SmokeyB Posted November 3, 2017 Share Posted November 3, 2017 So I'm hearing that they are making structures plus part of official ark. I'm in xbox so have never seen it, it sounds good but my main Question is if a mod of this scale is added to the game will it require a server wipe? I'm guessing it changes enough stuff that something will get deleted, if it will require a server wipe then are we all playing for nothing at the moment? And if that's true then why didnt they release it with the release of the game? Link to comment Share on other sites More sharing options...
Demigod Posted November 3, 2017 Share Posted November 3, 2017 highly doubt that a wipe will be necessary. in no way would the devs jeopardize their game like that. Link to comment Share on other sites More sharing options...
Bobo1234 Posted November 3, 2017 Share Posted November 3, 2017 S+ just changes building mechanics and the models for a lot of strucutres. It would not require a server wipe. That would ruin the game. Link to comment Share on other sites More sharing options...
anubis3691 Posted November 3, 2017 Share Posted November 3, 2017 With structures + coming out, and as someone else said I've never actually seen any of it as a Xbox player I'm looking to the fellow survivors that have knowledge of it and what they *hope* to see be implemented into the core game. On that note I did watch a YT guy hatching eggs on what looked like a hay stack. I assume something like that would be a bit too op as wouldn't require ACs. (Please leave a small description of whatever your looking forward to so as everyone who doesn't know what it is, will atleast know what it does! Thanks everyone) Link to comment Share on other sites More sharing options...
Bobo1234 Posted November 3, 2017 Share Posted November 3, 2017 The major of convience items from S+ will most likely be removed, and I hope the turrets and wiring are too. S+ is a PvE mod at heart really. It removes a lot of the strategy of building, and adding it is its current form to Official PvP servers would make base building and design far too easy. Link to comment Share on other sites More sharing options...
xDarKStaRx616 Posted November 3, 2017 Share Posted November 3, 2017 Hopefully it includes the wall panels/doors that snap into one large wall or a double door. That feature cuts down on so many walls/foundations having to render in when passing by goliath size bases. Link to comment Share on other sites More sharing options...
yekrucifixion187 Posted November 3, 2017 Share Posted November 3, 2017 Lights that turn off and on automatically. That's what I'd like most from S+ Link to comment Share on other sites More sharing options...
SmokeyB Posted November 3, 2017 Author Share Posted November 3, 2017 I like the look of that castles and keeps mod they should have added that for some nice building pieces Link to comment Share on other sites More sharing options...
SmokeyB Posted November 3, 2017 Author Share Posted November 3, 2017 1 hour ago, Bobo1234 said: S+ just changes building mechanics and the models for a lot of strucutres. It would not require a server wipe. That would ruin the game. Changing models for structures could lead to the structures needing to be removed. That's my fear, and yes it would ruin the game Link to comment Share on other sites More sharing options...
powerstuck Posted November 3, 2017 Share Posted November 3, 2017 Having used it on private servers after building with vanilla items, S+ should not require a server wipe. But most likely will require for players to manually replace every piece of a building by S+ items (because I don't think there will be a possible conversion). And, in the end, it all depends on how the devs decide to implement it. My personal opinion is something along these lines : 1) Devs says no server wipe 2) S+ update rolls out 3) Many people complain latest patch destroyed their base 4) Global rollback to pre-patch 5 ??? Link to comment Share on other sites More sharing options...
Bobo1234 Posted November 3, 2017 Share Posted November 3, 2017 9 minutes ago, SmokeyB said: Changing models for structures could lead to the structures needing to be removed. That's my fear, and yes it would ruin the game Link to comment Share on other sites More sharing options...
S1m Posted November 3, 2017 Share Posted November 3, 2017 Devs release S+ into game Officials are exploited to death and unofficials all structures disappear. All servers wiped, sadly this is very possible especially with WC QA and testing they will almost certainly mess this up. Link to comment Share on other sites More sharing options...
Sharpshot879 Posted November 3, 2017 Share Posted November 3, 2017 I honestly hope that they don't completely ruin the mod as being a Xbox player I would like to experience the mod in full (maybe single players could have toggleable options for what they want and don't want) Link to comment Share on other sites More sharing options...
yekrucifixion187 Posted November 3, 2017 Share Posted November 3, 2017 26 minutes ago, powerstuck said: 5 ??? This is always profit Link to comment Share on other sites More sharing options...
DamanWeylin Posted November 3, 2017 Share Posted November 3, 2017 When the announced it at TwitchCon, they did say that some features would be disabled in official servers due to balance issues, but they would be adding configurable options to allow for unofficial servers to turn on features they want. They also said they are now just reviewing the mod to determine the work needed to bring those features and I assume what features they want to include or remove. My opinion is that the new building assets will come in mostly untouched, but anything that changes a base game asset like storing more items or not requiring gasoline to run will not be included. Some special assets like egg collectors and nannys will most likely be excluded all together, or pushed to Tek Tier status. The ability to pickup items will not exist in its current S+ form, the demo/pickup/transfer guns will probably not be implemented or change significantly. Link to comment Share on other sites More sharing options...
DarthaNyan Posted November 3, 2017 Share Posted November 3, 2017 6 minutes ago, DamanWeylin said: When the announced it at TwitchCon, they did say that some features would be disabled in official servers due to balance issues, but they would be adding configurable options to allow for unofficial servers to turn on features they want. They also said they are now just reviewing the mod to determine the work needed to bring those features and I assume what features they want to include or remove. My opinion is that the new building assets will come in mostly untouched, but anything that changes a base game asset like storing more items or not requiring gasoline to run will not be included. Some special assets like egg collectors and nannys will most likely be excluded all together, or pushed to Tek Tier status. The ability to pickup items will not exist in its current S+ form, the demo/pickup/transfer guns will probably not be implemented or change significantly. I also expect resource pull system to be removed or have greatly reduced radius (1-2 foundations at most). Link to comment Share on other sites More sharing options...
Moonie1 Posted November 3, 2017 Share Posted November 3, 2017 47 minutes ago, yekrucifixion187 said: This is always profit Actually it would be step 6: Profit. Link to comment Share on other sites More sharing options...
jaypak Posted November 3, 2017 Share Posted November 3, 2017 it could displace everyone already built bases or they will work round that somehow Link to comment Share on other sites More sharing options...
LouSpowells Posted November 3, 2017 Share Posted November 3, 2017 59 minutes ago, jaypak said: it could displace everyone already built bases or they will work round that somehow I'd imagine that during the implementation they'll disable the ingrams/blueprints for the standard structures (freeing up ingram points), and then add the new ingrams/blueprints (unlocked with the old ingram points). This prevents players from crafting the old structures, but all previously crafted items or placed structures will remain until they are removed by the player or destroyed by another player. Link to comment Share on other sites More sharing options...
Arkasaurio Posted November 4, 2017 Share Posted November 4, 2017 5 hours ago, DamanWeylin said: When the announced it at TwitchCon, they did say that some features would be disabled in official servers due to balance issues, but they would be adding configurable options to allow for unofficial servers to turn on features they want. They also said they are now just reviewing the mod to determine the work needed to bring those features and I assume what features they want to include or remove. My opinion is that the new building assets will come in mostly untouched, but anything that changes a base game asset like storing more items or not requiring gasoline to run will not be included. Some special assets like egg collectors and nannys will most likely be excluded all together, or pushed to Tek Tier status. The ability to pickup items will not exist in its current S+ form, the demo/pickup/transfer guns will probably not be implemented or change significantly. Agree largely with this take. I also think the amount structures can clip into the map will be toned way down. With S+ it's pretty easy to get foundations where they can't be destroyed - imagine the griefing possibilities. Link to comment Share on other sites More sharing options...
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