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PVE Structures Decay

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Hi everyone,
First, I'm sorry for my bad english, that's not my usual language.
But I'll try to be understandable :P

I'm the owner of a private modded server.
I try to activate the decay of structures but I don't understand why it doesn't work. However, it looks like I've done all needs.

 

I want to activate decay for structures and multiply all value per two (example: 30 days instead of 15 days) and disable the decay for dinos.
Here's my config concerning decays :

AutoDestroyDecayedDinos=False
AutoDestroyOldStructuresMultiplier=2.0
DisableDinoDecayPvE=True
DisableStructureDecayPvE=False
FastDecayUnsnappedCoreStructures=True
ForceAllStructureLocking=True
OnlyAutoDestroyCoreStructures=True
OnlyDecayUnsnappedCoreStructures=True
PvEDinoDecayPeriodMultiplier=1.0
PvPDinoDecay=True
ServerPVE=True
PvEStructureDecayPeriodMultiplier=2.0
StructurePickupHoldDuration=0.500000
AllowIntegratedSPlusStructures=True
PvPStructureDecay=True

Here's all the config (if needed) :

Spoiler

[ServerSettings]
AllowAnyoneBabyImprintCuddle=True
AllowCaveBuildingPvE=False
AllowCrateSpawnsOnTopOfStructures=True
AllowFlyerCarryPvE=True
AllowFlyingStaminaRecovery=True
AllowHideDamageSourceFromLogs=True
AllowHitMarkers=True
AllowMultipleAttachedC4=False
AllowRaidDinoFeeding=True
AllowThirdPersonPlayer=True
AlwaysNotifyPlayerLeft=True
AutoDestroyDecayedDinos=False
AutoDestroyOldStructuresMultiplier=2.0
AutoSavePeriodMinutes=15.000000
BanListURL=
bJoinNotifications=True
bShowStatusNotificationMessages=True
ClampItemSpoilingTimes=False
ClampResourceHarvestDamage=false
CrossARKAllowForeignDinoDownloads=False
DestroyUnconnectedWaterPipes=True
DifficultyOffset=1.0
DisableDinoDecayPvE=True
DisableImprintDinoBuff=False
DisablePvEGamma=False
DisableStructureDecayPvE=False
DisableWeatherFog=True
DontAlwaysNotifyPlayerJoined=False
EnableExtraStructurePreventionVolumes=False
EnablePvPGamma=False
FastDecayUnsnappedCoreStructures=True
ForceAllStructureLocking=True
GlobalVoiceChat=False
HarvestAmountMultiplier=5.0
HarvestHealthMultiplier=5.0
KickIdlePlayersPeriod=3600.000000
ListenServerTetherDistanceMultiplier=1.000000
MaxPersonalTamedDinos=0
MaxTamedDinos=5000.000000
NewMaxStructuresInRange=2000
NonPermanentDiseases=True
NoTributeDownloads=False
OnlyAutoDestroyCoreStructures=True
OnlyDecayUnsnappedCoreStructures=True
OverrideOfficialDifficulty=14.000000
OverrideStructurePlatformPrevention=True
OxygenSwimSpeedStatMultiplier=1.000000
PerPlatformMaxStructuresMultiplier=5.0
PreventDiseases=False
PreventDownloadDinos=True
PreventDownloadItems=True
PreventDownloadSurvivors=True
PreventOfflinePvP=False
PreventOfflinePvPInterval=800.000000
PreventSpawnAnimations=True
PreventTribeAlliances=False
PreventUploadDinos=False
PreventUploadItems=False
PreventUploadSurvivors=True
ProximityChat=False
PvEAllowStructuresAtSupplyDrops=True
PvEDinoDecayPeriodMultiplier=1.0
PvPDinoDecay=True
RaidDinoCharacterFoodDrainMultiplier=1.000000
RandomSupplyCratePoints=False
RCONEnabled=True
RCONPort=32330
RCONServerGameLogBuffer=600.000000
ResourcesRespawnPeriodMultiplier=0.4
ServerAdminPassword=nope,you won't get it :p
ServerCrosshair=True
ServerForceNoHUD=False
ServerHardcore=False
ServerPassword=
ServerPVE=True
ShowFloatingDamageText=True
ShowMapPlayerLocation=True
StructurePickupTimeAfterPlacement=30.000000
StructurePreventResourceRadiusMultiplier=1.000000
TamingSpeedMultiplier=5.0
TheMaxStructuresInRange=10500.000000
TribeLogDestroyedEnemyStructures=False
TribeNameChangeCooldown=15
TributeCharacterExpirationSeconds=86400
TributeDinoExpirationSeconds=86400
TributeItemExpirationSeconds=86400
UseOptimizedHarvestingHealth=False
XPMultiplier=2
PvEStructureDecayPeriodMultiplier=2.0
ItemStackSizeMultiplier=1.000000
StructurePickupHoldDuration=0.500000
AllowIntegratedSPlusStructures=True
PvPStructureDecay=True

 

 

In advance, thanks for all help you'll send me :)

 

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The one thing that stands out for me is 
 

OnlyDecayUnsnappedCoreStructures=True

You want this to be false unless you only want things like pillar and single foundations to decay. 

Off hand the rest looks okay.  So give that a try first?

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2 hours ago, RenWmn said:

The one thing that stands out for me is 
 


OnlyDecayUnsnappedCoreStructures=True

You want this to be false unless you only want things like pillar and single foundations to decay. 

Off hand the rest looks okay.  So give that a try first?

Thanks for your reply (I was about to feel alone on this forum ^^')
I'll test that on tomorrow's reboot, and come back to tell.

:)

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I'm having a hard time understanding exactly what you want, Keanu.  But I think you are asking about retroactive decay and I don't think that is possible.  So if set up decay timers and some buildings are already past the times set I don't believe they will automatically be demo-able.

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