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Spider tlc, creatures that need tlc


qdzs1

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The spider is in desparate need of a tlc. Here's what I came up with to make the spider a creature worth having.

1. The spider gets 50% more stamina, 30% more movement speed, and uses stamina at 75% of what it does now when sprinting. Also, the spider will have 25% more health and have 25% resistance to attacks without the saddle.

2. Spider gets a special ability. On the right side of the screen above the on-screen hot bar there is a small button like the one to zoom in with the spyglass, but with a spider silhouette. When in this mode, the spider uses stamina at about 5/second and cannot move, but gains special abilities and can still turn around. When this mode is activated, a crosshair appears on the screen. Tapping the right side of the screen will make the spider jump to the location of the crosshair, with a max jump of 2 wall height and 7 foundation length. The jump will consume 35 stamina and can be chained because when you land you'll still be in jump mode. Additionally, if you land on a wall you will stick to the wall, and you can walk on walls but you can't sprint or walk on ceilings, and it also depletes 3 stamina/second. When the special mode is active and you swipe down on the left side of the screen the spider will launch a web string to the location of the crosshair. This will cost 45 stamina and will also use 2 spider silk per foundation with a max range of 12 foundations. Spider silk is passively generated in a spiders inventory and can be harvested from dead spiders. The web string acts like a grappling hook when shot at walls or ceilings, and can also be used to drag creatures. If the creature has less than twice the spiders drag weight then it will be pulled to the spider. For reference, the spider has a drag weight of 90 and humans have a drag weight of 35. If the target has more than twice the drag weight, the the spider will be pulled to the creature. Finally, swiping up when in this mode will launch a single "dart" of web which will deal 50 damage and is affected by the spiders melee modifier. The dart will also deal torpor equal to 150% the damage over 10 seconds. The web shot will consume 150 stamina and 100 silk with a cooldown time of 5 seconds and a max range of 20 foundations. The dart will have similar drop off to a primitive bow but will be highly visible. To exit the special mode either run out of stamina or tap the button again.

 

Please tell me what you think or add more tlc ideas, for the spider or any other creature you think needs a tlc.

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