Danielnz00 Posted September 26, 2018 Share Posted September 26, 2018 Reduced transfert timer - Foundations, gates, pillars and cliff platforms receive 6x damage if 30 or more of the entity are in a 50m area - Level 130 and above can consume unlimited mindwipe tonic - Re-balanced speed gained per player level up - Fixed a Grappling Hook usage, can not longer overweight a dino or player - Fixed the cliff platform area build - Fixed cliff platform receiving the supposed damage from explosive. - Element cost in Tek structure - Changed Manticore Tribute cost to require 10 wyvern talons per type at easy, 25 at normal and 50 at hard - Manticore bosses now yield less Element (20, 50, and 100 for Easy, Medium and Hard respectively) - Prevented Quetz, Paracer, Plesio and Mosa from moving when C4 is attached to platform structures - Fixed grappling hook exploit - Fixed multiple exploits that allowed players to get through the map/mesh - Major decrease to saddle armor value for tank dinos (i.e. Turtle, Bronto, Paracer, Trike, Diplo) - Reduced health scaling per added tame level of Paraceratherium and Brontos - Reduced base HP of Paraceratherium and Brontos by 20% - Reduced Paraceratherium resistance to bullets to 20% - Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz) - Fixed a Bee Hive exploit - Artifact respawn timer set to 90 minutes - Artifact no longer transferable - Players can no longer build in the caves - Fixed Element exploit on Aberration and Scorched Earth - Flyers now take 6x damage from bullets and ranged projectiles rather than 4x Link to comment Share on other sites More sharing options...
TinyHippo Posted September 26, 2018 Share Posted September 26, 2018 And where might you have found these supposed future patch notes? Link to comment Share on other sites More sharing options...
zeroBurnAcidCool Posted September 26, 2018 Share Posted September 26, 2018 8 minutes ago, TinyHippo said: And where might you have found these supposed future patch notes? my guess leaked closed dlc update list spoken of to a friend whom did not sign the nda. Just my guess, everyone should pay attention to the pillar thing, foundation spam inc. Link to comment Share on other sites More sharing options...
saladass Posted September 26, 2018 Share Posted September 26, 2018 The Devs hate flyers, the no building in caves should’ve be in PVP forever ago, being able to glitch under the map has been promised to be fixed for ongoing 3 years I don’t think it will happen. Really don’t like the idea of foundations and whatever taking increased damage the more you have in an area, people grind their butts off in this game just for the devs to make it easier to raid. I understand. they’re trying to deal with alpha tribes. but alphas are big because they have a lot of people who are dedicated, just because you make it a little easier to raid them doesn’t mean anything. The only way I, myself, would be comfortable with that change is if they made it 2x harvesting all the time on all official servers. Link to comment Share on other sites More sharing options...
ArianaGaming Posted September 26, 2018 Share Posted September 26, 2018 Hello, Seems to me ark has grown out of what can be implemented. You be lucky if you can save the game progress at all. Oh, if the game crash much set dino count to 0.5 and it crash less due to few dinos. Still you crash here and there regardless. I had much hope for this update that we just had but WC managed to make it worse. Still the cone of silence and all these problems that would make all other software producer's scared. ARK is surviving. Not bad. Might be fine. Ariana Link to comment Share on other sites More sharing options...
Weiss Posted September 26, 2018 Share Posted September 26, 2018 Severely reduced element for beating manticore, while upping the costs to enter the arena (talons AND artifacts), without fixing flyers repeatedly landing or manticore not landing - sounds plausible. Link to comment Share on other sites More sharing options...
Aylana314159 Posted September 26, 2018 Share Posted September 26, 2018 I just hope they add settings so unofficials and single player mode can reject any changes they don't want/like. Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted September 26, 2018 Volunteer Moderator Share Posted September 26, 2018 No source = Fake news! Link to comment Share on other sites More sharing options...
arrojado1200 Posted September 26, 2018 Share Posted September 26, 2018 5 hours ago, Danielnz00 said: Reduced transfert timer - Foundations, gates, pillars and cliff platforms receive 6x damage if 30 or more of the entity are in a 50m area - Level 130 and above can consume unlimited mindwipe tonic - Re-balanced speed gained per player level up - Fixed a Grappling Hook usage, can not longer overweight a dino or player - Fixed the cliff platform area build - Fixed cliff platform receiving the supposed damage from explosive. - Element cost in Tek structure - Changed Manticore Tribute cost to require 10 wyvern talons per type at easy, 25 at normal and 50 at hard - Manticore bosses now yield less Element (20, 50, and 100 for Easy, Medium and Hard respectively) - Prevented Quetz, Paracer, Plesio and Mosa from moving when C4 is attached to platform structures - Fixed grappling hook exploit - Fixed multiple exploits that allowed players to get through the map/mesh - Major decrease to saddle armor value for tank dinos (i.e. Turtle, Bronto, Paracer, Trike, Diplo) - Reduced health scaling per added tame level of Paraceratherium and Brontos - Reduced base HP of Paraceratherium and Brontos by 20% - Reduced Paraceratherium resistance to bullets to 20% - Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz) - Fixed a Bee Hive exploit - Artifact respawn timer set to 90 minutes - Artifact no longer transferable - Players can no longer build in the caves - Fixed Element exploit on Aberration and Scorched Earth - Flyers now take 6x damage from bullets and ranged projectiles rather than 4x Aham.... what is the source of these informations? han, han???? Link to comment Share on other sites More sharing options...
ArianaGaming Posted September 26, 2018 Share Posted September 26, 2018 2 hours ago, GP said: No source = Fake news! Just laughing, so many buy into the word "fake". It's most popular in what I call 'crazy chats'. Nuts /Ari Link to comment Share on other sites More sharing options...
ishootpaint Posted September 26, 2018 Share Posted September 26, 2018 One of these patch rumor topics comes up like once a month. And they always say they were told by a friend or people in chat. When will people learn they're friends are usually idiots. Lord knows mine are ? Link to comment Share on other sites More sharing options...
Demerus Posted September 26, 2018 Share Posted September 26, 2018 7 hours ago, Danielnz00 said: Reduced transfert timer - Foundations, gates, pillars and cliff platforms receive 6x damage if 30 or more of the entity are in a 50m area - Level 130 and above can consume unlimited mindwipe tonic - Re-balanced speed gained per player level up - Fixed a Grappling Hook usage, can not longer overweight a dino or player - Fixed the cliff platform area build - Fixed cliff platform receiving the supposed damage from explosive. - Element cost in Tek structure - Changed Manticore Tribute cost to require 10 wyvern talons per type at easy, 25 at normal and 50 at hard - Manticore bosses now yield less Element (20, 50, and 100 for Easy, Medium and Hard respectively) - Prevented Quetz, Paracer, Plesio and Mosa from moving when C4 is attached to platform structures - Fixed grappling hook exploit - Fixed multiple exploits that allowed players to get through the map/mesh - Major decrease to saddle armor value for tank dinos (i.e. Turtle, Bronto, Paracer, Trike, Diplo) - Reduced health scaling per added tame level of Paraceratherium and Brontos - Reduced base HP of Paraceratherium and Brontos by 20% - Reduced Paraceratherium resistance to bullets to 20% - Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz) - Fixed a Bee Hive exploit - Artifact respawn timer set to 90 minutes - Artifact no longer transferable - Players can no longer build in the caves - Fixed Element exploit on Aberration and Scorched Earth - Flyers now take 6x damage from bullets and ranged projectiles rather than 4x none of these changes will come until after Extinction and sometime before full optimization, Dynamic Length Bridges and TLC #3 Link to comment Share on other sites More sharing options...
Aylana314159 Posted September 26, 2018 Share Posted September 26, 2018 12 minutes ago, Demerus said: none of these changes will come until after Extinction and sometime before full optimization, Dynamic Length Bridges and TLC #3 You forgot s+ integration and kibble rework. Link to comment Share on other sites More sharing options...
Demerus Posted September 26, 2018 Share Posted September 26, 2018 1 minute ago, Aylana314159 said: You forgot s+ integration and kibble rework. A little farther out. Link to comment Share on other sites More sharing options...
Paroxyde Posted September 26, 2018 Share Posted September 26, 2018 Source = Trust me, bro. ? Link to comment Share on other sites More sharing options...
Korin1 Posted September 27, 2018 Share Posted September 27, 2018 This is so fake, the community uproar over some of those ideas would be beyond anything ever seen before. Specifically the cave building, every alpha tribe worth anything os built in caves. Literally 90% of ark population. Youd be wiping the servers basically. Link to comment Share on other sites More sharing options...
darkpixie69 Posted September 27, 2018 Share Posted September 27, 2018 Oh man Link to comment Share on other sites More sharing options...
Cran3s Posted September 27, 2018 Share Posted September 27, 2018 Oh no some of these sound really rough to work around Link to comment Share on other sites More sharing options...
BigPie Posted September 27, 2018 Share Posted September 27, 2018 Not good news? Reproduction Link to comment Share on other sites More sharing options...
Graviphoton Posted September 27, 2018 Share Posted September 27, 2018 - Foundations, gates, pillars and cliff platforms receive 6x damage if 30 or more of the entity are in a 50m area Does it mean I can not build a base? Link to comment Share on other sites More sharing options...
Sphere Posted September 27, 2018 Share Posted September 27, 2018 15 hours ago, Demerus said: A little farther out. Link to comment Share on other sites More sharing options...
Administrator Featured Comment Chris Posted September 28, 2018 Administrator Featured Comment Share Posted September 28, 2018 This is completely made up and false. I'm locking this thread. Link to comment Share on other sites More sharing options...
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