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Help using the "NPCReplacements" config option.


LPTF

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Hi, hoping someone can help me with the "NPCReplacements" option. I'd like to replace stock griffin spawns on Ragnarok with the "King Griffins" from the Breedable Griffins mod.

I'm aware of the default format for the NPCReplacements option when using standard NPCs included in the main game, but it does not seem to work when replacing a standard NPC with one from a mod.

What I have right now is:

[/script/shootergame.shootergamemode]
NPCReplacements=(FromClassName="Griffin_Character_BP_C",ToClassName="King_Griffin_Character_BP_C")

The spawn command for the modded NPC I want to use instead of the standard is:

admincheat spawnDino "Blueprint'/Game/Mods/1086678105/King_Griffin/King_Griffin_Character_BP.King_Griffin_Character_BP'" 1 1 1 120 

I assume there's some paths or something wrong there somewhere. I'd appreciate any help.

Thanks.

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