jayden5021 Posted September 3, 2017 Share Posted September 3, 2017 When they first started to fix bugs I was excited for them to fix the greenhouse demolish timers but they still haven't. At the moment timers stand at 4 days, the same as thatch, could we please get this put up to 7 days. I don't understand why a structure that's a higher teir than stone has the same demolish timer as thatch. Link to comment Share on other sites More sharing options...
HalfSlabBacon Posted September 3, 2017 Share Posted September 3, 2017 Who cares about the decay timers? My Rex farted and it demolished my whole greenhouse... That's just stupid. Link to comment Share on other sites More sharing options...
Hammond Posted September 3, 2017 Share Posted September 3, 2017 Agreed, sucks that I can't go away for a week without half my base falling down. Not entirely sure what it achieves to have it at 4 days other than to inconvenience people. Link to comment Share on other sites More sharing options...
HalfSlabBacon Posted September 3, 2017 Share Posted September 3, 2017 43 minutes ago, Hammond said: Agreed, sucks that I can't go away for a week without half my base falling down. Not entirely sure what it achieves to have it at 4 days other than to inconvenience people. Yeah, those timers are just stupid to start with. I get it's a cleaning feature for the servers, but no reason they couldn't be all set to say 30 days. Link to comment Share on other sites More sharing options...
Victor117 Posted September 4, 2017 Share Posted September 4, 2017 12 hours ago, Hammond said: Agreed, sucks that I can't go away for a week without half my base falling down. Not entirely sure what it achieves to have it at 4 days other than to inconvenience people. Common sense doesnt apply to wildcards way of thinking. Link to comment Share on other sites More sharing options...
CaptainRaa Posted September 4, 2017 Share Posted September 4, 2017 12 hours ago, HalfSlabBacon said: Yeah, those timers are just stupid to start with. I get it's a cleaning feature for the servers, but no reason they couldn't be all set to say 30 days. I agree tho it does ensure an active player base. Too many people logging in and out once every month would have servers so full that there would be nowhere for new players to build. Two weeks would be a good number I think. Totally agree on the greenhouse timer too, its metal CP and crystal 3 of the hardest resources in ark. Link to comment Share on other sites More sharing options...
Splinteryourjaw Posted September 4, 2017 Share Posted September 4, 2017 Higher level materials built to withstand the elements...WC change this timer Link to comment Share on other sites More sharing options...
HalfSlabBacon Posted September 4, 2017 Share Posted September 4, 2017 2 hours ago, CaptainRaa said: I agree tho it does ensure an active player base. Too many people logging in and out once every month would have servers so full that there would be nowhere for new players to build. Two weeks would be a good number I think. Totally agree on the greenhouse timer too, its metal CP and crystal 3 of the hardest resources in ark. I don't think it needs to be that often. If you can't go away for a vacation without losing your base, that's a problem. Link to comment Share on other sites More sharing options...
CaptainRaa Posted September 4, 2017 Share Posted September 4, 2017 7 minutes ago, HalfSlabBacon said: I don't think it needs to be that often. If you can't go away for a vacation without losing your base, that's a problem. Fair call Link to comment Share on other sites More sharing options...
Avaraxius Posted September 4, 2017 Share Posted September 4, 2017 With ark you do not go on vacation Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.