KillaGenesis Posted June 13, 2018 Share Posted June 13, 2018 hello anybody know why my ark server crashed today im not quite sure what im looking at Fatal error! VERSION: 279.291 ShooterGameServer.exe!UObject::execLocalVariable() (0x00007ff66d1e35e6) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:962] ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff66d1e245f) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594] ShooterGameServer.exe!UFunction::Invoke() (0x00007ff66d1a2a3f) + 6 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801] ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff66d1e34dc) + 0 bytes [d:\build\pc\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931] ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff66d64f342) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:623] ShooterGameServer.exe!AShooterProjectile::OnExplode() (0x00007ff66cb0ed1a) + 0 bytes [d:\build\pc\projects\shootergame\intermediate\build\win64\shootergameserver\inc\shootergame\shootergame.generated.1.cpp:11776] ShooterGameServer.exe!AShooterProjectile::Explode() (0x00007ff66c925228) + 0 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:634] ShooterGameServer.exe!AShooterProjectile::OnImpact() (0x00007ff66c924977) + 0 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:514] ShooterGameServer.exe!AShooterProjectile::Tick() (0x00007ff66c9229f5) + 26 bytes [d:\build\pc\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:328] ShooterGameServer.exe!AActor::TickActor() (0x00007ff66d64f72e) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:765] ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x00007ff66d64de07) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\actor.cpp:141] ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff66d922fc0) + 30 bytes [d:\build\pc\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff66d0bcb15) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff66d0bc43d) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:680] ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff66d0be19a) + 0 bytes [d:\build\pc\engine\source\runtime\core\private\async\taskgraph.cpp:1777] ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff66d8f0c7f) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\ticktaskmanager.cpp:205] ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff66d8f44fc) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\ticktaskmanager.cpp:867] ShooterGameServer.exe!UWorld::RunTickGroup() (0x00007ff66d7b5373) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:697] ShooterGameServer.exe!UWorld::Tick() (0x00007ff66d7b6bb0) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1204] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff66d7148ef) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff66c4c906c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGameServer.exe!GuardedMain() (0x00007ff66c4c49dc) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff66c4ca0ba) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff66c4ca1f0) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff66e6f7d71) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff827e513d2) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff827fa54e4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff827fa54e4) + 0 bytes [UnknownFile:0] 慌瑳删灥楬慣整捁潴瑐牥彯桃牡捡整彲偂䍟ㅟ㜲ഴ䰊獡⁴敒潭整䘠湵瑣潩汃敩瑮湏浉慰瑣 Link to comment Share on other sites More sharing options...
Guest Posted June 15, 2018 Share Posted June 15, 2018 1. Check that all the mods on the server are up to date. 2. validate the ark server files: steamcmd.exe +login anonymous +force_install_dir "\ArkServer" +app_update 376030 validate +quit 3. scan the server's windows files from an administrator cmd prompt: sfc /scannow Link to comment Share on other sites More sharing options...
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