Goodgodmonkey Posted September 7, 2017 Share Posted September 7, 2017 spike walls are everwhere saying Demolish Allowed and empty behemoth gate are there ever going to be a auto delete I spend most of my day demolishing them and crashing to thanks Link to comment Share on other sites More sharing options...
powerstuck Posted September 7, 2017 Share Posted September 7, 2017 I have notices this also. Most items will be auto-demolished when their timers reach zero AND they get rendered for one last time. But, the gates (dino and behemot) seems to not follow this rule, especially if they were not linked onto a foundation (example) a door built on top of walls. The same happens with spikes. Link to comment Share on other sites More sharing options...
Crows Posted September 7, 2017 Share Posted September 7, 2017 Our underwater cave metal behemoth gate auto-demolished after a month or so, but this was on legacy servers not too long ago, if that helps. (It said nobody demolished nor destroyed it) Link to comment Share on other sites More sharing options...
Goodgodmonkey Posted September 26, 2017 Author Share Posted September 26, 2017 bump Link to comment Share on other sites More sharing options...
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