AndrewLB Posted October 19, 2018 Share Posted October 19, 2018 So the other day some nameless somehow got teleported from my public teleporter in red to my base teleporter in green right next to the ancient device and instead of despawning once buried like they should, they kept multiplying and popping up inside and outside my base buildings and even down by the lake below where my base is. This went on for over an hour as i and another player whose base was nearby killed dozens of them before finally (i hope) the last of them was killed. A week after the aberration release, wildcard made a change which made it so reapers and nameless would despawn once buried inside the green zone, and for some reason that feature is clearly no longer active. Wildcard needs to either re-enable the auto-despawn and in addition, make it so wild creatures cannot be teleported since ive been hearing about people abusing teleporters to send gigas and other such wild dinos into peoples bases. Link to comment Share on other sites More sharing options...
Vaculity Posted October 19, 2018 Share Posted October 19, 2018 They don't even know how to code the stage properly. As of current, it doesn't matter where they are buried. Long as they are buried due to itself no longer being aggro'd or just try to escape from charge light, it doesn't despawn, period. Link to comment Share on other sites More sharing options...
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