Rainex37 Posted September 11, 2018 Share Posted September 11, 2018 Good day. How can I make the range of loading buildings as large as possible? Where can I change this in the config settings? Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted September 11, 2018 Volunteer Moderator Share Posted September 11, 2018 1 minute ago, Rainex37 said: Good day. How can I make the range of loading buildings as large as possible? Where can I change this in the config settings? Link to comment Share on other sites More sharing options...
Rainex37 Posted September 11, 2018 Author Share Posted September 11, 2018 I am interested in the possibility to make the range higher than the standard. Somewhere I can change the values responsible for the range of those options? Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted September 11, 2018 Volunteer Moderator Share Posted September 11, 2018 Just now, Rainex37 said: I am interested in the possibility to make the range higher than the standard. Somewhere I can change the values responsible for the range of those options? Epic is the maximum. Keep in mind that the servers won't network the structures that are farther than that so even if you managed to somehow bypass that client-side it would most likely have no effect because there would be no data for it to render... Link to comment Share on other sites More sharing options...
Rainex37 Posted September 11, 2018 Author Share Posted September 11, 2018 I saw the setting "Steam\steamapps\common\ARK\Engine\Config": Quote [ViewDistanceQuality@0] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=0.28 [ViewDistanceQuality@1] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=0.5 [ViewDistanceQuality@2] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=0.79 [ViewDistanceQuality@3] r.SkeletalMeshLODBias=0 r.ViewDistanceScale=2.48 Tried to change the values, the range of visibility did not change. Is this the wrong option? Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted September 11, 2018 Volunteer Moderator Share Posted September 11, 2018 1 minute ago, Rainex37 said: I saw the setting "Steam\steamapps\common\ARK\Engine\Config": Tried to change the values, the range of visibility did not change. Is this the wrong option? Like I said, it won't change anything because the server itself will not network the dynamic actors (structures, items, dinos, etc.) that are outside of the maximum render range; Epic. Increasing it client-side might only works on trees and stuff that are built into the map but even them requires some networking whether or not they were recently harvested so they will most likely be unaffected too. Unless you also increase the networking range server-side (which might ends with array sizing issues) you won't be able to go higher than Epic. Link to comment Share on other sites More sharing options...
Rainex37 Posted September 11, 2018 Author Share Posted September 11, 2018 It is a pity that it will not work (I play on the official server, base longer than 90 sections is not fully downloaded, I can not see the walls). Thank you for your help and prompt reply. Link to comment Share on other sites More sharing options...
Sphere Posted September 11, 2018 Share Posted September 11, 2018 How does one change it on the server? Not that I would recommend it. Some people have outrageous base sizes, and could actually disconnect people if it's set to too huge. Sure they could turn it down, but some people feel entitled to maximum. Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted September 11, 2018 Volunteer Moderator Share Posted September 11, 2018 11 minutes ago, Sphere said: How does one change it on the server? Not that I would recommend it. Some people have outrageous base sizes, and could actually disconnect people if it's set to too huge. Sure they could turn it down, but some people feel entitled to maximum. That is a good question. I really don't think this could be done easily because the mins/maxs vectors are most likely hard-coded within the binaries. Link to comment Share on other sites More sharing options...
DonaldDuck Posted September 11, 2018 Share Posted September 11, 2018 Funny thing is there is a sniper rifle that can zoom in quite far but the render distance is too low even with epic, so the sniper rifle has NO dino target LOL. Maybe it's for pvp ? Is player render distance viewable using sniper rifle from far away ? Link to comment Share on other sites More sharing options...
topaktuell Posted September 11, 2018 Share Posted September 11, 2018 thx for answering this helped me too. Link to comment Share on other sites More sharing options...
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