Administrator Jatheish Posted June 8, 2017 Administrator Share Posted June 8, 2017 Hello, Survivors! Each week we run community contests for all players (all platforms included where possible) where you can win lots of cash prizes! Below is the different type of contests that take place. Try your hand and share some of your creations with us today! ARK NVIDIA Ansel Photography Contest! This weekly screenshot competition asks players to take in-game photographs from either ARK: Survival Evolved or our new desert themed expansion pack ARK: Scorched Earth using NVIDIA Ansel, and meet the category requirements listed below. Winners will be announced during ARK’s regular “Community Crunch” blog post. Each winner (3) will receive $100 each and each runner up will receive $50. Want to enter? ARK-Ansel screenshot entries should be e-mailed to anselcontest@studiowildcard.com If you need a place to upload a file for the contest, make use of Wetransfer which will allow up to 2gb for free! Please note: Ansel submissions are limited to a total of 15 per person! Three Categories Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key. Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Check out your 360 Stereo results on your HMD or on your Android Phone with NVIDIA VR Viewer Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category! When entering the contest please name your entries and make sure that they include: Name Image Title Category An example would be Wildcard Jat - Evolution Event - Super Resolution Ansel is a revolutionary new way to capture in-game shots. Compose a shot from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features in the Ansel Technology page and the NVIDIA blog. How to run NVIDIA Ansel First of all, you'll want to make sure you're running the latest Nvidia Geforce Drivers - so head over to http://www.geforce.com/ and get downloading! Once setup and ready to go, right click ARK: Survival Evolved in your steam library and you'll see the option to Launch ARK with NVIDIA Ansel Select this and head into a single player game, regardless of the map or the mod. Once you're in game, you can immediately press ALT + F2 to get into Ansel Photography mode and start taking snaps. or you can type in the following command in the console: cheat enablespectator Once that is enabled, hit your DELETE key and it'll open the Depth of Field Options menu where you can play around with the games DOF. Then hit ALT+F2 and take some awesome Ansel photography! Here's a little tip from Jesse: Quote You can also type "enablespectator true" in the console to fly around before you take your shot, and hit the "Home" key to level your camera if you want to keep people from feeling sick on a 360 stereo VR screenshot. Procedurally Generated Maps! Welcome to the newest contest in our Community Crunch, PGMs! Players will be able to show off their creations for a chance to win a 100$ Steam Gift card or $50 cash for runners-up, plus get their map featured in the next set of Official Extinction server maps! That's right, your map could be featured as an Official Server for a one month period! Please include the following in your entry post: Map Name: Media (Videos, Screenshots, etc): PGM Settings: Media content of your procedurally generated map can include videos, screenshots, and live stream vods - anything you want in which we'll be able to visually see how your map looks. You can even get players on it and have them build or battle out a PvP game to show what it's capable of! The PGM settings used to create the map can be found your game.ini - That's most likely in: Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini or \Saved\Config\Windows or WindowsServer or LinuxServer etc)\Game.ini [/Script/ShooterGame.ShooterGameMode] PGMapName= ... PGTerrainPropertiesString= ... For extra details about PGM, check out this thread here: And of course, if you are using a special modded Procedural ARK Generator, let us know and share it with us! ARKitect! This is an award ($200 prize for first and $100 for any runners up) given to Survivors to celebrate the amazing structures you build. These bases are judge based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! At the end of each week, the winners and runner-ups will be featured in our #ARKitect section of the Community Crunch and will be awarded cash prizes! Note: We've had a lot of requests regarding the use of mods - go for it! We'd love to see how mods have influenced your bases ARKVideo! This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Winning this content will net you a $200 prize for first and $100 for any runners up. Just a general reminder that they should remain safe for work, think of the children! Send us in your videos and we cannot wait to watch them! We're really interested in seeing the latest video creations you guys have put together - so show us something fresh! Uploading the images Please upload the images to the gallery section of our New Community Hub - you can create your own album and directly link us to that or attach it to your post! Please remember to post your entry to this thread specifically! If you're not able to upload directly to the gallery, don't sweat as imgur will work fine too! http://survivetheark.com/index.php?/gallery/ Looking forward to seeing the entries! Link to comment Share on other sites More sharing options...
Administrator Jatheish Posted June 8, 2017 Author Administrator Share Posted June 8, 2017 Just a FYI guys, Aprils and Mays prizes are heading out. If you haven't got yours yet, don't sweat! It'll come shortly Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted June 8, 2017 Volunteer Moderator Share Posted June 8, 2017 Name: GP Title: Mission: Gamma BroodMother This was the very first boss fight attempt on my server! Note that this was a week prior to the BroodMother re-balance. Link to comment Share on other sites More sharing options...
FataL1ty Posted June 8, 2017 Share Posted June 8, 2017 PGM Submission! http://imgur.com/a/boSvh Settings: PGTerrainPropertiesString=MapSeed=73;LandscapeRadius=1;Water Frequency=5;Mountains Frequency=15;Mountains Slope=1;MountainsHeight=1;Turbulence Power=0.02;Shore Slope=1.0;WaterLevel=-0.8;GrassDensity=1;JungleGrassDensity=1;ErosionSteps=190000;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.1;ErosionStrength=0.01;OceanFloorLevel=-1.0;SnowBiomeSize=0.15;RWBiomeSize=0.2;MountainBiomeStart=-0.4;MountainsTreeDensity=0.02;JungleBiomeStart=-0.75;IslandBorderCurveExp=4.0;MaxSawnPointHeight=1;SnowGrassDensity=0.25;MountainGrassDensity=0.75;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.2;TreeDensity=0.005;JungleTreeDensity=0.035;RedWoodTreeDensity=0.03;SnowTreeDensity=0.2;RedwoodGrassDensity=0.01;ShoreTreeDensity=0.005;SnowShoreTreeDensity=0.005;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.01;MountainGeneralTreesPercent=5;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.6f,Y=0.1f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
Wolf Angelus Posted June 8, 2017 Share Posted June 8, 2017 ARKitect Submission: *Jat - The Mystery Machine is from Scooby Doo since you might not know lol. If you don't, make sure to ask the other WC guys for a fun chat*Zoinks! There is a mystery afoot on ARK, thankfully Scooby-Doo and the gang have already arrived!Comes with Working Lights, and functions as a living base! This is one van that doesn't come with a beware of strangers picking you up vibe. -A near perfect replica, and took a lot of effort to pull off and shape.The Mystery Machine (Retro Version) Reference Image - (Mostly for Jat) PGM Submissions: I quite prefer #10 myself. I found the formations different and interesting since I usually get something that tends to have the same shape roughly no matter the seed. Settings: PGTerrainPropertiesString=MapSeed=997;LandscapeRadius=1.0;Water Frequency=3.0;Mountains Frequency=12;Mountains Slope=1.75;MountainsHeight=.75;Turbulence Power=0.0125;Shore Slope=1.4;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.05;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.14;RWBiomeSize=0.09;MountainBiomeStart=-0.49;MountainsTreeDensity=0.06;JungleBiomeStart=-0.59;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.50;RedWoodTreeDensity=0.015;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.023;ShorelineThickness=0.035;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.6f,Y=0.6f);RWForestBiomeLocation=(X=0.4f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) #9 Settings: PGTerrainPropertiesString=MapSeed=3;LandscapeRadius=1.0;Water Frequency=2.3;Mountains Frequency=13;Mountains Slope=1.75;MountainsHeight=.75;Turbulence Power=0.0125;Shore Slope=1.4;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.05;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.14;RWBiomeSize=0.09;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.030;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.023;ShorelineThickness=0.035;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.58f,Y=0.58f);RWForestBiomeLocation=(X=0.42f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
Ranger1 Posted June 8, 2017 Share Posted June 8, 2017 Lets try this again! HOW TO BUILD UNDERWATER WITH (S+) You have questions, I pretend to have answers. A short explanation of how I built my underwater Seaview base. The Structures Plus (S+) mod provides exceptionally powerful tools for underwater building, allowing you to easily incorporate other mods into your build. This is a short "How To" video that shows you how to leverage those tools, and gives you a heads up about a few limitations and how to work around them. Link to comment Share on other sites More sharing options...
Lusaka6 Posted June 8, 2017 Share Posted June 8, 2017 Happy 2 Year Anniversary I hope for many more great years, also I finally figured out how to get rid of the UI for the photos (probably cause you guys added it to the one of the wheels) but for my sack let's make it seem like I got smarter. For the Arkitect contest. Link to comment Share on other sites More sharing options...
The Lime Inc. Posted June 8, 2017 Share Posted June 8, 2017 My entry for this weeks Arkitekt: Deep Ocean Tek Base and Cloning Facility The Ocean Tek Facility consist of the above water landing, teleport and docking platforms, the main hall with crafting facilities and jellyfish tank, the Tek Megalodon wing with views of the cave, the Cloning Facility with storage for several species, Terrarium Platform for research, Aquaponic Farming platform for food, Living, Leisure and Dining Quarters and on top the Mosa Tower.The base has it's own Eco System caused by the extraction of moisture and oxygen from the salt water with Tek Water Converters located on the main tower and living quarters. This creates the perfect environment for all biomes and dinos to live in. The platforms hang in a stasis field made possible by the No-Water-Stasis-Generators which causes the water to be pushed out and create a square stasis field underwater. Each floor of the main tower has a different biome with all biomes combined on the ground floor. Again have to thank all people involved like Eco, Wiggiegast, Fresonis, Virtual Realms and many many more.... The modders and fellow Youtubers/Gamers have again been so amazing and this game and community is awesome because of you, thank you again for all your DM's, PM's and chats on Twitch, Discord and Beam. Link to comment Share on other sites More sharing options...
Administrator Jatheish Posted June 8, 2017 Author Administrator Share Posted June 8, 2017 5 hours ago, Wolf Angelus said: @Jat Might want to sticky this posting! Also, will those prize hand-outs include Giftcards for PGM, or have they turned into cash by chance ? 1 They'll be the gift cards. Forgot to pin this thread last night, was very sleepy! Link to comment Share on other sites More sharing options...
gOOglyOwl Posted June 8, 2017 Share Posted June 8, 2017 Ark Video! Ark survival evolved - Taming Bad GeeKy gAMer no1 & gOOgly Owl WARNING:The video you're about to watch isn't serious, normal doesn't exist. All stunts were performed by professional idiots, do not try this at home. Everybody was hurt making this video. Ark Video! Ark survival evolved - Party GeeKy gAMer no1 & gOOgly Owl WARNING:The video you're about to watch isn't serious, normal doesn't exist. All stunts were performed by professional idiots, do not try this at home. Everybody was hurt making this video. Link to comment Share on other sites More sharing options...
TheCouchPotatoYT Posted June 8, 2017 Share Posted June 8, 2017 Hey there everyone! I've got some neat builds for this Crunch. From castles to mansions!! Check em out! <3! Enjoy!! Link to comment Share on other sites More sharing options...
Randomperson Posted June 8, 2017 Share Posted June 8, 2017 Here's my entry for the ARKitect section It's a 3rd person timelapse, i know those don't happen often in ark, but it does now! Hope you guys enjoy it! Link to comment Share on other sites More sharing options...
GG Fizz Posted June 9, 2017 Share Posted June 9, 2017 #ARKitect Volcanic Tek Base (No Mods)!! Link to comment Share on other sites More sharing options...
GG Fizz Posted June 9, 2017 Share Posted June 9, 2017 #ARKitect Dwarven Mining Outpost (No Mods)!! Link to comment Share on other sites More sharing options...
HOD Posted June 9, 2017 Share Posted June 9, 2017 Here is my entry for Ark video a bit of Ark history! Link to comment Share on other sites More sharing options...
SirShade Posted June 9, 2017 Share Posted June 9, 2017 Here's my ARK video entry Link to comment Share on other sites More sharing options...
Krimssone Posted June 9, 2017 Share Posted June 9, 2017 ARKVideo!contest Hello everyone. Do you like fitness & turtles ? Link to comment Share on other sites More sharing options...
roguewolf Posted June 9, 2017 Share Posted June 9, 2017 Here's my PGM for this week. [/Script/ShooterGame.ShooterGameMode] PGMapName=ProcdeuralARK20170609132327 PGTerrainPropertiesString=MapSeed=1482;LandscapeRadius=1.0;Water Frequency=6.406837;Mountains Frequency=10.815027;Mountains Slope=1.477444;MountainsHeight=0.855126;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.03;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.269149;RWBiomeSize=0.159004;MountainBiomeStart=-0.683226;MountainsTreeDensity=0.021;JungleBiomeStart=-0.698143;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.31;MountainGrassDensity=0.063;SnowMountainGrassDensity=0.23;UnderwaterObjectsDensity=0.57;SnowMountainsTreeDensity=0.018;TreeDensity=0.0031;JungleTreeDensity=0.54;RedWoodTreeDensity=0.11;SnowTreeDensity=1.0;RedwoodGrassDensity=0.15;ShoreTreeDensity=0.056;SnowShoreTreeDensity=0.033;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.53;ShorelineStartOffset=0.015;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 PGFavorites=UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED; PGLastUsedSettings_v2=MapSeed=1482;LandscapeRadius=1.0;Water Frequency=6.406837;Mountains Frequency=10.815027;Mountains Slope=1.477444;MountainsHeight=0.855126;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.03;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.269149;RWBiomeSize=0.159004;MountainBiomeStart=-0.683226;MountainsTreeDensity=0.021;JungleBiomeStart=-0.698143;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.31;MountainGrassDensity=0.063;SnowMountainGrassDensity=0.23;UnderwaterObjectsDensity=0.57;SnowMountainsTreeDensity=0.018;TreeDensity=0.0031;JungleTreeDensity=0.54;RedWoodTreeDensity=0.11;SnowTreeDensity=1.0;RedwoodGrassDensity=0.15;ShoreTreeDensity=0.056;SnowShoreTreeDensity=0.033;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.53;ShorelineStartOffset=0.015;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
Valoule Posted June 9, 2017 Share Posted June 9, 2017 Hello, There my work for The Arkitct contestthis week ! Hope to see some Operaptor soon Dinopera : Link to comment Share on other sites More sharing options...
JadePlaysGames Posted June 9, 2017 Share Posted June 9, 2017 my ato z this one the most poignent and recent Link to comment Share on other sites More sharing options...
JadePlaysGames Posted June 9, 2017 Share Posted June 9, 2017 happy bday ark Link to comment Share on other sites More sharing options...
JadePlaysGames Posted June 9, 2017 Share Posted June 9, 2017 a crap video Link to comment Share on other sites More sharing options...
LameWolfProductions Posted June 10, 2017 Share Posted June 10, 2017 Lame Wolf's Submissions to ARK Video VEHICULAR SNOBBERY! With ATVs hitting the dunes, people are starting to act a bit differently... CAST IT INTO THE FIRE! Friends can suck sometimes. However, surprising them with a visit to your local volcano can often sort them out. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.