DerAlchymischt Posted January 28, 2019 Share Posted January 28, 2019 In my Opinion WC should work around the redzone on Official Servers! to many dinos dieng to redzone cause laag. On stable server i think its OK to have such a Endgame barrier but on unstable server like on the official`s its not the Players fault if they lose dinos trough laaag! have a nice Day keep ur rage calm. Happy surviving Link to comment Share on other sites More sharing options...
bigfish502 Posted January 28, 2019 Share Posted January 28, 2019 I think the whole idea of the redzone needs to be taken back to the drawing board because it doesn't give enough of a buffer zone between crossing the boundary and getting hit for nearly a million damage. I've had potential tames high on torpor run into the red zone and die, I've lost a wyvern to the red zone when I accidentally flew past the border fleeing from a wild 130 managarmr that was dead set on killing me off the wyvern every time I tried to escape on it, and I've lost a managarmr to it when it got fear roared by a yuty and ran straight into the red zone. Nice try Wildcard but this proverbial wall of death is doing more harm to the servers than good. Link to comment Share on other sites More sharing options...
BuckGuido Posted February 1, 2019 Share Posted February 1, 2019 After third time of losing everything due to this exact issue (lag on a mana) i quit extinction all together. What is the point of playing a game that pisses you off more than it pleases you? Back to scorched we go. Well, at least until Anthem arrives... Link to comment Share on other sites More sharing options...
Jamage007 Posted February 1, 2019 Share Posted February 1, 2019 Yeah the red zone borders were a horrible idea. I think it was meant to help stop meshing but the lag in this games makes it do way more harm than good. How about regular borders with red zone behind them? Link to comment Share on other sites More sharing options...
Vaculity Posted February 1, 2019 Share Posted February 1, 2019 3 hours ago, Jamage007 said: Yeah the red zone borders were a horrible idea. I think it was meant to help stop meshing but the lag in this games makes it do way more harm than good. How about regular borders with red zone behind them? Not how lore works. Link to comment Share on other sites More sharing options...
rudelou Posted February 4, 2019 Share Posted February 4, 2019 The red zone isn't a terrible idea if it weren't for the lag or the fact that 3 high level mana's I've tried taming jumped to their deaths going in there. Link to comment Share on other sites More sharing options...
Dakillerson Posted February 4, 2019 Share Posted February 4, 2019 They should modify that killing zone into something like a forcefield that pushes you back or something that makes you go very slow so you cant leave the zone... Link to comment Share on other sites More sharing options...
ShellyHappy Posted February 5, 2019 Share Posted February 5, 2019 But that would be not so very different to the other maps. I like the idea with the red lights but in combination with the existing lag is it not perfect yet. Link to comment Share on other sites More sharing options...
Sera021 Posted March 18, 2019 Share Posted March 18, 2019 I was at city and got lag and after fix i was out of zone. died and lost all items Link to comment Share on other sites More sharing options...
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