Aristarchus Posted September 14, 2017 Share Posted September 14, 2017 https://ark.gamepedia.com/Wyvern#Base_Stats_and_Growth Does that mean that, while a wild lvl 1 Wyvern will have 1725 HP, a bred lvl 1 Wyvern will have 675 HP? And instead of 80 base melee damage (I know melee damage is not important, but I want to know), it will have 20? Or are things a bit more complicated than this? Link to comment Share on other sites More sharing options...
Palenor Posted September 14, 2017 Share Posted September 14, 2017 Unfortunately, this is a little misleading. Wyverns are one creature that you can neither tame or breed. The only way to obtain a Wyvern is to hatch the Egg and raise it from birth. Oh by the way - 100th post for me!!! Link to comment Share on other sites More sharing options...
PuffyPony Posted September 14, 2017 Share Posted September 14, 2017 5 hours ago, Aristarchus said: https://ark.gamepedia.com/Wyvern#Base_Stats_and_Growth Does that mean that, while a wild lvl 1 Wyvern will have 1725 HP, a bred lvl 1 Wyvern will have 675 HP? And instead of 80 base melee damage (I know melee damage is not important, but I want to know), it will have 20? Or are things a bit more complicated than this? A hatched level 1 Wyvern will indeed have 675 HP. It still has 80 Base Melee Damage, but its melee damage percentage changes (-25%, multiply by 1.176 for an overall melee at level 1 of 88.2%). Boosting back to 100% Melee means you will hit for 80 damage per hit Link to comment Share on other sites More sharing options...
Aristarchus Posted September 16, 2017 Author Share Posted September 16, 2017 On 14/9/2017 at 5:26 PM, PuffyPony said: A hatched level 1 Wyvern will indeed have 675 HP. It still has 80 Base Melee Damage, but its melee damage percentage changes (-25%, multiply by 1.176 for an overall melee at level 1 of 88.2%). Boosting back to 100% Melee means you will hit for 80 damage per hit Thanks, sir. So, let me ask something else about this. https://ark.gamepedia.com/Megalosaurus#Base_Stats_and_Growth If we check that page, instead of -25% in the melee damage department, it says to add 7%. Does that mean that a tamed Megalosaurus starts with 107% melee damage? Link to comment Share on other sites More sharing options...
PuffyPony Posted September 17, 2017 Share Posted September 17, 2017 2 hours ago, Aristarchus said: Thanks, sir. So, let me ask something else about this. https://ark.gamepedia.com/Megalosaurus#Base_Stats_and_Growth If we check that page, instead of -25% in the melee damage department, it says to add 7%. Does that mean that a tamed Megalosaurus starts with 107% melee damage? You factor both the Add and Multiply modifier. So you'd add 7%, then multiply by 1.176, so a tamed Megalo should have 125-126% Melee at level 1 Link to comment Share on other sites More sharing options...
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