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Genesis stream showcase: Biome-specific reskins

There will be volcanic, snow, bog, and ocean variants for the normal creatures.

https://ark.gamepedia.com/Genesis#/media/File:Biome-Specific_Reskins_Concept_Art.jpg (actual image wasn't pasting for some reason :P )

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Genesis stream showcase: Moeder

An ocean-based mother eel mini-boss that resides in an ocean cave. You will have to fight her projectile-shooting baby eels to get to her. The fight itself apparently involves a light of cool light effects.

Moeder Concept Art.jpg

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10 minutes ago, ArkTheorist123 said:

that can shoot webs to either trap prey and reel them in so it can drink its blood, or swing from surface to surface like a living grappling hook. He can float while falling, walk on water, give a boost to the vision of it's rider to help find targets, and can climb on walls.

I have seen people asking for some of these abilities to be added to the araneo in a tlc. It's nice to think that the devs may have seen those suggestions and gone one step further with the idea.

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There's a freakin' lunar biome... God, I didn't expect that. With space whales and low gavity and space and all that stuff... That's too much for me. HYPE OVERLOAD. No seriously, I'm so so SO happy, this biome's gonna be AMAZING ! This DLC will definitely be better than Extinction, and by far, imo. On the other hand, I hope they have a good explanation for this biome, because... yeah that's strange. I just hope they won't just say ''Oh it's a simulation and here's why it's so incredible''. It would piss me off x) 

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Genesis stream showcase (last one!): Lunar biome and Astrocetus

The lunar biome is a group of space rocks that has low gravity and oxygen vents the survivor needs to survive since the biome has a low atmosphere. The vents can also be used to launch yourself into...space, much like the geysers from Extinction's desert dome. It's day-night cycle is like Aberration's, but with a less...gradual shift into fiery chaos. Of course, there will be safe havens for this event, like rocks or spires. My word of advice is if it's blocking the sun, it's safe to hide behind to avoid melting.

The Astrocetus is a space whale that travels in groups and can teleport, even as a group, via a sort of bubble. If you manage to tame one or several (taming them is no easy feat, they are few and of an alpha tier), you can use this teleportation ability to your advantage. One of their attacks is a tail whip. Their saddle comes with 3 ball turrets, turning the creature into a bomber. Finally, you can jump/walk on them like the desert titan.

I believe at one point they also said they designed a mission that involved playing vero-gravity basketball with bulbdogs XD

Aaaand that is the last reveal from the stream. You can watch the full reveals recap and breakdown here: https://www.twitch.tv/videos/503477992

Also, I can't be the only person who thinks the lunar biome looks like Xen from Black Mesa ( https://cdn1-www.gamerevolution.com/assets/uploads/2018/11/Black-Mesa-Xen.jpg ), right?

Edited by ArkTheorist123
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I was only able to watch a little bit of the stream, so thank you very much for these by the way!

3 hours ago, ArkTheorist123 said:

Genesis stream showcase: Tek shoulder cannon

An element-fueled tek cannon that goes on your shoulder. It can be equipped via the shied slot and is compatible with all other armor. It can be enabled/disabled via an option in the interact menu and once activated can have it's preferences changed via whistling as if it were a creature. It also can have it's preferences changed as if it were an automatic turret. It will automatically detect enemies that the player cannot. It comes in three modes: a standard-fire mode, a rapid-fire mode that causes the thing to overheat when used for too long, and a sniper mode. The normal and sniper modes are quite slow, though.

Dossier_Tek_Shoulder_Cannon_Torn.gifTek Shoulder Cannon Concept Art.jpg

(Note: this is another item that resembles the thing from mysterious transmission #5)

I want this so badly. You can not imagine how much I want to have a cool shoulder cannon. You can not imagine how much I want this. It's not possible.

 

2 hours ago, ArkTheorist123 said:

Genesis stream showcase: Bloodstalker

That "Hexapod" creature from the 4th mysterious mystery, the bloodstalker is a giant spider-like creature that can shoot webs to either trap prey and reel them in so it can drink its blood, or swing from surface to surface like a living grappling hook. He can float while falling, walk on water, give a boost to the vision of it's rider to help find targets, and can climb on walls. If a player pulls out a weapon while riding it, the bloodstalker will go into "sentry mode", where it stands upright to help the player aim better. The only disadvantage I see is probably the process the getting it on your side, since it could probably very well use those same features against you.

Dossier Bloodstalker Torn.gifBloodstalker Concept Art.jpgBloodstalker Image.jpg

ACTUALLY WAIT I want this too. Both of them. These things are cool and I can't wait to play with them! Imagine swinging around, grabbing things between swings, and letting your shoulder-cannon destroy them as you keep flying

2 hours ago, ArkTheorist123 said:

Genesis stream showcase: Biome-specific reskins

There will be volcanic, snow, bog, and ocean variants for the normal creatures.

https://ark.gamepedia.com/Genesis#/media/File:Biome-Specific_Reskins_Concept_Art.jpg (actual image wasn't pasting for some reason :P )

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

You also can't imagine how long I've wanted this. Actually, nevermind that, you can, since you can assume it's been as long as I've had the game.

AND the concept art that's there now looks cool, I like it!

2 hours ago, ArkTheorist123 said:

Genesis stream showcase: Moeder

An ocean-based mother eel mini-boss that resides in an ocean cave. You will have to fight her projectile-shooting baby eels to get to her. The fight itself apparently involves a light of cool light effects.

Moeder Concept Art.jpg

A """""""""""""mini-boss""""""""""""" hmm?
I can't explain exactly why, but something about it just doesn't seem like a mini boss...
Perhaps it's because of how utterly massive that thing is and how "mini" doesn't fit it at all? I should keep searching for answers.

...

Seriously though I can't wait to fight that

And those eels stand no chance, I can't be hit by any projectile. It's impossible. Bring it on!

1 hour ago, ArkTheorist123 said:

Genesis stream showcase (last one!): Lunar biome and Astrocetus

The lunar biome is a group of space rocks that has low gravity and oxygen vents the survivor needs to survive since the biome has a low atmosphere. The vents can also be used to launch yourself into...space, much like the geysers from Extinction's desert dome. It's day-night cycle is like Aberration's, but with a less...gradual shift into fiery chaos. Of course, there will be safe havens for this event, like rocks or spires. My word of advice is if it's blocking the sun, it's safe to hide behind to avoid melting.

The Astrocetus is a space whale that travels in groups and can teleport, even as a group, via a sort of bubble. If you manage to tame one or several (taming them is no easy feat, they are few and of an alpha tier), you can use this teleportation ability to your advantage. One of their attacks is a tail whip. Their saddle comes with 3 ball turrets, turning the creature into a bomber. Finally, you can jump/walk on them like the desert titan.

I believe at one point they also said they designed a mission that involved playing vero-gravity basketball with bulbdogs XD

Aaaand that is the last reveal from the stream. You can watch the full reveals recap and breakdown here: https://www.twitch.tv/videos/503477992

Also, I can't be the only person who thinks the lunar biome looks like Xen from Black Mesa ( https://cdn1-www.gamerevolution.com/assets/uploads/2018/11/Black-Mesa-Xen.jpg ), right?

Huh?

I'm sorry, what?

>rewatches trailer for the 4th time

I'M SORRY WHAT

Can't wait to play Genesis! So many cool new things coming in!

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2 hours ago, ArkTheorist123 said:

Genesis stream showcase: Biome-specific reskins

There will be volcanic, snow, bog, and ocean variants for the normal creatures.

https://ark.gamepedia.com/Genesis#/media/File:Biome-Specific_Reskins_Concept_Art.jpg (actual image wasn't pasting for some reason :P )

Also:
Allo confirmed for volcano

Saber in the snow

Tape in space

Spino and parasaur in the bog

Not sure where the paracer and raptor are though.

 

BIGGER ALSO:

The fact that we have a lunar biome with lunar creatures means that they probably plan on playing around with the moon at some point in the future. The real, non simulation moon. After all, the simulation must have a purpose (even if we aren't 100% sure what the exact purpose is) so they wouldn't throw in random things that have no basis in (Ark) reality.

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1 hour ago, Lucraft said:

I hope they have a good explanation for this biome, because... yeah that's strange. I just hope they won't just say ''Oh it's a simulation and here's why it's so incredible''. It would piss me off x) 

 

4 minutes ago, TinyHippo said:

The fact that we have a lunar biome with lunar creatures means that they probably plan on playing around with the moon at some point in the future. The real, non simulation moon. After all, the simulation must have a purpose (even if we aren't 100% sure what the exact purpose is) so they wouldn't throw in random things that have no basis in (Ark) reality.

Now for a bit more lore-based stuff...

 

From what we can tell, the simulation includes at least a volcanic, ocean, snow, bog, and lunar biome. The lunar biome is the most interesting one to me. As the devs briefly mention in the stream ( 0:38 in https://www.youtube.com/watch?v=7wDHW8Il9ng), the lunar biome isn't just some random group of rocks, but the remains of a "broken moon" orbiting some planet. Hmmm, now where have we seen a broken moon before?See the source image

Obviously I don't think the lunar biome we play isn't in the simulation, since the planet shown in the trailer looks more like a gas giant than Earth, but it's an eerie coincidence considering that we've seen a broken moon throughout pretty much the entire game, from the Island to Extinction. There's also the fact that nearly every other biome has some "real-life" equivalent. Surely the humans that originally created the simulation wouldn't make this biome for no reason, nor would Helena send us there for no reason?

So, here are my ideas: One, the Genesis simulation may have originally been designed by humans to simulate the effects of element on different environments, including moons. This would kind of explain the Ferox, a creature that pretty much lives just to consume element. It would also sort of explain why there's element in the simulation in the first place and why everything from the creatures to the plants look so mutated (if faulty coding in the age-old simulation isn't to blame).

Two, if that first point is correct, corruption may have reached the moon and could be the reason why the moon is destroyed, hence the reasoning behind the broken moon simulation with the seemingly corruption-mutated creatures - the humans were there when it reached the moon, and wanted to simulate the effects. You could say that the broken moon in the current game doesn't have any purple spots on it, but then again corrupted Earth never did either.  If this is true, does it mean that corruption drains it's host planet of life until it breaks apart? Because if so, then Earth got lucky.

The only question I can't answer is why Helena is sending us to the lunar biome of all things. Is it something to do with the arrival?

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18 minutes ago, ArkTheorist123 said:

 

Now for a bit more lore-based stuff...

 

From what we can tell, the simulation includes at least a volcanic, ocean, snow, bog, and lunar biome. The lunar biome is the most interesting one to me. As the devs briefly mention in the stream ( 0:38 in https://www.youtube.com/watch?v=7wDHW8Il9ng), the lunar biome isn't just some random group of rocks, but the remains of a "broken moon" orbiting some planet. Hmmm, now where have we seen a broken moon before?See the source image

Obviously I don't think the lunar biome we play isn't in the simulation, since the planet shown in the trailer looks more like a gas giant than Earth, but it's an eerie coincidence considering that we've seen a broken moon throughout pretty much the entire game, from the Island to Extinction. There's also the fact that nearly every other biome has some "real-life" equivalent. Surely the humans that originally created the simulation wouldn't make this biome for no reason, nor would Helena send us there for no reason?

So, here are my ideas: One, the Genesis simulation may have originally been designed by humans to simulate the effects of element on different environments, including moons. This would kind of explain the Ferox, a creature that pretty much lives just to consume element. It would also sort of explain why there's element in the simulation in the first place and why everything from the creatures to the plants look so mutated (if faulty coding in the age-old simulation isn't to blame).

Two, if that first point is correct, corruption may have reached the moon and could be the reason why the moon is destroyed, hence the reasoning behind the broken moon simulation with the seemingly corruption-mutated creatures - the humans were there when it reached the moon, and wanted to simulate the effects. You could say that the broken moon in the current game doesn't have any purple spots on it, but then again corrupted Earth never did either.  If this is true, does it mean that corruption drains it's host planet of life until it breaks apart? Because if so, then Earth got lucky.

The only question I can't answer is why Helena is sending us to the lunar biome of all things. Is it something to do with the arrival?

Could you link to anywhere the arrival is mentioned again please? I'm doing a think but I can't remember where it is and I need to look at it again to complete the think.

Also, the System's calculations are perfect, so it's certainly not just bugged from time.
I agree that the moon must be important.

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3 hours ago, TinyHippo said:

Could you link to anywhere the arrival is mentioned again please? I'm doing a think but I can't remember where it is and I need to look at it again to complete the think.

Also, the System's calculations are perfect, so it's certainly not just bugged from time.
I agree that the moon must be important.

The arrival is mentioned is in the Genesis trailer ( https://www.youtube.com/watch?v=Mgmk9MGoQtY ) at 0:33 when Helena says "The arrival is soon". Hope that helps :) 

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The Origin of the Arks?

So I was telling my husband (who’s never played ark) about how I’m not really sure if its aliens or what that puts you on the arks. I showed him what Rockwell Overseer looks like since he looks pretty alien XD. He has an interesting theory: 

“In ark the Rockwell overseer looks like roots and it made me think what if earth became self aware and had remembered everything that humans created. If the earth could will itself to more any part of itself and knew how to build by watching humans. If the earth could build on a grand scale and move materials from one part of the world to another and build the arks and brought humans to the ark and implanted a gem from a larger gem from its center giving earth a direct link to humans and letting them download information from the earth’s millions of years of watching humans creations be completed.”

As always, his theories blow my freaking mind. It makes so much sense!! Gotta love my hubby ❤️

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On 11/3/2019 at 7:17 PM, ArkTheorist123 said:

The arrival is mentioned is in the Genesis trailer ( https://www.youtube.com/watch?v=Mgmk9MGoQtY ) at 0:33 when Helena says "The arrival is soon". Hope that helps :) 

Thank you.
I went through all the current transmissions trying to find it but didn't think to check the trailer again >_< 
Watching the survivor charge the ferox is still maximum hype btw

Anyway, I'm still convinced that Genesis is before Extinction, so the Arrival would most likely mean the Arks arriving back on Earth OR the arrival of more survivors on Earth, but I have recently gotten another idea from this thread, and it came from LED's post:

On 11/3/2019 at 3:49 PM, LEDminer said:

But on the serious side, maybe the story involves us "fixing" the moon, since it effects the earth in many ways (tidal waves for instance) and having it break apart will mess up a lot of things.

First off, I don't think the moon as it exists in Ark would actually have a much different impact on the Earth than it does irl. The reason being that it still has a center of gravity that would be approximately equal to the moon before... uhh... whatever happened to it.

BUT, if one (or two, or all) of the pieces of the moon were pushed out of their proper orbit by whatever happened, they could now be on a collision course with Earth, which could very well cause its another Extinction. In this scenario the Arrival would mean the Arrival of moon pieces on Earth's surface.

This idea would also explain why there is a lunar biome, but I don't see how the simulation could help prevent such a thing, which is where my version of this idea falls short.

Of course, the simulation not being able to stop it does not disprove this idea, as this can still be the case even if we don't stop it immediately. We can also throw in previous ideas of Corruption infecting the "internet" which could potentially block us from using previously made technology already on Earth to stop the collision.

ACTUALLY as I made that last sentence, it reminded me of the messages in the Sanctuary about Arat Prime's "unable to confirm launch" (or whatever it was, that's what it meant.)
IF the moon is in a collision course, then AP might have been launching a bomb (or something else) at the moon to destroy/redirect/teleport the moon to avoid the collision, however, as the launch failed, the job falls onto us. 

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Mysterious_Transmission8.gif

[LOG_TRANSMIT] Requesting status report.
[LOG_RECEIVE] Conflict is on the rise. We've had to get inventive.
[LOG_TRANSMIT] Necessity is the mother of invention, after all.

[LOG_RECEIVE] Terminal Entry MM-08
[LOG_RECEIVE] Handles and latches are aces...
[LOG_RECEIVE] When you've got a free hand.
[LOG_RECEIVE] But it's "handy" to let your feet contribute, too.

 

It's pretty obvious that this is the pressure plate from the stream.

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Some of the descriptions of the official trailers for the revealed Genesis stuff has some extra info that I don't think was mentioned in the stream:

Cruise Missile: "Want to send someone a message? With a remote-controlled shoulder missile that can be written on, you’re able to do that quite literally. If that message doesn’t go through, feel free to hop on the missile for a ride and deliver it in person!"

Fishing Net: "If you're looking to fish on-the-go and don't have time to take a seat, the Fishing Net in ARK: Genesis will come in handy. The Fishing Net is a one-time use item that's convenient to capture multiple fish at once, and offers a chance to give you extra rewards in return."

Lunar Biome: "The Lunar Biome brings new gameplay mechanics and visuals in ARK: Genesis. Experience a low-gravity biome with a perplexing light cycle and irradiating sunlight that’s dangerous if you’re exposed to it. Adapting to the meteor bombardments and electrical storms will be a challenging, but rewarding experience. It is only in the Lunar Biome will you find the elusive Astrocetus."

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@TinyHippoTo add on to the moon theory, I just thought of something.

The arks were apparently in some kind of "broken" state, where they wouldn't let you advance to the earth, or at least that's what is said in the "one who waits" notes. Helena and co. went to earth from Aberration with the portal thing they built, allowing them to bypass the "broken" system.

What if the arks weren't broken, but were aware of the situation and didn't want to let survivors progress to earth, because of the moon supposedly being on collision course with the earth? Since if the arks returned back to earth while the moon fragments were heading toward it, then it would just wipe out all the life brought with the arks returning, similarly to how dinosaurs are believed to have gone extinct on earth by an asteroid.

Edited by LEDminer
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Guys, that Broken Moon theorie is AMAZING. Y'all are genius :D 

I know I only post useless comments, but I just can't understand how you come up with so many good ideas... 

Now that I think about it, the ''Arrival'' could really mean this. I just don't know how I didn't see it sooner, being a fan of space. But if the ARKs are locking themselves because of the Moon's crash, it actually means than breaking the system on Aberration was a really really REALLY bad idea... Cause if that's true, it means if we waited a little more, the Element would have been destroyed by the crash, and then, after some thousands, or even hundreds of thousands of years, the ARKs would have been able to fall safety. While there... The life we made appear will be pulverised. :/ 

So did we do a big mistake ?? Pretty embarrassing... Even if we can fix it or something, I wonder how. ''Fixing'' the actual Moon must be a little hard, even with the advanced Homo deus technology. It's not just a rock, it's a big rock. Maybe we're gonna use Arat Prime as a Gravitationnal Laser to re-place the Moon's part together, fixing it's orbit. Or maybe not.

Anyway, I really enjoy reading what you post guys, please keep doing that :) 

Edited by Lucraft

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1 hour ago, LEDminer said:

@TinyHippoTo add on to the moon theory, I just thought of something.

The arks were apparently in some kind of "broken" state, where they wouldn't let you advance to the earth, or at least that's what is said in the "one who waits" notes. Helena and co. went to earth from Aberration with the portal thing they built, allowing them to bypass the "broken" system.

What if the arks weren't broken, but were aware of the situation and didn't want to let survivors progress to earth, because of the moon supposedly being on collision course with the earth? Since if the arks returned back to earth while the moon fragments were heading toward it, then it would just wipe out all the life brought with the arks returning, similarly to how dinosaurs are believed to have gone extinct on earth by an asteroid.

 

47 minutes ago, Lucraft said:

Guys, that Broken Moon theorie is AMAZING. Y'all are genius :D 

I know I only post useless comments, but I just can't understand how you come up with so many good ideas... 

Now that I think about it, the ''Arrival'' could really mean this. I just don't know how I didn't see it sooner, being a fan of space. But if the ARKs are locking themselves because of the Moon's crash, it actually means than breaking the system on Aberration was a really really REALLY bad idea... Cause if that's true, it means if we waited a little more, the Element would have been destroyed by the crash, and then, after some thousands, or even hundreds of thousands of years, the ARKs would have been able to fall safety. While there... The life we made appear will be pulverised. :/ 

So did we do a big mistake ?? Pretty embarrassing... Even if we can fix it or something, I wonder how. ''Fixing'' the actual Moon must be a little hard, even with the advanced Homo deus technology. It's not just a rock, it's a big rock. Maybe we're gonna use Arat Prime as a Gravitationnal Laser to re-place the Moon's part together, fixing it's orbit. Or maybe not.

Anyway, I really enjoy reading what you post guys, please keep doing that :) 

Firstly, the Arks were specifically not waiting for the moon to crash. They were testing survivors until it got some that it decided could survive on Earth. This was impossible, as the conditions on Earth grew constantly worse, and so the System was constantly making new, more difficult challenges. Because of this, there would always be a new challenge no matter how many Arks you go through. No matter how many times you succeed you could never really win. We know for a fact that it wasn't referring to the moon because of the line "The problem is that the System’s purpose is not wholly static. The goalposts have moved. The bar has been raised, and now it is entirely out of the System’s reach." The goalposts don't move when the problem is a crashing moon. The threat posed by that is Extinction-level, but it doesn't change.
Also, if the Arks weren't returning because of the moon, they also wouldn't return upon defeating the King Titan, as the Lunar threat was still there.

Second, waiting for the Arks to land on their own is a horrible idea as well. There are 3 big reasons why.
1) A Lunar crash would most likely not destroy all of the element on Earth. Yes, a Lunar crash would cause an utterly absurd amount of damage and cause nearly everything we know to go extinct, but consider that we've now seen element existing as a solid, liquid, and a gas in various different ways, and it exists far underground, as well as around the moon itself. Any stray pieces of the moon that landed after most of the moon already landed could therefore bring more element to Earth even if all the element there was destroyed.
2) If the moon crashes before we fight off the King Titan, who is (was) the head of the Corruption, then the Moon would take out all of the super equipment needed to kill it. It would destroy all mek blueprints, there'd be no megamek to help us kill it. Nothing but Corruption and lifeless rock.
3) Even if, by some miracle, literally every speck of element on Earth and on the Moon were destroyed by the crash, we still have Aberration, which is, as we know, already Corrupted from the inside with Rockwell as the head.

So there was certainly no mistake made on Helena's part by leading us to Earth from Aberration. We had to go down to eliminate the Corruption. There was no other way.

Now, the subject of how we might fix the Lunar orbit/ There are a few ways to fix it which I briefly mentioned in my earlier post.
Destroy: Probably the hardest. Even if you blast the moon, you now have more, smaller moon parts flying at Earth instead of less, bigger ones. You'd have to blast every single bit until the remaining pieces are small enough to burn away upon entering the atmosphere.
Redirect: What Lu said about AP acting like a gravity gun. It would mean doing some cool tek magic stuff to actually push the Moon back into its proper orbit. We have seen a gravity grenade that we got on Extinction, so we know that the technology exists to manipulate gravity, so this idea is certainly possible. The other way to redirect it is to launch/build a mega-structure on the moon itself to work as a super-huge rocket to propel the Moon further away to get back into orbit.
Teleport: Finally, instead of pushing it into orbit, we could just teleport it right to where we want it. Again, we know that teleportation tech is available. It could just as easily be completely unrelated, but somehow the ability of the astrocetuses/astroceti/astrocetus/astrocetuseseses to teleport makes me consider this option more.

Also, no one only posts useless comments. Even if you don't think you're contributing much, consider that LED made a post that started as a joke and spiraled into this.

 

That was a longer post than I expected, but I just want to add before I go that they ninja-added Genesis Chronicles II with the corrupted avatar boots skin in the most recent update.

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13 minutes ago, TinyHippo said:

That was a longer post than I expected, but I just want to add before I go that they ninja-added Genesis Chronicles II with the corrupted avatar boots skin in the most recent update.

WAIT WHAT WHY WASN'T IT MENTIONED IN THE COMMUNITY CRUNCH DANGIT WILDCARD XD

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4 minutes ago, ArkTheorist123 said:

WAIT WHAT WHY WASN'T IT MENTIONED IN THE COMMUNITY CRUNCH DANGIT WILDCARD XD

Yea that's how I felt too.

I enjoy racing to find chronicles, so it was a bit disappointing to open steam and see that someone had posted and linked the locations of them all and they were already on the wiki.

Oh well

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Here are all the most recent notes:

"Who made this Ark so bloody hot? I swear the heat is making me dizzy. And I’m a hologram! You must be burning up!

Wait, I get it! It’s your clothes, innit? You drape different things over your torso and whatnot depending on whether it’s hot or cold. That’s brilliant!

...but it won’t work for me, more’s the pity. Well, we better get used to the heat -- there’s a lot of it in our future."

"I just discovered something curious. The minds that made the Arks used them to test some of the critters that you’ll find in the Genesis simulation. My scanner tells me that an immense lizard with an internal bio-furnace was tested here.

They don’t have that creature on this Ark anymore -- we’d see the scorch marks if they did. But they tested the fire lizard here before you survivors came along. I wonder why they decided to have them only in the simulation?"

"This whole Ark is on the verge of collapse! There’s radiation, mutant creatures, toxic gas, earthquakes -- not the lush paradise that’s supposed to be here.

I’m not sure how to put this, but, uh… we didn’t do this, did we?

I mean, I’ve seen you survivors mow through berry-bushes and chop through entire forests, but trash an entire Ark? That’s another level. And if you did trash this place, don’t tell me. Best I don’t know."

"My scanners are showing Element all over the place. Be careful with that stuff!

Why? Two reasons: first, I’ve seen how Element can transform critters from a moppet to a menace. We have creatures in Genesis that go crazy for the stuff.

Second, Element gets into a survivor’s mind, too. Helena, my creator, knew a survivor who couldn’t get enough Element. Drove him stark raving mad, it did!"

 

 

"I don’t understand how you live with the danger all the time. Every shadowy corner or dark cave here has something lurking -- usually something that wants to eat you!

I wish I could help, but Helena didn’t exactly kit me out for combat. No grenade launchers or anything like that. She didn’t even give me limbs to hold a weapon! All I’ve got is short-range scanners, diagnostic software, and a charming personality.

Oh, and an extensive library of Australian vulgarities. I wonder when that’ll become relevant..."

 

Two of the notes also have something written in ascension code, which I translated to be "Test" and then something else I can't make out.

That second scorched note though...It sounds to me like the actual purpose of the simulation was to predict what creatures could survive in specific environments, like, for example, could the Magmasaur survive in a desert environment? What does this mean about the lunar biome?

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7 minutes ago, ArkTheorist123 said:

Two of the notes also have something written in ascension code, which I translated to be "Test" and then something else I can't make out.

Welp, I'm certainly gonna have to look into that

7 minutes ago, ArkTheorist123 said:

That second scorched note though...It sounds to me like the actual purpose of the simulation was to predict what creatures could survive in specific environments, like, for example, could the Magmasaur survive in a desert environment? What does this mean about the lunar biome?

I think you have it in reverse. The magmasaur was tested on Scorched, then put into Genesis Simulation.

But this note got me thinking too. What exactly did they mean by "testing" it. Its combat capability? Its survivability? How agressive it is? How well it fits into the ecosystem? How far it can throw a jerboa?

But the bigger question: Why were they testing things before putting them into the Genesis Simulation? What's the point? The answer to this would very closely tie in to the purpose of the Genesis Simulation itself.

Possible answers to the question:
1) It was tested to see if it was suitable for Scorched Earth. It failed the test and was thrown into the Genesis Simulation
2) It was tested to see if it was suitable for the Genesis Simulation. It passed the test and was added to the Genesis Simulation.
3) It was tested to see if it was suitable for war purposes. Undeterminable whether it failed or passed.
4) It was tested to see if it was suitable for heating purposes. Undeterminable whether it failed or passes.
5) It was tested to see if it was suitable for some other purpose I've been unable to think of.

Option 1 could mean two things. Either Genesis is some sort of "arkive" of creatures that couldn't be put anywhere else, or it failed the original test and was later put into Genesis because it was determined to have passed if the rules of option 2 were used.
Option 2 leads into quite a few more possibilities. It would mean that creatures with special traits had to be in Genesis. The exact purposes of Genesis remain uncertain.
Option 3, 4, and 5 would all lead to uncertainties as well, as they would have no relation to Genesis.

Option 1 does not fit unless it leads into option 2 because there are also creatures there that fit well everywhere else, such as parasaurs and raptors. This means we know for a fact now that Genesis is not a mere holding area for misfits.

Options 3, 4, and 5 therefore all also lead into option 2.

Option 2, now the only option, means that Genesis has a very specific purpose and must have creatures with certain traits. Why would they need so many different fantastic creatures. Considering only what we know to be absurd in their capabilities, we have the astrocetus, the ferox, the magmasaur, and the turtle, that already would mean that there is required to be a large degree of creatures with seemingly unrelated abilities.
My explanation for this would be that Genesis is a simulation of the Arks coming down.

 

Also I have another post coming up that's unrelated to this but still significant to how Genesis will be.

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So, over on the steam forums, me and someone else were discussing something about Genesis a couple of weeks ago, however, thinking about recent reveals has made me like this idea enough to bring it over here too.

Basically, I'll ask you all to look at any given picture of Genesis. They all have something in common:
The biome shown stretches out in all directions endlessly. Every picture is like this. Literally all of them where you can see the horizon are like this. Not a single picture or video counters this.

Naturally, the first idea to explain this is that Genesis is going to have proto-arks like Extinction did, but then again, why would I think this post relevant enough to mention that I was making it if it was just something they've already done?
Obviously, I'm suggesting a much more radical and completely unseen idea.

Proto-arks are disproven by the lunar biome. Even if it was proto-arks, the lunar biome could not fit into any possible sort of ""normal"" world. It must be massively disconnected from everywhere else.

And certainly we aren't building a literal rocket ship and actually flying up there. That would be absurd just considering the requirements on your real-life computer to run that much space.

So then, if it must be incredibly far, and there's no rocket ship taking us there, we must be teleporting!

But of course, we already have teleporters, so it's not like teleporting on its own is anything spectacular.

No, I'm suggesting that HLN-A will teleport us around in Genesis. More or less at-will, although obviously you won't be able to do it entirely at will as you can't teleport from just anywhere to anywhere, but a significant portion of the map would allow us to teleport to "overlapping" parts of a different map. Essentially, this would mean Genesis would be a 4-dimensional map.
For example, assume that the bog 'overlaps' with the snow area. At any part where they overlap, you could swap from the bog to the snow or from the snow to the bog.
This allows all 'maps' to look like they expand on forever, because they sort of do.
More evidence:
In the reveal trailer, after you first enter the Simulation proper, HLN-A says "maybe not this 'one' first" when you're in the volcanic area with the magmasaur. At first glance, it would seem as though HLN-A is talking about the magmasaur in front of you, but then she takes you to the snow and the ferox. If HLN-A was merely teleporting you around to avoid specific creatures, she would teleport away from the ferox, but she didn't. This implies that she wasn't referring to the creature when she said "not this one first," but the area itself.
Rewatch the announcement trailer. Pay special attention to both times you teleport (to the volcanoes and then to the snow) HLN-A does the same animation, the first time almost unnoticeably unless you're looking for it, and the screen shattering effect appears both times too. As if they were special animations designed to be seen lots of times in different situations. The screen shatter affect also looks extremely similar to the sfx on the big A used in the trailer and all the reveals, and it is similar to how the corrupted parts of the corrupted avatar set look. This particular design is important and will be seen lots I imagine. 

Naturally, a game feature like this opens up massive amounts of new gameplay possibilities.

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14 hours ago, ArkTheorist123 said:

Two of the notes also have something written in ascension code, which I translated to be "Test" and then something else I can't make out.

The codes translate to Test l0 (that's a lowercase "L" and a zero) on note 9 
Test 4 on note 7
Test Nu7 also on note 7, slightly to the right of Test 4.

I assume that Test l0 just means Test 0 and that Test Nu7 means Test (Number) 7.

I'm having a bit of a hard time working out what tests exactly were, but I supp-

NEVERMIND. Just noticed as I was typing that that Test 4 is next to a picture of a thorny dragon, the face of which looks almost identical to the magmasaur's face, just smaller, while Test 7 is next to the magmasaur's face.
They were trying specifically to create a magmasaur. The thorny dragon was the 5th iteration (0 is included at the start, so test 4 is the 5th test) of the magmasaur, while the magmasaur proper is the 8th.

I went and checked, and Test 0 is simply next to a picture of a ferox, no jerboa or anything we've seen before is shown.

This would, of course, mean that someone wanted a giant walking lava lizard that can eject fireballs. The only reason someone would want something like that is for military purposes honestly.
It's hard to say what else is specifically designed at this point, because the blade wasp was created by the simulation (check the specimen record)
My next question is why was it put in Genesis? What is going on in there that they wanted lava-shooting super weapons? What exactly is Genesis trying to simulate here?

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Mysterious_Transmission9.gif

[LOG_TRANSMIT] Requesting status report.

[LOG_RECEIVE] Status: intact -- despite the destruction around me.

[LOG_TRANSMIT] Try to keep the violence at acceptable levels.

 

[LOG_RECEIVE] Terminal Entry MM-09
[LOG_RECEIVE] Explosive munitions are a staple in warfare,
[LOG_RECEIVE] But there's an obvious problem:
[LOG_RECEIVE] How to ensure they explode "there," not "here."

 

I believe this is the actual transmission for the guided missile launcher.

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