Todgins Posted January 16, 2018 Share Posted January 16, 2018 Hi all, What sort of stats (freshly bred) do you think would be required for megas to fight gamma rockwell. Primitive saddle as it's the best we've got. I currently hatch megas at 7.2k hp and 330% dmg. Link to comment Share on other sites More sharing options...
Domnicioz Posted January 16, 2018 Share Posted January 16, 2018 Probably will need stronger. Not sure though. We have 9.2k hp and 400 melee base atm and are trying to get a full batch up with our ascdent saddles to try and take him on. Will post results in forums when we do. Link to comment Share on other sites More sharing options...
bigfishrob Posted January 16, 2018 Share Posted January 16, 2018 we did it with like 7 ppl on drakes with shotguns post nerf. gamma rockwell was ez pz. Link to comment Share on other sites More sharing options...
Vonneerrr Posted January 16, 2018 Share Posted January 16, 2018 How do you make a post on the main page? Link to comment Share on other sites More sharing options...
GGSDubSt3pz Posted January 16, 2018 Share Posted January 16, 2018 2 hours ago, bigfishrob said: we did it with like 7 ppl on drakes with shotguns post nerf. gamma rockwell was ez pz. can agree with this. We managed to kill Rockwell on alpha with 8 drakes and asc shotguns. here is the video to our run in case anyone is interested: Link to comment Share on other sites More sharing options...
bigfishrob Posted January 16, 2018 Share Posted January 16, 2018 6 minutes ago, GGSDubSt3pz said: can agree with this. We managed to kill Rockwell on alpha with 8 drakes and asc shotguns. here is the video to our run in case anyone is interested: so did you use the stealth just to throw the nameless and reapers off? We jumped in gamma just spur the moment and a "hold my beer" mode. no org, no plan, no venom stock ect and it seemed viable with a lil more prep to go straight to alpha as well. Link to comment Share on other sites More sharing options...
GGSDubSt3pz Posted January 16, 2018 Share Posted January 16, 2018 41 minutes ago, bigfishrob said: so did you use the stealth just to throw the nameless and reapers off? We jumped in gamma just spur the moment and a "hold my beer" mode. no org, no plan, no venom stock ect and it seemed viable with a lil more prep to go straight to alpha as well. do not underestimate alpha we did gamma before to with literally no preparation. Alpha was no joke and my mates were not seen much in this video. Some of them barely survived. The stealth was only for minions which still attacked sometimes. Link to comment Share on other sites More sharing options...
Olivar Posted January 16, 2018 Share Posted January 16, 2018 We went in with 2 rockdrakes with ascended saddles, ascended shotguns, full flack and roughly 12 spinos. We lost all spinos against the reapers, but their main purpose was to serve as distraction while we dealt with the boss. Ran/flew around with the rock drakes, constantly shooting the boss with our shotguns. Tentacles first, then heart when he went down. Think we shot a total of 400 bullets or something in him before he died, almost getting killed ourselves. Stealth doesn't always seem to throw off the reapers, but it definitely gives you a breather now and then. The orbs....man the orbs are annoying and painful. And they do see you through the stealth after the nerf. First attempt we failed horribly on the boss, but second attempt we kept one person on his drake in the front. The other ran around killing the tentacles. They should be going down with a few shots normally depending on the strength of your shotgun. When the boss exposes his heart, first person unloads hell on it with his shotgun. Just keep repeating till the boss dies. Spinos in our case dealt with the elemental reaper kings as they spawned, but didn't stand a chance without the Charge debuff on them. Still they survived through three rounds before getting eaten. Final round we both had to run around the boss to lure all reapers away and both unloaded hell in the final push to bring him down. We'll probably go in with a third person for beta, and maybe even four persons for Alpha. We definitely want to give the Megalosaurus a go in this fight as their damage is way higher. With the additional players getting the charge debuff on the reapers ought to be more doable. Link to comment Share on other sites More sharing options...
Wazzamaniac Posted January 16, 2018 Share Posted January 16, 2018 46 minutes ago, Olivar said: We went in with 2 rockdrakes with ascended saddles, ascended shotguns, full flack and roughly 12 spinos. We lost all spinos against the reapers, but their main purpose was to serve as distraction while we dealt with the boss. Ran/flew around with the rock drakes, constantly shooting the boss with our shotguns. Tentacles first, then heart when he went down. Think we shot a total of 400 bullets or something in him before he died, almost getting killed ourselves. Stealth doesn't always seem to throw off the reapers, but it definitely gives you a breather now and then. The orbs....man the orbs are annoying and painful. And they do see you through the stealth after the nerf. First attempt we failed horribly on the boss, but second attempt we kept one person on his drake in the front. The other ran around killing the tentacles. They should be going down with a few shots normally depending on the strength of your shotgun. When the boss exposes his heart, first person unloads hell on it with his shotgun. Just keep repeating till the boss dies. Spinos in our case dealt with the elemental reaper kings as they spawned, but didn't stand a chance without the Charge debuff on them. Still they survived through three rounds before getting eaten. Final round we both had to run around the boss to lure all reapers away and both unloaded hell in the final push to bring him down. We'll probably go in with a third person for beta, and maybe even four persons for Alpha. We definitely want to give the Megalosaurus a go in this fight as their damage is way higher. With the additional players getting the charge debuff on the reapers ought to be more doable. Remember that unmounted megalosaurus do not do a significant dps as they prefer to only spam their grab attack. To OP, if you use megalos make sure your unmounted dinos are something else, like reapers, drakes or spinos. Link to comment Share on other sites More sharing options...
bigfishrob Posted January 16, 2018 Share Posted January 16, 2018 1 hour ago, Olivar said: We went in with 2 rockdrakes with ascended saddles, ascended shotguns, full flack and roughly 12 spinos. We lost all spinos against the reapers, but their main purpose was to serve as distraction while we dealt with the boss. Ran/flew around with the rock drakes, constantly shooting the boss with our shotguns. Tentacles first, then heart when he went down. Think we shot a total of 400 bullets or something in him before he died, almost getting killed ourselves. Stealth doesn't always seem to throw off the reapers, but it definitely gives you a breather now and then. The orbs....man the orbs are annoying and painful. And they do see you through the stealth after the nerf. First attempt we failed horribly on the boss, but second attempt we kept one person on his drake in the front. The other ran around killing the tentacles. They should be going down with a few shots normally depending on the strength of your shotgun. When the boss exposes his heart, first person unloads hell on it with his shotgun. Just keep repeating till the boss dies. Spinos in our case dealt with the elemental reaper kings as they spawned, but didn't stand a chance without the Charge debuff on them. Still they survived through three rounds before getting eaten. Final round we both had to run around the boss to lure all reapers away and both unloaded hell in the final push to bring him down. We'll probably go in with a third person for beta, and maybe even four persons for Alpha. We definitely want to give the Megalosaurus a go in this fight as their damage is way higher. With the additional players getting the charge debuff on the reapers ought to be more doable. 270 dmg shotgun on gamma took 3 shots per tentacle. i imagine alpha should be 6 or so shots per. Link to comment Share on other sites More sharing options...
Olivar Posted January 16, 2018 Share Posted January 16, 2018 1 hour ago, Wazzamaniac said: Remember that unmounted megalosaurus do not do a significant dps as they prefer to only spam their grab attack. To OP, if you use megalos make sure your unmounted dinos are something else, like reapers, drakes or spinos. Yeah, but if the tables I checked are correctly their base damage should be higher than a Spino. Link to comment Share on other sites More sharing options...
Wazzamaniac Posted January 16, 2018 Share Posted January 16, 2018 2 minutes ago, Olivar said: Yeah, but if the tables I checked are correctly their base damage should be higher than a Spino. Ridden yes. Unridden, no. Because they dont use their main attack, they use the utility grab which does very pitiful damage and naturally cannot pickup reapers or tentacles. Link to comment Share on other sites More sharing options...
Olivar Posted January 16, 2018 Share Posted January 16, 2018 1 minute ago, Wazzamaniac said: Ridden yes. Unridden, no. Because they dont use their main attack, they use the utility grab which does very pitiful damage and naturally cannot pickup reapers or tentacles. Still, base damage for a Spino according the Wiki is 50. Megalosaurus is 75. Surely that's their normal melee attack? Link to comment Share on other sites More sharing options...
Wazzamaniac Posted January 16, 2018 Share Posted January 16, 2018 9 minutes ago, Olivar said: Still, base damage for a Spino according the Wiki is 50. Megalosaurus is 75. Surely that's their normal melee attack? It is. But the tamed megalo ai refuses to use its normal attack. https://survivetheark.com/index.php?/forums/topic/287414-abberant-megalosaurus-attack-behaviour-bugged/ https://survivetheark.com/index.php?/forums/topic/288593-megalosaurus-make-90-lower-dmg-with-no-rider/ Link to comment Share on other sites More sharing options...
Olivar Posted January 16, 2018 Share Posted January 16, 2018 yeah that's fine. We're just looking for things to try out in the fight that live longer then our spinos did. Granted they were 1gen breed, but they died......fast so Beta we'll try it with some good bred Mega's Link to comment Share on other sites More sharing options...
Jimoffipc Posted January 16, 2018 Share Posted January 16, 2018 Its funny that a Mega is so much better than s bigger Spino? but i still like it!! Megalo rulez ? Link to comment Share on other sites More sharing options...
Wazzamaniac Posted January 16, 2018 Share Posted January 16, 2018 3 minutes ago, Olivar said: yeah that's fine. We're just looking for things to try out in the fight that live longer then our spinos did. Granted they were 1gen breed, but they died......fast so Beta we'll try it with some good bred Mega's The megas will live longer. But dont expect them to kill much... Personally id recommend either reapers or drakes. But i guess those are hard to get in large numbers. Link to comment Share on other sites More sharing options...
Olivar Posted January 16, 2018 Share Posted January 16, 2018 nah they just need to distract while I pummel Rockwell with my shotgun Link to comment Share on other sites More sharing options...
Saupe Posted January 17, 2018 Share Posted January 17, 2018 19 hours ago, Olivar said: nah they just need to distract while I pummel Rockwell with my shotgun A few reaper tanks are brilliant for this, their darkness buff/armour basically counters the elemental reapers buff. I'm tempted to take an extra person or two for alpha to sit on them and knock the nameless about. Link to comment Share on other sites More sharing options...
Migol Posted January 17, 2018 Share Posted January 17, 2018 A side question, but what happens to your dinos when you beat Rockwell and ascend? Are they gone forever or do they appear next to the obelisk or whatever drop you used to teleport in? Link to comment Share on other sites More sharing options...
Phyrist Posted January 17, 2018 Share Posted January 17, 2018 6 minutes ago, Migol said: A side question, but what happens to your dinos when you beat Rockwell and ascend? Are they gone forever or do they appear next to the obelisk or whatever drop you used to teleport in? I took my stuff down to the blue obi, beat rockwell, ascended.. And everything was still down at the bottom of the map at the obelisk Link to comment Share on other sites More sharing options...
Pellao Posted January 18, 2018 Share Posted January 18, 2018 3 hours ago, Phyrist said: I took my stuff down to the blue obi, beat rockwell, ascended.. And everything was still down at the bottom of the map at the obelisk Blue ob is north west surface(can't remember which exact one), it's Rockwell's terminal you're talking about. @OP the don't bother with megalos unless you're gonna be manning them yourselves. Unless you're gonna throw them away like trash then go ahead as you will need tanks to distract the adds that come in if you're gonna focus entirely on the fight itself. Link to comment Share on other sites More sharing options...
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