Pogue1995 Posted May 22, 2017 Share Posted May 22, 2017 Tek tier is officially running the game for me. People can sit out of turret range and just spray holes into my base without the tek projectiles being shot at all. This needs nerfed big time make the range shorter so the Rex or Rifle has to be in turret range and people cant just stand back and spray with it and make holes so Pteras can fly through your base. Ridiculous how easy it is to do. Takes no skill whatsoever. Either make the range shorter or let turrets actually shoot the tek projectiles. Link to comment Share on other sites More sharing options...
DinoDash Posted May 22, 2017 Share Posted May 22, 2017 If they got it than they deserve to do that. Link to comment Share on other sites More sharing options...
Wazzamaniac Posted May 22, 2017 Share Posted May 22, 2017 Do tek turrets block tek shots? If not they should, but tek is supposed to be better, it's a higher tier, so it shouldn't be balanced with obsolete equipment in mind. It's like wearing chitin, using a crossbow and complaining that you get killed by players with riot and fab snipers all the time. Link to comment Share on other sites More sharing options...
Lemur Posted May 22, 2017 Share Posted May 22, 2017 I think its worth it to note that their really isn't a counter to the range on those and being able to punch a whole in a base suer easy. I think just the ability to make turrets worth something is an idea worth looking at. Link to comment Share on other sites More sharing options...
Goaty Posted May 22, 2017 Share Posted May 22, 2017 They need change the damage outputs, cause tek is way too easy to destroy, and metal takes decreased damage from tek which personally I don't really get. Link to comment Share on other sites More sharing options...
Pogue1995 Posted May 22, 2017 Author Share Posted May 22, 2017 8 hours ago, DinoDash said: If they got it than they deserve to do that. That's a bit stupid isn't it? Kind of defeats the purpose of all the nerfs WC have done to make raiding harder. If that's the case and "they deserve to do that" they may aswell allow Ptera bombs again with 300% speed Link to comment Share on other sites More sharing options...
szabiferi Posted May 22, 2017 Share Posted May 22, 2017 Surely balancing is needed. But dont worry boys, we just started to get the TEK tier items, and this is a clear sign it will be nerfed. Because when I finally made a good breed of ptera and quetz, we got the flier nerf, when we a started to build bases from valut we got the vault size change... so no more than a patch or two, and TEK will be nerfed Link to comment Share on other sites More sharing options...
szabiferi Posted May 22, 2017 Share Posted May 22, 2017 9 hours ago, DinoDash said: If they got it than they deserve to do that. I disagree. It must be stronger for sure, but shouldn't be totally uncounterable with the lower tier items. I would surely reduce the range of these weapons... Link to comment Share on other sites More sharing options...
Crows Posted May 22, 2017 Share Posted May 22, 2017 Yeah I thought that was messed up, how Tek rex and rifles can shoot out of turret range while blasting holes in walls. Oversight if you ask me. Link to comment Share on other sites More sharing options...
Pogue1995 Posted May 22, 2017 Author Share Posted May 22, 2017 Glad to see so many people agree. Hopefully WC can adress this. Link to comment Share on other sites More sharing options...
szabiferi Posted May 22, 2017 Share Posted May 22, 2017 47 minutes ago, Crows said: Yeah I thought that was messed up, how Tek rex and rifles can shoot out of turret range while blasting holes in walls. Oversight if you ask me. Hey.. even the handheld rifle have greater range than the turrets? While it's damage not a big deal (so might no be that OP) I hope it cant damage turrets... Link to comment Share on other sites More sharing options...
LazySpirit Posted May 22, 2017 Share Posted May 22, 2017 The turrets can't withstand rex shots. They can not repel shots. And they can't get to the Rex. This allows him to break down structures with impunity. He easily copes with all kinds of defensive means. Unlike the tek rifle doesn't overheat. And the only way to stop it is to neutralize the player. But in large battles to the killed player there is always a quick replacement. Organic turrets perish from 1 hit. + And his shots cause lags. Link to comment Share on other sites More sharing options...
Leviathon121 Posted May 22, 2017 Share Posted May 22, 2017 My guess would be tek turrets and the force field generators are supposed to be the counters for the tek rifle and tek saddle, but who knows I could be wrong. Is the range on the tek turret any further than the regular one by chance? I haven't really had the time to do any testing. Link to comment Share on other sites More sharing options...
DinoDash Posted May 22, 2017 Share Posted May 22, 2017 6 hours ago, Pogue1995 said: That's a bit stupid isn't it? Kind of defeats the purpose of all the nerfs WC have done to make raiding harder. If that's the case and "they deserve to do that" they may aswell allow Ptera bombs again with 300% speed Haha, you didn't have to do all the caves then defeat all the bosses on several difficulties to get c4 and a Ptera did you? Besides higher level players have always been able to obliterate lower level players, tell me how is a level 25 player supposed to defend against a level 90 player? Link to comment Share on other sites More sharing options...
Pogue1995 Posted May 23, 2017 Author Share Posted May 23, 2017 16 hours ago, DinoDash said: Haha, you didn't have to do all the caves then defeat all the bosses on several difficulties to get c4 and a Ptera did you? Besides higher level players have always been able to obliterate lower level players, tell me how is a level 25 player supposed to defend against a level 90 player? I have tek tier on Officials I know how OP and stupid the Rex and rifles are. I can sit out of range at someone's base with 200+ turrets spray walls off and fly a ptera through it. Can you explain more about what you mean by the level 25/90 statement? Because I don't understand how this relates at all. Link to comment Share on other sites More sharing options...
szabiferi Posted May 23, 2017 Share Posted May 23, 2017 21 hours ago, Leviathon121 said: My guess would be tek turrets and the force field generators are supposed to be the counters for the tek rifle and tek saddle, but who knows I could be wrong. Is the range on the tek turret any further than the regular one by chance? I haven't really had the time to do any testing. Even if the turret range is higher (I hope it is, but no clue) the problem with countering, it requires insane amount of element to run that defense. If you want to protect a medium sized base with TEK turrets, that means you need to run a TEK generator around/on the highest distance setting, thats 1 element / hour just to have the guns powered. For me, the TEK generator requirement just ruled out the usage of TEK turrets on my base. I wonder why the TEK turrets cannot get power from the regular generator via the conventional cabling/connector way... Then you need to build the turrets and feed them with ammo, as an additional element cost.... Link to comment Share on other sites More sharing options...
szabiferi Posted May 23, 2017 Share Posted May 23, 2017 16 hours ago, DinoDash said: Haha, you didn't have to do all the caves then defeat all the bosses on several difficulties to get c4 and a Ptera did you? Besides higher level players have always been able to obliterate lower level players, tell me how is a level 25 player supposed to defend against a level 90 player? Player level is not really relevant in PVP imo. Armor and weapon damage is independent on player stats, and if the fight happens by riding dinos, then even the secondary combat related player stats like HP/stamina/weight are irrelevant. I agree that there should be benefits having higher tier equipment over the lower tier one, but TEK tier weapon shouldn't COMPLETELY negate the one lower tier defense. It would be like a fabricated sniper guy could own 100% a longneck sniper one, just because he has higher tier weapon. Thats nonsense, and luckily not the case - except with the TEK tier weaponry... Link to comment Share on other sites More sharing options...
Leviathon121 Posted May 23, 2017 Share Posted May 23, 2017 11 minutes ago, szabiferi said: Even if the turret range is higher (I hope it is, but no clue) the problem with countering, it requires insane amount of element to run that defense. If you want to protect a medium sized base with TEK turrets, that means you need to run a TEK generator around/on the highest distance setting, thats 1 element / hour just to have the guns powered. For me, the TEK generator requirement just ruled out the usage of TEK turrets on my base. I wonder why the TEK turrets cannot get power from the regular generator via the conventional cabling/connector way... Then you need to build the turrets and feed them with ammo, as an additional element cost.... Yeah that would require it to be offline and turned on only when its needed and you can't always be on to play. Link to comment Share on other sites More sharing options...
Lockjaw Posted May 23, 2017 Share Posted May 23, 2017 Anything below Tek is incredibly easy to get. You just gather resources and craft it, or better yet loot it from a supply crate or another player. To get Tek weapons you need to breed up an army of super dinos and defeat a boss. An alpha boss in the case of the Rex saddle. You can't even use a Tek weapon that someone else earned; you need to personally defeat the boss in order to use the weapons. What would be the point in doing that if the reward isn't even better than plain turrets that anyone can craft? Something else that people need to realize is that even if we were talking about items of the same tier your base is simply not meant to be impenetrable. Particularly if you choose to play on a non-ORP PvP server. If defenses were so good that most attacks fail even when the defender is offline then what would be the point in even trying to attack someone who is online to defend? Nevermind the fact that we're talking about Tek offense vs modern defense... Link to comment Share on other sites More sharing options...
Pogue1995 Posted May 23, 2017 Author Share Posted May 23, 2017 50 minutes ago, Lockjaw said: Anything below Tek is incredibly easy to get. You just gather resources and craft it, or better yet loot it from a supply crate or another player. To get Tek weapons you need to breed up an army of super dinos and defeat a boss. An alpha boss in the case of the Rex saddle. You can't even use a Tek weapon that someone else earned; you need to personally defeat the boss in order to use the weapons. What would be the point in doing that if the reward isn't even better than plain turrets that anyone can craft? Something else that people need to realize is that even if we were talking about items of the same tier your base is simply not meant to be impenetrable. Particularly if you choose to play on a non-ORP PvP server. If defenses were so good that most attacks fail even when the defender is offline then what would be the point in even trying to attack someone who is online to defend? Nevermind the fact that we're talking about Tek offense vs modern defense... "To get Tek weapons you need to breed up an army of super dinos and defeat a boss" Lol mate I play official and no one in my tribe breeds dinos for the bosses. The only 1 dino you need is 1 Rex for the dragon. The rest need no dinos. Idc if its Tek vs Primitive or what the fact that someone can just spray holes into a base with ease and fly through it defeats the purpose of all these recent nerfs to make raiding harder. Its BS and needs fixed. Link to comment Share on other sites More sharing options...
THELILASSASSIN Posted May 23, 2017 Share Posted May 23, 2017 4 minutes ago, Pogue1995 said: "To get Tek weapons you need to breed up an army of super dinos and defeat a boss" Lol mate I play official and no one in my tribe breeds dinos for the bosses. The only 1 dino you need is 1 Rex for the dragon. The rest need no dinos. Idc if its Tek vs Primitive or what the fact that someone can just spray holes into a base with ease and fly through it defeats the purpose of all these recent nerfs to make raiding harder. Its BS and needs fixed. Something seems fishy here , 1 rex is not enough for the dragon , unless its a 50k health, 10000% melee rex then it might do the job Link to comment Share on other sites More sharing options...
Snapshot Posted May 23, 2017 Share Posted May 23, 2017 9 minutes ago, THELILASSASSIN said: Something seems fishy here , 1 rex is not enough for the dragon , unless its a 50k health, 10000% melee rex then it might do the job let's pretend that's on an official(We both it couldn't be imho) how many f***ing months did that take to breed into those stats!? Link to comment Share on other sites More sharing options...
THELILASSASSIN Posted May 23, 2017 Share Posted May 23, 2017 7 minutes ago, Snapshot said: let's pretend that's on an official(We both it couldn't be imho) how many f***ing months did that take to breed into those stats!? i've only had 1 rex on official , all my sp rexes had over 20b melee and 200k health ( I just raptor around in sp when official is down) Link to comment Share on other sites More sharing options...
lvirusl Posted May 23, 2017 Share Posted May 23, 2017 2 minutes ago, Snapshot said: let's pretend that's on an official(We both it couldn't be imho) how many f***ing months did that take to breed into those stats!? its not hard to breed dinos for generations if you have a large tribe to support it, breed 50 dinos at a time people bring meat round the clock. Large chance of mutations. Official or not makes no difference just need the manpower. 4.5 days for a full mature rex breed in 3 groups of 10 at different time of day. after the first 5 days you have 30 imprinted rexes. That's 180 rexes for chance of mutation stats a month, and if you add more to the breed pool as they mature, the number is far higher. Link to comment Share on other sites More sharing options...
Snapshot Posted May 23, 2017 Share Posted May 23, 2017 Just now, lvirusl said: its not hard to breed dinos for generations if you have a large tribe to support it, breed 50 dinos at a time people bring meat round the clock. Large chance of mutations. Official or not makes no difference just need the manpower. 4.5 days for a full mature rex breed in 3 groups of 10 at different time of day. after the first 5 days you have 30 imprinted rexes. That's 180 rexes for chance of mutation stats a month, and if you add more to the breed pool as they mature, the number is far higher. Hmm Ok seems a lot less time consuming then I originally thought. I tried breeding once sad to say I don't have the patience lol . Nor the time for it. Link to comment Share on other sites More sharing options...
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