The69Boom Posted September 19, 2018 Share Posted September 19, 2018 Is the damage capped at 298? I've read that it works above that until server reset or uploading the item? Or is it capped at 298 even though it shows over? Also does going over 298 effect the torpor the long neck gives? Is there much point between using the 314 and 287 damage shotguns? Link to comment Share on other sites More sharing options...
Sn1per0 Posted September 19, 2018 Share Posted September 19, 2018 There is no cap on dmg that I know of. And yes the higher the dmg on a longneck the more torpor it gives. same with crossbow and even bows. hell might even work with epic sling shots lol Link to comment Share on other sites More sharing options...
Markdh31788 Posted September 19, 2018 Share Posted September 19, 2018 Damage is capped at 298 for weapons. If you upload it it’ll get decreased to 298 it’s meant to do the same when the server resets/updates but sometimes it won’t. Link to comment Share on other sites More sharing options...
Fleurbrawl Posted September 20, 2018 Share Posted September 20, 2018 9 hours ago, Markdh31788 said: Damage is capped at 298 for weapons. If you upload it it’ll get decreased to 298 it’s meant to do the same when the server resets/updates but sometimes it won’t. Agree, just transferred character with a 312% crossbow, now it is at 298% Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted September 20, 2018 Volunteer Moderator Share Posted September 20, 2018 11 hours ago, The69Boom said: Is the damage capped at 298? I've read that it works above that until server reset or uploading the item? Or is it capped at 298 even though it shows over? Also does going over 298 effect the torpor the long neck gives? Is there much point between using the 314 and 287 damage shotguns? On officials, the cap for weapons is indeed 298% damage. For unofficials, the cap is whatever the ItemStatClamps setting is set to. I have yet to test values for it, but I assume it is some kind of offset and not a direct value since it should affects different caps such as armor on saddle or gear, etc. Link to comment Share on other sites More sharing options...
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