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Post taming effectiveness calc?


PapaPoof

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Xbox One Private deticated server

So first I hope that there is a calculator for this, if not hopefully someone can help me learn a little.

I'm starting to tame Rex's for breeding, but I would like to know how to calculate what stats will be post tame assuming taming effectiveness stays perfect.

in my case breeding times are x6, so for a 120 rex

9 kibble=99.58% so it would end at 179.

Is there a way to calculate what 4800 health(16% or 19 points) would end up being after taming?

does it stay within the same percent of points spent in each stat?       -lvl 179 16% ~28.5 points 6700 health

Thank you! 

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The levelups of the taming effectiveness are distributed randomly (I haven't seen any data that suggests differently). So there's no way to say which levelups you'll get by the taming effectiveness, you only can calcalate the odds, but that is nothing exact. With 59 extra levels the distribution is very wide, so it's mostly luck.

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Randomly distributed stats will be exactly that, random. Recording the data will be useful for personal notes such as breeding, but overall all we're going to find is that the RNG gods are fickle and have a terrible sense of humor. I have between 17-30 spinos at any given time and currently my highest base HP stat one was a level 60~ wild that tamed out to 91, when I have half a dozen 100+ that should by rights have been "better". There's just no way to predict how it will go. However there are calculators that will help you determine which animals will be good for breeding based on how many points it has invested into a given level.

http://www.survive-ark.com/ark-dino-stats-calculator/

http://culcraft.com/ark/

And if you want to really dig into the mechanics:

http://ark.gamepedia.com/Creature_Stats_Calculation

Personally I just take screenshots of all my animals' post tame stats and record which animal has the best stats at a given time, so I can work out an ideal breeding plan for a given set of results.

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@Cymas is correct.  Random is random.

And, to make things worse, points that are randomly put into speed are tracked, but have no impact to speed, and you can't see them.  You, can, at best do the math to figure out how many points went into speed.

Over the long run, if you gather enough data for one type of animals is that you will see that the different stats average to the same relative gains.

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