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Fatal Error when starts the game


Deric6885

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Fatal error!



VERSION: 0.0 
nvwgf2umx.dll!UnknownFunction (0x00007ffabe7ab257) + 0 bytes [UnknownFile:0]
nvwgf2umx.dll!UnknownFunction (0x00007ffabe723419) + 0 bytes [UnknownFile:0]
d3d11.dll!UnknownFunction (0x00007ffb0378cdba) + 0 bytes [UnknownFile:0]
dxgi.dll!UnknownFunction (0x00007ffb0537845e) + 0 bytes [UnknownFile:0]
dxgi.dll!UnknownFunction (0x00007ffb05379676) + 0 bytes [UnknownFile:0]
dxgi.dll!UnknownFunction (0x00007ffb0536513a) + 0 bytes [UnknownFile:0]
Nahimic2OSD.dll!UnknownFunction (0x00007ffad3af9ca7) + 0 bytes [UnknownFile:0]
gameoverlayrenderer64.dll!UnknownFunction (0x00007ffad36aa503) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FD3D11Viewport::PresentChecked() (0x00007ff76924ccf3) + 18 bytes [f:\build\extinction\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:295]
ShooterGame.exe!FD3D11DynamicRHI::RHIEndDrawingViewport() (0x00007ff76924da2e) + 0 bytes [f:\build\extinction\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:612]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7692ae158) + 0 bytes [f:\build\extinction\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7692aeb26) + 8 bytes [f:\build\extinction\engine\source\runtime\rhi\private\rhicommandlist.cpp:459]
ShooterGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff7692b02b1) + 0 bytes [f:\build\extinction\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374]
ShooterGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff76a589d3e) + 23 bytes [f:\build\extinction\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:495]
ShooterGame.exe!FSlateRHIRenderer::DrawWindows_Private() (0x00007ff76a58a50f) + 117 bytes [f:\build\extinction\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:670]
ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff768fe71d7) + 0 bytes [f:\build\extinction\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:833]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff768fe79bd) + 20 bytes [f:\build\extinction\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!UGameEngine::CreateGameWindow() (0x00007ff76964dd1f) + 0 bytes [f:\build\extinction\engine\source\runtime\engine\private\gameengine.cpp:545]
ShooterGame.exe!FDefaultGameMoviePlayer::Initialize() (0x00007ff7693d36b6) + 0 bytes [f:\build\extinction\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:101]
ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff767f36d87) + 61 bytes [f:\build\extinction\engine\source\runtime\launch\private\launchengineloop.cpp:1510]
ShooterGame.exe!GuardedMain() (0x00007ff767f32d99) + 8 bytes [f:\build\extinction\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff767f39ffa) + 5 bytes [f:\build\extinction\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff767f3a128) + 8 bytes [f:\build\extinction\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff76a92e031) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb0a1b3034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb0a301471) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb0a301471) + 0 bytes [UnknownFile:0]

 

 

What I've tried

  1. Restarting my PC
  2. Verifying game integrity
  3. Updating graphic card drivers
  4. Updating windows to the latest version

 

I wasn't having this issue yesterday or launch day as well
Anyone know what else i can try to fix this issue.

 

My specs

  • Operating System: Windows 10 Home Single Language 64-bit
  • System Manufacturer: Micro-Star International Co., Ltd.
  • System Model: GE62 6QC
  • BIOS: E16J51MS.109 
  • Processor: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
  • Memory: 12288MB RAM
  • Page File: 5750MB used, 8880MB available
  • DirectX Version: DirectX 12
  • Display Devices: Intel(R) HD Graphics 530
  • Render Devices: NVIDIA GeForce GTX 960M
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