One of the most frustrating things in the game for me has to be when you try to snap a building part to another part only for it to constantly snap to a unwanted snap position.
For example:
Take a wall, try to place a new homestead triangle ceiling to it and your faced with multiple snap points. So you cycle thru the various snap points until you find the one you want, it’s green so you click to place the ceiling only for it to nearly always snap to a unwanted point.
So my suggestion is this..
We need an option to cycle thru the snap points until you find the one you want, it’s green so you continue to hold it in that position for say 3 secs until it changes to yellow (or some other unused colour) that colour change signals that it WILL 100% snap to that point and no others. If you change your mind before you snap you just right click as you normally would to cancel.
For easy to place parts like stacking walls ect you can just click to place immediately like you can now.
Suggestion
Bark
One of the most frustrating things in the game for me has to be when you try to snap a building part to another part only for it to constantly snap to a unwanted snap position.
For example:
Take a wall, try to place a new homestead triangle ceiling to it and your faced with multiple snap points. So you cycle thru the various snap points until you find the one you want, it’s green so you click to place the ceiling only for it to nearly always snap to a unwanted point.
So my suggestion is this..
We need an option to cycle thru the snap points until you find the one you want, it’s green so you continue to hold it in that position for say 3 secs until it changes to yellow (or some other unused colour) that colour change signals that it WILL 100% snap to that point and no others. If you change your mind before you snap you just right click as you normally would to cancel.
For easy to place parts like stacking walls ect you can just click to place immediately like you can now.
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