slavojchomsky Posted August 24, 2017 Share Posted August 24, 2017 The following is a plan for a large tribe. Its a draft, comments and constructive criticism are encouraged as well as hearing about your own plans. Things we can do: Trike (~1h berry tame for low lvl) Anky (~2h berry tame for low lvl) (6:30 for 150) Argent (30 min mutton for low lvl, 2h meat) Bronto (2h 30 min berry tame for low lvl) Iguanadon (2h berry tame for 150) Megatherium (2h mutton tame for 150) Direbear (2h mutton tame for 150) Moschops Dodos → pteras (lvl 38) → quetz (Best possible time: ~3h) Dodos → pteras (lvl 38) → giga (Best possible time: ~3h) (a 150 with mutton takes 3400 narcoberries over 3h time, which is very doable with a trike) (note that since the hp is so high, the risk of someone ruining it’s taming efficiency or killing it is rather low, can be starvetamed with mutton) Dilos ↘ oil → Jerky → Kibbletamed anky (citronals is chokepoint, reasonable time: ~24h) Citronals ↗ Xbows → megalosaurus → kibbletamed Theris (takes 39 megalo eggs, so chokepoint is RNG egg laying, roughly 3h active work, 2 days waiting) Scorps → kibbletamed rex (33 eggs, so once again RNG, roughly 3 days?) Mutton → direwolf (53 min tame with mutton) Raptor → mammoth (54 eggs for a 150, so all about RNG egg laying) dodos → Oviraptor (~124 eggs for a lvl 30) (or 1 giga egg if we rush giga) Pachy → Paracer (70 eggs for a 150, so RNG) Fert. Dodo Eggs → Titanboa (No taming info now) → Thyla Mutton → Thyla (225 mutton for a 150, and 7h tame) (not worth) Phiomia → Plant species X (level 36) - 100 stone, 80 wood, 60 fiber, 40 thatch each making it somewhat massproducable Auto turrets (lvl 68) - 50 cp (beaver dams, 20 poly (penguins?), 210 metal & 210 pearls - expensive but essential in base defense - question is wether to farm for them right away or get a quetz first Chitin armor (lvl 37) - 82 chitin per set makes it massproducable if we get a caveclearing dino (preferably a megatherium) Flak armor (lvl 56) - 53 metal per set - massproducable once we get a quetz/anky - too expensive to do anything except defend base with before that Resources: Oil: Central Rivers (47.5,57.5) - few nodes, earlygame South & north snow - Good amount, midgame SE/Rag - lategame Silica pearls: Central rivers - few clams, earlygame Underworld - decent amount, hard to farm due to mantas Ocean - lategame Obsidian: Skull island Lava island Tiny amount beneath floating island Tiny amount in UW Tiny amount on tropical south. XP for lvl 64: (if we use toilet/xp potion/notes it’ll be even faster) 120 explorer notes without dying 240 explorer notes with deaths between each 3231 storage boxes 1286 wooden foundations 15k wooden signs 3-32 alpha raptors (depending on lvl) (x2 if on a dino) 2 - 19 alpha carnos (depending on lvl) (x2 if on a dino) 1 - 10 alpha rexes (depending on lvl) (x2 if on a dino) 4 deathworms (x2 if on a dino) 1 alpha deathworms (x2 if on a dino) Once we have a grinder (lvl 64) we can grind wood for xp. 2 wood = 1xp so if we have a theri and quetz we’ll be able to boost a player to lvl 96 for platform saddle in no time. lvl 96 = 2167076wood ~ 22k stacks = 73 slotcaps ← a LOT of farming, should have a team constantly farming wood, and only using the wood that’s not going into the forges for xp possible starting spots: Above/in jungle cave http://imgur.com/a/1IOSd + Lots of resources (metal, crystal, beaver dams, obsidian, megalosaurus, scorpion) + Big area easily locked up with spikes at the few entrances - Not too easily defendable, especially against flyers and gigas - Close to a lot of beginner spawns Above flyer entrance to uw: http://imgur.com/a/nXDaD + Lots of resources (metal, crystal, beaver dams, obsidian) + possible dino storage in uw (can’t get them out without transmitter though) + Big area easily locked up with spikes at the only entrance - Not a skybase, but easier to defend than above jungle cave Ruins near water entrance to uw: http://imgur.com/a/qooka + Easy to defend, small entrances which denies attacks with large dinos such as gigas + Close to oil and silica pearls - Further from obsidian (Skull Island would be closest spot) - Might be a popular spot (close to a lot of beginner spawns) Redwood + Far away from everyone + Possible skybase + Close to the best metal and crystal spawns - Far away from many important dino spawns - Extremely rough start, almost essential to get flyers first Main objective A large and defendable metal base with lots of turrets and a good stock of supplies Secondary objectives Kibble dinos Farming outposts - wood/meat/fiber/berries, metal/crystal, obsidian, organic, flint, talons/element Boss rexes Start focused on rapid growth + Very fast progression, will allow for massfarming/taming within 2-3 days - Too much focus on making progress will cause the base to fall behind leaving it vulnerable for attacks during low hours first few days Step 1 Main team tames 20+ dodos Main team builds an outpost Main team tames trike Main team crafts medium crop plots and plants citronals (3+ since growth is RNG-based) Step 2 Small team 1 goes to Rag and collects hundreds of Rockarrots Main team starts collecting metal and craft tools, including tranq arrows. Small team 2 takes metal picks and goes to collect oil in the rivers (also 85+ pearls for quetz saddle) ← for jerky Small team 3 makes tranq arrows, bolas and knocks out high level pteras Step 3 Main team starts stocking up on crossbows, arrows, bolas, parachutes, flak, clubs?, Small team 1 and 3 crafts dodo kibble and tames the pteras Step 4 Small team 1 and 3 continues to tame pteras Medium team 2 starts leveling the first pteras in stamina while simultaneously wiping the Bobs, avoid major tribes but note their progress and location. If big threat discuss sending in main team to wipe them Medium team 2 also collects CP from all the beaver dam locations (using bolas! no risking the pteras) <-- continually farm it every 30 min or so Main team tames 20+ dilos (we need 32 dilo eggs once citronals are done by ~H12 depending on luck) Step 5 (needs to test if taming quetzals with pteras is plausible) Medium team 2 tames any quetz they find using the pteras <-- at least 5 man sitting at the quetz at all times Small team goes to Rag and farms mutton when the quetzals are almost done starving Step 6 (basically until citronals are done) (Medium team 1 clears south jungle cave and tames any megalosauruses and dung beetles found) ← IF main team big enough to produce the gear needed in time! Main team tames important kibble dinos (priority: scorp > kairuku > pachys > turtles) Tiny team tames lystro Main team tames Oviraptor (IF enough dodo eggs) Main team can use quetzal for taming IF supported by pteras for safety ← Requires one play over lvl 76 for saddle Main team muttontames any quetzal and giga they find Main team finds and starves high lvl anky Step 7 (roughly 10-13h in depending on luck with citronal growth) (preferably have a player lvl 80+ by now) Main team tames the anky and immediatelly starts farming metal with it and the best weightquetz (save flint) Small team makes a small and hidden sap farm (optional, probably not important enough) Small team collects more silica pearls Small team farms organic poly Main team uses metal from first few runs to craft turret boxes and make the base metal - (Charcoal -> woodfarming dino?) Main team spams plant X around base Step 8 (24h in) We should now have: Metal base with decent turret coverage Kibbletamed anky At least one quetzal A kibble farm producing kibble for: Theris, rexes, brontos, paracers, turtles and anglers Link to comment Share on other sites More sharing options...
Megar Posted August 24, 2017 Share Posted August 24, 2017 I ain't giving my ideas for a PvP start lol But good post, gives some info per example the XP. Link to comment Share on other sites More sharing options...
lvirusl Posted August 25, 2017 Share Posted August 25, 2017 10 minutes ago, Megar said: I ain't giving my ideas for a PvP start lol But good post, gives some info per example the XP. I agree with you on this one, No one in their right mind would give out their plans for the PvP slaughter that is coming But the long and short of it will be that the largest of tribes will pick their servers and KoS anyone not them for about the first 3 months. Good luck playing on the new servers. Link to comment Share on other sites More sharing options...
Megar Posted August 25, 2017 Share Posted August 25, 2017 6 minutes ago, lvirusl said: I agree with you on this one, No one in their right mind would give out their plans for the PvP slaughter that is coming But the long and short of it will be that the largest of tribes will pick their servers and KoS anyone not them for about the first 3 months. Good luck playing on the new servers. ^ I don't know why people are so excited, tribes of less than 20 members will never succes, because there will always be tribes with more members and allies. Link to comment Share on other sites More sharing options...
reidmarc Posted August 25, 2017 Share Posted August 25, 2017 7 minutes ago, lvirusl said: the largest of tribes will pick their servers and KoS anyone not them for about the first 3 months. Good luck playing on the new servers. This is a fact. We got a chance to see it on some of the rag servers when they went live. Link to comment Share on other sites More sharing options...
lvirusl Posted August 25, 2017 Share Posted August 25, 2017 5 minutes ago, reidmarc said: This is a fact. We got a chance to see it on some of the rag servers when they went live. I do look forward to the cries on the new players. I'll collect them and send them to WC as a token to remind them of what route they chose to go down. Link to comment Share on other sites More sharing options...
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