Giorgino87 Posted November 6, 2018 Share Posted November 6, 2018 Hiall, I would like to understand structure decay and autodestroy timers. What is the difference between decay and detroy? Are the settings different between pvp and pve? I would like to adjust my server settings to have structures decay turned on, because savefiles are getting huge, and server is slowing down. However, I would like to have the settings set to something relaxed, so that people can log back after 7 days and still find their base there. Here is my current attempt: game.ini [/script/shootergame.shootergamemode] MaxTribeLogs=100 bDisableFriendlyFire=True bPvEDisableFriendlyFire=True bDisableLootCrates=False MaxNumberOfPlayersInTribe=10 bIncreasePvPRespawnInterval=True bAutoPvETimer=False bPvEAllowTribeWar=True bPvEAllowTribeWarCancel=False bAllowCustomRecipes=False CustomRecipeEffectivenessMultiplier=1.000000 CustomRecipeSkillMultiplier=1.000000 bUseCorpseLocator=True bAllowUnlimitedRespecs=True bAllowPlatformSaddleMultiFloors=True SupplyCrateLootQualityMultiplier=1.000000 FishingLootQualityMultiplier=1.000000 UseCorpseLifeSpanMultiplier=1.000000 GlobalPoweredBatteryDurabilityDecreasePerSecond=4.000000 RandomSupplyCratePoints=False OverrideMaxExperiencePointsPlayer=12473539 PlayerHarvestingDamageMultiplier=1.000000 CraftingSkillBonusMultiplier=1.000000 OverrideMaxExperiencePointsDino=2525001 DinoHarvestingDamageMultiplier=1.500000 DinoTurretDamageMultiplier=1.000000 MatingIntervalMultiplier=0.340000 EggHatchSpeedMultiplier=3.000000 BabyMatureSpeedMultiplier=3.000000 BabyFoodConsumptionSpeedMultiplier=1.000000 BabyImprintingStatScaleMultiplier=1.000000 BabyCuddleIntervalMultiplier=1.000000 BabyCuddleGracePeriodMultiplier=3.000000 BabyCuddleLoseImprintQualitySpeedMultiplier=1.000000 WildDinoCharacterFoodDrainMultiplier=1.000000 TamedDinoCharacterFoodDrainMultiplier=1.000000 WildDinoTorporDrainMultiplier=1.000000 TamedDinoTorporDrainMultiplier=1.000000 PassiveTameIntervalMultiplier=1.000000 ResourceNoReplenishRadiusPlayers=1.000000 ResourceNoReplenishRadiusStructures=0.500000 BaseTemperatureMultiplier=1.000000 GlobalSpoilingTimeMultiplier=2.000000 GlobalItemDecompositionTimeMultiplier=3.000000 GlobalCorpseDecompositionTimeMultiplier=3.000000 CropDecaySpeedMultiplier=1.000000 CropGrowthSpeedMultiplier=1.000000 LayEggIntervalMultiplier=0.340000 PoopIntervalMultiplier=1.000000 HairGrowthSpeedMultiplier=1.000000 CraftXPMultiplier=1.000000 GenericXPMultiplier=1.000000 HarvestXPMultiplier=1.000000 KillXPMultiplier=1.500000 SpecialXPMultiplier=1.000000 StructureDamageRepairCooldown=180 PvPZoneStructureDamageMultiplier=6.000000 bFlyerPlatformAllowUnalignedDinoBasing=False bPassiveDefensesDamageRiderlessDinos=False bDisableStructurePlacementCollision=True bLimitTurretsInRange=True bHardLimitTurretsInRange=False IncreasePvPRespawnIntervalCheckPeriod=300 IncreasePvPRespawnIntervalMultiplier=2.000000 IncreasePvPRespawnIntervalBaseAmount=60 PreventOfflinePvPConnectionInvincibleInterval=5 MaxAlliancesPerTribe=2 MaxTribesPerAlliance=10 LimitTurretsRange=10000 LimitTurretsNum=100 gameusersettings.ini [ServerSettings] ServerPassword= ServerAdminPassword=XXXXXXXXX SpectatorPassword= KickIdlePlayersPeriod=3600 RCONEnabled=True RCONPort=27021 RCONServerGameLogBuffer=600 AdminLogging=False ActiveMods= AutoSavePeriodMinutes=15.000000 TribeLogDestroyedEnemyStructures=False AllowHideDamageSourceFromLogs=False ServerHardcore=False ServerPVE=False AllowCaveBuildingPvE=False EnableExtraStructurePreventionVolumes=False NoTributeDownloads=False PreventUploadSurvivors=False PreventUploadItems=False PreventUploadDinos=False CrossARKAllowForeignDinoDownloads=False PreventOfflinePvP=True PreventOfflinePvPInterval=900 PreventTribeAlliances=False PreventDiseases=False NonPermanentDiseases=True PreventSpawnAnimations=False OxygenSwimSpeedStatMultiplier=1.000000 TribeNameChangeCooldown=15 globalVoiceChat=False proximityChat=False alwaysNotifyPlayerLeft=True alwaysNotifyPlayerJoined=True ServerCrosshair=True ServerForceNoHud=False AllowThirdPersonPlayer=True ShowMapPlayerLocation=True EnablePVPGamma=False DisablePvEGamma=True ShowFloatingDamageText=True AllowHitMarkers=True AllowFlyerCarryPVE=False XPMultiplier=3.000000 PlayerCharacterWaterDrainMultiplier=0.500000 PlayerCharacterFoodDrainMultiplier=0.500000 TamedDinoDamageMultiplier=1.000000 TamedDinoResistanceMultiplier=1.000000 MaxTamedDinos=5000 AllowRaidDinoFeeding=False RaidDinoCharacterFoodDrainMultiplier=1.000000 DisableDinoDecayPvE=False PvPDinoDecay=False AutoDestroyDecayedDinos=False PvEDinoDecayPeriodMultiplier=1.000000 MaxPersonalTamedDinos=500.000000 PersonalTamedDinosSaddleStructureCost=19 DisableImprintDinoBuff=False AllowAnyoneBabyImprintCuddle=False TamingSpeedMultiplier=3.000000 HarvestAmountMultiplier=3.000000 DisableWeatherFog=False PvPStructureDecay=True TheMaxStructuresInRange=10500.000000 PerPlatformMaxStructuresMultiplier=1.000000 MaxPlatformSaddleStructureLimit=50 OverrideStructurePlatformPrevention=False PvEAllowStructuresAtSupplyDrops=False DisableStructureDecayPVE=True AutoDestroyOldStructuresMultiplier=1.000000 ForceAllStructureLocking=False OnlyAutoDestroyCoreStructures=False OnlyDecayUnsnappedCoreStructures=False FastDecayUnsnappedCoreStructures=True DestroyUnconnectedWaterPipes=True PreventDownloadSurvivors=False PreventDownloadItems=False PreventDownloadDinos=False StructurePreventResourceRadiusMultiplier=1.000000 ListenServerTetherDistanceMultiplier=1.000000 AllowCrateSpawnsOnTopOfStructures=True OverrideOfficialDifficulty=5.000000 DifficultyOffset=1.000000 TributeCharacterExpirationSeconds=21600 TributeItemExpirationSeconds=21600 TributeDinoExpirationSeconds=21600 DayCycleSpeedScale=1.000000 DayTimeSpeedScale=1.000000 NightTimeSpeedScale=1.000000 PlayerDamageMultiplier=1.000000 PlayerResistanceMultiplier=1.000000 PlayerCharacterStaminaDrainMultiplier=1.000000 PlayerCharacterHealthRecoveryMultiplier=1.000000 DinoDamageMultiplier=1.000000 DinoResistanceMultiplier=1.000000 DinoCharacterFoodDrainMultiplier=1.000000 DinoCharacterStaminaDrainMultiplier=1.000000 DinoCharacterHealthRecoveryMultiplier=1.000000 DinoCountMultiplier=1.000000 ResourcesRespawnPeriodMultiplier=1.000000 HarvestHealthMultiplier=1.000000 StructureResistanceMultiplier=1.000000 StructureDamageMultiplier=1.000000 Link to comment Share on other sites More sharing options...
Housatonic Posted November 6, 2018 Share Posted November 6, 2018 Decay means it becomes available for manual destruction by any player after X amount of time of inactivity, where destroy means the structure is automatically destroyed. So in your case, you could set the decay up to something reasonable, so that if possibly abandoned bases get in anyone's way, they can get rid of them themselves, but put destroy on a longer timer so that if the base bothers no one, the owner has more time to return before everything goes poof. Link to comment Share on other sites More sharing options...
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