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ark server crashed not sure why?


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hello anybody know why my ark server crashed today im not quite sure what im looking at

 

Fatal error!



VERSION: 279.291 
ShooterGameServer.exe!UObject::execLocalVariable() (0x00007ff66d1e35e6) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:962]
ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff66d1e245f) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff66d1a2a3f) + 6 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff66d1e34dc) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff66d64f342) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:623]
ShooterGameServer.exe!AShooterProjectile::OnExplode() (0x00007ff66cb0ed1a) + 0 bytes [d:\build\pc\projects\shootergame\intermediate\build\win64\shootergameserver\inc\shootergame\shootergame.generated.1.cpp:11776]
ShooterGameServer.exe!AShooterProjectile::Explode() (0x00007ff66c925228) + 0 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:634]
ShooterGameServer.exe!AShooterProjectile::OnImpact() (0x00007ff66c924977) + 0 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:514]
ShooterGameServer.exe!AShooterProjectile::Tick() (0x00007ff66c9229f5) + 26 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:328]
ShooterGameServer.exe!AActor::TickActor() (0x00007ff66d64f72e) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:765]
ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x00007ff66d64de07) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:141]
ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff66d922fc0) + 30 bytes [d:\build\pc\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff66d0bcb15) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff66d0bc43d) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff66d0be19a) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff66d8f0c7f) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\ticktaskmanager.cpp:205]
ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff66d8f44fc) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGameServer.exe!UWorld::RunTickGroup() (0x00007ff66d7b5373) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff66d7b6bb0) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff66d7148ef) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff66c4c906c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x00007ff66c4c49dc) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff66c4ca0ba) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff66c4ca1f0) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff66e6f7d71) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff827e513d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff827fa54e4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff827fa54e4) + 0 bytes [UnknownFile:0]
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1. Check that all the mods on the server are up to date.

2. validate the ark server files:    steamcmd.exe +login anonymous +force_install_dir "\ArkServer" +app_update 376030 validate +quit

3. scan the server's windows files from an administrator cmd prompt:   sfc /scannow

 

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