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PC Patch Notes: Client v340.8 - Server: v340.10 (Updated: 11/30/2021)

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Current ARK Official Server Network Servers Version: v340.10

Current Version:

v340.10 - 11/29/2021 - Minor version update for servers

  • Fixed an issue that prevented Exo-Mek from being deployed

v340.8 - 11/29/2021 - Minor version update for servers and clients

  • Fixed a crash that occurred when trying to complete the "Survive The  ARK" mission
  • Fixed an issue for non-dedicated servers that prevented players from joining when using a DLC map

v340.3 - 11/23/2021 - Major version

  • Turkey Trial 5 begins!  See below for the event details
  • Fixed several exploits


v339.40 - 11/18/2021 - Minor version update for servers 

  • Fixed an exploit

v339.34 - 11/12/2021 - Minor version update for servers 

  • Fixed several exploits

v339.28 - 11/9/2021 - Minor version update for servers 

  • Fixed an exploit

v339.20 - 11/4/2021 - Minor version update for servers 

  • Fixed a serious exploit related to 3rd party software
  • Fixed an exploit 
  • Reduced AmountMaxGainedPerLevelUpValue on Tapejara from 0.2 to 0.17. This will essentially result in a 15% reduction in overall HP


v339.14 - 10/29/2021 

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc on Crystal isles
  • Fixed Rockdrakes so they can now be neutered and spayed
  • Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit 

v339.7 - 10/26/2021

  • Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin

v339.5 - 10/26/2021

  • Fear Evolved 5 is now live
  • Fixed some exploits

 v338.41 - 10/21/2021

  • Fixed multiple exploits
  • Fixed a bug where the player and Stego were immune to being netted

v338.35 - 10/20/2021

  • Fixed multiple exploits
  • Increased Astrodelphis Missile/Homing Missile cooldown to 1 second. Does not affect the Mission variant.

v338.31 - 10/18/2021

  • Fixed an exploit

v338.30 - 10/16/2021

  • Fixed an exploit

v338.29 - 10/15/2021

  • Mana breath damage to players reduced by 20%
  • Turret health buff has now been updated and will no longer require the replacing of turrets to take effect
  • Fixed an exploit

v338.23 - 10/15/2021

Blood Stalker

  • Reduced piercing damage from 85% to 65%.
  • Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
  • No longer unequips player’s melee weapon when webbed


  • Reduced Wyvern HP gained per level by approximately 20%
  • Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  • Buffed Fire Wyvern right-click attack by approx 30%
  • Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  • Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).


  • Now targetable by Plant X
  • Takes reduced damage from Plant X when attached to a player

Net Ammo

  • Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  • Increased weight of weight ammo from 0.2 to 2.0


  • Prevented being dismounted from creature when you are buffed by the Mammoth
  • Mammoth war drummer now gets 40% damage mitigation whilst drumming


  • Reduced the range the stun attack can target horizontally by 20% 
  • Increased the holding space bar jump distance by 20%
  • Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  • Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  • Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%

Global Stun Immunity Buff

The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:

  • Void Wyvern
  • Shadowmane
  • Netgun
  • Flash bang (Plant Z Grenade)

Miscellaneous Balance

  • Prevented the Exo mek from filling turrets that have recently fired
  • Increased Megalosaurus damage with the night time buff by approx 25%
  • Increased Tek Turret HP by 100%

Quality of Life and Misc.

  • Increased slots on the Industrial Grinder from 60 to 120
  • Expanded the Tek Cloner register range by 3x
  • Reduced Tek Surveillance Console Stack Size from 100 to 5
  • Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
  • Increased Magmasaur’s smelting output by 100%
  • Enabled auto-harvest on Ankylosaurus
  • Enabled breeding on Rockdrakes
  • Enabled breeding on Achatina ;)
  • Fixed some exploits
  • Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
  • Fixed a bug where MEK modules would lose durability when released from cryopod
  • Two new admin commands: cheat drainwater <number> and cheat drainfood <number>
  • Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
  • Fixed a bug where caused Plant Z to no longer heal dinos
  • Fixed a bug where Soap would remove textures from some structures
  • Fixed a bug where Cosmetics on the Shadowmane would not retain their colour

v337.41 - 10/13/2021

  • Additional Official Server logging/debugging information
  • Fixed an exploit

v337.36 - 10/12/2021

  • Further iteration on Server logging/debugging information 

v337.35 - 10/10/2021

  • Additional Official Server logging/debugging information
  • Fixed an exploit

v337.33 - 10/10/2021

  • Additional Official Server logging/debugging information

v337.21 - 10/08/2021

  • Temporarily prevented the Noglin from gaining torpidity

v337.20 - 10/01/2021

  • Fixed an exploit

v337.17 - 09/29/2021

  • Fixed an exploit

v337.16 - 09/23/2021

  • Fixed an exploit

v337.15 (clients are .13) - 09/20/2021

  • Fixed multiple exploits
  • Fixed a bug where pressing "Spacebar" to bring up the camera list would shrink the UI each time
  • Fixed a bug where weapons on the Loadout Mannequin would equip to feet
  • Fixed some typos in text strings
  • Fixed server versioning
  • TEK Security Console Cameras are now able to be unlinked remotely
  • Fixed servers not showing up when attempting to transfer between servers on Stadia
  • Adjusted default Stadia video settings to support increased view distance and better texture quality. The following settings can also be adjusted in the options: post processing and view distance.

v678.51 - 09/17/2021

  • Fixed multiple exploits.
  • Fixed a bug where Explorer Notes would not unlock properly on Genesis Part 1 and Genesis Part 2. Any missing Genesis Part 2 note can be re-collected, and Genesis Part 1 notes should be fixed retroactively however may require you to respawn on Genesis Part 1.
  • Fixed a bug where empty dedicated storage boxes would leave empty bags when destroyed
  • Added 3 more buttons to Dedicated Storage boxes to withdraw 1, 5, and 10 items.

v678.46 - 09/15/2021

  • Fixed an issue related to the placement of new dedicated storage boxes failing to retain items after a restart. 

v678.45 - 09/14/2021

  • Fixed an exploit
  • Refactored TEK Dedicated Storage. This is a rework of the structure for server optimization, it should improve stability across the board due to huge memory-savings on large/active servers. It will generally function the same. You can still deposit and withdraw, but there are a few changes to be noted:
  1. You'll now be able to slot cap yourself directly using the Transfer All button when using the dedicated storage and it will ignore your weight.
  2. You'll no longer see an inventory inside the dedicated storage box when opening it, don't worry, your items are still there.
  3. You'll no longer be able to popcorn (Spamming the 'O' key to drop items) from the dedicated storage directly, (but you can now transfer a slot cap into your own inventory and popcorn from there).

v678.37 - 09/10/2021

  • Fixed a network incompatibility which caused clients to disconnect when interacting with certain structures

v678.32 - 09/10/2021

  • Fixed an issue with a bad build which caused game content to be destroyed. If you had updated your server to .30, you'll need to patch to .32, and may need to roll back your save file.

v678.30 - 09/10/2021

  • Genesis Part One Mission Hexagon Rewards increased
  • Fixed multiple exploits

v678.20 - 09/08/2021

  • Fixed some incorrect volumes in Mission Zones
  • Fixed a bug where Mini-HLNA emotes didn't play for female characters
  • Fixed a bug where Mantis was not able to harvest with tools
  • Fixed some exploits

v678.13 - 09/02/2021

  • Fixed some cases where players could fail to connect to servers
  • Fixed some crashes
  • Fixed some cases where Mission Dinos could spawn under the mesh
  • Fixed some cases where Mini-HLNA would no longer play its emotes
  • Fixed a bug where the Ferox's insulation buff was not correctly applying

v678.10 - 08/31/2021

  • Updated Vivox (voice chat & backend)
  • Fixed some exploits

v336.23 - 08/30/2021

  • Fixed multiple exploits
  • Fixed a bug where kill notifications would not appear
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc

v336.12 - 08/24/2021

  • Fixed some exploits

v336.3 - 08/17/2021

  • Fixed some exploits
  • Fixed a bug where the Mutagen nearby buff icon would not display properly
  • Fixed a bug where the Raft and Motorboat would not work properly in some water volumes
  • Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI
  • Fixed a bug where Charge Batteries would not recharge in stasis'd TEK Stryders
  • Fixed a bug where creatures would spawn above the map on some levels
  • Fixed a bug where HLNA teleportion would not work when the game is run different languages
  • Fixed a bug where certain creature abilities would not work when the game is run different languages
  • Fixed a bug where the Loadout Mannequin's hotbar would no longer work when using blueprints
  • Fixed a bug where Mutagen bulbs would fall through the map in certain cases
  • Fixed multiple bugs with the Noglin causing problems when taming and possessing.
  • Fixed a bug where some missions would not start properly/could not be completed.
  • Fixed a bug where some subtitles were not playing when the game is run in different languages
  • Fixed a bug where Explorer Note VO would constantly repeat if you return to the location.
  • TEK Dedicated Storage box now supports its quantity display on various sides of the structure and has some QOL features to enable these on multiple boxes easily.

v335.8 - 08/11/2021

  • Fixed multiple possession related bugs with the Noglin
  • Fixed a bug where players would not get twins or triplets when hatching/birthing babies on PC
  • Fixed a bug which caused Eggs to not be visible in the Egg Incubator
  • Fixed a bug where certain creature abilities would not work when the game is run different languages
  • Fixed some exploits
  • Fixed some localisation bugs
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers

v334.3 - 08/05/2021

  • Fixed some exploits.
  • Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
  • Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
  • Fixed a bug that prevented some boss flags from being placed.
  • Fixed some voiceover bugs.
  • Fixed some PVE Exploits.
  • Fixed some incorrect spawns with Summoner.
  • Fixed some areas that prevented Megachelon from building.
  • Fixed some client stalls when using the TEK Incubator.
  • Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
  • Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
  • Fixed a bug where some Explorer Notes would repeat themselves on unlock.
  • Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
  • Removed some redundant options in metal elevator platform multi-use wheel
  • TEK Stryder beds are now named after the TEK Stryder itself
  • Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty

v333.15 - 07/29/2021

  • Fixed some server side crashes

v334.13 - 07/28/2021

  • Fixed some miscalculations with Noglin's taming effectiveness
  • Fixed some cases where certain structures were not respecting Tribe Rank Rules
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
  • Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
  • Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
  • Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
  • Fixed a bug which caused Gacha's to provide the wrong fungal wood
  • Fixed some more edge cases where Noglins' could still fly certain flying creatures under water
  • Fixed some more edge cases where mission data could have been lost
  • Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
  • Fixed some exploits
  • Fixed some server and client crashes
  • Unofficials can now enable additional dupe protection using the following commandline:
    • -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)

v333.4 - 07/22/2021 (Major version update)

  • Fixed a bug where defeating King Kaiju wouldn't display on your implant
  • Fixed a bug where Baryonyx wouldn't regenerate health on killing fish
  • Fixed a bug with Brontosaurus IK
  • Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
  • Fixed a bug causing visual artifacts in water
  • Fixed a bug where some wild creatures wouldn't be able to damage each other
  • Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors
  • Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
  • Fixed a bug which allowed the Zero G buff to persist outside of the space biome
  • Fixed & protected against multiple exploits
  • Fixed & protected against multiple server and client crashes
  • Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
  • Fixed a bug where Shadowmane could do higher than intended damage in some cases
  • Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled.
  • Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
  • Fixed some false positive anti-mesh detection
  • Plant Species R decay timer has been increased to 20 days
  • TEK Sensor and canvas now respect enemy foundation range
  • Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
  • Creatures spawned by Hunt Missions can no longer be netted
  • Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
  • Updated some text string to be more accurate
  • Two new admin commands:
    • Cheat AddChibiExp <HowMuch>
    • Cheat AddChibiExpToPlayer <PlayerID> <HowMuch>

v332.12 - 07/20/2021 (Client)

  • Fixes some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI

v332.14 - 07/20/2021 (Server)

  • Fixed a bug which caused hitscan weapons (such as the Fabricated Sniper Rifle) to be highly inaccurate/unreliable, especially against moving targets or when you were moving as the shooter.

v332.13 - 07/15/2021

  • Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
  • Noglins can attach to flyers and use them in non-flyzones but not underwater
  • Net immunity cooldown increased from 10 seconds to 30 seconds
  • When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.

v332.11 - 07/15/2021

  • Fixed a bug where you could get inaccurate taming effectiveness on some creatures
  • Fixed some exploits
  • Fixed some client and server crashes
  • Fixed some server stalls
  • Fixed Megalodon gestation time (once again matches Megaloceros)
  • Fixed some placement issues with some trophies
  • Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  • Structures built on a Hoverskiff will forward damage to the skiff (does not forward damage from Wild creatures)
  • Fixed some Desync reports
  • Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
  • Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
  • Exintction Explorer Note #21 has been moved so it is no longer in the mesh
  • Fixed a case where wild Snow Owls wouldn't be able to attack
  • HLNA opacity settings now affect her movement SFX
  • Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
  • Fixed a bug where some saddle engrams were missing from their respective crafting stations
  • You can no longer build through Mission Dispatchers on Genesis Part 2
  • Fixed some mesh exploits
  • Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
  • Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load
  • Fixed a bug where players could move Netted Creatures
  • Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state.
  • Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
  • Noglins now respect no flyer rules (maps, volumes, and water volumes).
  • 6x Structure Damage has been removed from vents on Genesis Part 2
  • Fixed a case where players sometimes did not get their race creatures/canoe.
  • Fixed a bug where some Genesis Part 2 creatures were not able to hit level 500 on Official Servers
  • Fixed some shader/visual issues with SM4

v332.8 - 07/02/2021

  • Enabled the Full Hexagon Store on Official Genesis Part 2 Servers
  • Reduced Cuddle Interval on Slide and Glide Mission from 0.5 to 0.1 to increase time between imprints (maturation and imprint bonuses remain the same)
  • Fixed some mesh exploits
  • Fixed some crashes
  • Fixed a case where players would not be able to unlock Explorer Notes on Genesis Part 2
  • Fixed some issues SFX issues with HLNA

v332.6 - 07/01/2021

  • Fixed an exploit with character authentication (EGS)
  • Fixed a bug where mission levels would not unload properly
  • Fixed a bug with the Mission UI
  • Fixed a bug where a random asteroids would momentarily appear on low framerate servers during space warp
  • Fixed some cases on PVE where players could build in building-prevented areas
  • Fixed a case where some Mission Dinos were not being properly destroyed
  • Nets are no longer effective against alpha creatures
  • Fixed some exploits
  • Fixed some client and server crashes
  • Fixed a case where players would randomly die to fall damage in the Starwing Strike mission on low framerate servers
  • Fixed some mission VO bugs
  • Fixed some cases where players could exploit certain mechanics to make missions trivial

v332.1 - 06/30/2021

  • Summer Bash is now live! For more details:
  • Re-added missing cosmetic items from a previous event
  • Fixed and protected against multiple exploits
  • Fixed multiple crashes and exploits
  • Fixed a bug where turrets wouldn't shoot unclaimed creatures
  • TEK Pistol has reduced damage when used against boss monsters
  • Velonasaur spawns have been updated on GEN2 to use the R-Velonasaur
  • Mission Net Ammo no longer works on non-mission creatures
  • Fixed a bug which prevented players from being able to place C4 properly
  • Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes.
  • Fixed some SFX bugs with the Stryder
  • Fixed a bug where players were unable to remove cosmetics from the Shadowmane
  • Maewings now have a toggle visible trough area
  • Reduced Equus gestation time
  • Fixed a bug where players could speed up the taming process by using a Stego's impale mechanic

v331.19 - 06/26/2021

  • Fixed TEK Generator enemy placement radius being too low on PVP
  • Fixed a case where cryopods were being destroyed when releasing cryopoded-creatures
  • Fixed & protected against multiple exploits
  • Copy Dino Settings now only applies to dinos of the same type/variant (i.e Parasaur, X-Parasaur, etc)
  • Copy Dino Settings now has a timer and release, akin to unclaiming a creature, to prevent accidental usage.

v331.11 - 06/24/2021

  • Fixed some cases where the Explorer Notes would not unlock properly on the server (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options - note that you only unlock Explorer Notes once HLNA has finished all her lines.)
  • Fixed a bug where the WorldBuffScalingEfficacy would break harvesting rates
  • Prevented some Rockwell & Eden variants creatures on Aberration that weren't native to the map (https://survivetheark.com/index.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/)
  • Enabled creature downloads on Aberration for the Genesis Part 2 permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, and some R-variants.
  • Fixed multiple level design related bugs such as holes, volumes, and floating folliage.
  • Shadowmane baby food consumption has been reduced
  • Fixed a bug where Maewing babies in baskets could be lost on server start up
  • Fixed cases where the "hacking" mini game could fail incorrectly when taming the Stryder, and also made it more reliable on all servers. 

v331.7 - 06/22/2021

  • Fixed an issue with Genesis Part 2 not using the correct octree causing performance problems
  • Reduced the Lazer range of the Astrodelphis (does not affect mission version of Astrodelphis)
  • Astrodelphis Lazers now respect armor when applying damage (does not affect mission version of Astrodelphis)
  • Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns
  • Fixed a bug where the Astrodelphis baby would get stuck inside the mother on spawn
  • Fixed a mesh exploit

v331.1 - 06/20/2021

  • Fixed an exploit with character authentification
  • Fixed multiple server crashes
  • Fixed an edge case bug where feeding the Shadowmane would not result in an affinity gain
  • Fixed a bug where the Global Mission Reward bonuses were overriding dynamic rates
  • Astrodelphis homing missile no longer targets players

v330.8 - 06/18/2021

  • Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part 2 boss fight
  • Hoversail no longer falls in Zero G (Boost is always active)
  • Net Ammo loaded into a Harpoon Launcher can now be used underwater
  • Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns
  • Noglins can no longer attach to babies
  • Fixed a bug where Voidwyvrm wasn't gaining bonus levels after taming
  • Fixed some VFX and SFX bugs with the Voidwyrm
  • Fixed some VFX and SFX bugs with the Stryder
  • Fixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, as well as accessing some aspects of its pinwheel
  • Fixed a bug where players could errenously remove attachments from their Stryders
  • Fixed a bug where Stryder's taming effectiveness would drop from 100% to 0%
  • Stryders should no longer count towards the Global Platform Structure Limit
  • Increased the Stryder hacking grace period to compensate for low framte rate servers
  • Fixed some visual issues with certain items on the Loadout Manneuquinne
  • TEK Explosive Arrow Damaged reduced by 25%
  • TEK Explosive Arrow projectile speed reduced by 33%
  • Astrodelphis Lazer damage reduced by 33%
  • Astrodelphis Grenade Bomb projectile speed reduced by 50%
  • Astrodelphis Lazers will no longer damage targets if it is encumbered
  • Fixed a case where the Astrodelphis homing missile would still damage riders even though it was targetting the creature
  • Note: We still plan to iterate on Astrodelphis balance.
  • Fixed multiple server and client stalls and crashes
  • Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a Net Ammo
  • Fixed a bug where the Space Asteroid resources weren't respawning on transition
  • Fixed a bug where the Genesis Part 1 Arrivial Protocol mission wasn't starting
  • Fixed some cases of false mesh detection
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended
  • Fixed a bug which allowed you to create loot caches that would expire in 10 seconds
  • Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis Part 2
  • Updated some mission objective text on Genesis Part 2
  • Updated some descriptive text for items on Genesis Part 2
  • Fixed a case where HLNA notes would not play when mounted

v329.51 (.49 for clients) - 06/15/2021

  • Fixed TEK Sensor resetting on server restart
  • Fixed Loadout Dummy decay timer being too short
  • Fixed Dedicated Servers having the incorrect version when launched via the client
  • Fixed being unable to navigate onto the Genesis 2 Engram filter
  • Fixed some cases where the Stryder could not harvest properly
  • Fixed some cases where the Net Ammo was not correctly dismounting players
  • TEK Bow 'H' (Additional Info) Key now correctly displays the shard cost per ammo type
  • Fixed some item descriptions
  • Updated the Venus Fly Trap HUD
  • Fixed some environmental visuals
  • Fixed some inconsistencies with the Hoversail Trick Activation Text
  • Fixed a client crash
  • Fish Baskets no longer check for nearby enemy structures in PVE
  • Stryder now has folders in the Multi Use wheel when looking at available dedicated storages, sorted by the nearest to the Stryder first.
  • Tropeo saddle was readded to crafting stations
  • Reduced the Astrodelphis melee damaged
  • Astrodelphis homing missile shot no longer damages riders when it is targetting a tame
  • Turrets will no longer attempt to target the Astrodelphis homing missile (as this does not damage structures).
  • Dung Beetles are now available on Genesis Part 2
  • R-Plant seeds have been readded to the general mission loot reward
  • Fixed some cases where Mutagen could be fed to unintended things.
  • Fixed some exploits
  • Fixed multiple server and client crashes
  • Fixed multiple server and client stalls
  • Fixed a bug where eggs would incubate instantly
  • Server Configuration values related to Genesis 2 World Buffs
    • bDisableWorldBuffs=True This will disable world buffs entirely
    • bEnableWorldBuffScaling=True This dynamic setting will cause world buffs to scale their benefits multiplicatively, rather than additionally. (Official Servers have this set to false/use additional). 
    • WorldBuffScalingEfficacy=1 This dynamic setting will act as a global scalar to reduce/increase the effectiveness of world buffs. 1 would be default, 0.5 would be 50% less effective, 100 would be 100x more effective.

v329.45 (.33 for clients) - 06/12/2021

  • Fixed a bug with the Voidwyrm that allowed it to over-level. Any over-leveled ones have had their levels rolledback and stats reallocated.
  • Fixed multiple server side crashes
  • Fixed a client side crash
  • Fixed a network incompatibility with the Voidwyrm that would cause disconnects

v329.27 (.25 client) - 06/10/2021

  • Fixed a bug where loot crates would only give primitive quality items
  • Added bees to GEN2 (recommending ForceRespawnDinos/killing dinos if you don't see them!)
  • Added Keratin & Chitin to the Meat Plants in the Corrupt Cave
  • Reduced crafting time of Cementing Paste to 1 second from 5 seconds
  • Fixed multiple server side and client crashes
  • Fixed a bug where MEKs could not harvest meat
  • Fixed a bug where loot crates would only give primitive quality items
  • Fixed a bug where the Maewing would not slide properly on water
  • Fixed a bug where the Minigun would revert its quality when being placed on the ground
  • Fixed some turret tracking bugs and improved turret tracking against TEK explosive arrows and other projectiles in low FPS. (More improvements to come)
  • Turrets will now destroy TEK Explosive arrows in an AOE upon impact
  • Fixed a bug where the TEK Bow was not requiring its Engram to equip
  • Fixed some mission and item typos/descriptions
  • Fixed a bug where race missions would count your weight, forcing you to move mockingly slow.
  • Prevented C4 from being attached to the Canoe
  • Fixed a bug with the Noglin when attaching to tamed dinos it would "untame" them.
  • Removed a bunch of invalid items (such as carnivore seeds) from the files.
  • Fixed a bug which allowed you to tame mission dinos and have retroactively destroyed them.
  • Fixed a server side crash
  • Improved Space Dolphin shooter mission hit registration

v329.22 - 06/08/2021

  • TEK Sprint and TEK Punch now work on GEN2 again.

v329.21 - 06/08/2021

  • Fixed an exploit with Astrodelphis
  • Fixed multiple client and server crashes
  • Fixed a bug where Stryders were not starting to auto-charge after being tamed
  • Fixed a bug which prevented the TEK Gloves from working if TEK Shoulder Cannon was equipped
  • Fixed mission progression sometimes being erased
  • Prevented the Canoe from being grappled
  • Fixed a bug where explosive arrows would not be targetted by turrets
  • Fixed some false positive mesh detection cases in mission zones
  • Fixed the Astrodelphis losing too much taming effectiveness per feed
  • Fixed the Canoe getting stuck in the Team Downriver Run race
  • Fixed incorrect SFX on mounted dinos when wearing GEN2 armor
  • Fixed being able to target players in the Starwing Strike race
  • Fixed a bug which caused the Astrodelphis to ignore the server setting for taming, making it always tame at the same speed regardless of settings.
  • Fixed a bug with the Stryder's shield.
  • Fixed an exploit with projectiles.
  • Fixed a bug where players would not be teleported to the boss fight
  • Fixed a bug where some mission levels remain loaded after exiting the mission
  • Fixed a bug with bAlwaysAllowStructurePickup
  • Fixed a bug which prevented being able to place C4 with Gamepad

v329.14 - 06/06/2021

  • Fixed multiple server crashes
  • Fixed a client crash related to eggs and the egg incubator
  • Fixed a bug which would cause you to be dismounted/killed during certain missions

v329.9 (server is .8) - 06/05/2021

  • Temporarily disabled Space Dolphin's bomb structure damage whilst the mechanic is being iterated on.
  • Fixed a multiple exploit
  • Fixed multiple server and client crashes
  • Fixed a replication issue with the Egg Incubator

v329.7 - 06/05/2021

  • Disabled TEK Punch from doing damage on Genesis Part 2
  • Added a server config bool for Unofficial Servers to allow them to disable the GEN2 TEK Suit on spawn: bDisableDefaultMapItemSets=True (Game.ini)
  • Fixed multiple server crashes/hang
  • Fixed a bug where players would be unintentionally killed on the Hoversail
  • Fixed a bug where you could use mission canoes as beds
  • Fixed a bug where players could join servers and go over the slot count

v329.6 - 06/04/2021

  • Fixed an issue where players could get stuck in the intro cinematic
  • Fixed several server crashes

v329.5 (v329.3 server) - 06/03/2012

  • Genesis Part 2 is now available! (For unofficial hosts, the map name is Gen2)
  • Epic Settings bumped up further for improved visuals
  • Added a "Allow Enanched Max View Distance Mode" checkbox to settings
  • Added a "Reset Cinematics & Cosmetic Items" button to settings to enable a one-time playing of cinematics/receiving your cosmetics again.
  • Copy Dino Settings to nearby Dinos adding to Multi Use wheel on Creatures
  • Multiple Ferox bug fixes in various game modes (dedicated, non-dedicated, and single player)
  • Fixed an exploit with MEKs
  • Fixed an exploit with Managarmr
  • Ferox will now display stats for both of its forms
  • Enforcer can now climb walls by holding down shift (similar to Bloodstalker)
  • Cryofridge is now paintable
  • Player Taxidermies now support hairstyles
  • TEK Helmet multiuse wheel has been moved on keyboard to R
  • Training Dummy updated to support equipping armour so more precise DPS can be identified
  • Multiple holes, meshes, volume, floating folliage fixes across all platforms.
  • New player whistle "All Passive Flee"
  • New Server Configurations:
    • Game.ini:
      • bHexStoreAllowOnlyEngramTradeOption=true (only allows Engrams to be sold on the Hex Store, disables everything else).
      • BaseHexagonRewardMultiplier=0.1 (Allows you to score hexagon rewards on specific servers)
      • HexagonCostMultiplier=1 (Allows you to scale the hexagon cost of items in the Hexagon store)
      • bDisableHexagonStore=0 (Allows you to disable the Hexagon store)

v327.21 - 05/18/2021

  • Fixed an exploit

v327.19 - 05/05/2021

  • Fixed an exploit

v327.10 (Server is v327.8) - 04/28/2021

  • Shadowmane Chibi now available for anyone who has collected all the Genesis Chronicles Explorer Notes
  • Fixed a localisation crash
  • Fixed an exploit that allowed players to cause others to disconnect using dedicated storage boxes
  • Removed Easter Holiday content
  • Eliminated edge cases where servers could have more players than the config would allowed 

v326.13 - 04/23/2021

- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
- Server config value: "AllowCaveBuildingPvP=false" now supports blocking building in caves on Aberration, Extinction, Genesis Part 1, and Crystal Isles in preparation for Conquest server launch. 
- New server config value in ShooterGameMode Game.ini:


For example: PreventTransferForClassNames=Dodo_Character_BP_C
- Seeds now have a spoil timer (included a one time destruction of them in dedicated storage boxes)

v326.8 - 04/12/2021

  • Fixed a server crash that would occur when the server was attempting to save

v326.6 - 04/07/2021

  • Fixed a localisation crash

v326.3 - 03/31/2021

  • Eggcellent Adventure 6 is now live, for more details:
  • Fixed a bug where wild bees would not spawn
  • Additional server side logging
  • Additional mesh detection metrics

v325.17 - 03/29/2021

  • Additional mesh detection metrics
  • Additional server side logging
  • Fixed a mesh exploit

v325.10 - 03/25/2021

  • Fixed Cryopod not displaying the creatures gender
  • TEK Federation Helmet colourisation on female characters

v325.10 - 03/25/2021

  • Fixed a bug which would cause dino mating cooldown to reach unreasonably high levels

v325.6 - 03/24/2021

  • Genesis Chronicles V! Jump in to collect your TEK Federation Helmet skin, and HLN-A & Rockwell's Explorer Notes on Genesis!
  • Fixed a mesh exploit

v324.24 - 03/19/2021

  • Fixed a mesh exploit
  • Deinonychus riders can no longer use weapons when they're latched onto a creature
  • Deinonychus can no longer be picked up by the Karkinos
  • Fixed a server-side stall exploit

v324.22 - 03/11/2021

  • Fixed a mesh exploit
  • Fixed an exploit that allowed you to avoid turret damage
  • Hover Skiff can no longer use turbo speed when carrying enemy players or tamed enemy dinos (no changes made if using carrying allied or wild)

v324.18 - 03/05/2021

  • Fixed an exploit which allowed players to avoid taking damage from turrets
  • Reverted bola changes that were implemented with previous exploit-fix.

v324.17 - 03/05/2021

  • Fixed a bug where the spyglass was not displaying wild or enemy creature names

v324.16 - 03/05/2021

  • Reworked TEK Helm to function like the shoulder cannon so that tapping 'E' no longer cycles visors instead holding 'E' will bring up a pinwheel which players can use to toggle or cycle the visor.
  • Corrupted Dinos no longer damage player structures on PvE
  • Made some tweaks to the Artifact system in single-player to resolve some scenarios where some artifacts (such as Skylord) would spawn/respawn unreliably.
  • Fixed invisible bees.
  • Fixed a bug that allowed players to escape through the ceiling barrier on some maps
  • Fixed a client crash related to movement
  • Fixed a client crash related to attacking with creatures
  • Fixed a bug where the Colour ID was displaying incorrectly on Cryopods
  • Fixed an exploit that allowed players to avoid turret damage
  • Fixed a bug where enemy creature floating HUD names would still cost client performance even when not rendered
  • Fixed a bug where the Shoulder Cannon was targeting allied creatures on PVE
  • Fixed a server crash

v324.10 - 03/01/2021

  • Added some additional logging for servers
  • Added some additional validation against renaming dinos and structures
  • Fixed an exploit with explosives
  • Fixed a server crash

v323.18 - 02/26/2021

  • Updated cryopod UI. (Known issue: imprint value isn't correct & you may need to throw out existing dinos to get the updated spayed/neutered status).


v323.17 - 02/25/2021

  • Cryopods will now remember (but not display) the mating interval time and count down correctly
  • Fixed Cryopod UI displaying wrong values for some stats.
  • Cryopod UI has been adjusted to be smaller, display gender, and whether a creature has been spayed or neutered. We plan to make some more changes to this in the future where the colour-ID will be included on the colours, as well as some general clean up of the UI.
  • Fixed an issue where the new TEK Federation Gloves skin would cause some masking issues on the player character's head

v323.14 - 02/23/2021

  • Fixed a client crash caused by highlighting/mousing over cryopods

v323.6 - 02/23/2021

  • Genesis Chronicles VII (Notes 16 - 20 have been added with the TEK Federation Gloves cosmetic)
  • Additional metrics for transfer and server connection issues
  • Cryopods now display more information including the creatures' colour region and mutations.

v322.15 - 02/18/2021

  • Can no longer ride unconscious Stegos
  • Fixed various map issues related to volumes and borders
  • Ziplines will now check to see whether a character can actually fit into a space before allowing them to attach to the zipline
  • Dino Leash now has a designated folder in the crafting UI
  • Added the option to see Unlearned Engrams on Remote Inventories with crafting (which can be toggled on/off on the same UI)

v322.9 - 02/11/2021

  • Valentine's Event is now live! Launch with -activeevent=vday
  • Can no longer carry/base Corrupted Dinos
  • Notes have had their character limit restored to the previous value (no longer cuts off after one line)

v321.20 - 02/04/2021

  • Fixed an exploit

v321.14 - 01/26/2021

  • No longer able to delete/destroy the obelisk via admin commands (previously deleted ones are now restored)
  • Fixed an exploit that would allow the Velonasaur to have infinite stamina while firing spikes
  • Fixed a bug that prevented players from accessing the Ferox inventory
  • Fixed a bug that caused Billboards & Signs to have a 24 character limit
  • Fixed a bug that caused wild beehive spawns to over spawn
  • Fixed a typo with the Ovis Chibi
  • Fixed a server crash

v321.11 - 01/24/2021

  • After placing a structure, the placement HUD will remain active if the player has any more items of that structure available to place. (So you no longer have to re-select the structure to place the same type again).

v321.10 - 01/17/2021

  • Fixed a visual issue with the Federation TEK Chest Piece
  • Fixed a bug which prevented non-dedicated servers from being able to be hosted
  • Fixed a bug where the inventory rank was not updating on the client unless you rendered the structure again or rejoined the server.

v321.1 - 01/14/2021

  • Added Explorer Notes 11-15 for Genesis Chronicles
  • Added TEK Chest V2 for Genesis Chronicles
  • Added additional mesh biting detection
  • Fixed multiple mesh methods
  • Fixed a bug where the Scorched Earth Manticore was rewarding the incorrect amount of Element
  • Fixed an exploit that allowed players to create names with invisible letters
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug where the Taming UI pop up would not function at reduced resolution scales
  • Fixed a bug where the TEK Turret did not respect Tribe Ranks
  • Fixed a crash with the Taming HUD
  • Fixed an exploit that allowed beehives to be duped
  • Managarmr can no longer dash when C4 is attached (Similarly to how the Pterodon cannot roll)
  • Deinonychus riders are now correctly dismounted when flashed by a Plant Species Z Fruit
  • Carno Visual Changes (Texture/Material Update)
  • New Single Player/Host Setting: Enable Level Up for Flyer Movement Speed (You can enable the setting on Unofficials by doing the following: adding bAllowFlyerSpeedLeveling=True to the game.ini or -AllowFlyerSpeedLeveling to the commandline)

v320.57 - 01/06/2021

  • Fixed an exploit that allowed 'family shared' accounts to play on 'family sharing prohibited' servers

v320.50 - 01/04/2021

  • Fixed a meshing exploit

v320.38 - 12/24/2020

'Happy New Year!' event is now enabled on Official Servers. The event is set to go off at approximately Midnight EST and Noon EST on the 1st of January 2021. Servers running the event will be bombarded with raining gifts in a hail of fireworks to mark the end of 2020. These gifts will contain a collection of your favourite skins from past events that are currently unavailable and a chibi bonanza! And by bonanza, we mean, the drop rate of Rare, Very Rare and Legendary chibis will be dialled to over 9000!
Unofficial Servers can enable the event with the following commandline param: -NewYearEvent

To modify the times, the following commandline parameters can also be used:

  • ?NewYear1UTC=1609477200
  • ?NewYear2UTC=1609497200

You can use https://www.epochconverter.com/ to get your appropriate timestamp. Please keep in mind that this event cannot be run before Midnight EST on the 1st of January 2021, so if you wish to change your time it would have to be set after that. 

Some additional notes:

  • This event can only be run ONCE on a savefile (with 2 triggers).
  • If a server is set to run the event at a time already passed, then on load the server will immediately trigger the gifts.

v320.31 - 12/23/2020

  • Fixed an exploitable client side crash

v320.29 - 12/18/2020

  • Fixed a bug which prevented some servers from listing on EGS clients

v320.18- 12/17/2020

  • Winter Wonderland is now live until Jan 7th! Launch your server with -ActiveEvent=WinterWonderland to enjoy the festivities!
  • Fixed an exploit with tribe names

v319.29 - 12/15/2020

  • Fixed an exploitable server side crash (recommend unofficials update as soon as possible)

v319.22 - 12/14/2020

  • Fixed incorrect damage multiplier volumes being active

v319.14 - 12/11/2020


  • Animated Series Raptor Costume
  • Santiago's Spear Skin
  • Santiago's Axe Skin

All acquired by clicking on the main menu options

Genesis Chronicles

  • Added HLN-A Explorer Notes 6-10 for Genesis Chronicles
  • Added TEK Suit V2 pants for Genesis Chronicles

Bug Fixes

  • Fixed a bug that allowed the Stego to continuously impale
  • Removed level up notification when a dino is already at max level
  • Fixed an exploit with FOV
  • Fixed a bug with the Aberration day/night cycle
  • Fixed an issue that could cause a stall when using the teleporter and troughs
  • Fixed an occurrence where the TEK Skiff would be unable to fly even when it has been fueled
  • Before eating a Tropeo egg, you will now receive a warning before consuming it
  • Fixed an exploit with Nvidia Ansel
  • Fixed an issue where the baby mantis could float in the air
  • Adjusted the Stego's impale damage so that it scales with the level
  • Fixed a bug where a mounted rider could be killed after removing a Trope saddle
  • Fixed a mesh exploit with the Crab

v318.14 - 11/28/2020

  • Turkey Trial event colours will now properly show up in all colour regions on wild creatures

v318.12 - 11/24/2020

  • Prevented more TT cosmetics from being grindable

v318.9 - 11/24/2020

  • Turkey Trial is now live until December 8th! Launch your server with -ActiveEvent=Turkeytrial to enjoy the festivities!
  • Fixed a bug where Tamed Megalodons were accidentally applying the Gashed debuff, causing a slow and a bleed, rather than the Gnashed debuff which would only cause a bleed. Additionally, Wild Megalodons will no longer apply the bleed effect (Gnashed) to their targets.
  • Fixed a bug which broke Basilisk IK
  • Fixed a bug where the Mammoth damage debuff (Trumpet) was not working on wild or tamed dinos
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. This includes the floating water volumes around the Crystal Isles floating islands which would cause players to dismount in midair.
  • Fixed a bug which caused the Taming HUD to clear itself after a server restart or relog
  • Fixed a bug which caused Quetz to be affected by small bear traps
  • Fixed a bug which caused the Rock Drake to stop gliding
  • Fixed a bug which caused Large Crop Plots to be fully irrigated when placed
  • Fixed a bug which allowed players to place ocean platforms inside other player structures
  • Fixed a bug which caused Onyc's babies to spawn at the wrong socket location
  • Fixed a bug where HLNA was not correctly colorizable
  • Fixed a bug which allowed Desert Kaiju flock to be taxidermable
  • Fixed a bug which prevented you from being able to "track all" creatures that were tamed within a search filter in the Taming UI HUD.
  • Fixed a bug which caused some foliage on Aberration to be missing collision
  • Fixed a bug which prevented Arthropleuras, Spiders, and Onyc that were in Cryopods from being deployed
  • Fixed a bug which caused Wild Stegos to have colour plating in Single Player
  • Fixed a bug which caused Mantis that were grown from the baby stage to be larger than tamed ones
  • Fixed a bug which made the Chibi Bone Rex smaller than intended
  • Fixed a bug with the Hockey Mask which would cause it to stall players upon selection
  • Fixed a bug which prevented the Stego from gaining experience when killing with Impale
  • Fixed a bug which caused the Bleed Effect to be off center on the Allosaurus and Thylacoleo
  • Fixed a bug which caused non-aggressive Eels to wander in circles
  • Fixed a bug which made it so that the Shoulder Cannon icon was not colourised
  • Fixed an exploit which prevented turrets from shooting at you
  • Fixed an exploit that allowed Cannons and Turrets to be healed using the tent

v317.2 - 11/19/2020

  • Fixed a client crash caused by launching the game whilst not being connected to the internet

v317.1 - 11/13/2020

  • Fixed a case where transfers could fail
  • Fixed multiple server side crashes

v316.40 - 11/12/2020

  • Eliminated server calculation related to replacing structures (no cost to server). Active on Unofficials too.
  • Optimised server calculation for demolishing structures (Official only for now whilst being tested)

v316.31 - 11/10/2020

  • Fixed a bug which caused players to be unable to connect or travel between servers

v316.28 - 11/10/2020

  • Fixed a bug which caused players to disconnect after defeating bosses
  • Fixed a bug which caused players to timeout or get a Login Lock error when transferring on Official Servers

v316.18 - 11/07/2020

  • Mammoth TLC
  • Stego TLC
  • Taming HUD
  • Turret Radius Settings
  • Insects are now breedable
  • Wyverns are now breedable (except Zombie Wyvern)
  • Reduced Giganotosaurus maturation time by approximately 15% (Total growth is around 10~ days)
  • Increased Diplocaulus base health by 33% (from 190 to 250.3)
  • Increased Diplocaulus movement speed when ridden by 25%
  • Added a (slow draining) bleed to Thylacoleo basic attack
  • Reduced depth requirement for Megachelon breeding so that it can be bred on other maps
  • Reduced Megalodon gestation/aging times to match Megaloceros
  • Added a Pack Bonus to Megalodon: Damage Reduction and Damage Increase per pack member within range
  • Added a bleed to Megalodon basic attack
  • Increased Jerboa base weight capacity from 55 to 120 (Matches Bulbdog)
  • Increase Ankylosaurus metal weight reduction by 10% (from total reduction of 75% to 85%)
  • You can now turn when rolling with a Doedicurus (similarly to the Genesis Race Mission)
  • Basilisk now has eyes
  • Element reward from The Island bosses has been increased by 100%
  • Element reward from The Center bosses has been increased by 100%
  • Element reward from Scorched Earth has been increased by 50%
  • Fixed a bug where HLN-A would jitter a lot at low client fps
  • Fixed a bug which allowed you to blow up 2 pieces of C4 without consuming them
  • Fixed the Onyx having the wrong icon
  • Fixed a lot of typos
  • Fixed a shoulder pet offset issue with the Ferox on the Gigantopithecus
  • Fixed a bug on localized/translated Cryopods which prevented it from displaying the correct information
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug which prevented you from placing Cliff Platform structures in the Genesis Part 1 Ocean Biome
  • Fixed a bug which broke biome specific overrides
  • Fixed a bug which allowed players to fly across the map with certain creatures and grappling hooks
  • Completely disabled the option to set teleporters as Public on Official PvP (including using them).
  • New Dynamic Ini options: HexagonRewardMultiplier (multiplies hex rewards for missions), BabyImprintAmountMultiplier, and BabyCuddleIntervalMultiplier
  • Hotkey for GCM demolished has changed to "G" when using keyboard and mouse
  • Ended Fear Evolved and removed Halloween content

v315.18 - 11/06/2020

  • Fixed a server crash

v315.17 - 11/05/2020

  • Fixed an issue where player characters were not linking up to tribes correctly. If you have recently transferred to or downloaded your character on a server and it was not placed in it's tribe, please do not create a new tribe. Once this patch is live, you can transfer out and back in again and this should grant you access to your tribe once more.

v315.16 - 11/05/2020

  • Fixed multiple server crashes

v315.15 - 11/02/2020

  • Fixed a crash that would occur when the player would not be able to authenticate through Cloudflare
  • Additional anti-cheat server-side logging

v315.9 - 10/29/2020

  • Increased chance of creatures being a bone or a ghost type
  • Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 5
  • Increased the average frequency of seeing gravestones, scarecrows, and piles by approximately 15%
  • Fixed special map overrides not working on DLC maps, such as TEK Creatures, GEN-X, etc.

v315.4 - 10/23/2020

  • Fixed a server side crash
  • Prevented the Dodowyvern and DodoRex from being able to be picked up with a hoverskiff 

v315.2 - 10/23/2020

  • Fear Evolved 4 is now available until November 6th! Enable with -ActiveEvent=FearEvolved
  • Crystal Wyvern Fertilized eggs now properly warn players before consuming
  • C4 will no longer float when attached to dinos that have been cryo'd
  • Players can demolish structures quickly in GCM by using Q on keyboard or RightBumper+X on Gamepad/R1 + Square.
  • Fixed a bug where players were unable to ride dinos whilst being grappled.
  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed multiple mesh exploits
  • Fixed a bug which would cause Rock Drake to spin rapidly when climbing walls
  • Fixed a shooting exploit with TEK Tapejara
  • Fixed a bug which allowed Magmasaur to do damage in ORP mode
  • Added colorisation options for Shoulder Cannon
  • Added the TEK Trike to the core game so it can now be transferred
  • Added the Master Controller flag to VR Boss

v314.13 - 10/13/2020

  • TEK Grenades when attached to a scout will now instantly explode
  • Further enhancements to the mesh protection system to prevent projectiles and structures from being fired or placed inside the mesh

v314.7 - 10/09/2020

  • Fixed a client crash on Aberration
  • Fixed a client crash on Linux

v314.5 - 10/08/2020

  • Pacifier (imprint/cuddle) icon will be hidden behind the Extended HUD options (H) unless an imprint is available (then you'll see it) to reduce on screen clutter.

v314.3 - 10/08/2020

  •  Crystal Isle map optimizations
  •  Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  •  Networking optimizations and security improvements
  •  Pacifier (Imprint) Icon only displays above baby dinos when imprinting is NOT at 100%, and will pulse when a baby is ready to be cuddled
  •  Additional mesh detection improvements
  •  Fixed a bug with Tropeo that allowed it to attack ORP structures and dinos
  • Initial Implementation of the Live Tuning System. More details can be found here.

v313.57 - 10/01/2020

  • Fixed a meshing exploit
  • Fixed a turret soaking exploit
  • Dino Leash will no longer prevent creatures from being transported via a TEK Teleporter
  • Fixed a bug that prevented the oil pump structure from being able to be placed on oil wells.
  • Fixed a bug which prevented players from launching the expansion pack maps on Linux
  • Locally run 'getall' commands are now locked behind a server admin check
  • Alliance chat now works with Gamepad

v313.55 - 09/29/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed a bug which would cause spectator mode to stop working

v313.52 - 09/28/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed a crash related to the stasis optimisation code (Official Only)
  • Fixed OSDs and Veins not being destroyed when leaving render distance (they are supposed to be destroyed)
  • Fixed Gas Veins continuing to explode gas balls even when they have a collector attached

v313.49 - 09/27/2020

  • Further optimisations made to the structure stasis code (Official Only)
  • Fixed some stasis-related crashes (Official Only)

v313.46 - 09/26/2020

  • Fixed server crashes related to stasis optimisation code (Official Only)
  • Additional stasis optimisations (Official Only)

v313.43 - 09/25/2020

  • Fixed multiple cases where players or dinos could get stuck in structures via relogging or fast travelling. (Official only - related to the stasis code)

v313.41 - 09/25/2020

  • Structure stasis code optimized (Official only for now whilst we continue to investigate impact)

v313.37 - 09/24/2020

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Prevented players from being able to level up tames above the server-specific level clamp
  • Fixed multiple mesh methods
  • Fixed an exploit with the Astrocetus
  • Updated the PC Client Patch Notes URL

v313.35 - 09/19/2020

  • Fixed a server crash related to RCON. (Unofficial Only)

v313.33 - 09/18/2020

  • Fixed a server crash

v313.30 - 09/17/2020

  • Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed Fence Supports requiring foundational support when trying to snap to each other
  • Fixed an exploit which allowed players to bring tames to Genesis Gauntlet Missions
  • Fixed the DefeatBoss admin command
  • Added additional sockets onto the skiff which auto-turrets can use as targeting options
  • Added some protection to the Tribe UI to prevent players from accidentally leaving their own tribe or kicking themselves
  • Prevented the trough visual from displaying in spectator mode
  • Fixed a bug which allowed you to complete Genesis Gather Missions before hitting all the requirements
  • Fixed a bug which would allow you to build a floating base
  • Fixed a bug which prevented Megachelons from counting towards the platform dino limit
  • Fixed a mesh exploit
  • Fixed a bug which prevented catapults from applying damage when shooting boulders

v313.28 - 09/16/2020

  • Fixed multiple server crashes

v313.23 - 09/15/2020

  • Fixed a server crash

v313.22 - 09/13/2020

  • Fixed multiple exploits related to mounted turrets

v313.19 - 09/10/2020

  • Fixed an exploit that caused players to be ignored by auto-turrets

v313.14 - 09/08/2020

  • Fixed an exploit that caused players to be ignored by auto-turrets

v313.14 - 09/05/2020

  • Fixed a bug which stopped Gacha crystals from providing items upon consumption

v313.10 - 09/04/2020

  • Fixed a bug which prevented the TEK Bridge from snapping
  • Increased the TEK Bridge decay timer
  • Fixed a level up animation glitch with the Bear and Megatherium
  • Fixed multiple level design related bugs such as holes, floating foliage, incorrect volumes, etc.
  • Fixed a bug which caused the Trough visual indicator to reset on load in Single Player
  • Fixed an exploit used by malicious players to arbitrarily add pin codes to unpincodeable structures
  • Fixed various broken creature spawns in Genesis Single Player
  • Adjusted the Transfer UI's Server Session list alignment
  • Fixed a bug where downloaded Titans were not saving on servers
  • Fixed an exploit with Crystal Wyverns
  • Fixed an exploit with the Reaper and Basilisk
  • Fixed an exploit with the Deinocyhus
  • Fixed a bug with the TEK Skiff would not update its inventory, causing it to be unable to fly as it assumed it was carrying too many items

v313.7 - 08/31/2020

  • Fixed multiple meshing exploits

v313.5 - 08/25/2020

  • Doubled harvesting, taming, and XP rates in the core game
  • Transfers and Reaper Pregnancy now enabled on Official Crystal Isles and * (EGS/new) servers
  • Fixed multiple level design issues related to holes, volumes, floating foliage, and more across various maps.
  • Desert Kaiju lightning strike no longer goes through terrain/world geo
  • Fixed a stutter with the TEK Suit on Crystal Isles
  • Reaper Kings in Rockwell Fight are no longer tamable
  • Setname now correctly checks for admin
  • Trough now remembers the state of the Visual Indicator on load of save game
  • Fixed multiple mesh exploits

v312.84 - 08/18/2020

  • Fixed a server desync which would cause players to disconnect in certain locations on Crystal Isle

v312.83 - 08/18/2020

  • Fixed a client desync which would cause players to disconnect in certain locations on Crystal Isles

v312.82 - 08/18/2020

  • Fixed multiple mesh exploits
  • The admin command destroytribestructureslessthan now works correctly on teams that are not part of tribes.
  • Purlovia can no longer burrow if it's being carried by a Skiff beam
  • Gacha Crystals are now applying the item clamp on generated items

v312.80 - 08/14/2020

  • Fixed a bug which would have caused characters to accidentally overwrite already existing but dead characters upon transferring in.
  • Fixed a bug which would have caused consumable items to have not been removed from inventories upon use.

v312.74 - 08/10/2020

  • Fixed an invulnerability exploit with MEKs
  • Unofficial Servers can now disable family sharing by disabling the following config in GameUserSettings.ini under ServerSettings: AllowSharedConnections=False

v312.72 - 08/05/2020

  • Fixed multiple mesh exploits

v312.66 - 08/04/2020

  • Fixed multiple mesh exploits
  • Fixed TEK Gauntlets pushing enemy tamed creatures in PVE

v312.65 "QOL/Balance Pass" - 07/30/2020


  •  Increased deep-sea-depth value at which damage taken by approximately 30%


  • Reduced armour penetration by approximately 35%
  • Reduced durability damage by 50%


  • Added 30% armour penetration to the Left Click attack
  • Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot be stacked but the timer can be reset.


  • Increased resistance to TEK Turrets by 10%


  • Reduced weight of Obsidian in inventory by approximately 75%
  • Reduced weight of metal, stone, crystal, and black pearls by approximately 50%
  • Increased swim speed by approximately 20%


  • Increased buff timer from 30 minutes to 6 hours


  • Reduced Shell Resistance by 30% (from 80% to 50%)
  • Reduced Health Per Level gains by approximately 15%


  • Reduced Health Per Level gains by approximately 15%


  • Can no longer inhale or exhale when being carried by skiff
  • Will no longer push Dinos around in PVE when landing to prevent griefing and exploits


  •  Reduced Mosasaur maturation time (now matches Yutyrannus)
  •  Reduced Basilosaurus maturation time (now matches Gacha)
  •  Reduced Tusoteuthis maturation time (now matches Yutyrannus)
  •  Reduced Plesiosaur maturation time (now matches Gacha)
  •  Reduced Compy maturation time (now matches Otter)
  •  Reduced Equus maturation time (now matches Procoptodon)
  •  Reduced Quetzal maturation time to approximately 5 and a half days
  •  Reduced Phiomia maturation time (now matches Ovis)
  •  Reduced Ichthyosaurus maturation time (now matches Roll Rat)
  •  Reduced Dunkleosteus maturation time (now matches Mammoth)
  •  Reduced Jerboa maturation time (now matches Otter)
  •  Increased Rhino maturation time (now matches Doedicurus)


  • Added an additional 15 seconds to all race missions on Xbox and PS4
  • Added Event Emotes to the Hex Store at the cost of 50,000 hexagons
  • Reduced Hexagons rewarded on Mound Over Matter and One Helluva Treasure Hunt by 25% on all difficulties
  • Increased the cost of Gunpowder in the Hex Exchange to 150 hexagons.
  • Increased the cost of Hide in the Hex Exchange to 60 Hexagons
  • Element Shards gained from Genesis Volcano Red Crystals have been reduced by approximately 40%
  • Per Character Hexagon clamp added to configurable ini (Defaults to 2.5m on Official Network, retroactive change). Can be edited on unofficials by changing this variable in GameUserSettings.ini: MaxHexagonsPerCharacter=2500000


  • Boss Fight timer has increased from 20 minutes to 30 minutes.


  • Flying creatures will prioritize picking up friendly-creatures rather than dismounting friendly riders
  • Baby Creatures will no longer auto-wander when hatched
  • Mounting a flying creature will no longer instantly cause it to take off
  • Cryopods in a player’s inventory will now charge if a player is sleeping in a TEK Pod.
  • TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern and Basilisk spit.
  • Tamed Creatures can no longer consume antidote
  • Added multiple item-clamping checks to various areas of loot generation and crafting.
  • Heavy Turret damage increased by 15%
  • TEK Turrets now require double the amount of shards per bullet
  • Metal Ingot stack size has been increased to 300
  • Raw Metal stack size has been increased to 300
  • Spoil time on Lesser Antidote has been increased to 3 days
  • Spoil time on Prime Meat and Prime Fish have doubled
  • HLNA and Chibi Creatures no longer disable the protection against Bees buff.
  • Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, and Left Alt.
  • A configurable GameUserSettings.ini which allows server hosts to limit the amount of gateways that can be placed on platform saddles. This  configuration is not retroactive, so applying this change will require some manual administration work to clear up any pre-existing platforms that exceed the limit. MaxGateFrameOnSaddles=2 We’ll be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. Official PvP players will have approximately 30 days to adjust their current existing platforms to remove any that exceed the gateway limit.

v312.57 - 07/22/2020

  • Fixed multiple server crashes
  • Cruise Missiles will now be targeted by turrets that are set to Survivor Only
  • Tweaked the Bloodstalker's valid-enemy target HUD color and additional server-side validation to prevent exploits.
  • Fixed a bug with the Bloodstalker that prevented it from harvesting corpses

v312.53 - 07/21/2020

  • Fixed multiple mesh exploits
  • Fixed an exploit that allowed you to avoid cryosickness
  • Removed the purple crosshair from Bloodstalker when it has a valid enemy target due to exploit potential.
  • End the Summer Bash event on Official Servers

v312.52 - 07/17/2020

  • Fixed a shooting exploit
  • Fixed multiple mesh exploits
  • Added additional settings to the dynamic config
  • Fixed some colorization issues with the Crystal Wyverns

v312.47 - 07/14/2020

  • Fixed multiple server crashes
  • Fixed multiple undermesh exploits
  • Fixed an exploit to block turret fire
  • Fixed Saddles not respecting the armor clamp when releasing them from cryopods
  • Fixed EGS clients not being able to rejoin full servers without relaunching the application
  • Added multiple missing sound effects
  • Added a limit to the number of flex pipes that can be placed within an area

v312.43 - 07/12/2020

  • Fixed some client crashes specific to mods

v312.40 - 07/10/2020

  • Fixed a server crash
  • Improved shooting accuracy on lower fps servers against moving targets
  • Fixed some client crashes specific to mods

v312.35 - 07/09/2020

  • Fixed an exploit related to the Railgun
  • Fixed an exploit related to Shoulder Cannon
  • MEKs can now harvest corpses with their swords
  • Reduced TEK Generator enemy foundation check radius in PvE
  • Multiple level design fixes related to holes, volumes, floating foliage, and collision.
  • Rollrat passengers are no longer killed when the Rollrat rolls
  • Begin 'Mating' has now been moved back to the standard tick (should eliminate the delay in creatures starting to mate)
  • TEK Sensor settings should not restart after loading a saved game
  • Crystal Wyvern cloning costs have been rebalanced
  • Removed some unusable items from the Mission Loot Tables
  • Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically
  • Additional Hexagon Loot Crate protection to prevent them from being unopened upon purchase
  • TEK Gloves now work on Genesis
  • Fixed some cases where the Rock Drake was able to shoot at turrets but not be targeted itself
  • Megalechon dermis now works on the Large Taxidermy Base
  • HLNA skin will now respect the 'disable default survivor item' options in the client
  • Added `BabyImprintAmountMultiplier` as an additional game.ini config for globally tuning imprinting.
    • Multiplier applied to the percentage each imprints provide. For example, if an imprint usually give 8%, setting this multiplier to 0.5 means they would now give 4% each. While setting it to 2.0 means they would now give 16% each, etc. This multiplier is global, meaning it will affect the imprinting progression of every species
  • Further tweaks to logic used in shooting desync exploit fix
  • Fixed another bug that would have prevented data from being written to the cloud when transferring characters (Official Only).
  • Prevented unclaimed dinos from breeding
  • Prevented baby dinos from auto-harvesting
  • Fixed element pool not restoring element for TEK equipment

v312.32 - 07/07/2020

  • Improved logic used in our shooting desync exploit fix from the previous patch
  • Fixed a bug which would have prevented data from being written to the cloud when transferring characters (Official Only).

v312.29 - 07/05/2020

  • Fixed a shooting desync exploit
  • Fixed multiple server crashes

v312.27 - 07/02/2020

  • Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
  • Fixed multiple exploits related to Genesis Mission Weapons
  • Fixed a bug that allowed you to purchase unopened loot crates

v312.24 - 07/01/2020

  • Fixed some exploits related to ranged weapons and guns.

v312.19 - 06/30/2020

  • Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
  • Fixed Dino Leash breaking on restart
  • Fixed a crash related to crafting items with the gamepad
  • Reduced the Prime Jerky crafting cost of Summer Bash Holiday items

v312.14 - 06/29/2020

  • Fixed a server hang
  • Fixed a server crash

v312.15 - 06/27/2020

  • Reverted file loading change due to it causing memory issues

v312.13 - 06/26/2020

  • New command line arg: -PublicIPForEpic=<IPAddress> 
    • If this command line arg is used, this is the public IP that EGS clients will attempt to connect to.
    • If this command line is missing and -Multihome is specified, then EGS clients will attempt to connect to the Multihome IP
    • Note that if you're using Multihome and specify a non-public IP address, then players will not be able to connect to your server using EGS. Make sure to set a public IP address (e.g WAN or external)

v312.9 - 06/25/2020

  • Summer Bash 2020 enabled on Official Servers. Unofficial can enable using: -activeevent=Summer
  • Fixed multiple level design bugs related to holes, collision, floating foliage, and incorrect volumes.
  • Primal Crystal is now transferable
  • Jump Pad enemy foundation prevention removed
  • Fixed an exploit which allowed players to transfer items into non-downloadable servers
  • Fixed a bug which would cause dinos to get stuck when using the Arctic NE teleport
  • Fixed players being unable to use the bunny-hop dance

v311.302 - 06/19/2020

  • Fixed an exploit
  • Limited the public teleport setting specifically for Official PvP

v311.209 - 06/18/2020

  • Crystal Wyverns can now be transferred between maps
  • EGS Clients can now use the favourite server feature
  • Genesis Geysers no longer restore the food stat
  • Fixed a bug where using the rocket launcher could propel you backwards
  • Scout can no longer pushed tamed dinos
  • Crystal Wyverns can now be cryopoded
  • Fixed multiple mesh holes, collision issues, floating foliage, and incorrect volumes
  • Fixed Tropical Wyvern from regaining health passively
  • Fixed a bug where some Crystal Wyverns could not be tamed properly

v311.101 - 06/16/2020

  • Fixed multiple start up crashes affecting some EGS clients

v311.100 - 06/16/2020

  • Fixed Legacy Servers not showing up when transferring. 

v311.99 - 06/16/2020

  • Re-implemented Multihome server functionality
  • Resolved some connection and start up issues with EGS clients
  • Improved listing for Unofficial Servers on EGS clients

v311.97 - 06/14/2020

v311.94 - 06/12/2020

  • Additional Logging on Official Servers to identify connection and listing issues.  

v311.87 - 06/12/2020

  • Fixed the 'Kicked by BattlEye' disconnection error
  • Fixed certain server map names not showing on the session filter
  • Fixed eggs and babies being teleported to 0,0 when in stasis

v311.81 - 06/12/2020

  • Fixed voice connection remnants after transferring to a different server
  • Fixed language overrides on EGS

v311.79 - 06/11/2020

  • Fixed Linux servers not starting up
  • Fixed EGS clients not being able to connect to password protected servers

v311.78 - 06/11/2020

  • Disabled bRawSockets as they no longer function with the new game networking code
  • Fixed a client side crash when accessing inventories
  • Fixed Crystal Isles Map showing in all filters

v311.74 - 06/11/2020

For those of you running dedicated servers, here's some info you need to know:

When running a Crossplay or Epic Game Store server, the VOIP software will be default to use the Vivox, an alternative VOIP plugin. For those using Steam only, you can continue to use Steam VOIP (default) or alternatively opt into Vivox.

Necessary Server Args:

-crossplay (enables Crossplay on Dedicated Server)
-epiconly (enables Epic Game Store only players to connect to the Dedicated Server)
-UseVivox (enables Vivox on Steam only servers)

Running a server with mods or without -epiconly or -crossplay will mean that the server will only accept player connections from Steam and not EGS. 

  • 5th Anniversary Event (can be started with -activeevent=birthday)
  • Fixed multiple undermesh exploits
  • Increased Ovis corpse harvesting scaling by 4x
  • Fixed a mating range bug
  • Additional server-side transfer logging
  • Whisper (ALT+B) and Yell voice (Shift+B) chat have been added

v310.211 - 06/10/2020

  • Added some additional exploit protection to the transfer system

v310.117 - 06/05/2020

- Fixed an incorrect kill volume on Aberration
- Fixed some incorrect meshes on Aberration

v310.80 - 06/04/2020

  • Initiated a one time Mindwipe COOLDOWN reset on Official Servers
  • Corrupted Dinos can no longer be teleported
  • Reduced scaling factor of sheep harvesting health to reduce stalls
  • Set ORP activation timer to 10 seconds on Official PVE servers

v310.112 - 05/31/2020

  • Fixed some cases where the login lock could be bypassed

v310.111 - 05/26/2020

  • Fixed multiple level design bugs related to holes, floating foliage, and volumes.
  • Made some UI improvements to the TEK Grenade Launcher and the Giant Turtle's Breath Attack
  • Additional protection added to glitches on Genesis
  • Fixed some bugs where XP was not being awarded properly when collecting Glitches

v310.94 - 05/20/2020

  • Added additional protection to GCM, Explorer Notes, and Glitches to address potential exploits


  • Fixed an over-sized pain volume on Extinction that caused players to die due to mesh detection

v310.90 - 05/15/2020

  • Transfers are now enabled on Genesis and the latest Official Servers
  • Titans cannot be transferred into Genesis
  • Managarmr cannot be ridden on regular Genesis servers (can be ridden on flyer-allowed servers)

v310.76 - 05/09/2020

  • Fixed some bugs in the transfer system
  • Added additional protection to character downloads in invalid cases

v310.68 - 05/08/2020

  • Fixed an oversized pain volume on Extinction

v310.67 - 05/08/2020

  • Improved anti mesh detection logic
  • Improved climbing pick logic to fix some meshing exploits
  • Multiple level changes including patching up holes, removing floating foliage, setting up appropriate volumes
  • Fixed multiple exploits that allowed you to stack creatures on top of each other
  • Fixed an exploit with Magmasaur
  • Prevented corrupted creatures from basing on Skiffs
  • Queen Bee will no longer spawn bees when encumbered
  • Queen Bee will take 3% of health as damage when a bee of hers is killed
  • Queen Bee will stop spawning bees when at 10% HP
  • Added additional trace checks on lightning aoe to prevent attacking through structures and mesh
  • Fixed multiple server stalls

v310.62 (.61 client) - 05/01/2020

  • Fixed multiple meshing exploits
  • Fixed an exploit which would cause players to become invisible
  • Fixed multiple server stalls
  • Fixed multiple level issues including holes, floating foliage, areas where they could get stuck, and missing volumes
  • Mindwipe Tonic now warns players before being consumed
  • Created a cheat command to grant unlimited weight for admins (Cheat deeppockets or cheat infiniteweight)
  • Lava Lizard can now be spayed or neutered
  • Fixed some missing icon related to holiday emotes
  • Fixed a bug which could have caused characters to fail to download
  • Disabled the temporary additional server crash logging

v310.53 - 04/30/2020

  • Fixed some server stalls and crashes
  • Enable additional logging to identify server crashes & stalls

v310.5 - 04/29/2020

  • Additional server crash and performance monitoring heuristics

v310.47 - 04/27/2020

  • Improvements to the anti dupe protection
  • Retroactive fix for Valguero Ice Wyverns which were stuck as "Raptors" in cryopods. (Note: you'll still see the raptor icon until you deploy the cryopod)
  • Fixed holes/floating foliage
  • Resolved some anti meshing false positives

v310.41 - 04/22/2020

  • End of Eggcellent Adventure.
  • Enabling 2x harvest, breeding, XP and taming
  • Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
  • Fixed a bug which prevented MEKs from attacking structures
  • Fixed an exploit with the Rock Drake
  • Fixed multiple level design issues related to holes, floating foliage, volumes, and lighting
  • Fixed multiple server crashes and server stalls
  • Fixed a bug with certain creatures attacking through structure walls
  • Reduced the Giant Turtle's bubble-blowing attack on when above ground
  • Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer
  • Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
  • Fixed an exploit that allowed mission creatures to be used in unintended ways
  • Added additional kill volumes to unintended playable areas
  • Fixed an exploit which allowed certain creatures to attack structures through walls
  • Fixed a bug that could cause items to transfer back to your own inventory when transferring from personal to remote with the T key.
  • Adjusted (reduced) the Thyla cost for cloning
  • Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo

v310.36 - 04/18/2020

  • Additional server side protection against exploits

v310.34  -  04/16/2020

  • Activated Dupe Prevention System on Official PvP servers

v310.29 - 04/15/2020

  •  Fixed multiple server crashes

v310.27 - 04/14/2020

  • Adjusted several creatures for the prevention of mesh biting
  • Fixed a crash that resulted when trying to craft an item from the hotbar
  • Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox.
  • Terrain textures have been improved on The Island in areas where it appeared to be low quality
  • Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
  • Fixed an issue with the lighting in caves on The Island
  • Fixed an exploit with turrets and ziplines
  • Fixed an exploit with meshing and the cruise missile

v310.19 - 04/11/2020

  • X-Dinos will now receive the Active Event Colour Override
  • Increased % chance of active event colour dinos spawning from 10% to 25%
  • Fertilized Eggs now have a warning when a player attempts to consume them
  • Fixed an exploit that allowed you to get under the map.

v310.11 - 04/07/2020

  • Added Eggcellent Adventure event content
  • Fixed a bug where MEK pistol could damage players mounted on a dino
  • Reduced MEK pistol damage to players by 85%
  • Reduced MEK Pistol range by 25%
  • Increased the amount of materials harvested by the mining drill
  • TEK Shield now has a limited number of crafts (like other TEK blueprints)
  • Made multiple improvements to the Hexagon Exchange UI
  • Fixed a bug where releasing from a cryopod using EnableCryopodNerf would cause them to take 10x damage for the time set.
  • Introduced an increase incoming damage multiplier from the cryopod-release debuff
    • This can be adjusted with the command line/GameUserSettings.ini parameter 'CryopodNerfIncomingDamageMultPercent' where 0.25 = 25%
    • This is enabled on our Official PvP servers and is set to 25% by default
  • Loot crates will now automatically open when purchased if you are flying or swimming
  • Prevented MEKS from being able to be stacked inside each other
  • Fixed an issue with TEK durability that prevented stat capping
  • Argents can no longer pick up smaller wild aggressive creatures in PvE

v309.53 - 04/03/2020

  • Completed a full pass on Loot Crates to improve loot variation and quality
  • Fixed 100+ holes, terrain, and level design issues across various maps
  • Magamasaur no longer takes damage from lava on The Center
  • Fixed a mounting exploit with Magamasaur
  • Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
  • Fixed a bug that allowed building within the boss arena on Valguero
  • Made several collision improvements for meshes on Aberration
  • Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.

This can be configured on unofficial servers by using the following command line/GameUserSettings.ini parameters: 

EnableCryopodNerf, CryopodNerfDuration, and CryopodNerfDamageMult

Where CryopodNerfDamageMult=0.01 means 99% of the damage is removed. This will be enabled on our Official PvP Servers with a 90% reduction for 10 seconds.

  • Parasaurs no longer detect bodies that are not visible or rendered
  • Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
  • Fixed an exploit that allowed Ferox to clip inside enemy structures
  • Ferox can no longer be trapped with a bola
  • Reduced the amount of element received by Red Crystals on Genesis by 33%
  • Increased the amount of materials harvested by the mining drill by 33%
  • Players recover 50% faster from the frozen state left by the Snow Owl dive
  • Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
  • Snow Owl dive slow has been reduced to 2.5 seconds
  • Fixed a bug where Ferox Stats were being rerolled after first time transforming
  • Prevented itchy from stealing cryopods

v309.44 - 04/01/2020

  • Fixed a turret exploit with the Space Whale

v309.42 - 03/30/2020

  • Fixed a server crash
  • Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
  • Fixed some configuration issues with the dynamic rates ini on non-standard official servers

v309.4 - 03/26/2020

  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Improved hover skiff movement and operation on steep terrain
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Reduced cloning cost for the Giant Turtle
  • Improved HLNA performance when crafting a large number of items
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Insect swarms now give chitin instead of hide
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Improved localization on the Rockwell boss fight and end cutscene
  • Cryopods can be accessed in the HLNA Shop again
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
  • Reduced the number of insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain insect swarm spawns.
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
  • Prevented Meks from being deployed in the VR Mission
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Reduced the bat spawns in the main volcano within the volcano biome

v307.8 - 03/24/2020

  • Fixed an issue that would prevent players connecting to OC servers
  • Re-enabled configuration to prevent Reapers from being transferred to Genesis.

v307.7 - 3/22/2020

  • Fixed a bug which prevented the Moeder boss fight from initiating correctly

v307.59 - 3/21/2020

  • Fixed a bug which prevent players from seeing Primitive+ servers
  • Fixed an issue with crafting costs on TEK items

v307.56 - 3/20/2020

PvP Official Server Wipe for the following:

  • TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
  • MEKs (MEK Attachments & Ammo included)
  • Cluster Grenades

Official Server Genesis wipe for the following:

  • Tamed Reapers

Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.

TEK Suits:

  • Increased TEK Suit repair costs by approximately 20%
  • Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
  • Capped TEK Suit durability at 1500
  • TEK Suit repair costs now scale with quality


  • Pistol Damage versus Tamed Creatures reduced by 30%
  • MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
  • Reduce MEK movement speed by 20% when shield is up
  • Sword Damage versus Tamed Creatures and Players reduced by 25%

Bog Spider Balance Changes:

  • Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)

Pelagornis Balance Changes:

  • Polymer weight reduced by 80% when in Pelagornis inventory
  • Increased polymer harvesting by approximately 30%


  • Decreased the maximum damage scale from 12.5x to 8x when charging
  • Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
  • Rhinos are now affected by Plant Y crowd control

Cluster Grenades:

  • Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade


  • Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)


  • Initiated a one-time forced respec of all characters on Official Servers
  • Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers


  • Added a "Grind All" function added to grinders
  • Added an optional visual indicator for the TEK trough radius
  • Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update
  • Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
  • Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)

Bug Fixes:

  • Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
  • Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa

v307.43 - 3/17/2020

  • Fixed an invulnerability exploit

307.42 3/16/2020

  • Fixed an invulnerability exploit for ferox
  • Fixed cooldown time for the mindwipe
  • Fixed an infrequent server crash

v307.4 3/13/2020

  • Fixed a crash related to the bog spider

v307.2 3/13/2020

  • Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
  • Increase to timers on various beta and alpha race missions
  • Fixed instances where the lunar buff would remain after using a TEK Teleporter
  • Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
  • Fixed a bug where Ferox could jump while over-encumbered
  • Fixed a bug that caused Ferox taming meter to be invisible
  • Corrected Ferox size when attached with the Sarco's barrel roll
  • Removed the ability for BloodStalker to grab and pull forest/desert kaiju
  • Improved navigation issues on Escort Missions
  • Removed the Crab's ability to pick up the Dodo-basketball
  • Improved reliabilty of HLNA teleportation when traveling with tames
  • Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
  • Fixed a case where Space Whale could blink behind static meshes
  • Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
  • Fixed an issue with mindwipes that caused them to have an increased cooldown timer
  • Adjusted platform saddles to prevent cheesing Gauntlet MissionsCHECK
  • Removed the ability to place structures on baby turtles
  • Fixed an instance in which tamed dinos would be launched long distances by avalanches
  • Adjusted the loot quality and rewards on several missions
  • Improved the overall feel and appearance when webbed by BloodStalker
  • Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
  • Adjusted the Giant Turtles basing logic to prevent extreme use cases
  • Reduced mobility for BloodStalker while over-encumbered
  • Fixed a bug where the Giant Turtle could be tamed out of render distance
  • Improved placement of walls when using an Ocean Platform
  • Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
  • Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
  • Fixed an instance where the mining drill could dismount players
  • Fixed occurences where players could incorrectly get inside of Gauntlet missions
  • Creatures can no longer attack through the barrier while on Gauntlet missions
  • Added Deinonychus saddle to the engrams list
  • Fixed a visual bug with the Hover Skiff rotation when restarting the server
  • Improved performance while riding over rocky terrain on the Hover Skiff
  • Fixed a bug with Ferox taming methods
  • Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
  • Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
  • Fixed several visual bugs with HLNA teleportation
  • Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
  • Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
  • Added the ability to use the Reaper tailspin attack while using a gamepad
  • Schools of fish no longer damage rafts and motorboats
  • Improved several areas where localization was missing or incorrectly
  • Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
  • Fixed instances with damage scaling while using weapons with projectiles
  • Added several missing items to the HLNA Hexagon Store
  • Removed the ability to give birth to Reapers while on Genesis
  • Fixed a rare bug that caused recent mission progress to be lost after a server restart
  • Added a HUD notification during the VR Boss fight to indicate you've reached the limit
  • Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
  • Increased the reliability of repairing glitches
  • Basilisks can now be tamed on Fertilized Magmasaur Eggs
  • Fixed several mesh holes
  • Improved turrets ability to damage cruise missiles in low FPS settings
  • Improved several visual components in the Mission UI
  • Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis
  • Fixed occurrences where Magmasaur could damage structures out of turret range

Current Version: 306.89 3/11/2020

  • Fixed an exploit with Ferox

v306.88 3/10/2020

  •  Fixed several performance-related crashes

Current Version: 306.87 3/9/2020

  • Fixed an exploit

v306.86 3/6/2020

  • Magmasaur now requires metal ingots to shoot projectiles
  • Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions

v306.84 - 3/5/2020

  • Fixed an exploit with Ferox
  • Fixed a display bug with the Hexagon Shop

v306.83 - 3/4/2020

  • PVE caves on genesis mare now arked non-buildable
  • The ice cave on genesis is now marked non-buildable on PvP
  • Fixed incorrect damage for building in Arctic and Ocean biome


  • Fixed implementation of newly added Genesis configuration settings
  • Disabled XP on Gauntlet missions
  • Some TEK suit abilities have been disabled on regular Genesis servers


  • GameUserSettings.ini:
    • AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis)
  • Game.ini:
    • bDisableGenesisMissions=true (to enable or disable missions on Genesis)
  • Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later

We are investigating ways to bring these configuration options to consoles in a future update.


  • Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0
  • Fixed a bug where players could attack each other with the mining drill
  • Fixed a bug where items may have received an unintended item cap
  • Item and Creature transfers have been enabled outside of Genesis
  • Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map


  • Fixed a critical crash
  • Removed mission requirement for additional players when entering the final boss with a player who has the requirements.


  • Set kapro race to use "Teleport Out of Bounds" functionality 
  • Fixed space whale's display name
  • Cruise missile now has a 2.55s arming period ("Arming Duration") before it can do it's nuke explosion
  • If Cruise missile is destroyed or detonated before then, it now does a harmless explosion
  • Reduced Tek Claw damage against structures
  • Fixed player emote specific to Portugese language setting
  • Fixed certain languages not finding appropriate directories
  • Basketball Missions rewards should now match their intended reward returns


  • Reduced high quality tier loot drop rate from missions by approximately 40%
  • Changed ocean platforms to be Blueprints only in mission rewards (to prevent demolishing rewards for materials)
  • Increased damage to insect swarms by Beelzebufo to 2.5x
  • Increased damage to insect swarms by Fire to 1.5x
  • Reduced health of insect swarms by 50%
  • Reduced AoE damage on the tek cruise missle
  • Reduced the explosion radius and explosion emitter size on the tek cruise missle
  • Fixed issue where insect swarms could attack through walls
  • Fixed an issue with Megachelon (turtle) taming method
  • Restricted cryo use and disabled building in the VR boss arena
  • Fixed an issue where rock slides would linger after ending
  • Fixed several visual bugs with Magmasaur
  • Fixed several visual bugs with Space Whale
  • Fixed several bugs with the Ferox taming process
  • You must now hold the sprint key with the Ferox when super jumping. In order to super jump, just jump again + shift right before landing after a regular jump.
  • Bloodstalker can no longer be knocked out
  • Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies
  • Adjusted the platform build area on the Megachelon
  • Fixed a taming bug with the Bloodstalker
  • Fixed a crash with Extinction's horde crate and element node
  • Restored Extinction Horde mode data
  • Fixed some bugs which caused projectiles to not expire on clients

v306.53 - 2/26/20

  • Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it)
  • To disable building in mission areas, add the following setting to your Game.ini under the ShooterGameMode section: bGenesisUseStructuresPreventionVolumes=true
  • Unofficials can now using flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True
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v305.13 - 2/11/20

Initiation of Love Evolved:

  • Can be manually activated with server console parameter: -activeevent=vday
  • Increased rates to 3X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Increased rates to 2X Taming
  • Added Event-themed wild dino spawns
  • Added a valentines variant of the Coelacanth. For the duration of the event you should be able to go anywhere Coel will spawn and find some looking for love. Reel in these amorous fish and be showered in candies, some chocolates and even chibi pets!
  • Chocolates can be used to heal your tames or provide a big boost in acquiring new tames!

    Added new items:

  • "Cupid Couture Bottom" (Pants Skin)
  • "Cupid Couture Top" (Shirt Skin)
  • "Halo Headband" (Hat Skin)
  • "Teddy Bear Grenades" (Grenade Skin)
  • "Bow & Eros" (Bow skin)
  • "Love Shackles"  (Handcuffs Skin)
  • 6 New chibi pets

    Added new emotes:

  • Flirt Emote

    Added prior event items:

  • Valentine Chocolates
  • Valentine Candies

    Wild Event Colors:

  • Red
  • Magenta
  • Light Red
  • White

    Additional Bug Fixes:

  • Fish baskets and beehives should now return creatures properly
  • Extra protections to prevent loss of chibi experience

v304.458 - 2/6/20

  • Fixed an issue that prevented dinos, chibis, and tribe members from getting XP if you were max level

v304.457 - 2/4/20

  • Fixed an exploit with refertilizer and the anti-mesh system which allowed for the destruction of enemy bases on PvE

v304.456 - 2/3/20

  • Fixed a false positive with the anti-mesh system that was being triggered when Rock Drakes pushed a player into the mesh

v304.455 - 1/30/20

  • Added several improvements to the anti-meshj system to reduce false positives

v304.454 - 1/28/20

  • Fixed an issue with the anti-mesh system where ladders could cause a false positive
  • Fixed an exploit with refertilizer

v304.453 - 1/27/20

  • Improvements to the action-taking capabilities of the anti-mesh system

v304.45 - 1/26/20

  • Updated BattleEye
  • Fixed several static meshes to improve the anti-mesh system

v304.4481 - 1/24/20

  • Fixed several anti-mesh false-positives on Extinction and Valguero

v304.4480 - 1/23/20

  • Fixed anti-mesh issue with unconscious players
  • Fixed anti-mesh issue with the ice cave in Ragnarok

v304.447 - 1/22/20

  • Improvements to the anti-mesh system

v304.445 - 1/22/20

  • Improved and added several upgrades to the meshing detection system

By default, the anti meshing system will be on for the Official Network

For Unofficials, these launch parameters can be used:
-noundermeshchecking // Will turn it off the anti meshing system entirely
-noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting)

v304.443 - 1/20/20

  • Fixed an exploit with TEK items which allowed malicious players to output unintended damage.

v304.44 - 1/11/20

  • Fixed a bug which would cause the Snow Owl heat vision to cause other clients FPS to drop when around large bases or a lot of creatures
  • Added additional server-side protection to Explorer Notes to prevent cheaters from acquiring them with hacks

v304.43 - 1/9/20

  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support

v304.42 - 1/7/20

  • Applied a one time disabling of replication (invisible) on all sleeping (logged off) players on all Official PvE servers. After logging back onto servers, the players will again replicate (visible) and will continue to remain so for subsequent sleeps. Following this update, if players have been offline for a continuous 2 week time period, their sleeping bodies will no longer replicate. This change will improve both client and server performance by reducing the amount of sleeping bodies that will need to be replicated.

Current Client Version: v304.32 - 12/26/19

  • Fixed a client side crash related to rendering 3D text (would occur when placing signs, etc).

v304.3 - 12/23/19

  • Improved third person view offset so that it now positions at the average head height rather than the center of the character's capsule. This should improve how it feels when the camera is brushed up against a collision in the world.
    • (Can be turned off by editing your ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini -> Underneath the [/Script/ShooterGame.ShooterGameUserSettings] title add the following setting: bUseOldThirdPersonCameraTrace=true)
  • Improved third person aim offset so that there is less likelihood of foliage clipping and allow for tighter angles when aiming down
    • (Can be turned off by editing your ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini -> Underneath the [/Script/ShooterGame.ShooterGameUserSettings] title add the following title: bUseOldThirdPersonCameraOffset=true)

v304.4 - 12/20/19

  • Fixed a bug with Managarmr pounce damage
  • Chibi xp can no longer be buffed or affected by killing enraged corrupted Rex

v304.23 - 12/19/19

  • Fixed an exploit

v304.22 - 12/19/19

  • Fixed a collision issue with Velonasaurs
  • Fixed a network desync related to Velonasaurs
  • Fixed a client crash related to Velonasaurs
  • Fixed a client FPS bug related to Velonasaurs
  • Fixed a bug which allowed MEKs to be invulnerable to various types of damage
  • Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming
  • Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam
  • Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin
  • Fixed an exploit related to turret damage
  • Velonasaurs will now consume stamina whilst in AI-turret mode
  • Managarmr limited to 3 jumps, 6 strafes, and 1 dash before it has to land
  • Reduced Managarmr ice-breath exponential damage scaling by approximately 20%
  • Reduced Velonasaur recovery time (how much time is required to pass before the Velonsaur starts regenerating stamina) from 4 seconds to 1 second

v304.2 - 12/18/19

  • Fixed issues relating to chibi max levels

v304.1 - 12/17/19

Initiation of Winter Wonderland:

  • Can be manually activated with: -ActiveEvent=WinterWonderland launch parameter
  • Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Increased rated to 2X Taming
  • Added Event-themed wild dino spawns
  • The Island has been given a makeover with a winter landscape and foliage.
  • Coal and Mistletoe can be obtained from Raptor Claus gift drops

    Raptor Claus:

  • Will spawn at midnight and drop gifts across the island.
  • Gifts some special items like holiday structures, some skins, color candies, and chibis.

    Gacha Claus:

  • Spawns on all maps
  • Placing coal/mistletoe in the inventory of a wild Gacha Claus will cause it to grow crystals.
  • The crystals have higher quality loot and a chance for chibis

Added new items:

  • Bronto Ugly Sweater
  • Carno Ugly Sweater
  • Chibi Ugly Sweater
  • Red-Ball winter hat
  • Gray-ball Winter Hat
  • Purple Ball Winter Hat
  • Reindeer Antlers Hat
  • Nutcracker Slingshot
  • Christmas Bola Skin
  • 2 sets of Event-themed underwear (tops and bottoms)
  • Chibi pets

Added new emotes:

  • Happy Clap Emote
  • Caroling Emote
  • Nutcracker Dance Emote

Added prior event skins:

  •     Reindeer costume for Megaloceros
  •     Dino Party Hat
  •     Party Hat
  •     Top Hat
  •     Dino Santa Hat
  •     Santa Hat
  •     Candy Club
  • Added prior event creatures:
  •     Gacha Claus
  • Added prior event items:
  •     Coal
  •     Mistletoe
  •     Christmas Tree
  •     Snowman
  •     Stocking
  •     Christmas Gift
  •     Wreath
  •     Holiday Lights


  •     Over 50 chibi pets from various DLC - including Genesis
  •     Randomized coloring
  •     Can be 'leveled' to increase character player level

Wild Event Colors:

  •     Red
  •     Green
  •     Light Grey
  •     Light Red
  •     Dark Green
  •     Dark Red
  •     Dino Light Red
  •     Dino Light Green
  •     Dino Medium Green
  •     Dino Albino
  •     NearWhite

v303.1 - 12/11/19

  • Added HLN-A Explorer Notes 11-15 for Genesis Chronicles
  • Added Corrupted Avatar shirt and gloves for Genesis Chronicles
  • Reduced Plant Z flash range by 50%
  • Plant Z Grenades weight reduced from 10 to 5
  • Dedicated Storage weight reduced from 50 to 20
  • Decreased cook time on the industrial grill by 50%
  • Metal Cliff Platforms no longer take 50% less damage from explosive damage
  • Shortened aberration earthquake duration by ~10%
  • Shortened Scorched Earth sandstorm duration by ~15%
  • Bronto should no longer be affected by knockback
  • MEK pistol Damage reduced by 10%
  • Lowered gasoline consumption rate by 50% on the following structures: 
    •     Chemistry Bench
    •     Electrical Generator
    •     Fabricator
    •     Industrial Cooker
    •     Industrial Forge
    •     Industrial Grill
    •     Industrial Grinder.
  • Modified the stack size on various items:
    •     Veggie Cake 5 -> 10
    •     Raw Meat 20 -> 40
    •     Cooked Meat 30 -> 50
    •     Sap 20 -> 30
    •     Fiber 200 -> 300
    •     Thatch 100 -> 200
    •     Organic Polymer 10 -> 20
    •     Vacuum Compartment 100 -> 5
    •     Vacuum Compartment Moonpool 100 -> 5
  • Modified the inventory slot size of various items:
    •     Industrial forge 60 -> 100
    •     Chemistry Bench 60 -> 100
    •     Fridge 48 -> 80
    •     Industrial Cooker 48 -> 80
    •     Preserving Bin 24 -> 48
    •     Mortar and Pestle 12 -> 24
    •     Refining Forge 8 -> 24
  • Modified Drag weight of creatures to prevent carry by Quetz and Crab: 
    •     Galli 
    •     Kapro
    •     Megalosaurus
    •     Procoptodon
  • Reduced stun duration on jellyfish and eels by 20%
    •     Wild eels 7 -> 5.6
    •     Tamed eels 1.5 -> 1.2
    •     Cnidaria 4 -> 3.2

v302.7 - 12/4/19

  • Velonasaur exploit fix

v302.61 - 12/3/19 (Official servers only)

  • Fixed a server crash

v302.6 - 11/30/19

  • Fixed a server crash

v302.41 - 11/25/19

  • Fixed issue with HUD visibility on OSDs
  • Fixed instance where cryopods could fall through mesh

v302.4 - 11/22/19

  • Added animation staggering system by default to reduce CPU overhead -- dinos in the far-distance will update their animations on alternate frames. Players can disable in this in the Options Menu "Advanced Options" Tab: "Animation Staggering" (enables it at all at far distance) and "Low Quality Animations" (makes it more aggressive, lowers the distance at which staggering is used)
  • Improved client and server CPU performance in various ways
  • Vastly improved server stability, with various Network Channel threading crashes fixed
  • Changed droppeditem physics back to client-side prediction for player-dropped items, and physx-sleeping logic on droppeditems to improve server performance.
  • Improved droppeditem placement when dropping items from structures, to reduce the possibility of them getting stuck
  • Reloading bows from prone TPV no longer gets them stuck
  • Firing bows while in orbit camera no longer gets them stuck
  • Firing bows while running no longer gets them stuck
  • Made it easier to look at items to pick them up
  • Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items)
  • Added "F" alternate activate option on items to pickup all items in a nearby range
  • Added optional new functionality to limit the number of droppeditems in an area, and enabled it on dedicated servers. To use it on unofficial servers, add the following INI values to your server's Game.ini ShooterGameMode section (> 0 to use the limit):


 v302.2 - 11/20/19

  • Fixed an exploit with Turkey Trial wishbones 

v302.1 - 11/19/19

Initiation of Turkey Trial 3:

  • Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Added event-themed wild dino spawns
  • Added randomly spawning turkeys on all official maps
  • Modified the existing environment (trees) to be event themed

Added new items:

  • Pilgrim Hat (cosmetic)
  • Bonnet Hat (cosmetic)
  • Turkey Hat (cosmetic)
  • Turkey Leg club skin (cosmetic)
  • Pitchfork Pike Skin (cosmetic)
  • Thanksgiving-inspired Dino Colorization Candy
  • 3 sets of Event-themed underwear (tops and bottoms)

Added new emotes:

  • Belly Emote
  • Hungry Emote
  • Food Coma Emote

Added prior event skins:

  • Chieftain Hat

Added prior event creatures:

  • DodoRex (Temporary tame)
  • Turkeys

Added prior event items:

  • DodoRex Tribute
  • Wishbone

Wild Event Colors:

  • Light Orange
  • Light Red
  • Dark Red
  • Dino Light Red
  • Dino Light Orange
  • Dino Dark Red
  • Yellow
  • Dino Albino
  • DragonFire
  • DragonBase1
  • DragonBase0
  • Light Yellow
  • Brown
  • Dino Albino
  • NearBlack
  • Light Brown
  • Dino Darker Grey

v301.2 (Server) - 11/09/19

  • Fixed an exploit
  • Fixed a server crash

 v301.1 - 11/08/19

  • Network backend upgrades, new major version required.

v300.7 - 11/5/19

  • Added HLN-A Explorer Notes 6-10 for Genesis Chronicles
  • Added Corrupted Avatar boots and pants for Genesis Chronicles

v300.6 - 11/3/19

  • Fixed an issue with imprinting and maturation relating to custom rates

v300.5 - 10/31/19

  • Fixed an exploit

v300.3 - 10/29/19

  • Fixed an exploit
  • Fixed issues with spawning and overspawn in relation to Fear Evolved event

v300.1 - 10/24/19

  • Fixed overspawn on Valguero and Ragnarok
  • Fixed weird foliage appearing on TheCenter map
  • Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear
  • Fixed issue with Headless Mask and taxidermy

v300.0 - 10/22/19

Fear Evolved 3:

  • Can be manually activated with server console parameter: -activeevent=FearEvolved
  • Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Added Event-themed wild dino spawns
  • Added randomly spawning gravestones and pumpkin patches 
  • Added candy corn themed supply drops
  • Modified existing environment (trees) to be event themed
  • Modified existing moon to be event themed (blood moon)

Added new items: 

  • Jack O'Lantern Mask (cosmetic)
  • Hockey Mask (cosmetic)
  • Headless Neck Stump (cosmetic)
  • Halloween-inspired Dino Colorization Candy 
  • Event-themed underwear (tops and bottoms)

Added new emotes: 

  • Spooky Emotes
  • Panic Emote
  • Spooky Dance Emote
  • Zombie Emote

Added prior event skins:

  • DodoWyvern Mask Skin
  • Clown Mask Skin
  • Vampire Eyes Skin
  • Werewolf Mask Skin
  • Giganotosaurus Bone Costume
  • Jerboa Bone Costume
  • Quetzalcoatlus Bone Costume
  • Wyvern Bone Costume
  • DodoRex Mask Skin
  • Carno Bone Costume
  • Rex Bone Costume
  • Raptor Bone Costume
  • Bronto Bone Costume
  • Trike Bone Costume
  • Stego Bone Costume
  • Witch Hat Skin
  • Dino Witch Hat Skin

Added prior event creatures:

  • DodoRex
  • Zomdodo
  • Dodo Wyvern

Added prior event creature variants:

  • Skeletal Giganotosaurus
  • Skeletal Quetzal
  • Skeletal Jerboa
  • Bone Fire Wyvern
  • Zombie Fire Wyvern
  • Zombie Lightning Wyvern
  • Zombie Poison Wyvern
  • Skeletal Bronto
  • Skeletal Stego
  • Skeletal Trike
  • Skeletal Raptor
  • Skeletal Rex
  • Skeletal Carnotaurus

Added prior event items:

  • Pumpkin
  • Stolen Headstone
  • Scarecrow

Version: v299.27 - 10/10/19

  • Fixed an exploit
  • Fixed an issue with rare BSOD (blue screen of death) occurence

v299.26 - 10/10/19

  • Cryopods are now able to be crafted at obelisk
  • Added HLN-A Explorer Notes 1-5 for Genesis Chronicles
  • Added Corrupted Avatar Armor helmet for Genesis Chronicles

v298.41 - 9/18/19

  • Fixed an exploit with login system
  • Fixed an exploit with Tek sword dash and ziplines
  • Fixed a server crash when using the grapple hook
  • Optimizations resulting in more available RAM
  • Map fixes and polish (Aberration)
  • Fixed instances where stone pick and crossbow remained in lower resolution when starting the game in "extreme low memory mode"
  • Mek shield debuff is no longer given on shield deactivation
  • Buffed Tek Turret health by 50%
  • Outside of Mek shield debuff reduced to 30 seconds (from 60)
  • Snow Owl freeze buff will no longer dismount riders
  • Players and Dinos are now immune to the snow owl freeze for 10 seconds after being frozen
  • Snow Owl Encapsulate/freeze wind up changed from 1.3 seconds to 2.6
  • Reduced Tek Tapejara Saddle projectile damage by 30%
  • Reduced Plant Species Z Fruit weight to 10

v298.40 - 9/16/19

  • Fixed an exploit
  • Fixed a server crash when using the grapple hook
  • Buffed Tek Turret health by 50% (To receive the new buffed health, you will need to pick up and place the TEK turrets)

v298.37 - 8/27/19

  • Fixed a minor crash case 
  • Set beer barrels to check for enemy foundations on placement, so they cannot be placed next to enemy structures set
  • Cryopods and cryofridges are now craftable in an obelisk terminal inventory as well as supply crate inventory
  • Minor map fixes for valguero

v298.31 - 8/23/19

  • Fixed crash with crab claws
  • Added -pvedisallowtribewar flag
  • Added 'cheat tp' commands for red/blue/green/king terminals

v298.3 - 8/8/19

  • Longneck Rifle armor penetration increased by 40%
  • Fabricated Sniper Rifle armor penetration increased by 25%
  • Ice Titan freeze ability reduced to 12 seconds
  • Plant Y trap time reduced to 10 seconds
  • Shadow Steak Saute light sensitivity removed
  • Forest Titan can no longer grab targets through Tek Shields
  • Forest Titan can no longer grab players who are piloting Meks

v297.64 - July 2, 2019

  • Set gacha crystal to not be uploadable to the cloud
  • Deinonychus bleed now scales with melee damage
  • Fixed issue with dienonychus bleed damage not scaling all the time
  • Several Valguero map exploits and fixes
  • Deinonychus will no longer attach to babies :(

Summer Bash Event - (Can be activated manually with -ActiveEvent=Summer)

  • Boosted Rates (Including Valguero). Does not include servers with existing game modes (i.e. Classic PvP, Small Tribes)
    • 2X Breeding (mating interval, egg hatch speed, and maturation)
    • 2X Player XP
    • 2X Harvesting
  • Event-colored creature spawns
  • Seasonal candy that, when eaten, gives tames random dino colors (50 cooked meat)
  • Sparkler Skin (10 cooked meat)
  • Fireworks Flare Gun Skin (25 cooked meat)
  • RPG Firework Rocket Skin (50 cooked meat)
  • Summer Swimsuits Skins (male and female) (50 cooked prime meat)
  • Uncle Sam Tophat Skin (100 cooked prime)
  • Dino Uncle Sam Tophat Skin (100 cooked prime)
  • Flex Emotes (100 prime jerky)

Dino Colors:

  • Navy
  • Red
  • White
  • Sky blue
  • Brick
  • Blue
  • Silver
  • Parchment
  • Mud
  • Orange

v297.35 - June 21, 2019

  • Multiple map fixes on Valguero and small fixes on other maps
  • Increased the temperature at which deinonychus incubate
  • Fixed case where AI lands upside down when dismounting while on a wall
  • Fixed several cases of Deinonychus rotating backwards when jumping up walls while latched
  • Fixed exploit with Deinonychus
  • Improved ledge detection when jumping up walls
  • Deinonychus bleed now works on boss dinos
  • Improved Deinonychus  FPV
  • Improved wall jumping in laggy scenarios

v296.01 - June 18, 2019

  • Fixed an exploit with Gasbags
  • Plant Z's weight is now 21
  • Fixed an exploit with feeding Plant Y seeds.
  • Cryopod and Cryofridge engrams are now available on all maps (edited) 

For modders, we've included some enhancements to the Dev Kit.

  • Added Git Plugin
  • Added JSON object library.
  • Added blueprint interface for anonymous communication between mods.
  • Added helper functions for:
  • Searching for creatures by ID.
  • Retrieving filtered class lists.

v296.106 - June 12, 2019

  • Fixed an exploit

v296.104 - May 28, 2019

  • Fix for Enforcer exploit
  • Metrics changes

v296.101 - May 14, 2019

  • Hundreds of fixes across all maps including mesh holes and updated collision to better match the visual landscape
  • Various fixes to ramming issues with the Triceratops
  • Updated metrics systems
  • copycoordstoclipboard command now works in spectator mode


  • Implemented structure memory optimizations
    • New command line option to enable optimization on unofficial servers: -structurememopts 
    • Important: avoid using new command line when running structure-related mods
  • Fixed issues with snap points on remote end of the Tek Bridge


Eggcellent Adventure

  • Added missing Dino Marshmallow Hat skin to the Cooking Pot

Plant X

  • Disabled Fast Turret Targeting change for now, further iteration required


  • Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others


  • Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats


  • Fix for weapons not equipping properly


Eggcellent Adventure 4 (2019)!

  • Auto Activates 4/16-4/30
    • Not supported in Primitive Plus mode
  • Wild Bunny Oviraptors
    • 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors
    • Cannot be tamed
    • NEW! Drop Easter Candy as they spread Easter joy!
      • Feed your candy to your tame for a fun festive effect!
  • Wild Bunny Dodos
    • 50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos
    • Cannot be tamed
    • Drop Easter Eggs as they spread Easter joy!
  • Easter Eggs
    • Can be placed in the world and painted
  • Easter Skins
    • Craftable in the Cooking Pot from Easter Eggs
    • Bunny Ears Skin
    • Procoptodon Bunny Costume
    • NEW! Marshmallow Dodo Hat
    • NEW! Chocolate Bunny Club
    • Egg Shell Hat
    • Chick Hat
  • Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue


  • Drastically reduce frost breath range
    • Freezing stops at approximately turret range
    • Damage stops at approximately half turret range


  • Fixed inability to craft Primitive+ specific resources in the forge
  • Fixed inability to harvest coal from obsidian
  • Fixed inability to harvest beeswax
  • Fixed problems with beehive functionality
  • Cauldron/Industrial Cooker can now craft new kibble
  • New kibble is now functional on dinos


  • Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center
  • Iteration on metrics
  • Desert Titan now requires line-of-sight to do melee or lightning damage
  • Prevented cryoing Karkinos while they are carrying something


  • Added bottom cap to mushroom trees on Aberration
  • Fixed Aberration Surface Damage gaps
  • Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration
  • Moved 4 spawn points to be out of potential geo on The Island
  • Fixed location where player could become stuck on Extinction


  • Fixed exploit related to stacking physics impulses
  • Fixed exploit related to Rockwell Tentacles
  • Fixed exploit related to Tek Swords
  • Fixed exploit related to Fish Baskets

Platform Saddle

  • Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials
  • Prevent platform Saddles counting towards the max turret limit


  • Now properly supports Weapons on Humans!
  • Adjusted Desert Titan's dermis offset


  • Icon Iteration
  • Fixed LODs for Tek Triangle Roof
  • Setup colorization for Fence Foundation
  • Setup colorization for Wood Railing


  • Added a hard clamp to damage reflection


  • Fix preferred kibble

GPS Transponders    

  • Fixed transponders disappearing
  • Placed Transponder Node no longer scales up after restart

Mind Wipe    

  • Updated description of Mind Wipe to reflect 24-hour cooldown 


  • Cryosick dinos are no longer able to attack
  • Now use players in-game name in the tribe log

Industrial Cooker    

  • Now supports pulling water from any connected source
  • Never auto-activates when connected to water


  • Removed GlobalCuddleFoodList Override array


  • Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s

Sloped Wooden Wall

  • Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall


  • Can now place C4 near ORP protected structures, except near foundations

Dino Leash        

  • Dino leashes no longer can be placed near enemy foundations


  • Fix for lod issue for flak
  • Fix for lod issue for Ghillie

LOD iteration for

  • Basilisk
  • Doedicurus Saddle
  • Mammoth Saddle

Server Version: v294.115

  • Fixed server crash related to Tek Bridges and Vaults
  • Added givetekengramsto admin command
  • Iteration on undermesh metrics

Server Version: v294.110

- Iteration on undermesh metrics

Server Version: v294.108

- Added additional metrics

Server Version: v294.101


  • Fixed double door pickup after pickup timer has expired
  • Disabled structure pickup when inventory is full
  • Fixed bug preventing Triangle Roofs from being placed on Large Walls
  • Increased health of Fence Supports
  • Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction
  • Kibble
    • Set Yutyrannus eggs to be usable with Extraordinary kibble recipes
    • Fixed imprint requests on Scorched Earth
    • Fixed imprint requests on Aberration
    • Icon alterations
  • Dedicated Storage
    • Fixed potential crash
    • Disabled Withdraw Stack if your inventory is full
    • Now drops full inventory in all scenarios
    • Removed mention of fridge, as storage does not function as such


  • Now take damage equivalent to flyers
  • Fixed Managarmr’s forward dashing when walking off edges


  • Reduced speed gain per level


  • Added Hesperornis spawns to the Desert and Snow biomes
  • Fixed a water volume in the Desert biome that was not set to trigger on collision
  • Adjusted Desert water spawner values to have more fish 


  • Oviraptors are now allowed to transfer in.


  • Speculative fix for infinite trike ram bug


  • Boot armor now matches other pieces

Non-Homestead Tek

  • Added more Tek engrams to various bosses

Platform Saddles

  • Re-disabled C4 placement 
  • Disabled High Wall placement


  • Fixed exploit related to Enforcer
  • Fixed exploit related to Basilisks
  • Fixed exploit related to Fence Supports
  • Fixed exploit related to Tusoteuthis
  • Fixed exploit related to platform limits


  • Fixed crash related to mounts and walls
  • Fixed crash related to Managarmrs


  • Improved server perf when turning on and off electrical/water networks in certain circumstances


  • Fixed Disconnect related to Flex Pipes


  • Reduced Mosasaurus speed per level up by 50%


  • Set Gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities

Explorer Notes

  • Fixed Explorer Note menu display bug


- Fixed an exploit


- Fix for crash related to placing Tek Bridges
- Fix for Primitive Plus crashing


- Fixed stalls during teleporting near large bases
- Fixed hitches when playing near large bases
- Fixed issue with snapping in mods (S+, others...)

v293.100 Homestead!


  • Variant System
    • Added Structure variant system to cycle visuals for a structure
  • Structure Pickup
    • Enabled pickup of the following structures:
      • Elevator Platforms
      • Elevator Tracks
      • Electric Generator
      • Grill
      • Industrial Forge
      • Industrial Grinder
      • Chem Bench
      • Fabricator
      • Tek Generator
      • Tek Replicator
      • Tek Transmitter
    • Disabled pickup of Bee Hives
    • Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
    • Changed default for quick-pickup to 0.5 seconds (from 1 second)
  • Structure Additions
    • Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
    • Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
    • Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
    • Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
    • Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
    • Flexible pipes [Stone, Metal]
    • Flexible electrical cables
    • Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
    • Double door frames [Adobe, Metal, Stone, Tek, Wood]
    • Double doors [Adobe, Metal, Stone, Tek, Wood]
    • Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
    • Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

Kibble Rework

  • Categorized Kibble
  • Creatures prefer their category of Kibble or above
  • Produced
    • Allosaurus - Superior
    • Ankylosaurus - Regular
    • Archaeopteryx - Simple
    • Argentavis - Superior
    • Baryonyx - Regular
    • Basilisk - Exceptional
    • Brontosaurus - Exceptional
    • Carbonemys - Regular
    • Carnotaur - Regular
    • Compy - Simple
    • Dilophosaur - Basic
    • Dimetrodon - Regular
    • Dimorphodon - Simple
    • Diplodocus - Regular
    • Dodo - Basic
    • Featherlight - Basic
    • Gallimimus - Simple
    • Giganotosaurus - Exceptional
    • Glowtail - Basic
    • Hesperornis - Extraordinary
    • Ichthyornis - Simple
    • Iguanodon - Simple
    • Kairuku - Basic
    • Kaprosuchus - Regular
    • Kentrosaurus - Regular
    • Lystrosaurus - Basic
    • Mantis - Superior
    • Megalania - Superior
    • Megalosaurus - Superior
    • Micro Raptor - Simple
    • Morellatops - Simple
    • Moschops - Superior
    • Oviraptor - Simple
    • Snow Owl - Superior
    • Pachycephalosaurus - Simple
    • Pachyrhinosaurus - Regular
    • Parasaur - Basic
    • Pegomastax - Simple
    • Pelagornis - Regular
    • Pteranodon - Simple
    • Pulmonoscorpius - Regular
    • Quetzalcoatlus - Exceptional
    • Raptor - Simple
    • Rex - Exceptional
    • Rock Drake - Extraordinary
    • Sarcosuchus - Regular
    • Spinosaur - Superior
    • Stegosaurus - Regular
    • Tapejera - Superior
    • Terror Bird - Regular
    • Therizinosaurus - Exceptional
    • Thorny Dragon - Regular
    • Titanboa - Superior
    • Triceratops - Simple
    • Troodon - Regular
    • Velonasaur - Regular
    • Vulture - Basic
    • Wyvern - Extraordinary
    • Yutyrannus - Exceptional
  • Preferred
    • Allosaurus - Superior
    • Angler Fish - Regular
    • Ankylosaurus - Regular
    • Araneo - Simple
    • Archaeopteryx - Simple
    • Argentavis - Superior
    • Baryonyx - Regular
    • Basilosaurus - Exceptional
    • Beelzebufo - Regular
    • Brontosaurus - Exceptional
    • Carbonemys - Regular
    • Carnotaur - Regular
    • Castoroides - Superior
    • Daeodon - Superior
    • Dilophosaur - Basic
    • Dimetrodon - Regular
    • Dimorphodon - Simple
    • Diplocaulus - Simple
    • Diplodocus - Regular
    • Direbear - Superior
    • Direwolf - Superior
    • Dodo - Basic
    • Doedicurus - Regular
    • Dunkleosteus - Superior
    • Gallimimus - Simple
    • Gasbags - Superior
    • Giant Bee - Simple
    • Gigantopithecus - Regular
    • Giganotosaurus - Exceptional
    • Griffin - Extraordinary
    • Ichthyornis - Simple
    • Ichthyosaurus - Simple
    • Iguanodon - Simple
    • Kairuku - Basic
    • Kaprosuchus - Regular
    • Karkinos - Exceptional
    • Kentrosaurus - Regular
    • Lymantria - Regular
    • Mammoth - Superior
    • Managarmr - Exceptional
    • Megalania - Extraordinary
    • Megaloceros - Simple
    • Megalodon - Superior
    • Megalosaurus - Superior
    • Megatherium - Superior
    • Mesopithicus - Basic
    • Morellatops - Simple
    • Mosasaurus - Exceptional
    • Onyc - Simple
    • Snow Owl - Superior
    • Pachycephalosaurus - Simple
    • Paraceratherium - Superior
    • Parasaur - Basic
    • Pegomastax - Simple
    • Pelagornis - Regular
    • Phiomia - Basic
    • Plesiosaurus - Superior
    • Pteranodon - Regular
    • Pulmonoscorpius - Regular
    • Purlovia - Regular
    • Quetzalcoatlus - Exceptional
    • Raptor - Simple
    • Rex - Exceptional
    • Rock Elemental - Extraordinary
    • Sabertooth - Regular
    • Sarcosuchus - Regular
    • Spinosaur - Exceptional
    • Stegosaurus - Regular
    • Tapejera - Superior
    • Terror Bird - Regular
    • Therizinosaurus - Exceptional
    • Thorny Dragon - Regular
    • Thylacoleo - Extraordinary
    • Triceratops - Simple
    • Velonasaur - Regular
    • Woolly Rhino - Superior
    • Yutyrannus - Extraordinary


  • Fixed exploit related to water well
  • Fixed exploit related to Titan downloads
  • Fixed exploit related to Velonasaurs
  • Fixed exploit related to Platform Saddles


  • Fixed crash related to shoulder pets
  • Fixed crash related to Taxidermy    


  • Fixed issue with Managarmr breath causing flyers to teleport
  • Fixed Managarmr's forward dash not triggering consistently when spamming it
  • When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
  • Character frozen visual effect should change more smoothly
  • A player frozen either standing, crouching, or prone can no longer change that state
  • Duration of frozen for player characters is now a function of health and armor rating
  • Duration of frozen for player characters is significantly reduced overall
  • Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath
  • Reduced Managarmr ice breath damage ~25%
  • Added new freeze immune icon


  • Fixed buildable space outside of bounds
  • Fixed multiple holes and meshing locations
  • Moved Desert Titan player spawn point to an area inside the structure prevention zone
  • Fixed climbable trees in Extinction


  • Base affinity increased by 30% now that it has a preferred kibble

Ice Wyverns

  • Fixed creature icon being blank

Item Stacks

  • Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat


  • Increased damage required to enrage a giga by 55%

Corrupted Heart

  • Fixed item to use correct icon

Mind Wipe

  • Characters can be respeced once every 24 hours


  • Improved search filtering on inventory and crafting menus


  • Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood


- Fix for unharvestable Trike
- Disabled follow on creatures when release from cryopod


Valentines Day Event!

  • Auto Activates from 2/12 - 2/18 for non-TCs
  • Run with ActiveEvent=vday to toggle manually
  • Event Rates:
    • 2x Mating/Mate boost Range
    • 3x Mating Speed/Mating Recovery
    • 3x Baby/Egg Maturation Speed
    • 1/3rd Baby Food Consumption
  • Event Details:
    • Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
    • When mating, creatures have a 25% chance to drop an item.  That item has a 50/50 chance to be one of the following:
      • Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
      • Valentines Candy: Random dino colors


  • Fix bug causing Managarmr to die randomly
  • Potential fix for client crash
  • Ice breath is no longer stopped by a Dino Leash
  • Potential fix for Managarmrs floating away
  • Whistle Stop and Whistle Follow will interrupt the current ability
  • Increased time between freeze buffs
  • Ice breath freeze amount is now more significantly reduced by distance
  • Clamped forward dash movement to horizontal plane


  • Now show gender in the tooltip
  • Tribe log displays the name of the cryopod owner who's cryopod broke
  • Fix for dino owner not transfering when stealing a cryopod with a dino in it


  • Fixed infinite trike ramming bug


  • Fix for players getting stuck when walking off foundations

Bear Traps

  • Bear traps are now placeable again!

Tek Dinos

  • Now drop electronics/metal as intended


  • Fix exploit related to Tek Sword

Desert Titan

  • Reduced tamed Desert Titan total hp by 1/3

Item Stack Config

  • Only apply the global multiplier ItemStackSizeMultiplier to items that are intended to stack. This doesn't affect ConfigOverrideItemMaxQuantity entries.

Scorched Earth

  • Removed the Ruins of Nosti gate


  • Fixed a meshing location
  • Reduced shadow cost of some meshes
  • Defenders are harvestable for light robotic materials 

The Center

  • Fix exploit related to Rafts


  • Enable Mating Option
  • Disable mating on dinos by default (not retroactive)
  • Fix bug that caused the UI to improperly reflect mating state



  • Ice Breath damage is now scaled by distance to the target
  • Improvements to situations where Managarmrs float away
  • Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
  • Reduced Ice Breath freeze amount
  • Increased time between Freeze Debuffs 


  • Fix for exploit related to Rafts
  • Fix for exploit related to Tek Gloves
  • Fix for exploit related to Owl and babies
  • Fix for exploit related to Owl
  • Fix for exploit related to Desert Titan lightning


  • Environment memory improvements
  • SM4 rendering improvements

Ice Titan

  • Have Ice Titan consider more targets as a leapable-enemy

Desert Titan

  • Fix Desert Titan sometimes freezing/refusing to move during boss fight
  • Fix Desert Titan occassionaly flying out of world bounds
  • Untamed Desert Titan ground targeted lightning attack will now have a variable delay
  • Removed Burning debuff that the lightning field puts on enemies


  • Reduced damage to structures from melee attacks


  • Added "Enable Mating" under Behavior dial on Dinos
  • Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"


  • Move chatbox down to lower left corner


  • Increase Bullet/Arrow stack size to 100 (from 50).


  • Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)


  • Finish increasing tribe group rank limit from 5 to 10
  • A player can not accept alliance invites unless they are tribe admin
  • Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.


  • Tooltips now contain the stats of the dino
  • Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
  • Baby aging is paused while in a Cryopod
  • Baby imprinting is paused while in a Cryopod
  • Baby gestation is aborted when entering a Cryopod

Air Conditioner

  • Reduced Air Conditioning SFX radius

Plant Y

  • No longer affects Quetz and Karkinos

Plant Z

  • Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds


  • Halve torpidity decrease rate


  • You can now struggle to get out of bola faster


  • Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
  • Added [/Script/ShooterGame.ShooterGameMode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis

Mesh Memory Optimizations

  • Doedicurus
  • Parasaur Saddle
  • Rex Saddle
  • Sauropod Saddle
  • Various Particle Meshes    

Particle Memory Optimizations

  • Dino Leash


  • Fixed items not displaying in ARK data (uploading/downloading/transferring)



  • Structures now block dive damage
  • Fixed issue with dive damage not being reduced by armor
  • Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side


  • Fix for exploit involving chairs
  • Fix for exploit involving ladders
  • Fix for exploit involving Tapejara
  • Fix for exploit involving Crab


  • Can no longer place C4 on platform saddles

Tek Bridge

  • Fixed issue with placement where bridge incorrectly identified other structures as enemy structures


  • Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)


  • Fix turret damage calculation so that damage is consistent at low framerate


  • Can now press N to turn on crosshair while equipped


  • Adding whistle land flyers command into the keybindings options so that it can be bound 

Server Stability

  • Fix for rare crash

Orbital Supply Drop

  • Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed


  • Fix Scout being destroyed by your own turret on spawn


  • Breath FX appears when Velonasaur is on low stamina only


  • Enabled hit pause on low fps swings
  • Fix for Meks consuming Element Dust


  • Improved placement of health bar for Ice and Forest titans
  • Saddle physics improvements


  • Fix formatting of Names with embedded URLs


  • Improved tribe log report


  • Fix for Ascension skipping cinematics for saved games
  • Fixed spawning below world in Crater Forest
  • Fix for dome transition issue on reload
  • Plugged numerous map holes
  • Updated Forbidden Zone spawners
  • Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building. 
  • Prevented flyers in Desert Cave
  • Floating foliage removed
  • Fixed multiple places where players could get stuck
  • Fixed erroneous Wasteland debuffs
  • Updated several placements of kill barriers
  • Fixed erroneous undermesh teleport spots
  • Removed unnecessary meshes under Crater Forest

Scorched Earth

  • Fixed multiple map holes

The Island

  • Fixed a map hole

Mesh Memory Optimizations for:

  • Titanomyrma (both crawling and flying versions)
  • Arkaeology Soil Pile
  • Smoke Grenade
  • Basilisk
  • Bear Trap
  • Hide Shirt
  • Wooden Cage
  • Carno Saddle
  • Chemistry Bench
  • Chitin Boots
  • Chitin Gloves
  • Chitin Pants
  • Chitin Shirt
  • Cluster Grenade
  • Campfire
  • Corrupt Pants
  • Crossbow
  • Doedicurus Saddle
  • Ichthyosaurus Saddle
  • Meganeura
  • Dropped Torch
  • Dung Beetle
  • Extinction - Ascension Props
  • Extinction - Crater Forest Element Column
  • Extinction - Crater Forest Butte
  • Extinction - Crater Terrain
  • Extinction - Desert Butte
  • Extinction - Element Vein Ribbon
  • Extinction - Forbidden Zone Tendrils
  • Extinction - Iceland Glaciers
  • Extinction - Iceland Mountain Peaks
  • Extinction - Sinkhole
  • Extinction - Snow Cave Rock
  • Extinction - Sulfur Pools
  • Extinction - Wasteland Rocks
  • Raft
  • Glowstick
  • King Titan Trophy Head
  • Hide Boots
  • Hide Gloves
  • Hide Pants
  • Mammoth Saddle
  • Megalodon Saddle
  • Metal Roof
  • Orbital Supply Drop
  • Parachute Harness
  • Parasaur Saddle
  • Phiomia Saddle
  • Ragnarok - Wooden Roof
  • Raptor
  • Rex
  • Bronto
  • Shotgun
  • Scout Remote
  • Scorched Torch Skin
  • Slingshot
  • Sloped Thatch Roof
  • Sloped Thatch Wall
  • Sloped Wooden Wall
  • Spear
  • Plant Species X
  • Stone Pick
  • Stego
  • Taxidermy Platform Large
  • Taxidermy Platform Small
  • Tek Shield Generator
  • The Center - Ocean Trench Biolum Vine
  • The Island - Alien Tech Column
  • The Island - Element Column
  • The Island - Ice Caves
  • The Island - Icicle Wall
  • The Island - Redwood Fallen
  • The Island - Tek Runes
  • The Island - Underwater Canyon
  • The Island - Coral Reef
  • The Island - Rock Formation
  • The Island - Biolum Vine
  • Therizino Saddle
  • Torch
  • Trike
  • Carbonemys Saddle
  • Default Survivior Clothing
  • Wooden Pillar
  • Wooden Roof
  • Zipline Harness


Element Veins

  • Fix for bug in cleanup

Winter Wonderland

  • Tweak to GachaClaus loot


Winter Wonderland!

  • Raptor Claus
    • Flies over any map between 0am and 2am in-game (with event enabled)
    • Drops Holiday Gifts     
  • Gacha Claus
    • Spawns where you'd find Parasaurs on all maps
    • Has holiday colors and wears a Santa Hat
    • Cannot be tamed
    • Doesn't like being near other wild dinos
    • Accepts Coal
      • Gives Holiday Items in return
      • Drops Dino Candy
        • Feed this to a tamed dino for a strange effect    
    • Accepts Mistletoe
      • Gives Items in return       
  • Colorization
    • 20% of wild dinos will spawn with Holiday colors
  • Uses the ActiveEvent system
    • ActiveEvent=WinterWonderland
    • Cleans up after ActiveEvent is reset
    • Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
    • Run with ActiveEvent=None to disable


  • Fix for King Titan environmental effects starting again after boss despawned
  • Fix for other bosses interrupting King Titan environmental effects
  • Cave entrance cooldown display bug fix 
  • Increased radius of city meteor shield
  • Improvements to dome shaders
  • Reduced meteor impact damage to 750
  • Improvements to height fog in desert biome


  • Increased Mek sword damage to tamed titans approximately 9x
  • Increased Mek pistol damage to tamed titans approximately 3x
  • Increased turret damage multipliers to tamed Titans
  • Changes to Titan downloading
    • Titan is disabled for 15m after download
    • Titan takes increased damage during this time       
  • Increased Titan download cooldown to 6+ hours
  • Fix typo in vertical Can't Damage message

Orbital Supply Drop

  • Buffed Legendary Drops in difficulty and quality of loot
  • Can now be claimed by a tribe in PVE
    • Only that tribe can disable shield, eject items, gather loot
  • Fixed bug that eventually only allowed 1 event at a time in a session
  • Improvements to shield behavior on low FPS servers 
  • Improvements to attacker pathing and behavior
  • Legendary crates must be completed to wave 7 to eject items

 Element Vein

  • Can now be claimed by a tribe in PvE
    • Only that tribe can harvest element
  • Fixed bug that eventually only allowed 1 event at a time in a session
  • Improvements to attacker pathing and behavior

Desert Titan

  • Increased damage when it strikes itself with lightning
  • Improvements to Desert Titan follow to address flying away
  • Fix for flocks not defending properly
  • Improvements to tail attack accuracy
  • Made tail attack damage consistent
  • Disabled cryoing the flock
  • Fixed encumbered movement when walking on a Desert Titan

Dropped Items   

  • Improvements to dropped item interpolation on low fps servers (less poking through ground)
  • Prevented dropped items from falling through structures on load
  • Prevented dropped items from ghosting through structures if thrown close to them


  • Improvements to egg interpolation on low fps servers (less poking through ground)
  • Prevented eggs from falling through structures on load
  • Prevented eggs from ghosting through structures if thrown close to them
  • Fix for invisible Rock Drake and Wyvern eggs


  • Increased accuracy of AOE attack
  • Reduced AOE damage to compensate for increased accuracy
  • Wild Velonasaurs will no longer shoot for too long
  • Fix for Wild Velonasaurs not doing damage in PvE
  • Improvements to desyncs between spines and damage
  • Reduced hovering when walking
  • AOE attack will no longer loot victims


  • Fixed anim bug related to Ice Breath
  • Fixes for several orientation desyncs
  • Fixes for desyncs when moving on low fps server
  • Minor buff to landing damage
  • Improvements to ice breath targeting
  • Added message when you are unable to dive
  • Slowed down baby Managarmrs


  • Fixed instances where Enforcer could teleport to a non-existant wall
  • Fixed instances where it could jump back to its last jump position 


  • Improved Scout tagging accuracy
  • Improvements to player inspection mechanic
  • Scout will now show floating damage text when damaged

Item Balloon    

  • Fixed instances of it not going to the correct destination
  • Fix for cases where balloons didn't explode after landing
  • Improvements to weight calculation


  • Fix for unclamped loot quality 
  • Fix for incorrect UI when taming is interrupted

Ice Titan

  • Fix for broken dino animations related to Ice Breath
  • Increased collision radius for shoulder Corruption


  • Improved flyer following when in water
  • Added Whistle Land Flyer command
    • Commands a flyer to land nearby


  • Fix low frequency crash


  • Improvements to landing logic


  • Improvements to server performance

Map Markers

  • Add support for decimal values

Snow Owl

  • Slowed down baby food consumption rate


  • Disable healing when frozen


- Fixed exploit related to structure pickup



  • Improved accuracy of sword in all scenarios

Structures+ Integration

  • Can pick structures up within 30s of placing
  • Exclusions:
    • Charge Lantern
    • C4
    • Elevator Platforms
    • Elevator Tracks
    • Electric Generator
    • Grill
    • Industrial Forge
    • Industrial Grinder
    • Chem Bench
    • Fabricator
    • Tek Generator
    • Tek Replicator
    • Tek Transmitter


  • Fixed bug that breaks Cryopod, Managarmer, etc. outside of English

Rock Drake

  • Resurrect Tek Rock Drake saddle


- Fixed bug with private servers



  • Improved Managarmr's ice breath accuracy
  • Buffed Managarmr stamina regen slightly
  • Managarmr babies can now be trained to behave better ;) 
  • Managarmr babies will no longer lose patience 100% of the time when following


  • Velonasaur will no longer hit the area underneath large dinosaurs
  • Velonasaur head whip should no longer harvest bodies
  • Fixed issue with spines not always appearing on non authoritative clients
  • Velonasaur head whip no longer shoots through walls
  • Fixed Velonasaur spines shooting through shields
  • Velonasaur now grounds flyers slightly faster

Corrupt Dinos

  • Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital Supply Drop
  • Fade out added to Corrupt dinos when teleporting
  • Corrupt Dinos will de-prioritize flier targets, or targets based on fliers
  • Corrupt Dinos now deal more damage to Tek Shields


  • Titans despawn timer checks only regard players within the arena
  • Potential fix for increasing timer after long cooldown scenarios
  • Increased starvation time for Titans (~30m to just over an hour)
  • Consuming Kibble will no longer increase food for Titans
  • Remove cooldown in singleplayer - Titan summon

Desert Titan

  • Prevented flocks from being able to hit through buildings/terrain
  • Flocks will now dismount riders during the boss fight
  • Prevent encumbered players from moving on Desert Titan

Forest Titan

  • Fix for Forest Titan hitting things through ground terrain
  • Forest Titan arena wyverns now take damage from Forest Titans
  • Trees will now be cleaned up after Forest Titan is despawned


  • Fix for crash caused by garbage collected replicated properties
  • Fix server crash when running DumpDinoStats cheat as a spectator
  • Fixed server crash related to Forest Titan and damage numbers


  • Fix for Mek occasionally consuming 1x element when not refueling
  • Improved accuracy of the Mek sword swing when the server is running at less than 10 fps
  • Prevented the Q button from allowing spyglass use while riding the Mek


  • Reduced damage taken from corrupted dinos by 60%


  • Reduced disconnects


  • Updated localization strings from CrowdIn


  • Cryo freezing is now reported in tribe log

Snow Owl

  • Snow Owl is now much better at actually hitting things with their melee attacks


  • Gasbags is now much better at actually hitting things with their melee attacks
  • Allowed rider to fish from Gasbags

Element Vein

  • Fixed replication issue with secondary Element Vein colors

Orbital Supply Drops

  • Supply Crate shields take damage from projectiles/other damage sources again

Delivery Crate

  • Engrams no longer count towards delivery crate weight


  • When controlling a Scout, any voice chat comes from the Scout rather than the player controlling the Scout. 


  • Non-crater forest Redwoods will no longer take damage and fall


  • Fixed for Gacha sadness not resetting in SP
  • Fixed for dummy items getting left in Gacha inventory


  • Set Gnashed attack to not affect robots (allo bleed attack)


  • Disabled flyers in Forest Titan artifact cave


- Fix for saddle dupe method


- Fix for Mek damage bug that was caused by low server FPS
- Fix for some timeout false positives to servers


- Increased rate of starvation by approximately 3x
- Prevented all Titans from basing on any character
- All Titans now do significant dmg to OSD shield / crates  
- Made improvements to issue where Desert Titan would randomly fly away
- Fixed stat reset when downloaded on a server
- Wild Titans now deal 5x dmg to tamed Titans
- Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
- Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
- Titans tame time - reduced to 1~ day tame same server
- Set food to 0 once they get downloaded to another server
- Health regen turned off after 1 hour post tame
Desert Titan
- Prevented stasis on dedicated for flocks
- Changed lightning recharge time to 8 seconds (from 5)
- Prevented lightning from hitting through walls
- Reduced lightning attack range by 33%
Ice Titan
- Added failsafe for ice aura when tamed
- Removed ice block that was obstructing Ice Titan fight 
Forest Titan
- Fixed vine attack not showing on low fps servers 
- Speculative fix for Titan falling through floor

- Fix for double inventory
- Fixed bug where punching Gacha's make them eat faster
- Fixed bug where baby Gacha's make crystals
- Made Gacha's corpse last longer, and also added the chance to harvest stone

- Fix for Velonasaur stamina drain not working on tamed.
- Fix for Velonasaur breath getting stuck
- Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
- If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
- Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
- The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower.
- Fix infinite stamina glitch when you force a Velonasaur to poop while shooting

- Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes

- Baby Managarmr now only does his moves while following
- Increased Managarmr stamina usage for chained jumps
- Fixed Managarmr dashing when encumbered.
- Fixed Managarmr jumping and diving while encumbered  
- Fixed exhale vfx appearing while dead.
- Attempts to fix issues with Managarmr getting stuck
- Fix issue with baby Managarmr jumping around like crazy
- Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
- Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
- Added hat sockets to Managarmr 

Snow Owl
- Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them 
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
- Set owls to not regain hp when killing corpses
- Fixed state where you could attack while encapsulated
- Encapsulate frozen time reduced

Element Vein
- Re-enabled!
- Updated elementnode harvest components to not be harvestable with anything other than metal tools
- Element harvest values adjusted to fit our desires
- Lost corrupt dinos now teleport to the path
- Changed priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

- Re-enabled!
- Meteors will no longer kill dinos inside of the city or the domes

- Attack range increased on left/right/double attacks

Orbital Supply Drops
- Crate smoke effect no longer renders as separate transparency.  Works with atmospherics now. 
- Fixed hard crates giving Element
- Lost corrupt dinos now teleport to the path
- Changes to priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

- Fixed incorrect name descriptions on small and extra small kibbles

-Added tek engrams unlocked to be unlocked by Titan deaths 

Dropped Items
- Decreased dropped item interpolation to help with through the world cases (more to do here)

- Can now shoot pistol while not aiming
- Fixed issue where Mek would be pushed in siege mode 
- Disabled hit react in siege mode
- Icon now shows level
- Unmounting a Mek in tight spaces will no longer eject a player out of the map
- Spyglass use disabled while in Mek

- Fixed terminal crafted scouts being overpowerered
- Scout can no longer be cryo'd. 
- Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. 

- Fixed issue with third-person view

Tek Bridge
- Fixed placement for allied tribes

- Anky's no longer harvest berries with their primary attack
- Anky's alt attack no longer harvests stone

- Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)

- Prevented Gasbags from launching or floating when encumbered

Gravity Grenade
- Now untargetable by turrets after exploding so turrets don't waste ammo on it

Corrupt Dinos
- Can no longer be carried

Extinction Map
- Deleted unneeded LODs 
- Dino spawn fixes
- Foliage fixes
- Fixed holes in the map
- Prevented structures from building near Ice Titan fight
- Set City Terminals to have 60 slots instead of 20

- UI no longer lists the Helena Walker notes twice
- Improvements to dome PP
- Added support for buffs structures to DebugMyTarget.
- Fix rare crash related to cryo
- Disabled flying in artifact caves


- Disabled element veins due to base destruction issues, will be re-enabled at a later time


- Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)

- Fix for Gacha's sad effects not playing properly
- Fixed bug where taming didn't decay over time
- Fixed bug where taming didn't reset when a different player/tribe started taming
- Fixed bug where taming was always at 100% effectiveness
- Set Gacha to have a lower chance of dropping an item when wild
- Adjusted Gacha loot to skew towards lower quality rolls being more common
- Increased Gacha affinity gained per level to match other dinos of similar size
- Reduced the max quality of generated items to a more appropriate amount
- Adjusted how much food Snow Owl pellets give
- Fixed issue with disappearing saddle

- Made Gasbags like their favorite taming food again

- Fix for XP exploit
- Disabled ability to cryo rafts and motorrafts
- Disabled ability to cryo Cryosick dinos
- Cryo sick dinos take 10x damage 

Orbital Supply Drop
- Enabled Element Veins
- Fixed issue with certain OSD mode networks
- Fixed issue where crate could respawn in the same location after crate landed

- Titans should no longer consume food in singleplayer
- Fix for game save location (should auto migrate)

- Fixed issue with spines floating after a dino mesh is harvested too quickly.
- Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
- Fix for Velonasaur being able to ground boss flyers

Tek Bridge
- Removed bug that caused vaults to float when a bridge was disabled
- Vaults no longer block bridges

Dino Leash
- Added smaller radius for breeding

- Fix for Mega Mek regaining health
- Set Mek pistol to be unable to damage metal or tek 
- Increased damaged to Mek when in siege mode
- Disabled shield retracting when Mek is still flying upward 
- Fixed issue with Mek shields preventing the buffs/debuffs from applying
- Prevented shield from deploying within range of enemy turrets
- Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
- Adjusted Mek charge-up for siege to be quicker
- Adjusted Mek drag weight to match their size
- Auto-colorize Mek backpacks with the Mek's colors

Snow Owl
- Fix bug that caused players to go into a weird state after being affected by its ice bomb
- Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
- Set Owls to not 'poop' so frequently so they are a more rare resource

- Now requires half second pass before allowing another forward dash after jumping.
- Adjusted ice breath to not be usable directly behind you on the ground. 
- Fixed Managarmr laying carno eggs
- Fixed issue with damage calculation
- Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. 

- Hid blank buff that appeared when blinking with an Enforcer
- Enabled Scouts and Enforcers to be crafted in the city terminals

- Scouts no longer drop eggs
- Enabled Scouts and Enforcers to be crafted in the city terminals

- Desert Titan node health fix
- Titan beta/gamma health fix
- Improved Desert Titan basing
- Transmitter UI no longer shows Titan is downloadable during two hour download limit

- Chinese strings added

- Set max Override Difficulty to 5

Extinction Map
- Disabled meteor event for now due to meteors causing damage in unintended areas
- Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
- Updated spawn volumes to fix Beaverpocalypse
- Updated Wasteland cavern water spawner volumes
- Fixed sound radius for street lights, no longer can be heard by everyone in the area
- Fixed various map holes
- Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
- Map streaming fixes
- Water plane fixes
- Fixed some floating resources
- Fixed teleporting between domes breaking their effects
- Dome streaming fixes
- Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)

285.105 (server-only)

- Fixed Cryopod disappearing on server transfer


- Extinction Expansion Pack!
- Removed Bodybags exploit!
- Group ranking number increased by 5

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  • invincibleqc changed the title to PC Patch Notes: Client v312.65 - Server: v312.65
  • Cedric changed the title to PC Patch Notes: Client v340.8 - Server: v340.10 (Updated: 11/30/2021)
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