Jeez Posted July 17, 2018 Share Posted July 17, 2018 When i use the command "GiveItemNumToPlayer" in RCON, the Ark server (Linux) crashes I enter the command correctly here is an example giveitemnumtoplayer 270962835 35 1 0 0 GiveItemNumToPlayer <PlayerID> <ItemNum> <Quantity> <Quality> <ForceBlueprint> who knows how to fix it ? Link to comment Share on other sites More sharing options...
Guest Posted July 18, 2018 Share Posted July 18, 2018 Did you enter the player id correctly? I've used this through a console program without having a crash. Did you get any crash logs or stack traces? What crashed? Your server? Link to comment Share on other sites More sharing options...
Jeez Posted July 18, 2018 Author Share Posted July 18, 2018 Player id true ... server new and without mods Signal 11 caught. The server exits when the item is delivered via RCON Signal 11 caught. EngineCrashHandler: Signal=11 Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2018 Share Posted July 19, 2018 Looks like Signal 11 is a memory segmentation fault, which normally has one of two causes. 1. A bug in the program 2. Faulty RAM. Do you have memtest, or a similar memory testing utility? Link to comment Share on other sites More sharing options...
Jeez Posted July 19, 2018 Author Share Posted July 19, 2018 I'm using a LINUX serverBy the way, if I issue something through the console right in the game, everything goes well, but if I release via RCON, the server will shut down. I need to give only through RCON This is not related Faulty RAM - there is a problem in the linux binaries that the ARK engineers have to solve. This problem is known to developers since 2015 I ask the developers to answer on this question? With best wishes and hope! Link to comment Share on other sites More sharing options...
Jeez Posted July 19, 2018 Author Share Posted July 19, 2018 test@tester:~/server1/server/ShooterGame/Binaries/Linux$ ./startserver.sh Using binned. 4.5.1-0+UE4 7038 3077 403 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110 Signal 11 caught. EngineCrashHandler: Signal=11 ./startserver.sh: line 2: 26676 Segmentation fault ./ShooterGameServer TheIsland?MaxPlayers=10?SessionName=TEST?AutoSavePeriodMinutes=10.000000?RCONEnabled=true?RCONPort=27015?QueryPort=27016?ServerPassword=****?ServerAdminPassword=****?Port=7777?listen? -server -log -NoBattlEye it happens every time, Ark server (Linux) crashes ? Link to comment Share on other sites More sharing options...
volure Posted May 21, 2019 Share Posted May 21, 2019 This is still an issue. What the heck. GetPlayerIDForSteamID does not work, and even if it did, the commands from rcon dont work anyway. I even tried GiveExperienceToPlayer from rcon, nothing. Link to comment Share on other sites More sharing options...
FRAGSghost Posted August 4, 2019 Share Posted August 4, 2019 445/5000 for the GetPlayerIDForSteamID command problem, this script resolves it.name the id.sh and make a ./id.sh <path save> <STEAMID>for a dark reson the GetPlayerIDForSteamID command inverts the high bits and the low bits.all this does not change the fact that even with the good playerid, the command giveitemnumtoplayer crash the server.ps: sorry if the text is not in perfect English, it's google translator #! /bin/bash VAR1=""; cd $1; VAR1="$2.arkprofile" printf "\n\nPlayerId : %d\n\n" "$(xxd -c 256 $VAR1 | sed -e 's/ //g' | grep "55496e74363450726f70657274790008" -A0 | sed -e 's/\(.*\)55496e74363450726f70657274790008\(00000000000000\)\([0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f]\)\(.*\)/\3/'| sed -e 's/\(..\)\(..\)\(..\)\(..\)/0x\4\3\2\1/')"; Link to comment Share on other sites More sharing options...
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