ArkCreation Posted December 16, 2017 Share Posted December 16, 2017 On 12/12/2017 at 11:12 AM, Glerian said: I don't think easier is the right word here. Maybe, more convenient? The action hasn't changed, just the interval. And I can see why. I might actually imprint a dino now. Haha omg I had to reply to this. Sometimes what people consider what is convenient makes it easier for them. Just in case you missed the fact These two definitions coincide anyway. Link to comment Share on other sites More sharing options...
ArkCreation Posted December 16, 2017 Share Posted December 16, 2017 15 minutes ago, Daedros said: They definitely need to improve the per Imprint % so as to make 100% Imprinting possible again. The consistent 8 hour timer is a godsend, because you can raise a batch of eggs and ALWAYS know when ALL of them are gonna need their Imprint. They should change it to where if a Imprint currently gives 10% per Imprint, then it should give 12.5% Imprint per imprint. Boost it's effectiveness by 25-30%, to account for the variance of the old 3-4 hour timer. Yeah, well, if you have messed around with the Imprint and percentage intervals you know it’s possible to change the settings where imprint times and the multiplier will match up nicely. But, what you said was pretty much what was in the patch anyway. Link to comment Share on other sites More sharing options...
ArkCreation Posted December 16, 2017 Share Posted December 16, 2017 The rants and arguing On this thread is legendary I must say. Calm down. Let me explain the patch notes really easy. Eight hours means you don’t have to login every four hours to imprint. You can actually have a life now. You can schedule around your sleep schedule now. If you were getting nine percent on your T Rex imprint with four hours, you now get 18 percent with eight hours. Assuming they did it this way. You’re welcome. Link to comment Share on other sites More sharing options...
yekrucifixion187 Posted December 16, 2017 Share Posted December 16, 2017 "We need sleep!!!!!" "You promote unhealthy habits!" We hear you. Here's 8 hour timer's. "It's impossible to get 100% imprint now!" "Your math skills suck and now our dino's are weaker!" Hey Wildcard can you just have the dino's hatch with 100% imprint? Thanks. Link to comment Share on other sites More sharing options...
Weiss Posted December 16, 2017 Share Posted December 16, 2017 It's been patched Link to comment Share on other sites More sharing options...
DarthaNyan Posted December 16, 2017 Share Posted December 16, 2017 5 hours ago, ArkCreation said: Assuming they did it this way. It looks like they they did it that way, but when you dig deeper - they didnt (or rather they broke something else by doing it). New patchnotes say they have fixed it... Time will tell. Link to comment Share on other sites More sharing options...
Racidon Posted December 16, 2017 Share Posted December 16, 2017 4 minutes ago, DarthaNyan said: It looks like they they did it that way, but when you dig deeper - they didnt (or rather they broke something else by doing it). New patchnotes say they have fixed it... Time will tell. It's fixed, they essentially did the math I spoke about in a previous post, which is to floor the required imprints and calculate the percentage from there. Link to comment Share on other sites More sharing options...
DarthaNyan Posted December 16, 2017 Share Posted December 16, 2017 17 minutes ago, Racidon said: It's fixed, they essentially did the math I spoke about in a previous post, which is to floor the required imprints and calculate the percentage from there. i've talked about that math in my post before you (my post is at top of 4th page, yours is at bottom) . Link to comment Share on other sites More sharing options...
anubis3691 Posted December 16, 2017 Share Posted December 16, 2017 Clearly the best solution since some Dino's can't even get 100% imprint now, would be to -.5 the maturing rate! This way dinos would take twice as long to mature, giving everyone plenty of time to get all those precious imprints!!! [emoji14] Can't wait to have to take a month to raise a baby gig! Could you imagine the fun! Link to comment Share on other sites More sharing options...
20GT Posted December 18, 2017 Share Posted December 18, 2017 Imprinting intervals increased to 8hrs between each imprint? Does this mean that less imprints are needed? Link to comment Share on other sites More sharing options...
Ascendant Posted December 18, 2017 Share Posted December 18, 2017 On 12/16/2017 at 9:35 AM, Racidon said: It's fixed, they essentially did the math I spoke about in a previous post, which is to floor the required imprints and calculate the percentage from there. I haven't had enough time to fully absorb your calculations, but what you're saying is that the formula was altered so that the percentages round out to 100%? For example my Dimorph was getting 32% on each 8hr imprint, culminating to a total possible 96% shortly before maturation was finished. I'm guessing the imprints are still a hard 8hrs, but it will now round up to 100% if none are missed? As an aside, I imagine some players are now sitting on imprint countdowns with 1 of each 15 kibble ready to hotbar and the creature already set to follow. Link to comment Share on other sites More sharing options...
Aguyonadino Posted December 18, 2017 Share Posted December 18, 2017 On 12/16/2017 at 1:52 AM, ehuhoser said: not saying discovery mechanics per giga saying that we never had nor will we ever have a detailed patch notes. Oh but we have Link to comment Share on other sites More sharing options...
Suga Posted December 18, 2017 Share Posted December 18, 2017 On 12/16/2017 at 8:10 PM, Weiss said: It's been patched On 12/16/2017 at 11:35 PM, Racidon said: It's fixed, they essentially did the math I spoke about in a previous post, which is to floor the required imprints and calculate the percentage from there. 6 hours ago, Ascendant said: I haven't had enough time to fully absorb your calculations, but what you're saying is that the formula was altered so that the percentages round out to 100%? For example my Dimorph was getting 32% on each 8hr imprint, culminating to a total possible 96% shortly before maturation was finished. I'm guessing the imprints are still a hard 8hrs, but it will now round up to 100% if none are missed? As an aside, I imagine some players are now sitting on imprint countdowns with 1 of each 15 kibble ready to hotbar and the creature already set to follow. Ok so I know this is days ago and I did see the patch when it released (replied to this thread on first page too). I hatched a squid when the 8 hour change was released and it was already at 30% growth when the patch for the fix for imprint % came out but how come my imprint is still lower than growth. Ive been on time for all imprints down to the second. Did they even change the imprint for bigger dinos? -.- Link to comment Share on other sites More sharing options...
flamron Posted December 18, 2017 Share Posted December 18, 2017 Our rexes are still getting exactly 8hrs between imprints on PS4. Not sure if the patch was applied to console yet? Link to comment Share on other sites More sharing options...
ArkCreation Posted December 18, 2017 Share Posted December 18, 2017 18 hours ago, 20GT said: Imprinting intervals increased to 8hrs between each imprint? Does this mean that less imprints are needed? probably the same amount of time needed. Just less frequently. So yes. and % will go up higher to match the 8hr timer Link to comment Share on other sites More sharing options...
dslick Posted December 18, 2017 Share Posted December 18, 2017 Sorry but if you are saying missing ONE imprint on a raise, AKA being a few % SHY OF 100% Imprint (we are talking like 2% LESS stats, or dmg/resist bonus), for the price of a huge lifestyle benefit, is bad, you need to get your priorities checked. Link to comment Share on other sites More sharing options...
Tolem Posted December 18, 2017 Share Posted December 18, 2017 Woot people who sleep and have jobs can imprint now!!! Link to comment Share on other sites More sharing options...
Ascendant Posted December 18, 2017 Share Posted December 18, 2017 2 hours ago, dslick said: Sorry but if you are saying missing ONE imprint on a raise, AKA being a few % SHY OF 100% Imprint (we are talking like 2% LESS stats, or dmg/resist bonus), for the price of a huge lifestyle benefit, is bad, you need to get your priorities checked. I don't think anyone has said that. The difference of missing an imprint is double what it used to be and depending on the dino, that could be more than a 30% difference. 2% on one imprint is only for the longest of raises like a giga, not counting bonus weekends. The devs have patched in a fix so it should be a moot point now, anyway. It's good to see they're keeping the 8hr imprints with the fix as well. Link to comment Share on other sites More sharing options...
edskelly Posted December 18, 2017 Share Posted December 18, 2017 What did the fix actually do? Link to comment Share on other sites More sharing options...
DarthaNyan Posted December 19, 2017 Share Posted December 19, 2017 1 hour ago, edskelly said: What did the fix actually do? Essentially (if done properly) makes all dinos require 1 less imprint to 100% with plenty of buffer time (but not enough for extra imprint). Link to comment Share on other sites More sharing options...
XxGeckoXx Posted December 19, 2017 Share Posted December 19, 2017 finally it´s possible to breed big dinos like giga without looking like a zombie Link to comment Share on other sites More sharing options...
cummquat Posted December 19, 2017 Share Posted December 19, 2017 its deffinatly a big help for raising dinos in solo tribe like i do. i work 8-12h most days so i put hatching off till convient to impring this will lead to me raising more dinos Link to comment Share on other sites More sharing options...
Ascendant Posted December 22, 2017 Share Posted December 22, 2017 Thank you so much for fixing imprints in a recent patch! This is much better than before. Link to comment Share on other sites More sharing options...
Skirpnasty Posted December 22, 2017 Share Posted December 22, 2017 Good change. Now let's finally cap tribe size to 10-15 on officials. Link to comment Share on other sites More sharing options...
yekrucifixion187 Posted December 22, 2017 Share Posted December 22, 2017 Still not liking it. 3 to 4 hour imprint timers. 1 saber, 1 doedic, 4 rex's. 100%, 100% 100%, 100%, 99%, 99% 8 hour imprint timers after patch fixed: 1 saber, 2 doedics, 4 Rex's. 83% 82% 86% 86% 91% 91% Between server lag losing us about 30 minutes every day (current Theri raises on start of day 3 I did imprints so that I could imprint them at 4:30 AM when I am up for work, 12:30 PM when I come home for lunch, and 8:30 PM before I got to bed at night but as of today despite only being 5 minutes behind on one imprint I am imprinting at 5:30 AM (cutting it close since I like to be on the road at this time), 1:30 PM (flexibility to change lunch luckily) and will be 9:30 PM tonight.) and just not being able to miss by a fraction of time I can't say I am a fan of the new system. Then again I normally only sleep 5 hours so it wasn't of much of a pain to me for 4 hour timers. i guess i'll just need to set reminder alarms to make sure i don't miss the time by even a hair. Link to comment Share on other sites More sharing options...
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