LPTF Posted March 15, 2018 Share Posted March 15, 2018 Hi, hoping someone can help me with the "NPCReplacements" option. I'd like to replace stock griffin spawns on Ragnarok with the "King Griffins" from the Breedable Griffins mod.I'm aware of the default format for the NPCReplacements option when using standard NPCs included in the main game, but it does not seem to work when replacing a standard NPC with one from a mod.What I have right now is:[/script/shootergame.shootergamemode]NPCReplacements=(FromClassName="Griffin_Character_BP_C",ToClassName="King_Griffin_Character_BP_C")The spawn command for the modded NPC I want to use instead of the standard is:admincheat spawnDino "Blueprint'/Game/Mods/1086678105/King_Griffin/King_Griffin_Character_BP.King_Griffin_Character_BP'" 1 1 1 120 I assume there's some paths or something wrong there somewhere. I'd appreciate any help.Thanks. Link to comment Share on other sites More sharing options...
LPTF Posted March 16, 2018 Author Share Posted March 16, 2018 Bump. Does anyone have any ideas about this? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.