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modding Wildcard Workshop #13: Event Dispatchers

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I know I said I wasn't going to go over every feature of UE4 since they are all very well documented by Epic, but there are some that should still be discussed because of their usefulness. Today the subject is Event Dispatchers. These little beauties are an excellent way to watch for changes to values and states without polling (Constantly checking on a loop). They are really simple to use as well. Enjoy!

You can find the project files for this video here: Event Dispatcher Example Files

<-- Back to Wildcard Workshop tutorials

Edited by ZenRowe

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