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TR-8R

Orbital / Element node problems .

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After the patch that supposed to fix Corrupted dino attacking pathing and Mana ice beam accuracy , i stumble into 2 major problems with it .

1 -More case of corrupted dino not getting into the drop / node . Instead of following the same path at other dino , some jumped off the cliff in an attempt to run straight into the drop / node , which result in they stuck somewhere you don't even know .

2- Corrupted creatures become impervious to Mana beam the moment they touch the drop / node which force your Mana to get into melee and damaging the drop / node , this is unacceptable , especially when flyer attack the drop / node .

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8 hours ago, TR-8R said:

After the patch that supposed to fix Corrupted dino attacking pathing and Mana ice beam accuracy , i stumble into 2 major problems with it .

1 -More case of corrupted dino not getting into the drop / node . Instead of following the same path at other dino , some jumped off the cliff in an attempt to run straight into the drop / node , which result in they stuck somewhere you don't even know .

2- Corrupted creatures become impervious to Mana beam the moment they touch the drop / node which force your Mana to get into melee and damaging the drop / node , this is unacceptable , especially when flyer attack the drop / node .

#2 is a problem but you cannot actually damage the node anymore so you can use your meele for the time being

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On 12/23/2018 at 7:08 PM, TR-8R said:

After the patch that supposed to fix Corrupted dino attacking pathing and Mana ice beam accuracy , i stumble into 2 major problems with it .

1 -More case of corrupted dino not getting into the drop / node . Instead of following the same path at other dino , some jumped off the cliff in an attempt to run straight into the drop / node , which result in they stuck somewhere you don't even know .

2- Corrupted creatures become impervious to Mana beam the moment they touch the drop / node which force your Mana to get into melee and damaging the drop / node , this is unacceptable , especially when flyer attack the drop / node .

I have found that the area the drop falls in obstructs the managarmr breath even if there isn't a drop there. like if you try to use the breath weapon at a possible drop location.

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