Arksanity Posted February 8, 2018 Share Posted February 8, 2018 They disappeared on server reboot when I put AutoDestroyDecayedDinos=True in GUS.ini. FastDecayUnsnappedCoreStructures=False DisableDinoDecayPvE=False PvPDinoDecay=True PvPStructureDecay=False OnlyDecayUnsnappedCoreStructures=False OnlyAutoDestroyCoreStructures=True DestroyUnconnectedWaterPipes=True PvEDinoDecayPeriodMultiplier=0.001 PvEStructureDecayPeriodMultiplier=2.0 AutoDestroyOldStructuresMultiplier=2.0 AutoDestroyDecayedDinos=True No command lines used. Will see if this also works on structures... Link to comment Share on other sites More sharing options...
Juggernaut Posted February 8, 2018 Share Posted February 8, 2018 7 minutes ago, Arksanity said: They disappeared on server reboot when I put AutoDestroyDecayedDinos=True in GUS.ini. FastDecayUnsnappedCoreStructures=False DisableDinoDecayPvE=False PvPDinoDecay=True PvPStructureDecay=False OnlyDecayUnsnappedCoreStructures=False OnlyAutoDestroyCoreStructures=True DestroyUnconnectedWaterPipes=True PvEDinoDecayPeriodMultiplier=0.001 PvEStructureDecayPeriodMultiplier=2.0 AutoDestroyOldStructuresMultiplier=2.0 AutoDestroyDecayedDinos=True No command lines used. Will see if this also works on structures... was this for xbox/win 10 version or steam? Is a server restart the only way to get them to auto destroy? Link to comment Share on other sites More sharing options...
Arksanity Posted February 8, 2018 Share Posted February 8, 2018 I only have the steam version... Can test with unloading/loading area... Unloading/loading also removes them. Stasis/unstasis... Not sure what the term is. Reboot not needed. But they are claimable if you stand there when the timer goes out... I remember now this is why I couldn't have it on a PVP server. However, putting AutoDestroyStructures=True into GUS.ini did not work. Testing now in Game.ini... Did naaaaaaat work... EDIT: Not sure if this matters, but this is on a Linux server. Link to comment Share on other sites More sharing options...
Juggernaut Posted February 8, 2018 Share Posted February 8, 2018 Thanks for testing, looks like it won't work via ini files sadly. I was testing those same edits on windows 10 hosting, I can get the timer on structures and dinos but they only become claimable/destroy able not auto-removed. Link to comment Share on other sites More sharing options...
Arksanity Posted February 8, 2018 Share Posted February 8, 2018 You could file it as a bug for Windows/Xbox servers, but Wildcard isn't famous for reading this forum, or fixing bugs. Still weird it won't work when it works on Linux, shouldn't be that much difference in coding... Link to comment Share on other sites More sharing options...
Juggernaut Posted February 8, 2018 Share Posted February 8, 2018 28 minutes ago, Arksanity said: You could file it as a bug for Windows/Xbox servers, but Wildcard isn't famous for reading this forum, or fixing bugs. Still weird it won't work when it works on Linux, shouldn't be that much difference in coding... So you didn't get autodestroy structures to work? Only dinos? Link to comment Share on other sites More sharing options...
Guest Posted February 8, 2018 Share Posted February 8, 2018 Running the Steam version of the Ark Server on Windoze 10... In my GUS.ini I have [ServerSettings] AutoDestroyOldStructuresMultiplier=3.1 PvEStructureDecayPeriodMultiplier=3.0 PvEStructureDecayDestructionPeriod=3.1PvEDinoDecayPeriodMultiplier=3.0 and my (edited) command line is ... start shooterGameServer.exe "TheIsland?SessionName=Island?AltSaveDirectoryName=Island?Port=7785" -AutoDestroyStructures So structures automatically decay a short time after they say "demolish allowed" Link to comment Share on other sites More sharing options...
Arksanity Posted February 8, 2018 Share Posted February 8, 2018 40 minutes ago, Juggernaut said: So you didn't get autodestroy structures to work? Only dinos? I only got auto-destroy on dinos to work without using command line. In other words, AutoDestroyDecayedDinos=True works in GUS.ini, no need for command line. Auto destroy structures only work using command line. Link to comment Share on other sites More sharing options...
Juggernaut Posted February 8, 2018 Share Posted February 8, 2018 54 minutes ago, Arksanity said: I only got auto-destroy on dinos to work without using command line. In other words, AutoDestroyDecayedDinos=True works in GUS.ini, no need for command line. Auto destroy structures only work using command line. Ahh I see thanks. Maybe devs could add a ini option for us windoze store peeps if they dont want us to have command line or headless servers.... Link to comment Share on other sites More sharing options...
deadphish03 Posted February 13, 2018 Share Posted February 13, 2018 Did anyone get the AutoDestroyOldStructuresMultiplier=1.0 to work recently? I don't even see it listed here https://ark.gamepedia.com/Server_Configuration Its like they took this option out? Really hope someone can help with this...My server is over whelmed with abandoned bases. Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2018 Share Posted February 13, 2018 4 minutes ago, deadphish03 said: Did anyone get the AutoDestroyOldStructuresMultiplier=1.0 to work recently? I don't even see it listed here https://ark.gamepedia.com/Server_Configuration Its like they took this option out? Really hope someone can help with this...My server is over whelmed with abandoned bases. Which version of the server are you running? The options I've listed in a previous post definitely work on the steam version of the server - so long as you also use the command line option -AutoDestroyStructures Link to comment Share on other sites More sharing options...
deadphish03 Posted February 13, 2018 Share Posted February 13, 2018 I'm running a hosted pc server through Multiplay.com for ps4...I got this in gameusersettings.ini DisableStructureDecayPvE=False PvEStructureDecayPeriodMultiplier=2.5 AutoDestroyOldStructuresMultiplier=2.6 PvEStructureDecayDestructionPeriod=1 (tried 0 as well) PvPStructureDecay=True Decay timers are working, and when the timer ends, you can demolish by hand..but I just want it to autodestroy. Link to comment Share on other sites More sharing options...
deadphish03 Posted February 13, 2018 Share Posted February 13, 2018 I seen here https://steamcommunity.com/app/346110/discussions/0/141136086940145265/ that i need to put -AutoDestroyStructures in the Launch Parameter? I dont know where that is..do i not have a launch parameter because of rented server? Link to comment Share on other sites More sharing options...
Phyrist Posted February 13, 2018 Share Posted February 13, 2018 9 minutes ago, deadphish03 said: I seen here https://steamcommunity.com/app/346110/discussions/0/141136086940145265/ that i need to put -AutoDestroyStructures in the Launch Parameter? I dont know where that is..do i not have a launch parameter because of rented server? Your host may not have it accessible, or it might be CheckBoxes in a webpage form.. For me: i rent from Survival Servers... And it was kind of a pain in the butt .. They had several checkboxes available.. But not all of them so when i had something i needed to add but wasnt there i had to submit a ticket to them about adding Custom launch parameters.. Their support walked me through it.. In the end i needed to use their webform..and make sure my MapId wasnt TheIsland... But "Custom", a few more inputs appear like CustomMapId which youd put "TheIsland" into and custom launch parameters box when you set that up.. The process is probably different across varying Host websites Link to comment Share on other sites More sharing options...
deadphish03 Posted February 14, 2018 Share Posted February 14, 2018 thanks a bunch, they took care of it for me! Link to comment Share on other sites More sharing options...
Juggernaut Posted February 14, 2018 Share Posted February 14, 2018 Yep only a command line parameter... Link to comment Share on other sites More sharing options...
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