rororoxor Posted August 23, 2017 Share Posted August 23, 2017 Hello, Does anyone else think that the wild megatherium's bug killer buff is a bit op? A wild boosted level 40 megatherium killed my 120 rex in a matter of minutes, taking almost no damage. The rex was a pretty low level so I'm not that worried, but it still had over 7K health. And due to the rex speed nerf, it can't even outrun the megatherium anymore. What do you think? ~~~~Rororoxor Link to comment Share on other sites More sharing options...
Lancelot Posted August 23, 2017 Share Posted August 23, 2017 That's why I love them I like to take mine in the swamp, usually kill paracers under lvl 50 in 3-5 hits. It's a beast. Link to comment Share on other sites More sharing options...
rororoxor Posted August 23, 2017 Author Share Posted August 23, 2017 1 hour ago, Lancelot said: That's why I love them I like to take mine in the swamp, usually kill paracers under lvl 50 in 3-5 hits. It's a beast. Right, but then how would you counter them in the wild? If you're attacked by a boosted one, it's basically GG for your dinos lol. Link to comment Share on other sites More sharing options...
Ulta Posted August 23, 2017 Share Posted August 23, 2017 Just bring stronger dino's next time (more than one if needed), or a Quetzal to emergency pick it up so it stops being a nuisance. Not every wild Megatherium is near bugs to get the buff afterall. Link to comment Share on other sites More sharing options...
Ep1cM0nk3y Posted August 23, 2017 Share Posted August 23, 2017 2 minutes ago, Ulta said: Just bring stronger dino's next time (more than one if needed), or a Quetzal to emergency pick it up so it stops being a nuisance. Not every wild Megatherium is near bugs to get the buff afterall. And I love the added danger, they're pretty easy to notice too, so not really op imo.. Link to comment Share on other sites More sharing options...
powerstuck Posted August 23, 2017 Share Posted August 23, 2017 For a passive dino (except for bugs) I don't see what change they need. As with any other dino...it is YOUR JOB to adapt to the environnement depending on what dino you are riding. I'm guessing you wouldn't risk your 120 rex in the north where packs of wolves, rexes, cats and what not wants to kill you... Link to comment Share on other sites More sharing options...
ChargingParacerParacer Posted August 23, 2017 Share Posted August 23, 2017 Can they be tranqed when bug raged? Link to comment Share on other sites More sharing options...
Lockjaw Posted August 23, 2017 Share Posted August 23, 2017 Hmm, I dunno. They've never seemed like a problem to me, but maybe I've just been lucky up until now. A 120 tamed Rex with saddle armor getting curbstomped by a wild lvl 40 Megatherium is hard to justify. Unless there were some other factors involved that you didn't mention? Link to comment Share on other sites More sharing options...
rororoxor Posted August 23, 2017 Author Share Posted August 23, 2017 1 hour ago, Lockjaw said: Hmm, I dunno. They've never seemed like a problem to me, but maybe I've just been lucky up until now. A 120 tamed Rex with saddle armor getting curbstomped by a wild lvl 40 Megatherium is hard to justify. Unless there were some other factors involved that you didn't mention? No no, it happened just like that, the therium was doing 200+ dmg per hit and my rex around 67 (i have dmg markers on). This happened before with the same rex and an even lower level therium, and I was barely able to escape. Link to comment Share on other sites More sharing options...
rororoxor Posted August 23, 2017 Author Share Posted August 23, 2017 1 hour ago, ChargingParacerParacer said: Can they be tranqed when bug raged? They take reduced damage. 1 hour ago, powerstuck said: For a passive dino (except for bugs) I don't see what change they need. As with any other dino...it is YOUR JOB to adapt to the environnement depending on what dino you are riding. I'm guessing you wouldn't risk your 120 rex in the north where packs of wolves, rexes, cats and what not wants to kill you... Ya, but I was on scorched earth (which i dont play as much, hence the low level rex). I was trying to travel the 2 minute distance between my house and the obelisk (in the "easy" spawn region to clear out kapros, didn't expect to get shredded lol. Link to comment Share on other sites More sharing options...
Volunteer Moderator ciabattaroll Posted August 23, 2017 Volunteer Moderator Share Posted August 23, 2017 2 hours ago, rororoxor said: Right, but then how would you counter them in the wild? If you're attacked by a boosted one, it's basically GG for your dinos lol. The counter is to not provoke them when they've killed a bug. Megatheriums are docile until you poke them. Link to comment Share on other sites More sharing options...
Shadex Posted August 23, 2017 Share Posted August 23, 2017 4 minutes ago, ciabattaroll said: The counter is to not provoke them when they've killed a bug. Megatheriums are docile until you poke them. They might be the intention, like icthyornis only stealing food. However, we all know that there are a lot of, not working as intended in the game right now. Our tribe has witnessed at least two occasions when a mega was just sitting there with no bugs around and out of no where went ape #@$% and attacked our dinos. A level 3 mega killed an entire pack of 8 level 40-50 direwolves so fast we barely had time to react and when they were all dead the mega had taken almost zero damage. They do enrage for no reason. They are capable of killing much higher level dinos en mass with zero risk. Their damage buff needs to be changed to only be boosted when attacking bugs. That way they still get their unique aspect and players will adapt knowing not to attack them with scorps or arthros but in its current state it is OP as a general gauge. Link to comment Share on other sites More sharing options...
raptorjesus666 Posted August 23, 2017 Share Posted August 23, 2017 2 hours ago, rororoxor said: No no, it happened just like that, the therium was doing 200+ dmg per hit and my rex around 67 (i have dmg markers on). This happened before with the same rex and an even lower level therium, and I was barely able to escape. what 67 damage per hit? a rex with 100% melee damage (base melee) does 62 damage no offense, but you have one crappy rex you should thank the megatherium that it killed it for you did you tame the rex as lvl 50 and leveled it only in health? that's the only explanation i could have Link to comment Share on other sites More sharing options...
Riveraaf13 Posted August 23, 2017 Share Posted August 23, 2017 My raptor died instantly from one in like one hit haha it was funny but they are pretty strong Link to comment Share on other sites More sharing options...
Shrekasaurus Posted August 24, 2017 Share Posted August 24, 2017 I think Megatherium are in a good place rn. I can think of other creatures that are still too powerful, and should be changed/reworked almost completely...but that's a different topic. Link to comment Share on other sites More sharing options...
10,000 Jelly Doughnuts Posted August 24, 2017 Share Posted August 24, 2017 1 hour ago, ciabattaroll said: The counter is to not provoke them when they've killed a bug. Megatheriums are docile until you poke them. Nope wild ones do Aggro randomly. Feel like they are like bears in temperament. had a megatherium kill my wyvern when I was AFK. I know, my fault, but I did not touch it . Link to comment Share on other sites More sharing options...
Oldskool Posted August 24, 2017 Share Posted August 24, 2017 I ran into an enraged one on my dragon and it hit me for over 400 a hit on my unofficial server. I fled very quickly as that is big damage for a random wild dino. Those things get angry!!! Never come between a Megatherium and his bugs! Link to comment Share on other sites More sharing options...
Ep1cM0nk3y Posted August 24, 2017 Share Posted August 24, 2017 2 hours ago, ciabattaroll said: The counter is to not provoke them when they've killed a bug. Megatheriums are docile until you poke them. If they are raged with the red glow, then you keep your distance unless you're on a good tame.. they will aggro Link to comment Share on other sites More sharing options...
Ep1cM0nk3y Posted August 24, 2017 Share Posted August 24, 2017 2 hours ago, Shadex said: They might be the intention, like icthyornis only stealing food. However, we all know that there are a lot of, not working as intended in the game right now. Our tribe has witnessed at least two occasions when a mega was just sitting there with no bugs around and out of no where went ape #@$% and attacked our dinos. A level 3 mega killed an entire pack of 8 level 40-50 direwolves so fast we barely had time to react and when they were all dead the mega had taken almost zero damage. They do enrage for no reason. They are capable of killing much higher level dinos en mass with zero risk. Their damage buff needs to be changed to only be boosted when attacking bugs. That way they still get their unique aspect and players will adapt knowing not to attack them with scorps or arthros but in its current state it is OP as a general gauge. They are big and easy to avoid, especially with the glowing red enraged stuff going on. nothing op about it.. do you "accidentally" Waltz into an alpha and call that op? Nah, I like them and the mechanic is good.. when not enraged you can walk right up to them, it's a good balance if you keep your wits about you (cause it's a survival game). They don't enrage for no reason.. if you are on an insect/bug they will get the enraged buff and if they kill a wild one (scorched is full of moths/jug bugs/scorps/bees/the little swarmy mega bugs/mantis/arthos/ you get the idea).. they will be enraged for a bit.. Link to comment Share on other sites More sharing options...
ChargingParacerParacer Posted August 24, 2017 Share Posted August 24, 2017 Sounds to me they are probably bugged like quite a few other things about this game and that they should at least be looked into. kinda doubting it will happen though. Link to comment Share on other sites More sharing options...
Oldskool Posted August 24, 2017 Share Posted August 24, 2017 54 minutes ago, ChargingParacerParacer said: Sounds to me they are probably bugged like quite a few other things about this game and that they should at least be looked into. kinda doubting it will happen though. Oh they are definitely full of bugs But in all seriousness there's nothing up with them, that's there ability and its kinda cool. Otherwise they would have no real purpose or interesting feature. Link to comment Share on other sites More sharing options...
Shadex Posted August 24, 2017 Share Posted August 24, 2017 2 hours ago, Ep1cM0nk3y said: They are big and easy to avoid, especially with the glowing red enraged stuff going on. nothing op about it.. do you "accidentally" Waltz into an alpha and call that op? Nah, I like them and the mechanic is good.. when not enraged you can walk right up to them, it's a good balance if you keep your wits about you (cause it's a survival game). They don't enrage for no reason.. if you are on an insect/bug they will get the enraged buff and if they kill a wild one (scorched is full of moths/jug bugs/scorps/bees/the little swarmy mega bugs/mantis/arthos/ you get the idea).. they will be enraged for a bit.. Do you "accidentally" reply to a post you don't read? No one walked into an already raging mega... I know it is such an unfathomable thought that there might still be a few bugs in the game. Someone call Guinness. Link to comment Share on other sites More sharing options...
Ep1cM0nk3y Posted August 24, 2017 Share Posted August 24, 2017 7 hours ago, Shadex said: Do you "accidentally" reply to a post you don't read? No one walked into an already raging mega... I know it is such an unfathomable thought that there might still be a few bugs in the game. Someone call Guinness. Sure, blame bugs cause you didn't look both ways before crossing the busy highway.. Link to comment Share on other sites More sharing options...
DarthaNyan Posted August 24, 2017 Share Posted August 24, 2017 wait, wait, wait... Megatherium's bug rage used to increase its own damage by 2.5 times BUT also increased damage it received from all sources by 2.5 times. Since when did they change it to damage reduction? Or does it work that way only on wild ones? Link to comment Share on other sites More sharing options...
rororoxor Posted August 24, 2017 Author Share Posted August 24, 2017 16 hours ago, raptorjesus666 said: what 67 damage per hit? a rex with 100% melee damage (base melee) does 62 damage no offense, but you have one crappy rex you should thank the megatherium that it killed it for you did you tame the rex as lvl 50 and leveled it only in health? that's the only explanation i could have No no...the rex does a lot more damage, the wild boosted megatherium has some kind of resistance as well, and i already mentioned that my rex was only lvl 120. Link to comment Share on other sites More sharing options...
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