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Cavewolf/Ravager damage nerf


Olivar

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1 hour ago, Umber0010 said:

They weren't JUST good for combat. They have a pack bonus, they're fast, have a high jump, and get the Beaver's weight reduction, can use ziplines, and allow you to fire weaopons from them while they're upside down on a Zipline

i love em. i got a 135, 130 pair... bad mojos

 

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They have got it wrong, wild ravagers need a pack limitation in an area (try having a pack of 9 next to your base) and a reduction in Health or health regen, a lvl 80 should not need 60+ arrows to kill.

Tamed, they are what a Carno should have been.

And now I need 2 wolves for my cave runs, when nobody has complained about wolves being op/difficult since full release.

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