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DevKit Help: Fixing White Squares for Dino Icons


Ertosi

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Greetings everyone,

I'm missing some subtle part of properly setting up dino icons for new dino variants. I have the name tags matching between the new DinoEntry and new DinoCharacter bps. The DinoEntry references the DinoIcon and is in return referenced by the Spawner. The DinoCharacter and Spawner are both referenced properly by the mod's PrimalGame file.

The new dinos spawn in perfectly fine in-game but their icons are still just white squares. Can someone point me in the right direction as to what I've overlooked? Does the new DinoIcon need to be referenced anywhere else besides the DinoEntry blueprint? Or is it that the new Dino Name Tag needs to be defined somewhere else in order to be properly referenced by the DinoEntry and DinoCharacter blueprints?

Thank you for the help!

 

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