Klakky Posted March 20, 2018 Share Posted March 20, 2018 2 minutes ago, Anfield1893 said: i have the same problem... rexes, spinos and wyverns It was the same size last TLC, you gotta plan ahead, WC aint gonna do it for you PS: Wyverns can last for at least 7 hours if its a high lvl, Rexs 2-3hours before it starves for newly hatched Link to comment Share on other sites More sharing options...
DonaldDuck Posted March 20, 2018 Share Posted March 20, 2018 2 minutes ago, Frostitute said: A headsup that it will be 12GB would have been good. RIP baby dinos that will now starve to death. The time window from announcement to server shutdown was also too short like less than 5 mins, maybe 3. For ppl doing an egg run would panic lol. Link to comment Share on other sites More sharing options...
Neptyis Posted March 20, 2018 Share Posted March 20, 2018 it is a beautiful and great update, I am delighted! Since the time I waited for a cry for the raptor that was terrible especially in terms of immersion! Thanks so much !! Link to comment Share on other sites More sharing options...
Crank Posted March 20, 2018 Share Posted March 20, 2018 Don't see any tab in the inventory of Argentavis to craft stuff. Tried putting mats and a bp in it's inventory like the Castoroides, no option on the bp to craft it. Have I misunderstood smth., or is it a bug? Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted March 20, 2018 Volunteer Moderator Share Posted March 20, 2018 44 minutes ago, Crank said: Don't see any tab in the inventory of Argentavis to craft stuff. Tried putting mats and a bp in it's inventory like the Castoroides, no option on the bp to craft it. Have I misunderstood smth., or is it a bug? Does it have the saddle on? Link to comment Share on other sites More sharing options...
Crank Posted March 20, 2018 Share Posted March 20, 2018 4 minutes ago, GP said: Does it have the saddle on? Yes. Tried removing it and putting it back on too. Have you tried it? Link to comment Share on other sites More sharing options...
Dardria Posted March 20, 2018 Share Posted March 20, 2018 Yes I'm not seeing any crafting option either like we see with the beavers. Link to comment Share on other sites More sharing options...
TiMoAgE Posted March 20, 2018 Share Posted March 20, 2018 How does the Argi Saddle work? I dont see any engrams in there Link to comment Share on other sites More sharing options...
slowpokefarm Posted March 20, 2018 Share Posted March 20, 2018 Alright, so raptors now have that barking sound from Jurassic Park 3, which is both ridiculous and illegal, isn't it? Link to comment Share on other sites More sharing options...
Criikette Posted March 20, 2018 Share Posted March 20, 2018 unless it's just something borked in Primitive Plus, but the argent saddles have no engrams listed. The right click takes up stamina, yet gives no animation. And I have only been able to pick up a tamed dodo once in about 100 attempts with it. The C pickup seems to do nothing as it gives no animation, takes up no stamina and doesn't pick anything up. I have tried pressing C and holding down C while both flying and on the ground. Link to comment Share on other sites More sharing options...
iDankEngine Posted March 20, 2018 Share Posted March 20, 2018 Ark please, we don't need more dlcs or tlc. All I want is a darn fix to undermapping. I can't play the game without fearing for my tames and base being ruined without a preventable solution. The only way we have to defend ourselves is to defend the positions they use to do it but almost anywhere can be used on the Ragnarok map. I just watched a video of a guy showing the entirety of youtube how to under map on island and center. FIX THIS PLEASE! Link to comment Share on other sites More sharing options...
pkurzawski Posted March 20, 2018 Share Posted March 20, 2018 Reading this now, I can't wait for it to hit Xbox. I need this update in my life. LOL! Link to comment Share on other sites More sharing options...
AlexMcCullough Posted March 20, 2018 Share Posted March 20, 2018 Hello, so I was wondering if we can get something like a server setting were you as a server owner can enable classic flyers, because in my opinion taking flyer speed increase ruined my love of argent and quetzal, so something like classic flyers would be amazing, thank you! Link to comment Share on other sites More sharing options...
Alocoste Posted March 20, 2018 Share Posted March 20, 2018 I found two issues : - The argentavis saddle doesn't show an option for crafting station - Raptors don't have pack buff (i've like 30 of them, any buff like wolves) The rest looks to work, really good job, i love how you manage the behavior of the argentavis (even i don't like this dino :p). Good job WC! Link to comment Share on other sites More sharing options...
lysergicsid Posted March 20, 2018 Share Posted March 20, 2018 (edited) 49 minutes ago, slowpokefarm said: Alright, so raptors now have that barking sound from Jurassic Park 3, which is both ridiculous and illegal, isn't it? I have been wondering the same for months. They've had that plausibly copyrighted bark since level-up animations. Also what about the Nameless Queen/King and Ridley Scott's Alien? Not sure how the laws work for that. Hopefully they don't get sued again. Edited March 20, 2018 by lysergicsid Link to comment Share on other sites More sharing options...
lysergicsid Posted March 20, 2018 Share Posted March 20, 2018 The Argy is probably one of the best re-balances to date. I used to use them all the time early-game to fly to mountain tops and carry back resources, so I love how instead of making it more difficult to do that, they actually incentivized it. Overall, these are great changes to make Argys not completely obsolete to gryphons & wyverns IMO. I've heard some argue that ruins the game because it takes away exploration, but I disagree. There's nothing stopping anyone from doing the same with non-fliers, since now many of the land dinos are getting reworked as well. Link to comment Share on other sites More sharing options...
rororoxor Posted March 20, 2018 Share Posted March 20, 2018 1 hour ago, Alocoste said: I found two issues : - The argentavis saddle doesn't show an option for crafting station - Raptors don't have pack buff (i've like 30 of them, any buff like wolves) The rest looks to work, really good job, i love how you manage the behavior of the argentavis (even i don't like this dino :p). Good job WC! apparently ur supposed to activate the pack buff, its not a passive boost Link to comment Share on other sites More sharing options...
Alocoste Posted March 20, 2018 Share Posted March 20, 2018 Just now, rororoxor said: apparently ur supposed to activate the pack buff, its not a passive boost I did, nothing happened Link to comment Share on other sites More sharing options...
memorexCZ Posted March 20, 2018 Share Posted March 20, 2018 hello, i cant carry Castoroides with Argentavis right now. Is it possible? Other dinos i can carry normaly. I hope, it is just bug... Link to comment Share on other sites More sharing options...
Slvr Posted March 20, 2018 Share Posted March 20, 2018 Holding down right click to pin stuff with raptor throws me off after it pins the animal down... lol. I thought you would stay on since you have to hold left click to do damage... Also, had 3 tamed raptors with each other on aberration, pressed C, nothing happened. Link to comment Share on other sites More sharing options...
Alocoste Posted March 20, 2018 Share Posted March 20, 2018 3 minutes ago, Slvr said: Holding down right click to pin stuff with raptor throws me off after it pins the animal down... lol. I thought you would stay on since you have to hold left click to do damage... Also, had 3 tamed raptors with each other on aberration, pressed C, nothing happened. Yeah, i've also this issue : the raptor also threw me off when he pins to a dodo. Kind annoying. Link to comment Share on other sites More sharing options...
TeRyn Posted March 20, 2018 Share Posted March 20, 2018 You originally had bug fixes and QoL changes planned to be released with this patch! You removed them when badart4badark showed up. Stating after this TLC you were going to focus on Bugs and QoL changes. Ya okay, like we arent smart enough to know you are just playing us. Removing the bug fixes and QoL and pretending like the next patch was JUST FOR US. I have no doubt all the fixes you HAD planned to release with this patch are going to be in the next patch while you pretend thee entire time you have our best interest in mind and badart4badark worked. "Hey guys remove the bug fixes and QoL from this next TLC patch and just put them out later and claim we were "listening", they'll never know weve already had these fixes sitting around ready for deployment. It'll totally fool them. In the mean time Bob since you have nothing to do for 3-4 weeks since you arent fixing bugs you can work on the next DLC and make sure its very mod compatible so our modders can fix our game and make it better, then we'll just hire them when it gets popular and have them work on something COMPLETELY different than the original work Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted March 20, 2018 Volunteer Moderator Share Posted March 20, 2018 Just now, TeRyn said: You originally had bug fixes and QoL changes planned to be released with this patch! You removed them when badart4badark showed up. Stating after this TLC you were going to focus on Bugs and QoL changes. Ya okay, like we arent smart enough to know you are just playing us. Removing the bug fixes and QoL and pretending like the next patch was JUST FOR US. I have no doubt all the fixes you HAD planned to release with this patch are going to be in the next patch while you pretend thee entire time you have our best interest in mind and badart4badark worked. "Hey guys remove the bug fixes and QoL from this next TLC patch and just put them out later and claim we were "listening", they'll never know weve already had these fixes sitting around ready for deployment. It'll totally fool them. In the mean time Bob since you have nothing to do for 3-4 weeks since you arent fixing bugs you can work on the next DLC and make sure its very mod compatible so our modders can fix our game and make it better, then we'll just hire them when it gets popular and have them work on something COMPLETELY different than the original work There are bug fixes in the TLC #2. Link to comment Share on other sites More sharing options...
TeRyn Posted March 20, 2018 Share Posted March 20, 2018 4 minutes ago, GP said: There are bug fixes in the TLC #2. Yes 6 fixes out of 600(give or take). Good dent, great start. 1 Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted March 20, 2018 Volunteer Moderator Share Posted March 20, 2018 (edited) Just now, TeRyn said: Yes 6 fixes out of 600(give or take). Good dent, great start. Plucking a number of 600 out of thin air is pointless. They said there would be fixes in the TLC #2 and there were fixes. You can say the same thing here or Reddit, but it doesn't change the fact you are complaining about no fixes when there were fixes and throwing around a random number of 600 like a lunatic. Edited March 20, 2018 by GP Link to comment Share on other sites More sharing options...
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