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Your dream patch notes?


Aldor

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- Flyers stamina increased to pre nerf 

- Flyers speed increases with imprints,  and can be increased to 200% and all Base speeds restored 

- The guy who made the new UI has been jailed for fraud and now gets repeatedly gang Unicorned 

- Old UI available as an option for EA players 

- Folders don't transfer when you hit transfer all 

- boss fights removed,  team from  destiny hired to make decent first person raids that are enjoyable balanced and not stupidly grindy 

- More guns added,  more fun to use not stupidly op guns to bring variety to fights 

- More close combat weapons added,  club is no longer king 

- Permanent stunlocking removed from game,  the guy who thought of it was killed by a jellyfish 

- Players can now have sex,  consenting or not lol for roleplayers and trolls,

-Full nudity added 

-Message on tribe log when someone uploads a Dino 

- Raft building restored to former glory

-Thyalco attack speed increased 

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-Re work apex predators(thread about it) basically making rexes great again

-no building servers that can be transferred to from offical where theres increased drops and mega drops that can be battled for. 

-fix dinos falling through the floor.

-fix structure limit, worst thing possible is to hit structure limit and it being near impossible to work around.

-tamed dinos no longer lay unfert eggs, but nests can spawn 2-6 unfert eggs. Maybe even a new rare resource in them similar to how beaver dams have cp.

-rare drop of receiving bones from creatures. Can be used as a alternative to imprint but gives double imprint. 

-NPC caves, bandits/pirates that live in a cave and guard it. Multiple good drops in there. NPC use guns and weps to fight and can be looted. No building, dinos, or transmitters in there. Good source of different kinds of ammunition and guns. 

-Blueprints only give a specified number of crafts, similar to fishing rods. (Will increase trading activity)

-safer trading system. Limit scams.

- tribe option where certain groups of members cannot damage structures or tames. With c4/rockets/etc 

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- Numerous optimizations and improvements
- Fix for memory leak relating to the sky
- Fix for random driver crashes
- Various optimizations and improvements
- Triangle foundations and ceilings
- The ability to stack foundations so it's easier to build on uneven ground
- Hiding pipes and wires
- Basically just add most of S+ to the game lmao
- Creature information that now tells you if there are any stat mutations (and what they are)

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-Troodon food stat increased to match similar-sized animals. 

-Wyvern food consumption at reasonable level. 

-Eels get a saddle, along with bats

-Bats can now land, fly fast, and apply a vampric affect to restore health and stamina. They also get a kibble: Kaprosuchus egg. 

-Areano can now climb on ceilings/walls without a rider. They also passively produce a fiber-like material.

-Moths passively produce silk. Their spores can fertilize plants, and make them grow faster. Their eggs can be "crafted" into further silk/fiber or crafted into kibble for arachnids or insects that do not already have one. 

-Invertebrate breeding

-Imprinting adjusted to allow people to have healthy life-styles. 

-TEK trough gets settings to allow people to choose what dinos can eat from it. It can also give comfort foods for imprints if stocked with kibble.

-x3 breeding permanent

-Bosses get AI.

-Megapithecus cannot 1-shot people off of mounts

-Dragon's (BOSS) fire capped to a max of 1-3k depending on difficulty

-Beacon mini-bosses, an alternative to the main bosses for element and partial TEK grams.

-Bosses easier to do without cheesing. 

-Sweet cakes can be used as mutton equivalent for herbivores

-Passive tame is much more forgiving, only decreasing if attacked by tribe that is taming it. 

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If you can see the Access Inventory option on your dead body, actually open it ... no more loosing your gear to glitching bodies

If a body is under the ground, access via green death light beam

Fixed dinos getting stuck inside each other ..  heads

Eggs now fall only to floors & ground

Optimized servers - no lag and high ping players don't effect performance (regional auto kick 250+ ping limits)

Huge bases no longer lag entire server only owners hue hue

Improved Follow & AI path finding in general, dinos follow outside render range

 

 

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8 hours ago, Aldor said:

What would you most like to see in patch notes?

Here's what I'd personally love to see:

- Pillars no longer protrude through ceilings.
- Greenhouse structures now have the same decay timer as metal structures.
- Underwater visibility greatly improved.
- Saddles now have a movement speed component (higher quality saddles have a higher speed increase).
- Tamed dinos now look at nearby players less frequently.
- Tek Transmitter can now be used to access boss arenas (you no longer need to block access to obelisks with your rexes).
- x2 breeding is now permanent on all official servers.
- Egg nests can now be found in the wild (no more need for massive player built egg farms).
- Fixed issue where dinos would appear under the ceiling their stood on (especially Griffin, Thyla, Purlovia, Kapro).

Those are great ideas, at the moment dinos falling over the ceilings are the most annoying thing on gameplay, also x2 is a important need, no one deserves to watch a baby giga for 28h that's totally unhealthy

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There are so many bugs and things I would love to be added, but for me there is only thing that would truly make my Ark experience a happy one:

-Servers are now fixed to prevent crashing and rollbacks. In the off chance this still happens, staff has been hired to communicate with the player base to give updates and take feedback.

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-dinos no longer sink into the foundations or ceiling tiles

-complete overhaul for putting mass items into an obelisk for trades or moving servers.  (now has transfer all) 

-dinos no longer clip halfway into buildings. 

-no more flying disconnecting 

-no more dashboarding

-permanently fixed gpu stalls

-no more lagging 

-options for old or new UI

 

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- Fixed all the bugs

- Fixed all exploits

- Permanently banned steam and bank accounts of all cheaters and exploiters

- Fixed playerbase mentality so that they no longer troll each other with structures

- Fixed playerbase mentality so that they no longer have the compulsive need to own large swaths of mostly unused property.

- Fixed playerbase mentality so that people actually learn to play with each other (as far as having somewhere to build on) rather than one side going "too bad so sad" just because the other side is new to the server.

- Titanoboa is finally tameable

- Megapiranha is finally tameable

- Structures can now be privately pin-locked by the person that places them. This means that tribe mates can no longer access these structures unless they know the pin code as well.

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-Fixed character wiping/deletion.  Can now associate player ID's to older player implant ID's if a player is wiped so no longer loosing ascension, dino imprinting, or tribe leadership.  (Save a old implant as proof for a GM)

-Added options to disable sounds.   ie. generator, fridge, ac units.

-Mute/Squelch players in tribe chat.

-added a global localization so you dont see BOX BOX BOX when players from other country's type in chat.

-reduced food consumption on tamed dinos.

-Fixed dinos instantly eating troughs of food when leaving render range.

-Changed Dragon boss fight so fire attack now deals 300 damage to players.

-Lowered the HP of all Boss fights.

-If a player gets banned The whole tribe they are in is banned.   Globally across all servers.   Tribes should take responsibility of who they allow join.  You are guilty by association.

-mindwipes 14 real life day timer.

-PVE Tribe build limit with placement counter in I menu.

-PVE if dinos become unclaimable do to inactivity the Dinos auto die and are unclaimable.

-PVE if storage containers & vaults expire to do inactivity all items inside disappear and are unlootable.

-PVE Added no build zone around player spawn areas.   Auto destroy buildings in the zone.

-Added weapon sway and bob to all weapons.

-added velocity and projectile arc and lowered range of weapons.

-Fixed the render issue with plants

-GM's will no longer log on and fix Dinos stuck in the map or replace dinos for any reason bug or not.

-Coel, Sabertooth salmon, ammonite, eurypterid, piranha, trilobite, electrophorus, & cnidaria Share same spawn ID's on Island and Center servers and lowered their population % so larger water dinos spawn more often.

-Added Armor Piercing to Argentavis.

-Reduced build limit on Rafts.

-Reduced build limit on motorboats.

-reduced build limit on all platform saddles.

-Fixed Rafts/boats counting towards platform limit.

-added .0001% chance to obtain element shards from obsidian and crystal nodes.

-Industrial grinder now extracts crystal from Charcoal.

-- Structures can now be privately pin-locked by the person that places them. This means that tribe mates can no longer access these structures unless they know the pin code as well.  Cannot be destroyed by tribe mates and only 1 storage container of this type allowed per player per server.  (storage container acts as a 1x1 foundation and nothing can be built on it.  Wooden structure.)

 

-Forum Achievement for running Alpha tek cave +15 levels on official server.  Based on implant ID

-Forum Achievement for running beta tek cave +10 levels on official server. Based on implant ID

-Forum achievement for running gamma tek cave +5 levels on official server. Based on implant ID

-forum achievement for ascending in the upcoming august 8th release in all tiers on official server. Based on implant ID

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I like yours, OP.

Here's some I'd love to see:

- Duping is no longer possible and all duped items, structures and dinos were deleted. (Probably not possible)

- Element/Element Shards is now a mineable resource from an underwater Tek Cave which will require Tributes to enter (?)

- Auto Turrets damage has been increased by 10%

- New! Structure: Auto Mini Turret (Fires Advanced Bullets at Medium/Low range and has less damage than the Auto Turret counterpart.)

- 2X Breeding, Maturing, Mating, Taming, etc is now permanent.

- Quetzal's movement speed has been increased by 20% (120% base speed.)

- Argentavis' movement speed has been increased by 15%.

- Mosasaur's no longer throw the player off once stunned by eels.

- C4's do 20% less damage to structures.

- Metal Structures health has been increased. 

- Metal Behemoth Gate and Gateway's health has been increased. (Since it takes like, what... 4 C4 to blow the gate? :|)

- New! Structure: Razor-Barbed Wire. (Can be placed onto walls and ceilings, slows enemy players by 80% and damages them.)

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11 hours ago, Iamkemical said:

- Wild card has been purchased by _______. 

(a little off topic, but they are already owned by someone else)
A company called snail games, based in china, already owns wildcard since 2015 as a parent company that gives them free reign.
They also have these games,
Ark Go - Pokemon go knockoff - http://tinyurl.com/y9p5jfh5
Pixark - A minecraft knockoff featuring ark objects - http://tinyurl.com/yd8qvpyn
Dark and Light - Ark knockoff with rpg elements and magic. - http://store.steampowered.com/app/529180/Dark_and_Light/

Sorry for the off topic, just had to put this :P

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3 hours ago, Crows said:

I like yours, OP.

Here's some I'd love to see:

- Duping is no longer possible and all duped items, structures and dinos were deleted. (Probably not possible)

- Element/Element Shards is now a mineable resource from an underwater Tek Cave which will require Tributes to enter (?)

- Auto Turrets damage has been increased by 10%

- New! Structure: Auto Mini Turret (Fires Advanced Bullets at Medium/Low range and has less damage than the Auto Turret counterpart.)

- 2X Breeding, Maturing, Mating, Taming, etc is now permanent.

- Quetzal's movement speed has been increased by 20% (120% base speed.)

- Argentavis' movement speed has been increased by 15%.

- Mosasaur's no longer throw the player off once stunned by eels.

- C4's do 20% less damage to structures.

- Metal Structures health has been increased. 

- Metal Behemoth Gate and Gateway's health has been increased. (Since it takes like, what... 4 C4 to blow the gate? :|)

- New! Structure: Razor-Barbed Wire. (Can be placed onto walls and ceilings, slows enemy players by 80% and damages them.)

What about Shotgun Autoturret?

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