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Community Crunch 96!


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Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

The Community Crunch is where we share important things going on with ARK, as well as host contests and showcase creations made by the community! Let's get started with some news.

Pre-Orders and Limited Collector’s Edition!

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In case you missed our E3 news, ARK has it's official release date, August 8, 2017! Along with our official release comes the opportunity to pre-order and get yourself a limited collector's edition of ARK, which comes with a whole bunch of goodies shown in the picture above.

Read more at the link below:

ARK: Evolution Event Weekend!

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Survivors across ALL Platforms will be receiving a special extended Evolution Event for the release of Ragnarok! It's already live now and will remain active until Monday the 19th at 12PM EST. All Official Servers will be undergoing this evolutionary change which includes:

1.5x Harvesting Rate
1.5x Taming Rate
1.5x EXP Rate

Reminder: this 1.5x bonus is on top of the 2x rates that are now standard on our official servers!

Sponsored Mod Program Update!

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When we initiated the Sponsored Mod Program, we hoped to bring more free content to console and PC players alike.  We understand how important modding is to the gaming community and the overall health of a game.  The history of modding in game development goes back to the 1980's and the first development kit for modding, The Boulder Dash Construction Kit, was released around the same time.  While modding has always been popular, some see modders as the unsung heroes of video game development.  Recognition for modding and the modders who create content for the game in the past has mostly been few and far between.  That's why it's exciting to release content, like Ragnarok, so content creators are recognized and valued for their efforts. 

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The Ragnarok team has handled the transition from sponsored mod to official content like pros!  There's an added expectation and increased pressure when you become official content for the game.  Not to mention, getting a PC mod optimized and running on a console is no easy feat.  Collaboration between professional developers and hobbyist is something the gaming industry could benefit from in this day and age.  This partnership will often increase the overall quality of mods which, in turn, helps the developers as well.  When game developers support high-quality mods for a game, it means there is no loser.  The modders win, the consumers win, and the developers win.  I know the Ragnarok team is excited with this recent launch and we look forward to bringing you more content in the future!

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Speaking of new content, we've found another talented modder that we are looking forward to bringing into the Sponsored Mod Program.  Many of you may know Impulse, a seasoned modder for ARK.  Even if you don't know him, you may be using a mod he's an author of.  Ever heard of the Capitalism series of mods?  If not, you should go check it out!  The Capitalism series is a collection of mods that adds a currency system, among other things.  You can then use that currency to do a host of things like offer bounties for players or complete trades.  

More recently, Impulse has surprised us all with his latest mod, PG Role Selector.  This mod allows admins to configure roles which restrict players to a specific set of engrams.  We see this being particularly popular with the ARK roleplay community.
 
Be sure to look out for Workshop Wednesday, where I'll be sharing more of the things that are going on behind the scenes of the Sponsored Mod Program.  Until then!
 
- Wildcard Ced

Community Contests!

Player Procedurally Generated Maps!

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The Procedurally Generated Map system allows players to make their own ARK maps by determining a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! Let's check out the entries for this weeks contest! This week's contest winner is... roguewolf!

DTVyRVB.png

[/Script/ShooterGame.ShooterGameMode]
PGMapName=ProcdeuralARK20170614121057
PGTerrainPropertiesString=MapSeed=-2147483648;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=12.0;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.012;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.037;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.26;RWBiomeSize=0.17;MountainBiomeStart=-0.55;MountainsTreeDensity=0.014;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.18;MountainGrassDensity=0.062;SnowMountainGrassDensity=0.24;UnderwaterObjectsDensity=0.65;SnowMountainsTreeDensity=0.018;TreeDensity=0.0043;JungleTreeDensity=0.57;RedWoodTreeDensity=0.18;SnowTreeDensity=1.0;RedwoodGrassDensity=0.18;ShoreTreeDensity=0.046;SnowShoreTreeDensity=0.018;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.45;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
PGLastPreset=0
PGFavorites=ProcdeuralARK20170614121057;ProcdeuralARK20170614121057;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;
PGLastUsedSettings_v2=MapSeed=-2147483648;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=12.0;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.012;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.037;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.26;RWBiomeSize=0.17;MountainBiomeStart=-0.55;MountainsTreeDensity=0.014;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.18;MountainGrassDensity=0.062;SnowMountainGrassDensity=0.24;UnderwaterObjectsDensity=0.65;SnowMountainsTreeDensity=0.018;TreeDensity=0.0043;JungleTreeDensity=0.57;RedWoodTreeDensity=0.18;SnowTreeDensity=1.0;RedwoodGrassDensity=0.18;ShoreTreeDensity=0.046;SnowShoreTreeDensity=0.018;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.45;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
PGFavorite0=MapSeed=555;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=12.0;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.3;RWBiomeSize=0.075;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
PGFavorite1=MapSeed=-2147483648;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=12.0;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.037;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.3;RWBiomeSize=0.075;MountainBiomeStart=-0.55;MountainsTreeDensity=0.014;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.18;MountainGrassDensity=0.062;SnowMountainGrassDensity=0.24;UnderwaterObjectsDensity=0.65;SnowMountainsTreeDensity=0.018;TreeDensity=0.0043;JungleTreeDensity=0.57;RedWoodTreeDensity=0.18;SnowTreeDensity=1.0;RedwoodGrassDensity=0.18;ShoreTreeDensity=0.046;SnowShoreTreeDensity=0.018;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.45;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

If you'd like to learn more about PGMs, please check out our quick start guide:

NVidia Ansel Photography Contest

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Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots.  Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. 

Learn more about these features from the NVIDIA blog.

Now let’s get to the contest!

There were 3 potential categories for survivors to enter their shots into and they were the following:

Three Categories

Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

And now without further ado, here are your entries!

You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes 

Super Resolution!

Winners!

Blue Dragon - Aerial Assault

large.5944a9a2a5620_BlueDragon-Aerialassault8x.jpg

Ego - Frost&Fire

large.5944a9c744ea5_Ego-FrostFire-SuperResolution.jpg

Runners Up!

Blue Dragon - The hatchling

large.5944a9be415e4_BlueDragon-Thehatchling8x.jpg

Pollti - Flyer Fight 8x

large.5944a9df89850_Pollti-FlyerFight8x.jpg

FataL1ty - Explorer

large.59463df0a286b_FataL1ty-Explorer-8x.jpg

Honourable Mentions!

roguewolf91 - More than it Seems

large.5944a9d94ae5f_roguewolf91-MorethanitSeems(OlympusPreview)-SuperResolution.jpg

Joe Lally - Griffin at its finest

large.5944a9db69ecc_JoeLally-Griffinatitsfinest-Superrez.jpg

Jamie Weaver - Discovering new worlds

large.5944a9d6c9288_JamieWeaver-Discoveringnewworlds-Superres.jpg

Dark Vaolor - Goodbye my Trike

large.5944a9c36b62e_DarkVaolor-GoodbyemyTrike-Superresolution.jpg

Wolf Angelus - Medieval Fantasy

large.5944ac9c94f74_WolfAngelus-MedievalFantasyVersion2-8x.jpg

Blue Dragon - Waterfall Dive

large.5944a9c05a699_BlueDragon-WaterfallDive8x.jpg

Blue Dragon - Look behind you

large.5944a9b763d18_BlueDragon-Lookbehindyou8x.jpg

Blue Dragon - Live together, die alone

large.5944a9b27db98_BlueDragon-Livetogetherdiealone8x.jpg

Blue Dragon - Evening Flight

large.5944a9ad6519a_BlueDragon-EveningFlight8x.jpg

Blue Dragon - Something new

large.5944a9bb0430a_BlueDragon-Somethingnew8x.jpg

Blue Dragon - Nightlights

large.5944a9ba2b4a5_BlueDragon-Nightlights8x.jpg

Blue Dragon - Goodnight

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Blue Dragon - Bottom of the food chain

large.5944a9b1c69b4_BlueDragon-Bottomofthefoodchain8x.jpg

Blue Dragon - Enter the Griffin

large.5944a9acb3caf_BlueDragon-EntertheGriffin8x.jpg

Blue Dragon - Bubbles

large.5944a9a8b20a1_BlueDragon-Bubbles8x.jpg

Wolf Angelus - Parasaur Adventures 2

large.5944aca08381c_WolfAngelus-ParasaurAdventures2-8x.jpg

Wolf Angelus - Cold Dawn

large.5944aca56244a_WolfAngelus-ColdDawn-8x.jpg

Wolf Angelus - Attack

large.5944ac96960b6_WolfAngelus-Attack-8x.jpg

FataL1ty - View

large.59463e1e019df_FataL1ty-View-8x.jpg

FataL1ty - Caged

large.59463dec9cab7_FataL1ty-Caged-8x.jpg

FataL1ty - Mistakes Were Made

large.59463e014db9e_FataL1ty-MistakesWereMade-8x.jpg

FataL1ty - In Awe

large.59463dfc0df2c_FataL1ty-InAwe-8x.jpg

FataL1ty - Fishing

large.59463df893f1d_FataL1ty-Fishing-8x.jpg

FataL1ty - Death From Above

large.59463dec42beb_FataL1ty-DeathFromAbove-8x.jpg

FataL1ty - Brave

large.59463ddd825f7_FataL1ty-Brave-8x.jpg

Ego - Dragon Eyes

large.59463dc8312e5_Ego-DragonEyes-SuperResolution.jpg

Panoramic 360 Stereoscopic 3D!

Winner!

roguewolf91 - Phoenix Rising

large.5944a9e1be8bf_roguewolf91-PhoenixRising(OlympusPreview)-Panoramic360Stereoscopic3D.jpg

Honourable Mentions!

FataL1ty - Picture Perfect

large.59463e144452d_FataL1ty-PicturePerfect-360.jpg

Blue Dragon - Swoop

large.5944a9dbc54b2_BlueDragonSwoop.jpg

Dark Valor - Goodbye my Trike

large.5944a9dde96f1_DarkValor-GoodbyemyTrike-360.jpg

Wolf Angelus - Fantasy Viewpoint

large.5944ac91db52c_WolfAngelus-FantasyViewpoint-360.jpg

FataL1ty - Take a minute

large.59463e0ec3e16_FataL1ty-Takeaminute-360.jpg

FataL1ty - Caged

large.59463de33e56d_FataL1ty-Caged-360.jpg

Freeform!

Winner!

Kana - I leave it in your hands

large.5944a9fda2c90_Kana-Ileaveitinyourhands-Freeform.jpg

Runner Up!

Jamie Weaver - ships in the sunrise

large.5944a9e82bde3_JamieWeaver-shipsinthesunrise-freeform.jpg

Joe Lally - Dino Puns

large.5944a9ee55874_JoeLally-DinoPuns-8x.jpg

Honourable Mentions!

Kana - Selfie bombing

large.5944aa02b07d0_Kana-Selfiebombing-Freeform.jpg

Dark Valor - Ark Carnage Arm Wrestlin

large.5944a9e51da21_DarkValor-ArkCarnageArmWrestling-Freeform.jpg

Morgengrau - Rivalry

large.5944a9fbae93b_Morgengrau-rivalry-freeform.jpg

Wolf Angelus - Advancements of ARK - Tribute to ARK Comic Strip

large.5944ac9003fab_WolfAngelus-AdvancementsofARK-TributetoARKComicStrip-Freeform.jpg

ARKVideo!

This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

And without further ado, the ARKVideo for Community Crunch 96 is...

ARK:Survival Evolved Building w/ Fizz :: Season 5 Community Hub Bar & Grill Modded by GG Fizz!

ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

The ARKitect for Community Crunch 96 is… 

The Jelly Spotters' Jousting Arena! by DoctorEnema!

We'd also like to announce two runners up for their equally amazing builds!

Classic Donkey Kong Arcade (Stages 1-3) by Wolf Angelus

large.5943d358cc485_ClassicDKArcade-Stag

and...

Roman Temple by Valoule

hiMyMVk.jpg

If you'd like to check out the submissions from the rest of the entrants, you can do so here:

Fan Feature!

Ark: Wild Survival (Trailer Re-Cut) by Act Ichi Ni San

ECO'S TERRARIUMS UPDATE by ranger1presents

CASTLE RUINS WITH HIDDEN CAVE | ARK RAGNAROK [EP2] by AxeMan

ARK:Survival Evolved Building w/ Fizz :: Log Cabin Modded by GG Fizz

ARK: Massive Boat build [Modded] by Voidmaster

RIVERSIDE CASTLE!!- Ark Building Montage Monday EP 35 by TheCouchPotatoYT

NEW MANSION BUILD!!- Ark Building Montage Monday EP 34 by TheCouchPotatoYT

THE TOWER BRIDGE BUILD!!- Ark Building Montage Monday EP 26 by TheCouchPotatoYT

BETA BROODMOTHER | Unofficial Server | ARK Survival Evolved by GP

THE MELTED CHEESE Server! Ragnarok - Ep1 Season 1 Part 1 - A New Start by Myndmelt

Ragnarok Official by MissVoltz†

7BD097B5756F6A0652E0DAE6292D6128A7BE02DE
http://steamcommunity.com/sharedfiles/filedetails/?id=948692391

Aruna by @RuqieSaurfang

GCgJNN7.jpg

Xbox Paintings by @TheBearClawz

J9QQoaz.jpg

r67FzGB.jpg

ARK Dino in real life? by @ARKPlayer_de

DCcbBfDWAAABJOy.jpg

Pelecanimimus dino-dossier by Xyphias
F49B0BC3C603B3FE410F7F0BE238F462DBDD04F4
http://steamcommunity.com/sharedfiles/filedetails/?id=948071234

Diprotodon dino-dossier by Xyphias
F4DC6DB54582300B3ACA3CAE3BE879E40447AD3F
http://steamcommunity.com/sharedfiles/filedetails/?id=948070039

Yi qi dino-dossier by Xyphias
FAD960A0D9BE28DE187AE20C52E4FEED283B694C
http://steamcommunity.com/sharedfiles/filedetails/?id=948049740

Hydrodamalis dino-dossier by Xyphias
D8BECF4B31F3BFAAF1F8BD7E229D7E16A0711483
http://steamcommunity.com/sharedfiles/filedetails/?id=947969858

Anomalocaris dino-dossier by Xyphias
556FA47978E82DD439F9AB21971CDF7911A56879
http://steamcommunity.com/sharedfiles/filedetails/?id=947969541

Cryolophosaurus dino-dossier by Xyphias
7F1A881754840871031838593133C2A27157DC62
http://steamcommunity.com/sharedfiles/filedetails/?id=947968250

Inostrancevia dino-dossier by Xyphias
7FD7044738AB2BD13CBBACFB1F5C2EFD6C825F3F
http://steamcommunity.com/sharedfiles/filedetails/?id=947969018

Onchopristis dino-dossier Xyphias
E87EABEB72B935CF0512B40F3B506AE72DE51786
http://steamcommunity.com/sharedfiles/filedetails/?id=948036809

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

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Much love,
Wildcard Jen & the ARK: Survival Evolved Team

:Jerblove:


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1 hour ago, DoctorEnema said:

@Jen 

Quick question! How does one claim the reward for winning the crunch? We want to donate to the server that we play on :P

They will contact you via the forum private message system (could take anywhere from days - few weeks). You get a basic Tax form to fill out and return, and they request your Paypal info to send prizes to. Prizes are done in batches which seem to be every 1-2 months currently (much improved from previous waiting times).

 

 

On another note, didn't think the DK stages would place so that was a neat surprise. Was a quicker, fun idea and a test for some upcoming stuff. Planning to do a retro/90's recreation series of several different things. Think I'll come up with something different for freeforms, they took too much time.

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22 minutes ago, Wolf Angelus said:

They will contact you via the forum private message system (could take anywhere from days - few weeks). You get a basic Tax form to fill out and return, and they request your Paypal info to send prizes to. Prizes are done in batches which seem to be every 1-2 months currently (much improved from previous waiting times).

 

 

On another note, didn't think the DK stages would place so that was a neat surprise. Was a quicker, fun idea and a test for some upcoming stuff. Planning to do a retro/90's recreation series of several different things. Think I'll come up with something different for freeforms, they took too much time.

Cool! 

Thanks for the heads up! 

Loved your creations, btw, I was pretty sure your DK creation would win the Arkitect entry

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Will you redo the Ice Wyvern Modell from Ragnarok as well as their Eggs and maybe the Ice worm too? they deserve a Little more customization, all other Wyverns look different, but this is a retextured Lightning Wyvern, and the Iceworm is just blue in Color. I dont mind the Lava Golem or the Polar Bear just being a reskin tho, but maybe you could Change the Ice creatures in the TLC pass?

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