Willard18 Posted January 22, 2018 Share Posted January 22, 2018 Well since we have no Rexes on Aberration its finally time to fix unridden Megalosaurus guys. My 850% melee dmg unridden Megalos do totally negligible (like raptor lvl 100 level) dps - ye they prefer their grab attack even against bosses / reapers etc. How hard can this fix be? It´s really crucial on Aberration. Link to comment Share on other sites More sharing options...
Todgins Posted January 22, 2018 Share Posted January 22, 2018 I hope they fix it, because I've been breeding Megas rather than Spinos for an eventual boss fight. (Reaper's and drakes are good, but I can't mass breed them easy!) Link to comment Share on other sites More sharing options...
ZyraSeedling Posted January 23, 2018 Share Posted January 23, 2018 I too hope they fix it. It is disgraceful for an otherwise great tame. Link to comment Share on other sites More sharing options...
Sly808 Posted January 24, 2018 Share Posted January 24, 2018 Bump. Agreed, the Megalo AI needs to be fixed so that they use their primary attack instead of trying to grab. Link to comment Share on other sites More sharing options...
Vaculity Posted January 24, 2018 Share Posted January 24, 2018 Was this happening with the original Mega (not aberrant) as well? If so, don't hold your breath. Link to comment Share on other sites More sharing options...
Waffeleisen Posted January 28, 2018 Share Posted January 28, 2018 Why isn't this issue in the upcoming patch notes? Link to comment Share on other sites More sharing options...
RoyHess666 Posted January 28, 2018 Share Posted January 28, 2018 It should be. The Megalosaurus should have a sanity check if it can actually grab the creature it tries to attack. If that fails, make no further attempts of trying to grab it - and attack it regularly. *SARCASM* Uhmm.. no that requires some simple coding from the devs... let's keep it that way and hope players won't notice!!! *SARCASM* Link to comment Share on other sites More sharing options...
Willard18 Posted January 29, 2018 Author Share Posted January 29, 2018 Hmm, no reaction to this issue in February patch :-( Link to comment Share on other sites More sharing options...
Todgins Posted January 29, 2018 Share Posted January 29, 2018 Please fix OR i'd settle if I could breed crabs/basi as endgame dinos as well. Only dino worth breeding for combat on aberration is spino - Hatching a drake from a wild egg is, IMO not "breeding" it's taming - you can't min/max stats Link to comment Share on other sites More sharing options...
RoyHess666 Posted January 30, 2018 Share Posted January 30, 2018 There is MODs that allow any creature that was not breedable before to enable/change gender and/or breed. I might add that to my servers D: Link to comment Share on other sites More sharing options...
Vaculity Posted January 31, 2018 Share Posted January 31, 2018 21 hours ago, RoyHess666 said: There is MODs that allow any creature that was not breedable before to enable/change gender and/or breed. I might add that to my servers D: Was it even patched for Karkinos and Basilisk? I know Rock Drake, but I don't ever recall the former 2 having any baby forms seeing as though they can't be bred with no data about it. Link to comment Share on other sites More sharing options...
Saupe Posted January 31, 2018 Share Posted January 31, 2018 3 hours ago, Vaculity said: Was it even patched for Karkinos and Basilisk? I know Rock Drake, but I don't ever recall the former 2 having any baby forms seeing as though they can't be bred with no data about it. no baby forms but the tame can exsist under the mesh until mature. Link to comment Share on other sites More sharing options...
Vaculity Posted January 31, 2018 Share Posted January 31, 2018 9 minutes ago, Saupe said: no baby forms but the tame can exsist under the mesh until mature. It needs data for 'breeding' to even exist, esp. if it comes from a mod. It'll just crash the client/server with the error not finding baby if a breeding was attempted without a 'placeholder'. Link to comment Share on other sites More sharing options...
Saupe Posted February 1, 2018 Share Posted February 1, 2018 21 hours ago, Vaculity said: It needs data for 'breeding' to even exist, esp. if it comes from a mod. It'll just crash the client/server with the error not finding baby if a breeding was attempted without a 'placeholder'. s+ mutator allows breeding of basilisks, reapers and karkinos. I have bred all three. So either orionsun is a genius (distinct possibility) or you are misinformed about what it takes to crash a server. Link to comment Share on other sites More sharing options...
Darkblood Posted February 1, 2018 Share Posted February 1, 2018 19 hours ago, Saupe said: So either orionsun is a genius (distinct possibility) or you are misinformed about what it takes to crash a server. Hey now... I like orionsun, but genius is going too far. His solution to this problem was quite simple: there really were no "baby" forms for those animals, so he made it so they are "born" as adults. If you breed those guys with the S+ mutator they will pop out of their momma fully grown (that must hurt) So, yes, with S+ you can breed anything. In fact "breeding the unbreedables" (some of them) is even more OP, as you don't need to even wait for them to grow. Link to comment Share on other sites More sharing options...
Willard18 Posted February 5, 2018 Author Share Posted February 5, 2018 Bump Link to comment Share on other sites More sharing options...
Saeora Posted February 5, 2018 Share Posted February 5, 2018 A fix would be great Link to comment Share on other sites More sharing options...
MirageUK Posted February 5, 2018 Share Posted February 5, 2018 We have had mixed results from the un-ridden Megas - it would seem if you are within range and also on a Mega the un-ridden will attempt their "Pick" attack - guess in a sorta cat bringing a dead bird/mouse as a gift to its owner. Out of range or mounted on something else with the un-ridden on Aggressive they seem to use their main attack most, if not all of the time. I will try more experimenting next weekend as I have a build project on at the moment but if that's the case it might be a case of bodyguard Megas backing up main mounted Drake/Spino. Link to comment Share on other sites More sharing options...
Willard18 Posted February 5, 2018 Author Share Posted February 5, 2018 24 minutes ago, MirageUK said: We have had mixed results from the un-ridden Megas - it would seem if you are within range and also on a Mega the un-ridden will attempt their "Pick" attack - guess in a sorta cat bringing a dead bird/mouse as a gift to its owner. Out of range or mounted on something else with the un-ridden on Aggressive they seem to use their main attack most, if not all of the time. I will try more experimenting next weekend as I have a build project on at the moment but if that's the case it might be a case of bodyguard Megas backing up main mounted Drake/Spino. If it is how u say then it would be possible to use them as boss killers after all. Player sitting on Yuty+19 megas on agressive should work. I will try to test it. Link to comment Share on other sites More sharing options...
MirageUK Posted February 5, 2018 Share Posted February 5, 2018 Tribe mate just updated me to say he thinks it has to do with following. He had some megas our with him whilst he was on his Reaper King last night and he recons the pattern seemed to be that they would use full attack when not following but hit and miss grab attack when set to follow. He was using a "unfollow, attack my target, follow" command chain. I will update when we have done more science this evening. Link to comment Share on other sites More sharing options...
Willard18 Posted February 5, 2018 Author Share Posted February 5, 2018 I was trying passive/neutral/attack my target/agressive, its all the same, with following/unfollow, nothing matters. It seems totally random to me. I don´t have any constant results. Sometimes they try to grab bigger dino, then they realize they can´t catch him so they start doing their primary attack. Sometimes they start attacking with their primary attack and switch to grab. It´s nonsense. Edit: Good thing is it doesn´t matter if u are riding another megalo/rock drake/spino. Link to comment Share on other sites More sharing options...
Willard18 Posted February 6, 2018 Author Share Posted February 6, 2018 On 5. 2. 2018 at 3:19 PM, MirageUK said: Tribe mate just updated me to say he thinks it has to do with following. He had some megas our with him whilst he was on his Reaper King last night and he recons the pattern seemed to be that they would use full attack when not following but hit and miss grab attack when set to follow. He was using a "unfollow, attack my target, follow" command chain. I will update when we have done more science this evening. Did u find anything relevant? Link to comment Share on other sites More sharing options...
ColdRansom Posted February 6, 2018 Share Posted February 6, 2018 Unfortunately, I don't have much to add the discussion, but I'll bump because I've noticed the issue as well. However, I would highly suggest a nice Spino line for aberration tribes as well. With the upcoming TLC, I expect Spinos to shred ^-^ Link to comment Share on other sites More sharing options...
MirageUK Posted February 6, 2018 Share Posted February 6, 2018 Did more science... at one point seemed to have it down, aggressive, not following.. nope, started to hit the odd secondary attack again. It really is random. Link to comment Share on other sites More sharing options...
Willard18 Posted February 6, 2018 Author Share Posted February 6, 2018 2 hours ago, ColdRansom said: Unfortunately, I don't have much to add the discussion, but I'll bump because I've noticed the issue as well. However, I would highly suggest a nice Spino line for aberration tribes as well. With the upcoming TLC, I expect Spinos to shred ^-^ Well spinos can shred but they are still increadibly huge and buggy. I like agile creatures like Megas a lot more. Link to comment Share on other sites More sharing options...
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