Administrator Jatheish Posted May 25, 2017 Administrator Share Posted May 25, 2017 Hello, Survivors! Each week we run community contests for all players (all platforms included where possible) where you can win lots of cash prizes! Below is the different type of contests that take place. Try your hand and share some of your creations with us today! ARK NVIDIA Ansel Photography Contest! This weekly screenshot competition asks players to take in-game photographs from either ARK: Survival Evolved or our new desert themed expansion pack ARK: Scorched Earth using NVIDIA Ansel, and meet the category requirements listed below. Winners will be announced during ARK’s regular “Community Crunch” blog post. Each winner (3) will receive $100 each and each runner up will receive $50. Want to enter? ARK-Ansel screenshot entries should be e-mailed to anselcontest@studiowildcard.com If you need a place to upload a file for the contest, make use of Wetransfer which will allow up to 2gb for free! Please note: Ansel submissions are limited to a total of 15 per person! Three Categories Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key. Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Check out your 360 Stereo results on your HMD or on your Android Phone with NVIDIA VR Viewer Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category! When entering the contest please name your entries and make sure that they include: Name Image Title Category An example would be Wildcard Jat - Evolution Event - Super Resolution Ansel is a revolutionary new way to capture in-game shots. Compose a shot from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features in the Ansel Technology page and the NVIDIA blog. How to run NVIDIA Ansel First of all, you'll want to make sure you're running the latest Nvidia Geforce Drivers - so head over to http://www.geforce.com/ and get downloading! Once setup and ready to go, right click ARK: Survival Evolved in your steam library and you'll see the option to Launch ARK with NVIDIA Ansel Select this and head into a single player game, regardless of the map or the mod. Once you're in game, you can immediately press ALT + F2 to get into Ansel Photography mode and start taking snaps. or you can type in the following command in the console: cheat enablespectator Once that is enabled, hit your DELETE key and it'll open the Depth of Field Options menu where you can play around with the games DOF. Then hit ALT+F2 and take some awesome Ansel photography! Here's a little tip from Jesse: Quote You can also type "enablespectator true" in the console to fly around before you take your shot, and hit the "Home" key to level your camera if you want to keep people from feeling sick on a 360 stereo VR screenshot. Procedurally Generated Maps! Welcome to the newest contest in our Community Crunch, PGMs! Players will be able to show off their creations for a chance to win a 100$ Steam Gift card or $50 cash for runners-up, plus get their map featured in the next set of Official Extinction server maps! That's right, your map could be featured as an Official Server for a one month period! Please include the following in your entry post: Map Name: Media (Videos, Screenshots, etc): PGM Settings: Media content of your procedurally generated map can include videos, screenshots, and live stream vods - anything you want in which we'll be able to visually see how your map looks. You can even get players on it and have them build or battle out a PvP game to show what it's capable of! The PGM settings used to create the map can be found your game.ini - That's most likely in: Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini or \Saved\Config\Windows or WindowsServer or LinuxServer etc)\Game.ini [/Script/ShooterGame.ShooterGameMode] PGMapName= ... PGTerrainPropertiesString= ... For extra details about PGM, check out this thread here: And of course, if you are using a special modded Procedural ARK Generator, let us know and share it with us! ARKitect! This is an award ($200 prize for first and $100 for any runners up) given to Survivors to celebrate the amazing structures you build. These bases are judge based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! At the end of each week, the winners and runner-ups will be featured in our #ARKitect section of the Community Crunch and will be awarded cash prizes! Note: We've had a lot of requests regarding the use of mods - go for it! We'd love to see how mods have influenced your bases ARKVideo! This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Winning this content will net you a $200 prize for first and $100 for any runners up. Just a general reminder that they should remain safe for work, think of the children! Send us in your videos and we cannot wait to watch them! We're really interested in seeing the latest video creations you guys have put together - so show us something fresh! Uploading the images Please upload the images to the gallery section of our New Community Hub - you can create your own album and directly link us to that or attach it to your post! Please remember to post your entry to this thread specifically! If you're not able to upload directly to the gallery, don't sweat as imgur will work fine too! http://survivetheark.com/index.php?/gallery/ Looking forward to seeing the entries! Link to comment Share on other sites More sharing options...
Administrator Jatheish Posted May 25, 2017 Author Administrator Share Posted May 25, 2017 Just a note guys: So for the remaining payments (April & May), they should take place sometime in June, going to aim for within the first week or so and as for this crunch, it might be a little late (or a week delayed) as we're prepping for the latest content update, but I will keep you posted! Looking forward to the entries nonetheless Link to comment Share on other sites More sharing options...
WillieDNuts Posted May 25, 2017 Share Posted May 25, 2017 So here goes - my first ever post for the community crunch is a Dossier. But not a dino dossier. It kinda crosses between a dossier and an explorer note. It's about a maze and a story of a survivor who gets trapped in it. The text in the dossier shows the different stories behind the maze as well as pointers on what happens in the maze as well, but all behind the eyes of a survivor who's gone insane. I've actually built a maze that is 40x40 and is linked to this dossier. Eventually there will even be fan fiction on it once I get into the writing mood. Hope you all like it! Link to comment Share on other sites More sharing options...
WillieDNuts Posted May 25, 2017 Share Posted May 25, 2017 I also thought that I would add my fan fiction about Uggs - the uggliest compy. Be warned - it's for 18+ audiences really.... Uggs: The Ugliest Compy Once upon a time there was a little compy. The ugliest compy in all of Ark. His name was Uggs. No one loved the compy. The humans killed them because they nibbled their ankles, and no one mated with the ugly compy because no one could build a pen small enough to stop the wander distance But one day, one glorious day that would overheat anyone with fortitude of more than 140…the fairy CoelMother appeared out of the water. "Little compy!" The fair CoelMother said,"Why do you look so sad?" "Who the raptor are you?!" Said the ugly compy. "Why, I am your fairy CoelMother! Unfortunately you have to stay near the water to talk to me, or the Ark physics will cause me to die and float in the air to the top of the invisible barrier called Dev's Break" "Oooooo" said the confused, and still ugly compy, "So what does a fairy CoelMother do?" "I can give you blueprints, sap, black pearls and many other useful items!" Announced the Fairy CoelMother. "BOYS LETS EAT" Screamed the ugly compy. Like a flash in a campfire cooking raw prime meat, his compy brothers and sisters dived out of the nearest bush and began to peck at the poor, defenceless being. The compys gnawed on the Fairy CoelMother's fins, tore at its eyes and chomped on its scales "OH GAWD THE PAIN raptor OFF YOU ANNOYING LITTLE raptorERS" The blood filled the Hidden Lake, even the Mega Piranhas got involved. But just as quickly as the compys had dove out of the bush, the ugly compy fell asleep. The ugly compy was dreaming, dreaming in a world where everything was smaller than him. When all of a sudden a magical egg appeared in front of him. "Holy raptor what I'd give to eat that bad boy" said Uggs, quivering with anticipation on the way that the egg would slide down his throat. Unfortunately - the Quetz egg is bigger than a raptoring Lystrosaurus. So there's no way that was going to get down Uggs' throat. "EAT ME" droned the egg "Ummm... did you just raptoring talk?" Uggs was really confused at this point. "EAT ME" droned the egg again. "OK I must have eaten some really good narcoberries today... did the Fairy CoelMother have them on her?" Uggs was very confused. "EAT ME" droned the egg again. Before he knew it - Uggs had the egg forced down his throat. It was stretched his throat and forced it's way down to his tiny stomach, some might even say that it was remotely used. In an instant, Uggs woke up Where's my human master?! The thought had never come into his head before.... Is this normal? What the hell is happening to me? “Hi there” "Who the raptor are you?" cried Uggs, completely confused by what he was feeling.. “Aww you're cute! You can sit on my shoulder” "Get the raptor off!!!....” OMPH With that, Uggs was named to 'Uggs' and sat on the shoulder of an incredibly squat man with giant arms and an incredibly fat face. He was perfectly built for PvP - but in the land of PvE he just looked stupid. "OI! Put me down you twat!" cried Ugggs. “you sit on my shoulder now” said the hideously designed survivor. It was like the squat man was ignoring Uggs completely. "OI YOU PRICK!" Uggs went to bite the ugly DireWolf, but nothing happened, what the raptor is going on?! Is this GOD?! “Stupid midget dino. You're ugly like me. We friends now” It turned out. That this stupid looking imbecile did have a name, the sign outside his base said so: Deaf sausage's hidey hole< "Oh for raptors... DEAF?!" Thought Uggs… how was he supposed to tell this idiot that he was a twat now? It turned out, that sausage was deaf. Ark survivors had come a long way from sticks and thatch houses, the base near him had a fully working obelisk, Tek Tier soliders doing their duties, and at least 40 level 700 Rex’s ready for the next Mesopithicus Event, but they hadn't even made sausage a hearing aid. sausage was attacked by a swarm of Dilos when he first landed on the Island. The first one spat at him and made him blind for a bit, the rest started to chomp him but, somewhat unfortunately for them, he was saved by the Alpha Tribe that were patrolling the area at the time. They could do nothing, however, about the titanomyra that flew through his window that night and shoved its voracious fangs into both his ears. His ears now resembling what can only be described as the worst kind of blue waffle. Hence the name, Deaf sausage. sausage was also a bit of an asshole, he would leave the dino gates open, not refill the bulk forge and always forget to feed the Poop machine stimberries for more fertiliser. The real reason for his exile however, will have to wait for another day. Link to comment Share on other sites More sharing options...
gOOglyOwl Posted May 26, 2017 Share Posted May 26, 2017 ARKVideo! Ark Survival Evolved - To be continued GeeKy gAMer no.1 & gOOgly Owl WARNING: The video you're about to watch isn't serious, normal doesn't exist. All stunts were performed by professional idiots, do not try this at home. Everybody was hurt making this video. ARKVideo! Ark Survival Evolved - Hairy adventure GeeKy gAMer no.1 & gOOgly Owl WARNING: The video you're about to watch isn't serious, normal doesn't exist. All stunts were performed by professional idiots, do not try this at home. Everybody was hurt making this video. Link to comment Share on other sites More sharing options...
Wolf Angelus Posted May 26, 2017 Share Posted May 26, 2017 Thanks for that update/notification Jat. Will those payments also include any new Giftcards, or their cash alternative :3 ? ARKitect Submissions: This week's theme is "Cute"! (As represented by Pikachu, and my Comic Strip)Pikachu was incredibly hard to actually make him look reasonably accurate. I thought this would easy but nope, one of the toughest actually for what looks simple at first glance. I was considering 3D, but decided it will look best as 2.5D. I encountered the height limit (top of the head), so the ear had to point downwards, and the odd wall : floor dimensions really weren't helping either.Pikachu - by Wolf Angelus This ARKitect wasn't anywhere in the previous Crunch, so I am submitting it for this week. PGM Submissions: Settings: PGTerrainPropertiesString=MapSeed=979;LandscapeRadius=1.0;Water Frequency=3;Mountains Frequency=11;Mountains Slope=1.55;MountainsHeight=.8;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.05;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.15;RWBiomeSize=0.09;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.030;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.023;ShorelineThickness=0.035;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.58f,Y=0.58f);RWForestBiomeLocation=(X=0.42f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Settings: PGTerrainPropertiesString=MapSeed=136;LandscapeRadius=1.0;Water Frequency=2.5;Mountains Frequency=14;Mountains Slope=1.85;MountainsHeight=.8;Turbulence Power=0.0125;Shore Slope=1.2;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.05;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.14;RWBiomeSize=0.09;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.030;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.023;ShorelineThickness=0.035;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.58f,Y=0.58f);RWForestBiomeLocation=(X=0.42f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) Link to comment Share on other sites More sharing options...
Arahli Posted May 26, 2017 Share Posted May 26, 2017 Hey Guys! Here is a little base I built for traveling across Ragnarok. Link to comment Share on other sites More sharing options...
aedizzy Posted May 26, 2017 Share Posted May 26, 2017 thank you! Link to comment Share on other sites More sharing options...
Myndmelt Posted May 26, 2017 Share Posted May 26, 2017 Hello! Here is my submission for Ark Video! This video also features The Axeman, showcasing an adventure to go get some of those blasted bees! Link to comment Share on other sites More sharing options...
Vargen Saphia Posted May 26, 2017 Share Posted May 26, 2017 I want to submit this video. Name: Vargen Saphia Title: How to fight Megapithecus in less than 3 min(FAIL!!) Category: ARK Video Link to comment Share on other sites More sharing options...
MAVEOfficial Posted May 26, 2017 Share Posted May 26, 2017 ARKVideo! Here is my submission for the ARK Video contest. In this epic cinematic video I will show you the new volcano after patch v257. Link to comment Share on other sites More sharing options...
UniteTheClans Posted May 26, 2017 Share Posted May 26, 2017 Here is my latest Build Guide. I did a step-by-step tutorial for a metal, stone, and glass workshop design centered around an elevator platform. If you check it out I hope you enjoy it! Link to comment Share on other sites More sharing options...
Voxesto Posted May 26, 2017 Share Posted May 26, 2017 "Where Next?" Freeform. Voxesto. Link to comment Share on other sites More sharing options...
MeeMaw Posted May 26, 2017 Share Posted May 26, 2017 ARKVideo Submission MeeMaw is a Jerboa! Link to comment Share on other sites More sharing options...
sparcmx Posted May 26, 2017 Share Posted May 26, 2017 Woops, just missed the last Crunch. Take 2 An impossibly smooth video of GGFizz's Jerboa Kingdom which he built a year or so ago. Custom tools were developed to make this video possible but only because I prefer the difficult route My entry is (stand-alone) software that will change the way players showcase their work. (Once released) The beta testers will continue to tease the public with their new skycam Shout out to GGFizz, thanks for allowing me to use your mapfile, and for anyone wondering. No mods were used during construction, just Ark Commander and Glider. :: Skittle, hit me up, you need this working. Link to comment Share on other sites More sharing options...
EXFIB0 Posted May 26, 2017 Share Posted May 26, 2017 I've decided to go for something different this week and do my PGM submission as a video so here it is: PGMapName=ProcdeuralARK20170526171531 PGTerrainPropertiesString=MapSeed=717;LandscapeRadius=1.0;Water Frequency=1.095023;Mountains Frequency=15.862301;Mountains Slope=1.457677;MountainsHeight=0.777404;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.365831;RWBiomeSize=0.179932;MountainBiomeStart=-0.509294;MountainsTreeDensity=0.01;JungleBiomeStart=-0.628567;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 Link to comment Share on other sites More sharing options...
JadePlaysGames Posted May 26, 2017 Share Posted May 26, 2017 some starter guides or if never tried Link to comment Share on other sites More sharing options...
JadePlaysGames Posted May 26, 2017 Share Posted May 26, 2017 glitched bees anyone? Link to comment Share on other sites More sharing options...
JadePlaysGames Posted May 26, 2017 Share Posted May 26, 2017 how to clone (speed up process) Link to comment Share on other sites More sharing options...
JadePlaysGames Posted May 26, 2017 Share Posted May 26, 2017 Link to comment Share on other sites More sharing options...
iSpeZz Posted May 26, 2017 Share Posted May 26, 2017 IM submitting this in behalf of Mave since he isnt able to post it its a Trailer Video he made for my Steampunk Mod Link to comment Share on other sites More sharing options...
Valoule Posted May 26, 2017 Share Posted May 26, 2017 Hello ! There my work for this week, PGM map : Snowy valley PGMapName=ProcdeuralARK20170525212412 PGTerrainPropertiesString=MapSeed=910;LandscapeRadius=1.0;Water Frequency=6;Mountains Frequency=15;Mountains Slope=0.9;MountainsHeight=1.6;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.5;RWBiomeSize=0.2;MountainBiomeStart=-0.5;MountainsTreeDensity=0.01;JungleBiomeStart=-0.7;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.2;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) and For this week Arkitect contest :Micro Markchine Link to comment Share on other sites More sharing options...
LameWolfProductions Posted May 26, 2017 Share Posted May 26, 2017 Lame Wolf's Submission to ARK Video CAST IT INTO THE FIRE! When two friends find themselves in ARK's equivalent of Mount Doom, we realise that there's a lot more between them than meets the eye. Link to comment Share on other sites More sharing options...
The Lime Inc. Posted May 27, 2017 Share Posted May 27, 2017 8 hours ago, Valoule said: Hello ! There my work for this week, PGM map : Snowy valley PGMapName=ProcdeuralARK20170525212412 PGTerrainPropertiesString=MapSeed=910;LandscapeRadius=1.0;Water Frequency=6;Mountains Frequency=15;Mountains Slope=0.9;MountainsHeight=1.6;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.5;RWBiomeSize=0.2;MountainBiomeStart=-0.5;MountainsTreeDensity=0.01;JungleBiomeStart=-0.7;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.2;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) and For this week Arkitect contest :Micro Markchine Hi mate, again amazing build. Dont know if you heard of it but Dara O Briain's Go 8 Bit is a new TV show and has people playing 5 games every episode. Last week the played competitive Micromachines Also a blast from my past Link to comment Share on other sites More sharing options...
Valoule Posted May 27, 2017 Share Posted May 27, 2017 6 hours ago, The Lime Inc. said: Hi mate, again amazing build. Dont know if you heard of it but Dara O Briain's Go 8 Bit is a new TV show and has people playing 5 games every episode. Last week the played competitive Micromachines Also a blast from my past Thanks ! Cant wait to see the new Micro machine. Link to comment Share on other sites More sharing options...
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