Balarama Posted November 29, 2018 Share Posted November 29, 2018 Yeah the fact their ported Xbox games is strange, you would think with Microsoft cash they could at least optimize it. Didn't know that Steam and Microsoft worked off different ports or code until I ran into this little problem. Well I hope they see sense and let me play with my Xbox buddies, its no way to treat gamers who pay considering the amount of priacy these days. Like Gabey himself said, "Its not a pricing problem, its a service problem" Link to comment Share on other sites More sharing options...
Colibolli Posted December 2, 2018 Share Posted December 2, 2018 Please could you guys ad crossplay to xbox with ps4 sinds it worked with fortnite Link to comment Share on other sites More sharing options...
Juggernaut Posted June 10, 2019 Share Posted June 10, 2019 Hey developers its been 1.5 years, how is this coming along for the windows 10 store version? "You will be able to host a 70 player dedicated server using the Windows 10 version of the game! At present, hosting a Windows 10 Player Dedicated can be graphically intensive on the computers, as you're pretty much running the game. In the near future, we are going to see if there's a way we can make it similar to hosting a graphicless dedicated PC server. You will not be able to edit the "game.ini" or "gameusersettings.ini" server files, as those are locked behind the Windows 10 platform, though, you still have the Host Settings user interface available to you, similarly to the Xbox game." 1. We can edit ini files under the windows appdata folder but some ini commands don't work such as autodecay structures, max players, etc. 2. Graphicless/headless hosting would be awesome to add, i know you said near future but I feel like 1.5 years is pretty much in the future now. 3. Can you give us startup command options and the ability to cluster multiple maps? @Cedric, @StudioWildcard Thanks Link to comment Share on other sites More sharing options...
CyberAngel67 Posted June 10, 2019 Share Posted June 10, 2019 3 hours ago, Juggernaut said: Hey developers its been 1.5 years, how is this coming along for the windows 10 store version? "You will be able to host a 70 player dedicated server using the Windows 10 version of the game! At present, hosting a Windows 10 Player Dedicated can be graphically intensive on the computers, as you're pretty much running the game. In the near future, we are going to see if there's a way we can make it similar to hosting a graphicless dedicated PC server. You will not be able to edit the "game.ini" or "gameusersettings.ini" server files, as those are locked behind the Windows 10 platform, though, you still have the Host Settings user interface available to you, similarly to the Xbox game." 1. We can edit ini files under the windows appdata folder but some ini commands don't work such as autodecay structures, max players, etc. 2. Graphicless/headless hosting would be awesome to add, i know you said near future but I feel like 1.5 years is pretty much in the future now. 3. Can you give us startup command options and the ability to cluster multiple maps? @Cedric, @StudioWildcard Thanks The reason some don't work, is because the header string is different to the Steam version. Why this is different only @Cedric and @StudioWildcard can answer. I made this discovery a long time ago, but no one has been able to answer why these headers in the INI file are different or whether it will ever be fixed or if we will ever get what needs to be changed. Link to comment Share on other sites More sharing options...
Juggernaut Posted June 10, 2019 Share Posted June 10, 2019 32 minutes ago, CyberAngel67 said: The reason some don't work, is because the header string is different to the Steam version. Why this is different only @Cedric and @StudioWildcard can answer. I made this discovery a long time ago, but no one has been able to answer why these headers in the INI file are different or whether it will ever be fixed or if we will ever get what needs to be changed. do you know which ones are different. i can get decay timer to work but once timer hits zero structures still stay no matter what, even restarts, leaving render ranghe etc. under game settings ini [ServerSettings] PvPStructureDecay=True AutoDestroyStructures=True AutoDestroyOldStructuresMultiplier=0.0 AutoDestroyDecayedDinos=True DestroyUnconnectedWaterPipes=True FastDecayUnsnappedCoreStructures=True Link to comment Share on other sites More sharing options...
CyberAngel67 Posted June 11, 2019 Share Posted June 11, 2019 12 hours ago, Juggernaut said: do you know which ones are different. i can get decay timer to work but once timer hits zero structures still stay no matter what, even restarts, leaving render ranghe etc. under game settings ini [ServerSettings] PvPStructureDecay=True AutoDestroyStructures=True AutoDestroyOldStructuresMultiplier=0.0 AutoDestroyDecayedDinos=True DestroyUnconnectedWaterPipes=True FastDecayUnsnappedCoreStructures=True No sadly I don't. I had the same issue when trying to add extra player levels, I posted in here a few years ago with my results and well gave up after that. I play the steam version now, I can't be bothered with the Xbox version any more, but who ever Wildcard got to make the game for Xbox and Windows 10. Should be asking for that company to fix it at no cost. Link to comment Share on other sites More sharing options...
ISD Posted June 21, 2019 Share Posted June 21, 2019 Any idea when crossplay will be enabled for the official servers? Link to comment Share on other sites More sharing options...
CyberAngel67 Posted June 22, 2019 Share Posted June 22, 2019 14 hours ago, ISD said: Any idea when crossplay will be enabled for the official servers? There was a promise that when they could get something like Battle Eye working, they would look into it. Problem is, is there anything like Battle Eye that would work for UWP apps. UWP has had leaps and bounds changes for over a year, where they could get Battle Eye working, but as the team is off doing other stuff. I doubt it will be done any time soon. Link to comment Share on other sites More sharing options...
ISD Posted June 22, 2019 Share Posted June 22, 2019 15 hours ago, CyberAngel67 said: There was a promise that when they could get something like Battle Eye working, they would look into it. Problem is, is there anything like Battle Eye that would work for UWP apps. UWP has had leaps and bounds changes for over a year, where they could get Battle Eye working, but as the team is off doing other stuff. I doubt it will be done any time soon They made small tribes crossplay so don't see why they couldn't do the same for official Link to comment Share on other sites More sharing options...
CyberAngel67 Posted June 22, 2019 Share Posted June 22, 2019 23 minutes ago, ISD said: They made small tribes crossplay so don't see why they couldn't do the same for official I don't know about that, what I do know is that the Official servers have to have Battle Eye or something similar for anti cheating. Windows 10 version doesn't have anything for this and they won't allow clients connecting to those servers without this. Link to comment Share on other sites More sharing options...
WilliamMichell Posted June 22, 2019 Share Posted June 22, 2019 Not sure why no mods? Skyrim and Fallout do it on Xbox Link to comment Share on other sites More sharing options...
Zeulos Posted April 30, 2021 Share Posted April 30, 2021 i've been trying to host a dedicated server on my pc because me and my friends want to all play together but for some reason i don't have the option to select crossplay when setting it up, but i still started it anyways and invited myself and it failed. i have no idea what to do honestly. Link to comment Share on other sites More sharing options...
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