Daedros Posted July 20, 2017 Share Posted July 20, 2017 Alpha Carnos are more common now, because Yutyrannus spawn with a pack of Carnos, which can be Alphas. Alpha Raptors are more common now, because Raptors now tend to spawn in packs in certain areas. Link to comment Share on other sites More sharing options...
Harrist14 Posted July 20, 2017 Share Posted July 20, 2017 I found 4 alpha rexes, 6 alpha raptors, 1 alpha carno, and a wild giga all within render distance of each other yesterday. They were in the valley with the pillars by the giga dossier on the island. Link to comment Share on other sites More sharing options...
Zourin Posted July 20, 2017 Share Posted July 20, 2017 21 hours ago, GP said: In PC Patch v261 it included this: - Increased chance for an alpha to spawn (in multiplayer only) by 2x. Console should have that now, so maybe this is why. I can pretty much call BS on this, as Alpha rates are nuts. I've seen upwards of four alpha raptors flanking the rivers to the west and east of LS Cave, which borders the "easy" areas. On day 1, spawn 1, new world, local game. They were right back after a 'destroywilddinos' command. From a single-player perspective, this is on top of the already insane rates of aggressive high tier spawns the moment you pull more than a quarter mile off the south shores. You'll be dead by troodons, raptor packs (unlike the old lone spawns), carnos, murder turkeys/chalico's, and even mated Rex pairs chasing prey as far as the southern beaver dams, with a pack of Allos on the horizon from the working their way south. Start fresh on the south shore and you'll find nothing that can break through to other regions, much less come back alive. Counting four alpha raptors on Day 1, spawn 1 is not a great 'fresh game experience', nor is respawning on top of a wild sarco. I'm hardly new to the game too, with 900 hours plugged into it, and getting off the ground is tough when you can't get out of the teeth. With ~ level 50 being my local wild level cap, I did get together a crack squad of level 70-80 raptors after a while, which took down a level 11 alpha raptor, but the L35 alpha pretty much annihilated the entire pack and sent me walking back with nothing in hand but rapidly spoiling meat and six saddles. NOTHING survives the death march to the swamp, much less the death-march through the swamp, or the death-march to anywhere else, for that matter. Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted July 20, 2017 Volunteer Moderator Share Posted July 20, 2017 6 hours ago, Harrist14 said: I found 4 alpha rexes, 6 alpha raptors, 1 alpha carno, and a wild giga all within render distance of each other yesterday. They were in the valley with the pillars by the giga dossier on the island. That's insane! Link to comment Share on other sites More sharing options...
X111 Posted July 20, 2017 Share Posted July 20, 2017 41 minutes ago, GP said: That's insane! Frozen Tooth spawns in at least 4 Araptors, 3 Acarnos, 3 Atrexs, and just behind Frozen tooth in the tundra no less than 3 Titans in 3 hours. if I was taming Allos I'd be laughing all the way to the bank but I don't even get a chance to get the rifle out because I'm instantly swarmed by Tony and his rat pack. loving the XP to the Giga and myself but I barely spend any time below hip height on the Giga due to the ocean of teeth, is this supposed to be the new dynamic? Link to comment Share on other sites More sharing options...
wallaby Posted July 20, 2017 Share Posted July 20, 2017 hell yeah i love alphas make it 3x spawn baby, did they add rex raptor and carno alphas to SE yet? Link to comment Share on other sites More sharing options...
Ulta Posted July 20, 2017 Share Posted July 20, 2017 Sounds like a lovely change to me. We needed more danger out in the fields. It was too safe. New players will just have to start learning a new strat, which is build in the safe lands and then when you got a formidable army, you must make an epic journey with your pack to the new area you wanna build. The way won't be easy if you don't come prepared. Course this is probably a nicer change for PVE (for once), since all a bunch of alpha's will do in PVP is benefit the already established tribes and make it harder for the new players if they don't play smart quick and build in a nice place where alpha's can't reach them. Link to comment Share on other sites More sharing options...
Mirovan Posted July 20, 2017 Share Posted July 20, 2017 I don't know why everyone is crying about alphas. They are nice lvlups for dinos I love them. Neeeed mooooore Link to comment Share on other sites More sharing options...
Jay89 Posted July 20, 2017 Author Share Posted July 20, 2017 Nobody is everyone loves them! Link to comment Share on other sites More sharing options...
Thorium Posted July 20, 2017 Share Posted July 20, 2017 I don't like the change. It is ok for rex and carno. But for raptor is way to many alphas. It's now realy hard for new players to tame raptors, because they are rarly not alphas and if not there is at least one alpha in the pack. Since the raptors role is the first combat and mobility tame for new players, it's not a good change. Link to comment Share on other sites More sharing options...
Griffin1984 Posted July 20, 2017 Share Posted July 20, 2017 3 minutes ago, Thorium said: I am don't like the change. It is ok for rex and carno. But for raptor is way to many alphas. It's now realy hard for new players to tame raptors, because they are rarly not alphas and if not there is at least one alpha in the pack. Since the raptors role is the first combat and mobility tame for new players, it's not a good change. then tame a horse? powerful, fast and much better early game I actually never tamed a raptor except for kibble, it can't carry enough weight for me lol Link to comment Share on other sites More sharing options...
Thorium Posted July 20, 2017 Share Posted July 20, 2017 3 minutes ago, Griffin1984 said: then tame a horse? powerful, fast and much better early game I actually never tamed a raptor except for kibble, it can't carry enough weight for me lol True, they don't need a saddle. Didnt thought about them. Link to comment Share on other sites More sharing options...
Sokkpuppet Posted July 20, 2017 Share Posted July 20, 2017 More alpha deathworms and wyverns spawning also? Link to comment Share on other sites More sharing options...
ammonitida Posted July 20, 2017 Share Posted July 20, 2017 4 hours ago, Ulta said: Sounds like a lovely change to me. We needed more danger out in the fields. It was too safe. New players will just have to start learning a new strat, which is build in the safe lands and then when you got a formidable army, you must make an epic journey with your pack to the new area you wanna build. The way won't be easy if you don't come prepared. Course this is probably a nicer change for PVE (for once), since all a bunch of alpha's will do in PVP is benefit the already established tribes and make it harder for the new players if they don't play smart quick and build in a nice place where alpha's can't reach them. Indeed. Please don't change this, Wildcard. Or better yet give us single player options to increase the percentage of Alphas even further. I periodically summon alphas in certain areas on the map to give me an extra challenge in single player. Link to comment Share on other sites More sharing options...
AbnormallyDealy Posted July 20, 2017 Share Posted July 20, 2017 Found 3 yesterday all by green ob lol, most I've seen in a single area and 2 were running around together. Link to comment Share on other sites More sharing options...
ammonitida Posted July 20, 2017 Share Posted July 20, 2017 In single player there needs to be a lot of alpha predators because the regular ones often get destroyed when they go on killing sprees (especially when they target a pack of stegos), leaving a map filled with boring herbivores. On The Center I just observed a T-Rex take on two brontos and three stegos all by himself. A death wish. Alternatively, large carnivores could be programmed to heal first before taking on another herbivore. That's what gets them killed so easily -- Never waiting to heal. Link to comment Share on other sites More sharing options...
Vrallox Posted July 20, 2017 Share Posted July 20, 2017 12 hours ago, Mirovan said: I don't know why everyone is crying about alphas. They are nice lvlups for dinos I love them. Neeeed mooooore I don't know who's crying about it. This seems like an alpha lovefest to me. I am really liking the added danger myself although why just rely on alphas to add to it? Why not just boost wild stats for everything instead of just wild gigas? I don't mean make them all imposing but at least prevent them from going down like broken elevators without brakes. Link to comment Share on other sites More sharing options...
Zourin Posted July 26, 2017 Share Posted July 26, 2017 I'm a little curious how to contend with this, solo SP, without a quetz or autoturrets or giga. "Not contending' isn't an option, this is nearly on my bases' doorstep. Yes, that's two alpha rex's and an alpha raptor. This is at the river junction north of the southern beaver dam islet. Link to comment Share on other sites More sharing options...
lewisl Posted July 26, 2017 Share Posted July 26, 2017 On 20/07/2017 at 11:14 AM, Ulta said: Sounds like a lovely change to me. We needed more danger out in the fields. It was too safe. New players will just have to start learning a new strat, which is build in the safe lands and then when you got a formidable army, you must make an epic journey with your pack to the new area you wanna build. The way won't be easy if you don't come prepared. Course this is probably a nicer change for PVE (for once), since all a bunch of alpha's will do in PVP is benefit the already established tribes and make it harder for the new players if they don't play smart quick and build in a nice place where alpha's can't reach them. Totally agree Link to comment Share on other sites More sharing options...
KettA Posted July 26, 2017 Share Posted July 26, 2017 Isnt this a good thing? Link to comment Share on other sites More sharing options...
DirtyCamper Posted July 26, 2017 Share Posted July 26, 2017 On 20-7-2017 at 4:04 PM, ammonitida said: In single player there needs to be a lot of alpha predators because the regular ones often get destroyed when they go on killing sprees (especially when they target a pack of stegos), leaving a map filled with boring herbivores. On The Center I just observed a T-Rex take on two brontos and three stegos all by himself. A death wish. Alternatively, large carnivores could be programmed to heal first before taking on another herbivore. That's what gets them killed so easily -- Never waiting to heal. I've witnessed a level 4 alpha raptor take on big creatures. It took out 3 of my l40 argy's , a l30 baryonyx, a l40 beelzebufo and it killed me twice while wearing chitin armor. I think that raptor eventually despawned. Currently I am seeing a lot of alpha megalodon attacks. My l30+ tame losses are minimal fortunately. Probably need to fetch me some more baryonyx for the water. The alpha megalodons are about l2 to 4 and are not as bad as the alpha raptor. Alpha rexes and carnos are too slow to be dangerous. Link to comment Share on other sites More sharing options...
X111 Posted July 26, 2017 Share Posted July 26, 2017 38 minutes ago, DirtyCamper said: I've witnessed a level 4 alpha raptor take on big creatures. It took out 3 of my l40 argy's , a l30 baryonyx, a l40 beelzebufo and it killed me twice while wearing chitin armor. I think that raptor eventually despawned. Currently I am seeing a lot of alpha megalodon attacks. My l30+ tame losses are minimal fortunately. Probably need to fetch me some more baryonyx for the water. The alpha megalodons are about l2 to 4 and are not as bad as the alpha raptor. Alpha rexes and carnos are too slow to be dangerous. I had a Alpha Rex spawn on me whilst wandering through the river banks on Island, literally a red mist with teeth and tail they are anything but slow, kept up with my giga as I was walking away without realising it was chasing I have noticed however, that the spawns are dwindling, still getting plenty of titans everywhere, literally every hour we have 3-4 titans spawn in Link to comment Share on other sites More sharing options...
Zourin Posted July 26, 2017 Share Posted July 26, 2017 Every time I kill one alpha, there's two more. I literally am making a cliffside sniping point into a fully fledged base just to manufacture more ammunition and repair rifles for barrel-shooting the alphas. Just in the delta north of the south beaver spawn, I've had to kill six alpha raptors, which was a headache. Now I'm trying to clean out three alpha rexes, and at least two more alpha raptors. I've been trying to tame a frog all weekend, but I've done nothing but manufacture ammo to wear down this wall of alphas ALL weekend. Link to comment Share on other sites More sharing options...
Megar Posted July 26, 2017 Share Posted July 26, 2017 On 20/7/2017 at 3:07 PM, Sokkpuppet said: More alpha deathworms and wyverns spawning also? I've not seen any Alpha Deathworms in my entire SE life, and I've played it for more than 100 hours, tho I've noticed the Alpha Wyvern spawns, now there can be 2 or even 3 at the same time. Btw, if you go underwater, there's the chance that more Alpha Mosas spawn than normal Mosas, on my server there were like 4 Alpha Mosas and (that I've seen) 1 Mosa. Link to comment Share on other sites More sharing options...
Vrallox Posted July 26, 2017 Share Posted July 26, 2017 I was on a meat run the other day when I came across a pack of alpha raptors. It...was...beautiful! We need alphas that can climb walls though. Make the game more interesting. Link to comment Share on other sites More sharing options...
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