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Community Crunch Contests: ARKitect, ARKVideo, NVIDIA ANSEL,& PGM CONTESTS!


Jatheish

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Hello, Survivors!

Each week we run community contests for all players (all platforms included where possible) where you can win lots of cash prizes! Below is the different type of contests that take place. Try your hand and share some of your creations with us today!

ARK NVIDIA Ansel Photography Contest!

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[SUPER RES VERSION]

This weekly screenshot competition asks players to take in-game photographs from either ARK: Survival Evolved or our new desert themed expansion pack ARK: Scorched Earth using NVIDIA Ansel, and meet the category requirements listed below.

Winners will be announced during ARK’s regular “Community Crunch” blog post. Each winner (3) will receive $100 each and each runner up will receive $50. Want to enter? ARK-Ansel screenshot entries should be e-mailed to anselcontest@studiowildcard.com

If you need a place to upload a file for the contest, make use of Wetransfer which will allow up to 2gb for free! :)

Please note: Ansel submissions are limited to a total of 15 per person!

Three Categories

  • Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.
  • Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Check out your 360 Stereo results on your HMD or on your Android Phone with NVIDIA VR Viewer 
  • Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

When entering the contest please name your entries and make sure that they include:

  • Name
  • Image Title
  • Category

An example would be

Wildcard Jat - Evolution Event - Super Resolution

Ansel is a revolutionary new way to capture in-game shots.  Compose a shot from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features in the Ansel Technology page and the NVIDIA blog.

How to run NVIDIA Ansel

First of all, you'll want to make sure you're running the latest Nvidia Geforce Drivers - so head over to http://www.geforce.com/ and get downloading!

Once setup and ready to go, right click ARK: Survival Evolved in your steam library and you'll see the option to Launch ARK with NVIDIA Ansel

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Select this and head into a single player game, regardless of the map or the mod. Once you're in game, you can immediately press ALT + F2 to get into Ansel Photography mode and start taking snaps.

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or you can type in the following command in the console:

cheat enablespectator

Once that is enabled, hit your DELETE key and it'll open the Depth of Field Options menu where you can play around with the games DOF.

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Then hit ALT+F2 and take some awesome Ansel photography!

Here's a little tip from Jesse:

Quote

You can also type "enablespectator true" in the console to fly around before you take your shot, and hit the "Home" key to level your camera if you want to keep people from feeling sick on a 360 stereo VR screenshot. ;)

1

Procedurally Generated Maps!

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Welcome to the newest contest in our Community Crunch, PGMs! Players will be able to show off their creations for a chance to win a 100$ Steam Gift card or $50 cash for runners-up, plus get their map featured in the next set of Official Extinction server maps! That's right, your map could be featured as an Official Server for a one month period!

Please include the following in your entry post:

  • Map Name:
  • Media (Videos, Screenshots, etc):
  • PGM Settings:

Media content of your procedurally generated map can include videos, screenshots, and live stream vods - anything you want in which we'll be able to visually see how your map looks. You can even get players on it and have them build or battle out a PvP game to show what it's capable of! 

The PGM settings used to create the map can be found your game.ini - That's most likely in:

Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor\Game.ini

or

\Saved\Config\Windows or WindowsServer or LinuxServer etc)\Game.ini

[/Script/ShooterGame.ShooterGameMode]
PGMapName= ...
PGTerrainPropertiesString= ...

For extra details about PGM, check out this thread here:

And of course, if you are using a special modded Procedural ARK Generator, let us know and share it with us!

ARKitect!

This is an award ($200 prize for first and $100 for any runners up) given to Survivors to celebrate the amazing structures you build. These bases are judge based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! At the end of each week, the winners and runner-ups will be featured in our #ARKitect section of the Community Crunch and will be awarded cash prizes! 

Note: We've had a lot of requests regarding the use of mods - go for it! We'd love to see how mods have influenced your bases

ARKVideo!

This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Winning this content will net you a $200 prize for first and $100 for any runners up. Just a general reminder that they should remain safe for work, think of the children! Send us in your videos and we cannot wait to watch them! We're really interested in seeing the latest video creations you guys have put together - so show us something fresh!

Uploading the images

Please upload the images to the gallery section of our New Community Hub - you can create your own album and directly link us to that or attach it to your post! Please remember to post your entry to this thread specifically! If you're not able to upload directly to the gallery, don't sweat as imgur will work fine too!

http://survivetheark.com/index.php?/gallery/

Looking forward to seeing the entries!

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@Jat Re: ANSEL - I am having a huge amount of difficulty running ANSEL MODE and it crashing instantly or within 10 mins since Patch V256 with it eating huge amounts of memory. I have 16GB RAM and nothing in background running, had to lower settings from epic > high, no mods, and it critical crashes constantly due to "running out of memory allocation room". I use custom maps but I used to use them all the time + mods + epic settings. The game eats tons more RAM since the patch. From the looks of things, the memory cache isn't clearing out properly or optimized for maintaining a low threshold as it keeps stacking up.

***For that same reason, I can't run as many mods for building anymore either (Combining the overall mod sizes, I am down at least 2GB in allowance space, I can only squeeze in 2GB now, despite running on 4GB Memory Mode. Just wanted to leave this info somewhere visible.

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This ARKitect took me a huge amount of time compared to what I expected due to how time consuming painting is (painting each piece once? lengthy, painting each tile twice? ultra long), along with laying out all the detail bits (Placing a few hundred planters with bushes, and about 700 small Azalea bushes with decent precision). The initial image in my head was something smaller and more simple, but that rarely ends up being the case with me as we know by now.
The design is real fun though, imagine how fun racing a rolling Doedicuris or charging Bears would be? 

Map Download: https://drive.google.com/open?id=0B3cde-hH9ERbWHFqSzc3bmFKZlU (See required mods in Youtube Description)

ARKitect Submission:
Place your bets, which WC staff Equus will win the race at....

ARK Horse/Dino Derby Racetrack

 

I have switched my PGM Submission Format to Video from now on. Easier than pictures and shows the map better.
PGM Submission:

PGM Settings:
PGMapName=ProceduralARK20170418033520
PGTerrainPropertiesString=MapSeed=942;LandscapeRadius=1.0;Water Frequency=10;Mountains Frequency=6;Mountains Slope=2.50;MountainsHeight=1.0;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.05;ErosionSteps=8;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.05;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.12;RWBiomeSize=0.12;MountainBiomeStart=-0.35;MountainsTreeDensity=0.06;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.2;SnowGrassDensity=0.25;MountainGrassDensity=0.007;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.03;TreeDensity=0.005;JungleTreeDensity=0.55;RedWoodTreeDensity=0.031;SnowTreeDensity=1.2;RedwoodGrassDensity=0.07;ShoreTreeDensity=0.32;SnowShoreTreeDensity=0.04;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.02;ShorelineThickness=0.030;MountainGeneralTreesPercent=0.15;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.6f,Y=0.6f);RWForestBiomeLocation=(X=0.4f,Y=0.4f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

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Heres my first Ark Video! Still editing the rest! Changes will be made from part 2 onwards but this is a teaser trailer for Part 1 of Ark Survival Evolved A Journey Of Survival! Its a story based in singleplayer! Will enter others if I get them done in time!

Enjoy

EDIT: Heres a real time gameplay section to go with this series and the video above for Arkitect. Still working on finishing the story yet!

Enjoy
 

 

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Hello Survivors! Today we have a new Entry in the Video contest and a brand new short story for your viewing enjoyment. 

I give you . . . The Underground!

The Underground - A Short Film - by Pooptopia 
What is a gnome to do but try to survive! 

If you like the video show some support - Smash that thumbs up button! 
and remember to Subscribe for more Epic Adventure!!
Youtube:
https://www.youtube.com/channel/UC8fu...
Twitch Tv:
http://www.twitch.tv/kortniechan
Twitter:
https://twitter.com/kortniechan

Watch all my seasons of Ark Survival Evolved!
Season 1 Playlist: https://www.youtube.com/playlist?list...
Season 2 Playlist: https://www.youtube.com/playlist?list...
Season 3 Playlist: https://www.youtube.com/watch?v=T1ciS...

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42 minutes ago, kortniechan said:

Hello Survivors! Today we have a new Entry in the Video contest and a brand new short story for your viewing enjoyment. 

I give you . . . The Underground!

The Underground - A Short Film - by Pooptopia 
What is a gnome to do but try to survive! 

If you like the video show some support - Smash that thumbs up button! 
and remember to Subscribe for more Epic Adventure!!
Youtube:
https://www.youtube.com/channel/UC8fu...
Twitch Tv:
http://www.twitch.tv/kortniechan
Twitter:
https://twitter.com/kortniechan

Watch all my seasons of Ark Survival Evolved!
Season 1 Playlist: https://www.youtube.com/playlist?list...
Season 2 Playlist: https://www.youtube.com/playlist?list...
Season 3 Playlist: https://www.youtube.com/watch?v=T1ciS...

Mr. Biggles sacrifice was not in vain!

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This is my PGM Submission for this week:

PGMapName=ProceduralARK20170420201720
PGTerrainPropertiesString=MapSeed=649;LandscapeRadius=1.0;Water Frequency=3.604794;Mountains Frequency=4.171026;Mountains Slope=0.893414;MountainsHeight=0.995433;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.136943;RWBiomeSize=0.142282;MountainBiomeStart=-0.669224;MountainsTreeDensity=0.01;JungleBiomeStart=-0.610756;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)
PGLastPreset=0

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Two videos this week for ARKitect. 

Title: Frank Lloyd Wright Modern Cabin

The first is a modern house building tutorial in the usonian style. A version of the Seth Peterson cottage by Frank Lloyd Wright. It also implements double-sided walls, which I think was the game designer's original intention for walls? :)

 

 

Title: Cliffside Monastery House and Vertical Pathway

The second is a cliffside house with a vertical pathway leading up to it:

 

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Lame Wolf's Submissions to ARK Video

STUPID USELESS BIRDS!

Some lighthearted satire inspired by the controversy caused by the recent flier nerf.

 

THE REBEL PROBLEM

The next episode of our comedy drama series taking place in ARK follows our heroes as they begin to piece together a rebellion.

 

As always, we hope you enjoy them :)

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