Milsurp Posted February 27, 2019 Share Posted February 27, 2019 I am guessing the common parts will be fine, but how about special structures like the S+ crafting table? This is really important to know in advance. In that same vein, we will need plenty of advance notice the update is coming, so we can get on ahead of time and avert any breakage. Also, what will we do about the S+ mod itself? Will it auto-deactivate as part of the update, be pulled at the time of update, etc.? If it's pulled, we need to not log on until the update hits and the server is restarted, or there will again be breakage. Link to comment Share on other sites More sharing options...
SaltyMonkey Posted February 27, 2019 Share Posted February 27, 2019 4 hours ago, Milsurp said: I am guessing the common parts will be fine, but how about special structures like the S+ crafting table? This is really important to know in advance. In that same vein, we will need plenty of advance notice the update is coming, so we can get on ahead of time and avert any breakage. Also, what will we do about the S+ mod itself? Will it auto-deactivate as part of the update, be pulled at the time of update, etc.? If it's pulled, we need to not log on until the update hits and the server is restarted, or there will again be breakage. There’s a server setting for it. Read the latest S+ beta patch notes. Link to comment Share on other sites More sharing options...
Milsurp Posted February 28, 2019 Author Share Posted February 28, 2019 19 hours ago, SaltyMonkey said: There’s a server setting for it. Read the latest S+ beta patch notes. I did. But that's only one case - turning off the integration and using S+ instead. I'm looking for the full report. Some questions that come to mind: Can we leave both on? If we turn off S+, will the integration convert our existing S+ structures (which you'd think would be the case)? Just some of them? etc. etc. Link to comment Share on other sites More sharing options...
CCRogerWilco Posted February 28, 2019 Share Posted February 28, 2019 Yes, we rely heavily on S+ mods on our server at the moment. How to handle the (partial) integration of S+ stuff into the core game is something I would want to get some more information on as well. Link to comment Share on other sites More sharing options...
CCRogerWilco Posted February 28, 2019 Share Posted February 28, 2019 On 2/27/2019 at 5:19 AM, SaltyMonkey said: There’s a server setting for it. Read the latest S+ beta patch notes. I can't find these patch notes. Link to comment Share on other sites More sharing options...
DeadPool69 Posted February 28, 2019 Share Posted February 28, 2019 s+ <3 Link to comment Share on other sites More sharing options...
Zahlea Posted February 28, 2019 Share Posted February 28, 2019 On 2/27/2019 at 5:19 AM, SaltyMonkey said: There’s a server setting for it. Read the latest S+ beta patch notes. Where did you find these patch notes? I read the beta patch notes here: I also read the ordinary patch notes here: I couldn't find any threads for S+ mod patch notes. In neither of these places do I find anything about partial integrations etc. Obviously there's another place I'm not looking or I'm not reading carefully enough (though I've re-read them several times). Thankful for your help Link to comment Share on other sites More sharing options...
SaltyMonkey Posted February 28, 2019 Share Posted February 28, 2019 @Milsurp @CCRogerWilco @Zahlea I thought I read it on these forums, but as it’s not there I was clearly mistaken. I’ll try and dig it out - could have even been a comment on Reddit. Link to comment Share on other sites More sharing options...
Milsurp Posted March 1, 2019 Author Share Posted March 1, 2019 10 hours ago, SaltyMonkey said: @Milsurp @CCRogerWilco @Zahlea I thought I read it on these forums, but as it’s not there I was clearly mistaken. I’ll try and dig it out - could have even been a comment on Reddit. Wiki reference for the new server commands- https://ark.gamepedia.com/Server_Configuration#S.2B_public_beta_specific Doesn't help with my question though. Hopefully there will be a writeup BEFORE the patch is released? fingers crossed. Link to comment Share on other sites More sharing options...
SaltyMonkey Posted March 1, 2019 Share Posted March 1, 2019 2 hours ago, Milsurp said: Wiki reference for the new server commands- https://ark.gamepedia.com/Server_Configuration#S.2B_public_beta_specific Doesn't help with my question though. Hopefully there will be a writeup BEFORE the patch is released? fingers crossed. Wasn’t S+ recently updated by the mod creator? Link to comment Share on other sites More sharing options...
CCRogerWilco Posted March 1, 2019 Share Posted March 1, 2019 8 hours ago, Milsurp said: Wiki reference for the new server commands- https://ark.gamepedia.com/Server_Configuration#S.2B_public_beta_specific Doesn't help with my question though. Hopefully there will be a writeup BEFORE the patch is released? fingers crossed. Thank you. That at least answers part of the question. I suppose I'm running AllowIntegratedSPlusStructures=false for my existing servers. Link to comment Share on other sites More sharing options...
Milsurp Posted March 5, 2019 Author Share Posted March 5, 2019 On 3/1/2019 at 12:52 AM, SaltyMonkey said: Wasn’t S+ recently updated by the mod creator? Yes, twice three times very recently, including today. The mod is also now open-source and Orionsun is apparently moving away from modding, so future updates are iffy. Link to comment Share on other sites More sharing options...
Milsurp Posted March 5, 2019 Author Share Posted March 5, 2019 On 3/1/2019 at 7:03 AM, CCRogerWilco said: Thank you. That at least answers part of the question. I suppose I'm running AllowIntegratedSPlusStructures=false for my existing servers. Im'a do a backup and run the integration with the current S+. It makes sense that they'd both work together, since S+ isn't being pulled. But I can't live with the limitations on standard fridges and other appliances, that's excessive micromanagement for meta-reasons, so I need to keep S+ regardless of the integrations. But I might disable the S+ structures which duplicate the integrated ones, just to clean up the engram and crafting lists. Update: no apparent issues with the integration and S+ together. I am going to put unlimited pickup time on my structures, even though I use the demo gun for everything. Link to comment Share on other sites More sharing options...
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