RoyHess666

[BUG COLLECTION] My personal list of bugs and issues with the game

Recommended Posts

Posted (edited)

Long time I've been only a passive reader on this forum, mainly active on the Steam forums.

But it seems that ARK devs are not really active on the Steam forums, so I'll post my list of bugs that I have collected over the years here.
Please discuss and PRAY TO GOD the ARK devs actually read this.

I'll try to update this list every other day, so stay tuned for more bug discoveries!
 

1.: Auto-Jump out of water when player swims up to the beach into shallow water, completely stopping the players movement for no reason
2.: Loot crates inside unbreakable geometry (mostly fixed)
3.: OP Onycs, Pegomastax and other small creatures that can take way too many hits for how small they actually are
4.: Creatures attack and hit through walls/rocks where the rock or wall clearly should block any damage from them
FIXED 5.: Action Wheel overloaded
FIXED 6.: some buttons in UI have completely wrong hitboxes:
      - "Inventory" "Survivor Profile" "Drop all items" "use item" "Drop item"
7.: unskippable "happy about leveling up" animation, even when attacked
8.: inventory sorting doesnt stay (inside inventory folders)
9.: tames/pets sometimes take a very long time to react to your whistle (ie.: "follow")
10.: Quetzals broken messed up left leg
11.: Tames get completely stuck on other tames specially when you ride them
12.: terrible "follow me" AI, circle around you instead of slowing down and slowly follow the player
13.: -removed-
14.: terrible movement physics when running off a rock/cliff (sends you horizontally flying instead of just falling off the rock) or jumping against a tree (sends you flying sideways)
FIXED 15.: Absolutely no control on which side the player unmounts a mount
16.: on some mounts the player slowly slides off a mount
17.: Redwood forest way too dark during night, even with "gamma 3"
18.: Rhino doesn't fit through a Stone Dinosaur Gateframe but it does thru a metal dinosaur gateway of the same size
19.: cannot rotate sloped roofs also can't place them on ceilings (unlike ramps)
20.: Mining Helmet: Light doesnt move with players head
21.: Mining Helmet: Light way too dark
22.: pillars don't stack, they snap half inside another pillar
FIXED 23.: Cant properly build because "... is obstructed" way too many build restrictions, remove!
24.: can't build ramps anymore (on high cliffs to get up there) because ceilings don't snap to ramps anymore
25.: No stone ramps are available
26.: open door prevents foundation placement in front of it
27.: huge hitbox/collision box for standing torches, cant place in a corner
28.: Terrible hitbox/collisionbox for smithy, cant place against wall
29.: Most Dinos cant side-step
30.: Cant hit dinos with most weapons that are behind a wall (like throwing a grenade down into a pit, but you dont see the enemies directly, no line of sight)
     It definitely should hit them, but it does no damage
31.: Flyers not landing, sometimes stay in air forever - need a land now button (or auto land, after unfollow)
32.: mating progress bar sometimes not updating (might be fixed now)
33.: Structure snapping for many items way off (such as the adobe window frame above a door frame, you cant walk thru the door)
34.: Cant shoulder-mount Troodons?
35.: Insane freeze frames/lag spikes after transfering large amount of items
36.: Server Lag is quite insane when world saving, even on SSD
37.: Water tanks and industrial cooker don't work together
38.: Megalania incorrect socket location for egg laying or pooping
39.: Feces not fitting the size of the animal (horse, iguanadon)
40.: Weird front leg animation on brontos when they're walking around, the front legs fly all over the place
41.: Light coming off a lamp mounted on an assault rifle is way darker than that off a fabricated sniper rifle using the same light attachment
42.: cant get air while riding Tusoteuthis and visually above water (first and third person persp.)
43.: Unmounting Tusoteuthis inside the animal
44.: Lay-Egg-Buff also counts for male animals and mammals that dont lay eggs
45.: The game sometimes loses mouse focus (Fullscreen-Windowed)
46.: Dead Lightning Wyvern keeps shooting electro beam
47.: Fabricated Sniper Rifle reloading animation way off with the timing until it actually has finished reloading
48.: Wooden shield blueprint not showing durability
49.: Multiple Iced Canteens stack and makes the player freeze in the desert at 60°C (stacking intentional?)
50.: Some cooked items such as the Shadow Steak Saute make a drinking sound when consumed
FIXED 51.: Last shot on the rocket launcher doesnt actually shoot a rocket
52.: Loot bags from wild bee hives stay (float) in air instead of falling down
53.: riding a Tuso and attacking something, then swimming away does a pointless 360° turn instead of just straight swimming in that direction
54.: Allosaurus bleed effect lasts longer than the tooltip shows up (tested with Yuty)
55.: Crossbow doesnt work during electrical storm
56.: some explorer notes don't center when opened
57.: holding a torch, gps or something like that prevents dive bomb with griffin (that might be intentional though)
58.: Vessel (for preserving salt) makes same opening sound when closing
59.: Standing Torches or Wall Torches dont emit blue light when burning angler gel anymore
60.: Cant ESC out of Tribe Panel (might have been fixed by now)
61.: Music sometimes keeps playing after the game has loaded and player is fully ingame (joined a server)
62.: "Claiming allowed in:" not properly updating once the owner (or tribe member) comes nearby
63.: Can't see (or hear) rain from inside the houses thru windows/doors etc.
64.: Player swims slower on water surface than under water (scuba flippers)
65.: hanging onto a wall with the Thyla disables torch held in hand. Might be intentional.
66.: Riding a tame in the water, looking down and press any movement key, crouch or jump key makes the tame move forward
67.: Jumping while tames look at you, makes the tame look away for the time the player is airborne
68.: Adding a folder inside an inventory: textbox has no focus for text input
69.: Some aquatic animals commit suicide by trying to swim on land
70.: Can't pick up kairuku babies, but can pick up fully grown ones? Same with other babies.
71.: Can't stand on Therizinosaurus or Carnotaurus etc. but I can stand on a Megalosaurus?
72.: As of v265.xx Eggs now sometimes have no proper physics and the player has to pull them out of the dinos butts.
73.: Beaver dam fern/plant-ish stuff stretches out weirdly when looking at it from specific angles
74.: Unmounting Ankylo: player jumps abnormally far away from it
75.: Feeding Trough makes "door opening and closing" sounds, even though it doesn't have any doors at all.
76.: Player has absolutely no control when "sliding" ontop of a stone railing or other railings or walls etc.
77.: v265.51 Eggs still falling thru the floor, even after patching this for like the fifth time now (Dimetrodon mating on stone ceiling)
78.: Damage numbers on griffins and megalania are white? (intentional?)
79.: Player sometimes doesn't auto reload crossbow, can't be triggered manually either (no server lag at this time!!!!)
80.: Training dummy pointless because it doesn't work at all (no dmg shown with rifles, arrows etc..)
81.: v265 broke the Thylacoleo climbing wall icon, it doesnt show up anymore
82.: Ragnarok: 66.3 41.9 rock has no collision
83.: Flashlight on weapons doesn't stay on when looking into inventory (same for torches where the player has to disable his torch to look at the left arm...)
84.: --DUPLICATE OF 72-- After v265 eggs sometimes get stuck inside the dino, player has to "pull them out"
85.: huge flat brush with rock texture in the middle of the ice cave at -155837 -179937 6729 (setcheatplayer 1)
     This looks like low-detail terrain that is still streaming from outside, even though it should be invisible from inside the cave
86.: Weird untextured brushes in the cave at -221505 -51213 27230
87.: Pulminoscorpius Egg vs Pulmonoscorpius? Which name is right?
88.: Ragnarok: Weird round black shadow even without trees at -193850 -333870 -13766, at -192910 -27810 25612
89.: Can't transfer to cluster servers in the same network (Dedicated server in the LAN), works fine for people coming from the internet though
90.: TheCenter: Water rings appear when I fly in artifact cave "Artifact of the Massive" on TheCenter with the Griffin. KOs: -6281 -191753 -27414
91.: TheCenter: World can be seen from below when flying up the roof on TheCenter in the cave "Artifact of the Massive". Kos.: 35700 -184660 -12760
92.: TheCenter: Can see the sun from caves such as the ice artifact cave at: -447794 78434 -51000 (Artifact of the Cunning)
93.: TheCenter: During rain there is an insane pinkish tint in dark areas such as: -191307 630248 7853
94.: Crop Plot: Cant destroy Plant Species X or Y anymore?
95.: Griffin throws off dust even under water
96.: ARK crashes giving the player multiple items at once using "gfi", like: cheat gfi artifact_01 1 0 0 | cheat gfi artifact_02 1 0 0 | cheat gfi artifact_03 1 0 0 | cheat gfi art.............
97.: Ragnarok: Rocks that get broken (for example at 32 56) have a grey texture instead of rock texture
98.: Sometimes front legs like on the Sabertooth, Chalicoterium don't move when they chase something
99.: When going uphill, some creatures seem to clip through the terrain (Rhino, Carno, you name it...)
100.: Ankylo floats after breaking rock below
101.: Can't hear running Chem Bench?
102.: Ragnarok: Light glitch when looking into chertain directions (Workaround: reduce Resolution Scale)
103.: Torch on saddle doesn't give off heat
104.: Since a couple recent patches (v267) the player sometimes auto equips the last tool from hotbar when riding a tame and looking into inventory
105.: Having a spyglass active and mount a rideable animal, auto-uses the spyglass with no way of putting it down (other than unequipping)
106.: Playing with controller and having zoomed in with any weapon has way too fast camera movement
107.: XBOX Controller: The radial menu (hold down B) gives the option to poop, but this is linked to the player itself. While riding it doesn't update with the mounts need to poop. It always shows the players status - even though it still works for the mount.
108.: XBOX Controller: Can't disengage the grappling hook while playing with game controller
109.: SE: During electrical storm: weapon light attachments still work?
110.: SE: During electrical storm: crossbow shoots electrical sparks and arrows?! (related to 55)
111.: SE: Unreachable loot crate at 76.4 80.6 (down at the bottom below a pointless kill trigger)
112.: Vulture (and other shoulder mounted flyers) don't fall to ground when encumbered, instead they float up unable to move and unable to be retrieved by player
113.: SE: World loading issue when walking around at 28.5 29.3
114.: SE: Industrial Grinder still works in electrical storm
115.: Very glitchy Kentrosaurus tail, can't crouch or prone behind it without glitching on top. It seems that the Kentrosaurus hitbox is turned around by 180 degrees (tail is head, head is tail)
116.: After clinging to the wall with a Tapejara in 3rd person, taking off again, landing and unmounting the tame, the game defaults the player to 3rd person camera instead of 1st person
117.: Giganotosaurus: feet sinking weirdly into the ground when the Giganotosaurus is pooping or laying an egg
118.: With the Griffin one could fast-fly backwards (up) and instantly full-dive-bombing down
119.: Observer cave: Player can get stuck at 13.6 73.9
120.: Observer cave: Round metal beams make "grass sound" when player landing on them
121.: Dedicated Linux Server won't properly save on "SaveWorld" it just generates an empty map when loaded (_NOT_ a permission issue)
122.: Terror Bird: running fast then holding down the RUN button and JUMP button rapidly drains stamina. This also happens when the player hovers along with high speeds and is landing (while holding down JUMP)
123.: "DISABLE MENU TRANSITIONS" doesn't apply to the OPTIONS or MAIN MENU, Naming creatures, they still fade in and out slowly and can't be aborted.
124.: Ragnarok: Weird bug with a cave volume reaching out above terrain at 65.3 40.3
125.: Thylacoleo can't climb Adobe Behemoth Gates (probably other gates too)
126.: Servers not properly reporting player count in the Steam Server Browser (sometimes shows 2/10 even though there are no players connected)
127.: Thorny Dragon tail wiggle (while idle) is out of sync with the actual hitbox (swapped)
128.: Scorched Earth: Can't repair tent. When attempting to repair tent in Smithy it uses ressources, but the tent isn't repaired at all
129.: Thylacoleo rotating by 90 degrees on re-entering the area, client side only, since the hitbox is still in regular pos.
130.: Thylacoleo (and some other creatures) auto-walking forward for no reason when the player starts riding them
131.: Can't throw Hesperornis in front of player, it always getting tossed sideways
132.: Server Browser: clicking (for instance) on "SORT BY:" list after you have changed this one before without closing the server browser requires two clicks to actually open the list again.
133.: Phoenix stops smelting and cooking items occasionally, reason unknown. Upload-Downloading temporary fixes it
134.: Vulture does not eat corpses on the ground when standing on ground (not flying)
135.: Scorched Earth: Rock at exactly X:43756 Y:-256841 Z:-15651 facing RY:62.00: Rock has one polygon culled for no reason, you can look through
136.: TheIsland: Walking against the Tek Cave door right hand side into the wall riding a rex or therizino, kills the player instantly
137.: Server Browser: selecting "LAN Server" crashes the game when it tries to fetch lan server data. This occured after ARK was updated to 251(..ish)
138.: Tek Rifle doesn't cool down while not active (while shooting with a spare rifle)
139.: Harvesting corpses with the Tek Rifle melee, damages player for no apparent reason
140.: Weapon reloading in general can't be resumed. Very annoying and poor game design when one has almost finished reloading, opens inventory and has to fully reload the weapon again
141.: Closing door sounds for Behemoth gates are way off with the actual animation
142.: Stats on animals while riding update much more frequent than not riding them (for instance: force feed to heal carnivores)
143.: Scorched Earth: 77.4 52.0 floating large bone structure and bushes, rocks under it can be harvested creating even more floatiness
144.: Can't put a skinned torch (for example scorched earth torch skin) on a saddle
145.: Torch on a painted saddle removes paint from saddle temporarily until one removes the torch again
146.: Scorched Earth: There is really a lot of floating trees and rocks around 47.6 20.4
147.: Inventory Bug: Can't move items into inventory-folders while a filter is active
148.: Ragnarok: At  67.7 04.9 You can get behind a huge rock asset
149.: Ragnarok: At 64.5 50.9 Hovering with the Griffin creates fake water rings in mid air
150.: Ragnarok: At 62.5 40.0 in the Purple Cave there is no collision for the ground
151.: On death not all inventory items are shown in player corpse. Items in subfolders are not shown. Destroy corpse and items reappear.
152.: Sometimes folders inside inventories on tamed animals aren't real. Items can be placed inside, but after re-opening the respective inventory, the items are outside again. (which means, they're not inside that folder they just were placed inside)
153.: Music after winning a battle against a boss is
- 1st.: Way too loud and
- 2nd.: Doesn't obey the "music volume" option setting at all, so it can't even be disabled
154.: Ragnarok: At 12.8 17.1 a player or tame cannot swim down, there seems to be an invisible wall down there (needs further investigation though)
155.: Ragnarok: Since the Desert 1/3 update the two cave entrances for the Artifact of the Clever have no hole anymore, but are still non-solid.
156.: Ragnarok: At 21.4 77.2 a player can see under the map (Artifact of the Massive - Cave)

 

 

 

Suggestions:
- completely redo the wiring system for electricity (just like in Fallout 4)
- "Land" button for flyers
- should be able to push other dinos with a button or so
- able to change weather with admin commands
- make Troodon shoulder-mountable
- ability to cancel the wyvern lightning beam
- double click in server browser should join the respective server
- combine "electric" and "electrical" folders in fabricator into one
- should be able to pick up (or at least rotate) the lamp posts after placing
- Switches on electric cable intersections, so we can switch off for instance loud air conditioners
- damage overlay (floating damage numbers): option to make them smaller text (slider)
- Inventory sort by type would be nice
- Flaregun should scare most of the dinos away (smaller ones, medium sized ones...)

Edited by RoyHess666
Updated list 10-21
  • Like 3
  • Thanks 2

Share this post


Link to post
Share on other sites
Posted (edited)
Quote

 

Hmm now it's pretty much release date. Have the devs seen and read this list entirely and do they know that one shouldn't ship a game with these bugs? Some of them are actually game breaking. @Zane (" Head of Bug Reports and Lead Reproman")

Edited by RoyHess666

Share this post


Link to post
Share on other sites

Updated again.
EA obviously has ended, these bugs and issues are still there though.

Devs? Fix maybe? @Jat @Jen Or whoever is responsible for proper bugfixing?! It would be really nice if you guys would be more active in the community and communicate with us. We'd love to hear from ya.

Edited by RoyHess666
  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, RoyHess666 said:

Sorry :(
Didn't know Studio Wildcard Devs actually had feelings :f

Lol.

Yeah some communication would be nice.

I don't even play any more, waiting until I see some real fixes in the patch notes.

I've gotten tired of only logging in to see if all the old bugs are still there. I"m not a Q&A tester.

 

Edit: they might have fixed 87, just from reading the patch notes.

Edited by CCRogerWilco

Share this post


Link to post
Share on other sites
43 minutes ago, CCRogerWilco said:

Lol.

Yeah some communication would be nice.

I don't even play any more, waiting until I see some real fixes in the patch notes.

I've gotten tired of only logging in to see if all the old bugs are still there. I"m not a Q&A tester.

 

Edit: they might have fixed 87, just from reading the patch notes.

 

I've just checked, Studio Wildcard still fails at proper spelling.
The creature they call: Pulmonoscorpius
The poop they drop is: Pulmonoscorpius poop
The saddle they call: Pulmonoscorpius Saddle
The eggs they drop are called: Pulminoscorpius Egg
So yeah they still got the egg wrong :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now