Jump to content

ARK: State of the Game


Recommended Posts

  • Replies 641
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Update:  There have been a few posts regarding the release date and why some retailer sites are displaying a different date to what we initially announced. This is because we're currently working

Yes you'll pay a monthly fee for the servers based on how many slots you pick.  Our decision hasn't been set in stone regarding a new PvE cluster, it's a possibility, but for now the team feels

I have updated the announcement to include an important change. There will be a new PvE Cluster on Launch, and the current set of PvE servers will become Legacy, similar to changes for PvP.

Posted Images

Just now, Nickoli1900 said:

 It's not surprising anymore. It is what it is. I just stopped listening to what the devs say, they're as lost as we are.

The support that the ps4 version of this game gets is straight up awful. We're already like 3 updates behind. No way the game is going to be in working order by the 8th. I have no faith in WC.

  • Thanks 1
Link to post
Share on other sites
3 minutes ago, St1ckyBandit said:

The support that the ps4 version of this game gets is straight up awful. We're already like 3 updates behind. No way the game is going to be in working order by the 8th. I have no faith in WC.

Yeah, I get the frustration aspect argument. Personally, I just let it go. Complaining about it more won't make it come any faster. The devs just ignore ppl's questions. I just tell ppl on ps4 to stop playing til the 8th. All this stringing ppl along and false hype only to disappoint does nothing but add to players frustration. It will come, one day lol.

Link to post
Share on other sites
8 minutes ago, St1ckyBandit said:

The support that the ps4 version of this game gets is straight up awful. We're already like 3 updates behind. No way the game is going to be in working order by the 8th. I have no faith in WC.

Yep delay....then delay....then update Xbox 3 or 4 times then delay once more. Then do a state of the game post and say Wednesday to Friday and then????? You guessed it delay. I can't see an excuse for this since they have outsourced the porting of PS4 to another company. If it's Absrtacts or whatever the company's name is then fire them and get someone reliable but I have a sneaking suspicion that it's WC. 

Link to post
Share on other sites
13 minutes ago, Nickoli1900 said:

Yeah, I get the frustration aspect argument. Personally, I just let it go. Complaining about it more won't make it come any faster. The devs just ignore ppl's questions. I just tell ppl on ps4 to stop playing til the 8th. All this stringing ppl along and false hype only to disappoint does nothing but add to players frustration. It will come, one day lol.

My hype is all but dead. This is one delay too many. 

Link to post
Share on other sites
32 minutes ago, Bassplayer said:

Yep delay....then delay....then update Xbox 3 or 4 times then delay once more. Then do a state of the game post and say Wednesday to Friday and then????? You guessed it delay. I can't see an excuse for this since they have outsourced the porting of PS4 to another company. If it's Absrtacts or whatever the company's name is then fire them and get someone reliable but I have a sneaking suspicion that it's WC. 

I think they are just waiting til they release the new pc patch v264 tonight/early a.m., then they'll probably port to xbox, and then pass the baton over to Abstraction. Abstraction has to wait on WC which leaves them trying to play catch-up. Maybe they are just trying to get everyone on the same page. I dunno, just speculation on my part.

Edited by Nickoli1900
  • Facepalm 1
Link to post
Share on other sites

Currently new players come and leave, but another new player will always take his place to keep server population steady. With the launch of new servers, any new player that comes will be joining these new servers, not the legacy which means legacy population will die in the near future and wildcard get their way of closing down legacy servers without upsetting the mass population in the mean time by not doing a full wipe already. All hard work by veteran players will be gone in the near future anyway!

 

So legacy will die so what about the new servers? Well I don't expect the amount of new players to equal the number of veteran players currently playing right now. I also don't expect veteran players to move over to new servers further down the line to start over fresh when alpha tribes are already established on the new servers.

 

So overall ark may have less players playing on the new servers in the future than there is playing right now and legacy servers will disappear.

 

Veteran players are the most loyal and splitting the severs is a big mistake. I being a veteran can't see me starting over in 6 months time. If I was to keep playing and start over then I would do it at the beginning of the launch of the new servers.

 

Death of legacy means death of veterans!

Link to post
Share on other sites

I feel the same way as the OP, and was disappointed to hear that this change will apply also to PvE. Surely it's only a matter of time before the legacy servers shut down due to low population. Cross-ARK trading will also dry up on legacy servers, which is something I have been working towards via months of taming/breeding.

A small part of me is tempted by a fresh start on a new server but a bigger part of me is put off by having to rebuild and lose 2 years (over 6k hours) of taming/breeding/building/trading. I'm just not sure atm whether or not to stop playing now and cut my losses or wait for the inevitable decline of the PvE legacy cluster.

Link to post
Share on other sites

Since the announcement that the current servers will become legacy and be segregated i have pretty much stopped playing. I cant see the point of playing on a server that has been put on death row and having no long term future. I play solo pve on ps4 and the struggle to get 197 tamed or bred dinos and build a nice base makes the idea of starting fresh a non starter.

The server i play on at the time i'm posting this would usually have 50-60 players on currently has 19. I have spoken to allot of the others on my server and they feel the same way that its pretty much a waste of time doing anything. 

Link to post
Share on other sites
2 hours ago, BossFi said:

 All hard work by veteran players will be gone in the near future anyway!

Why ? Of course new players will join the new servers, and i hope for them that they will be able to experience a game without duping, but that doesn't mean that old players on the legacy players will be wiped and have their work gone.

Read the Article again about legacy servers. Only servers without human activity for weeks will be wiped (well, i hope they won't change what they said) so even if there are very few people on the server, it won't be wiped. "the goal will be to preserve any place with human activity." So if you continue to play, your server won't be wiped (i hope)

Without new people, the total population will decrease of course, but real players will stay, some players play almost since the start, why would they stop there ? I think even one year after the release, a lot of people will still be there. I don't think a lot of new players will join the new servers at the release, so some of them will certainly join legacy servers to be able to trade stuff.

And as old players, we won't be left out, we will still have updates, and we will have access to new DLC that will come in the future, i don't think legacy servers will die pretty soon.

Link to post
Share on other sites

You people blowing hot hair about legacy servers dying are just being paranoid. As long as you keep playing on your server, you're server will be fine. I can see how splitting up legacy from new servers for PVE wasn't a very good idea, but for PVP, who cares? Those alpha's are just getting bit in the arse now for driving away every new player. If their server dies because they weren't being friendly to their own community and thus lowering their server pop to null, then screw them, this is their karma. Though even THEN, I doubt their server will get shut down.

Don't spread unnecessary drama just because you are scared...even if legacy servers and new servers never came to be and we only had Legacy servers, they would STILL die off...it's just the nature of the game. Players will come and go, whether you like it or not, eventually servers will get too low a pop to stay running. At least this way, new players can have a safer haven that isn't infested by duped things and it'll take just a little bit longer for those arsehole alpha's to go play catch up on the new servers if they want to continue to spread their world domination. It was one of the msot fair things WC has ever done for hte community...or did you miss the memo that they were actually ORIGINALLY going to WIPE all official servers instead of making a new cluster? Be grateful, because they changed their minds at the LAST minute for you to be able to keep your stuff.

So stop spreading lies. As long as you keep playing on your server, your years of work will NOT die off. It'll only die when you yourself decide to not play the game anymore. Maybe now some people will realize the benefit of new players and stop being buttheads to them. Doubt it, but still.

 

Edited by Ulta
  • Like 1
  • Confused 1
Link to post
Share on other sites

I can't speak for the new players, but I can see the appeal for the new servers. I personally enjoyed the early stagesof the game a bit more, and want to go to the new servers just for a better base location. Atm if a new player starts on a legacy server what are they met with? 9/10 times they are trapped in someones base, dealing with rude unwelcoming players telling them to leave, and having nowhere to build. If legacy servers want new people to repopulate the existing servers they need to rethink the way they treat people on their servers. Now I'm not saying there aren't good servers out there, just far and few in between. The legacy servers that are fair and give noobs a chance will be fine. 

  • Like 1
Link to post
Share on other sites

listen and listen well all those who are whining and complaining about every little thing under the sun.

GET OVER IT!!!

this game is fine and will be fine, the legacy servers will still be around as long as thier is player activity on them, the game is stable, the new map is not laggy or bugged, if you are experience lag then get new internet cause that is your issue not the game and if you are finding bugs then report the bug so it can get FIXED!!!

as far as the delays and how they are deciding with everything, its better then nothing at all, i'd rather they keep it in development to fix whatever they find wrong with the patch, map or whatever they are bringing out to us then to have to deal with it being broken.

as far as dupers, i have never seen anyone with duped items, never seen anyone with duped anything besides what the tek cloner can put out and if i ever catch a tribe mate or anyone i come across duping i will record it and report it then hunt them down and wrekt them every minute they are on the server.

 

if those who find the decision made by the devs want to quit and not play anymore or ever again then so be it and don't let the door hit ya on the way out, this game is for survivors and if you can handle having to start fresh or lose your items, gear, dinos or bases or even your characters then this is not the game for you to be playing, even on the PVE side of the game, if you can handle losing everything then stop playing and go play something else or go play some sports or something.

Link to post
Share on other sites
On 7/19/2017 at 5:13 PM, Zed38 said:

THIS IS NOT A BUG REPORT. THIS IS A DISCUSSION THREAD.

REFERENCE OP:

ARK LEGACY: Prediction of he Slow Death of Servers.

This DISCUSSION thread is a collection of my predictions for the recently posted decisions post-launch for Ark and the Legacy Server decisions. I will outline what I believe the short and long term effects will be for veteran players of Ark here. Quotes from the OP will be colored Red for clarity. Post your thoughts in a reply here.

We’ve got important and exciting news to share! First of all, we’ve finally completed our game for the console disc retail submission! It was a very long and arduous process, our boss fight or so to say, and your feedback throughout this process has been highly valuable. It was a very tight deadline to make the ship date, and the team has been intensively grinding through singleplayer-oriented refinements for the posterity of the disc-based version. All that aside, we were able to resolve many issues, as well as considerably improve the game through various changes and implementation of new techniques and it’s now time to move onto refocus our development efforts on the live game, as well as address some key topics within the community:

Having development work on the disc version is expected, but the game will still go through many, many patches over it's lifetime. There is no possibility that the disc will ship free of bugs and such. Console players will (like PC players do now), experience the same issues that have plagued the game. I forsee console players complaining about running out of hard disk space in short order, even if Ark is the only game installed. Essentially this means that since the game is being released on 3 different platforms, the teams will be split amongst these 3 platforms - ie: I predict there will be little to no change over the long term in terms of focus. Short term, there may be some focus work for specific platforms every so often as major problems crop up. Having a game released for 3 different platforms, and the apparent focus on development decisions to cater more towards console players in terms of QoL and ease of play, controls, other means that it is quite likely PC will (as with many multi-platform games) continue to receive the least amount of resources, while taking the brunt of first-patch pay-to-test (PC will get patches first, bug reports will be collected, then some fixes pushed out, after which the consoles will receive the partially fixed version). Since patch submission for consoles is more strict than PC this is understandable. I would imagine console sales will dominate PC sales as well, so financially this is also understandable.


Will the Official Servers be wiping?
Short answer: No -- but read the long answer! 
We had previously released a statement a year ago informing players that our Official Servers would not be wiping on the retail launch of the game. We’ve thought long and hard about the decision, taking into consideration the various points brought up by the community, the internal members of the team, as well as the general discussion that has taken place on the internet through various press/media outlets and will be sticking to our initial decision. It is clear that some group of players are for the wipe for, and some are against it, all for legitimate reasons; and we took it all into account.


We ultimately decided that we would not wipe and we would rather pay the cost to launch an additional new PvP and PvE Server Cluster network (alongside but separate from the current PvP and PvE Legacy Cluster), where players will get to have a fresh experience on the ARK; across all four maps with no influence from any of the previous servers. At that time we'll be rolling out the new server code and infrastructure necessary to prevent critical issues such as server crashing exploits, duping, and DDoSing, so they will not affect the batch of new servers (as well as the legacy ones, going forward).


Thank you for including in brackets that Legacy servers will also get updates. Notice the wording here "going forward". What I predict happening here is the reason why I chose the title of "slow death" for this post. Since the game price has jumped substantially, WCS only real option was to do exactly this - release a brand new cluster that is cut off from the Legacy servers. As everyone knows, a fresh uncluttered server will perform significantly better than those dirty old grungy legacy servers. WCS wants to maintain as good a performance level for the initial sales rush as possible. This will prevent most product refunds, and give newer players an equal footing to start out on. Don't mistake this for it being anything different than current servers however - within a few days you will have experienced players claiming the "best spots" on the new servers. By that time however the new people will have likely passed the refund window. Such is gaming these days. 


There is an extremely worrying wording in the above paragraph: "new... infrastructure... with no influence from any of the previous servers". To understand why this is a critical point of contention you first need to understand how cluster virtual machines (VMs) work for multi-server hosting. In a typical datacenter you will have groups of VMs running distributed across multiple physical machines. For example, PVE1 to 10 will be running on a cluster of VMs that is operating in Dallas, while PVEoc10-15 will be running in Sydney as an example. Inside these VMs are resources assigned to it based on the amount that WCS has agreed to pay for. This is called Provisioning. There may also be an optional Over-Provisioning for extra resources during peak times, or when some major event occurs (large war, or something). This provisioning covers connectivity bandwidth, cpu, memory, storage and a host of other optionals that may or may not be paid for. When WCS says that the new servers will be completely separate from the Legacy servers it could very well be that the VMs that run the new servers may exist on the same physical machines within the data centers, but that are separate and opaque to the legacy servers (essentially they cannot see eachother or interact in any way). Data center VM level infrastructure (often called Distributed Compute) is designed this way to allow multiple clients (Wildcard, others) to run their desired servers in tandem, while all sharing from a huge resource pool and Pay-For-Performance service model by the hosting providers (eg: Amazon Web Service, owner of the data center physical machines). Now that i've explained somewhat about this, I can now explain what my predictions are for "slow death of Legacy".


Server performance is based on how much money WCS chooses to pay for whichever cluster in question needs. If WCS wanted to make official servers perform better, they simply would have to pay more money for the resources (to a point, game code also has a large influence in this). Quite often you will see OfficialServerX with 30 people online and a generally equivilant development and age to OfficialServerC with the same people online have vastly different performance levels. If you look closely, you can see where the server is actually being hosted. Odds are that the 2 servers are not located in the same area geographically, or perhaps simply not part of the same group of VMs (cluster) so they do not share the same level of resource pool. WCS, by their statement above appears to be giving more priority for the non-legacy servers. This makes sense financially, because paying for resources to upkeep those dingy Legacy servers is far more expensive than fresh shiny new serers that are still in Thatch Age. VM resources can be adjusted on the fly without restart, and it is transparent to those playing the game. What I predict happening here is that over a length of time, the Legacy servers will continue to be "resource pool starved", causing the performance to drop ever so slightly over time (the same way human food and water consumption is stealth nerfed by minute ammounts over months right now in Ark). This will cause players to leave the servers slowly over time, and leads to the next paragraph below...


Our current set of Official Servers will be rebranded as “Legacy” and indicated as such on all platforms. We will also be taking steps to remove some of our ‘ghost town’ servers, where the player population has remained near-zero for an extended duration of time. We’ll take a look at the statistics and will be repurposing 10% of the lowest count servers across all platforms. Once we know which servers these are; we'll preserve the save files and upload them, so if you so wish to use them, you can. Players will also have time to move through Cross-ARK to a different secure Legacy server. Every three months we will be taking a review of the Legacy Officials to see what the numbers are like and may consider repurposing more ‘ghost towns’, however, the goal will be to preserve any place with human activity.


By starving the costly old dirty legacy servers, they push more and more of them towards the arbitrary "10%" mark. As the servers reach this mark, they will decomission them. Some of the old players will move to other servers, many will not and simply stop playing ark. In either case, it is financially prudent to do this. Older players already paid for the game, and are significantly needier in terms of support tickets as well as cost of VM resources to operate their server's mega-lag-bases. I don't fault this, its really the only way they can proceed. Supported further by the comment about revisiting and culling the botton 10%ers every 3 months or so.


What I predict here is that when new players join Ark for the first time, you can be assured that the servers listed nearer the top of their server listing will absolutely be the Non-Legacy servers. In fact, it could be that the Legacy servers simply do not show up for new players at all, that they would have to keyword search for them to find them (if they can join them at all, who knows). Of course, WCS wants to promote their shiny new servers to the newbies. That's not the issue. The issue will be lack of fresh blood to keep Legacy servers populated. What new player - given the choice between a shiny new ferrari, and a crappy dirty pinto with keymarks spelling "Pillared lel" scratched all over it would in their right mind choose to join the "pinto" server? It doesnt take a stretch of logic to know the answer to this. Legacy will have their old time players. Those players will slowly stop playing. No new players will join the legacy servers. Legacy servers will regularily be purged due to low population.

This cycle will be repeated again in the future I assume, with the current Legacy servers being a long distant memory, and the new legacy servers being the servers that are opening up in August on retail launch.

The rest of the dev post is irrelevant to this DISCUSSION.

The TLDR Prediction is: Legacy servers will be purposely resource starved, to cause and causing player exodus and new players will join new servers, causing Legacy servers to be culled over time due to low population. Long term vets should be prepared with an exit strategy for when their Legacy server is designated for culling.
 

 

Appreciate the post Zed, concise and informative! I was curious about where WCS stands on a few things and you basically mirrored my suspicions. 

  • Like 1
Link to post
Share on other sites

Im just curious if oc will get a few severs on the new cluster, because i know they are not the most popular and only have a few severs on legacy cluster like will they get a couple severs for each map like the legacy cluster or have more or less?? Just would mainly like to play from scratch with everyone else on the center but also dont want it to be overpacked if a large influx of people decide to join ark? @Jat  ( sorry if wording is wierd or anything like that )

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...