GaleTheWhale Posted March 8, 2019 Share Posted March 8, 2019 It works...sort of https://imgur.com/hY2WJd5 Ceilings are at an angle and sloped triangle ceilings have an offset when placed on top of other sloped triangle ceilings. In the background are pyramids made prior to the 293.100 patch. Link to comment Share on other sites More sharing options...
Vythri Posted March 8, 2019 Share Posted March 8, 2019 @Jen Also I think the collision is messed up too. I can't fit under this door even though my head doesn't hit, and it's with my same character model I've always used that never had a problem before. Link to comment Share on other sites More sharing options...
Pyvos Posted March 8, 2019 Share Posted March 8, 2019 Edit: My issue appears to be stemming from a lack of an update on Nitrado's end. Considering this "deleted" since I can't seem to delete my own posts. Link to comment Share on other sites More sharing options...
Xenithar Posted March 8, 2019 Share Posted March 8, 2019 Roofs are broken as ever... https://steamcommunity.com/sharedfiles/filedetails/?id=1676032679 Triangle roofs are also snapping too high into roofs... https://steamcommunity.com/sharedfiles/filedetails/?id=1676032839 Link to comment Share on other sites More sharing options...
Vythri Posted March 8, 2019 Share Posted March 8, 2019 here's a triangle ceiling snapping in a place that's never existed before as well. Link to comment Share on other sites More sharing options...
GaleTheWhale Posted March 8, 2019 Author Share Posted March 8, 2019 Thanks for all the posts, guys! ❤️ Hopefully WC catches wind of this and can get it patched soon. Link to comment Share on other sites More sharing options...
PELIC Posted March 8, 2019 Share Posted March 8, 2019 I JUST rebuilt a building with the "new vanilla" parts. Your patch reverted my objects, so I get to rebuild again. What the actual... This was the new vanilla double door. This was the new vanilla "large stone wall". This is the building I get to rebuild. Again. smh. Edited to add: The "S+ Stone Ramps" in front were the new vanilla "stone stair"... Link to comment Share on other sites More sharing options...
GaleTheWhale Posted March 8, 2019 Author Share Posted March 8, 2019 Sloped walls have some odd snap points on sloped ceilings, and have a slight offset on every other snap point.https://imgur.com/a/xHmpUmU Link to comment Share on other sites More sharing options...
PELIC Posted March 8, 2019 Share Posted March 8, 2019 Pity's sake... They should contact Grebog to fix this mess for them. He seems to understand snap points better than the game devs. Link to comment Share on other sites More sharing options...
ApolloJackson Posted March 8, 2019 Share Posted March 8, 2019 The triangular/angled stuff aside, is anyone else having issues just snapping in square foundations to existing S+ square buildings? The incorrect placement seems to be tied to the user's camera position and rotation (and affects both S+ and vanilla foundations): https://imgur.com/a/HUGPN8P Note: I should point out: this is only one issue, and so far, I've seen it affect ceilings, foundations, and pillars. There's also issues with snap points being shown, but nothing actually getting placed when you attempt to, no matter how many times you retry placing it. That issue affects walls, foundations, ceilings, and ramps, and it seems only occur when you're attempting to snap to an existing S+ structure. The last issue I noticed is that structures like the S+ Tek Elevator show snap points but can't be placed on anything regardless of whether they're vanilla or S+. Link to comment Share on other sites More sharing options...
Shizolator Posted March 8, 2019 Share Posted March 8, 2019 1 hour ago, ApolloJackson said: The triangular/angled stuff aside, is anyone else having issues just snapping in square foundations to existing S+ square buildings? The incorrect placement seems to be tied to the user's camera position and rotation (and affects both S+ and vanilla foundations): https://imgur.com/a/HUGPN8P Note: I should point out: this is only one issue, and so far, I've seen it affect ceilings, foundations, and pillars. There's also issues with snap points being shown, but nothing actually getting placed when you attempt to, no matter how many times you retry placing it. That issue affects walls, foundations, ceilings, and ramps, and it seems only occur when you're attempting to snap to an existing S+ structure. The last issue I noticed is that structures like the S+ Tek Elevator show snap points but can't be placed on anything regardless of whether they're vanilla or S+. Yep... seeing this too. At a standstill on base construction. I don't want to replace w/ new vanilla components since those snaps are not refined yet and I could end up having to rebuild structures. "Almost working" is just not good enough. Link to comment Share on other sites More sharing options...
LordKelbor Posted March 8, 2019 Share Posted March 8, 2019 why in the heck do dedicated storage boxes snap on all sides but the bottom? Link to comment Share on other sites More sharing options...
Baklap Posted March 8, 2019 Share Posted March 8, 2019 27 minutes ago, LordKelbor said: why in the heck do dedicated storage boxes snap on all sides but the bottom? Probably because they aren't supposed to be floating in the air.. Link to comment Share on other sites More sharing options...
Lynxxx Posted March 8, 2019 Share Posted March 8, 2019 We are having these issues too plus fence supports will not snap correctly and neither will foundations Link to comment Share on other sites More sharing options...
ApolloJackson Posted March 8, 2019 Share Posted March 8, 2019 Looks like beds are also affected by the camera placement issue: Link to comment Share on other sites More sharing options...
CCRogerWilco Posted March 9, 2019 Share Posted March 9, 2019 I have noticed most things work, but I can no longer snap ceilings to the 4x Large Walls or those walls to ceilings. I can snap another 1x wall to it, and then snap a ceiling to that. but that makes the building 1 wall higher. Link to comment Share on other sites More sharing options...
ApolloJackson Posted March 10, 2019 Share Posted March 10, 2019 Quote I have noticed most things work, but I can no longer snap ceilings to the 4x Large Walls or those walls to ceilings. I can snap another 1x wall to it, and then snap a ceiling to that. but that makes the building 1 wall higher. Uhhh? You're not seeing the following behavior: https://imgur.com/a/fj6bZtB? Link to comment Share on other sites More sharing options...
obiggalo Posted March 10, 2019 Share Posted March 10, 2019 If your a PC ark survivalist do you use the words "damn lag" or " I just lost everything due to this possible game" and still play? Link to comment Share on other sites More sharing options...
Muffet Posted March 15, 2019 Share Posted March 15, 2019 I wanted to add that the greenhouse windows are not perfectly center with the wood window frame. There is a big gap on one side. Link to comment Share on other sites More sharing options...
Muffet Posted March 16, 2019 Share Posted March 16, 2019 Also another issue. The fence support will not snap to the first triangle ceiling or foundation. Then after you get the first support down, the snap does not line up with the angle of the triangle properly. Its so frustrating. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.