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ARK Player Tracking- BattleMetrics FAQ


BattleMetrics

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We have seen quite a few posts go around here about the how-to's of tracking players, what our system tracks, and more. I thought it might be a good idea to post this as a brief summary of what BattleMetrics is and what it does for any that are curious.

What is BattleMetrics?

  • https://www.battlemetrics.com/ is a server and player tracking service. Many of our tools are geared toward server admins, such as our RCON tool, but we do have features for players, namely our **Player Log**.

How does one use BattleMetrics?

  • The primary use for a player is going to focus around the player log. For any server that we list, we track every player that connects or disconnects from that server each time we query the server. Servers are queried anywhere between **once per minute** up to **once per thirty minutes**. Paid users who favorite servers are guaranteed to have those servers queried at least **once every five minutes**. The accuracy of our data depends heavily on the population of the server.

 

  • Furthermore, we supplement our public pages with data supplied to us over an RCON connection, if one exists. For Official servers, this is simply impossible, as I do not believe Wildcard ever intends to use our RCON service (if RCON is even enabled on those servers).
  • For those unofficial servers that do use RCON with us, the Player Log is extremely accurate, with updates streaming in as we receive them (typically in 15 second intervals).

How does BattleMetrics track players?

  • This is the single most common misconception we see spread around the internet. The short answer is **it depends**. For servers that we do not have an RCON connection with, we are limited to what info we get from the Query, which is **Steam Name Only**.
  • For RCON-enabled servers, we track at the Steam64ID level, meaning that every player profile for that server is a unique person, whether you can see it on the profile or not.

What can I use BattleMetrics for?

  • The single most common use for our Player Log service is to determine who raided you and when or to plan a raid of your own depending on when someone is going to be on or offline. For those of you seeking revenge, our system is one of the only tools available that can help you track players *across* servers. There are numerous use cases for the log, and with some clever detective work, you can find out a lot about the people you are playing with.

Are there any more features coming for players?

  • Yes. In the not-too-distant-future, we hope to have a fully searchable player database, as we do for servers, so that you can search for any individual player without needing to know what server they are on that moment. Additionally, we hope to increase the accuracy of our tracking, if at all possible, by exploring ways to report the Steam64IDs of individuals connected to any given server. We still do not know if the latter feature is possible, but we do know it is not possible with the information currently offered over the public query protocol.

 

If you have any questions, feel free to post them in this thread, or join our discord at: https://discord.gg/mXrtpbw

 

 

Best,

Hordicus

BattleMetrics Team

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