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Xbox Patch Notes: Client 774.1 -- Server 774

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Current ARK Official Xbox Server Network Servers Version: v774

Current ARK Official Client Version: v774.1

v774.1

- ARKaeology bones now persist in SinglePlayer
- Bone Wyvern Costume now available for ARKaeology players
- Rex blood color fixed
- SmallTribe changes:

  •   24hr Cooldown on tribe slot reuse
  •   Disabled Dino Unclaiming
  •   Disabled non-tribe pin access

v773.14

ARKaeology Event!
Scavenge fossils from the various mounds that spawn on every map, be on the lookout for special mounds that contain items and use fossils to craft special skins!
- Brachiosaurus (Brontosaurus Skin)
- Stygimoloch (Pachycephalosaurus Skin)
- Styracosaurus (Triceratops Skin)
- Dilophosaurus Mask (Hat Skin)
 
Returning Bone Skins:
- Rex
- Carno
- Raptor
- Bronto
- Stego
- Trike
- Giganotosaurus
- Quetzalcoatlus
- Jerboa
- Wyvern

Wild dinos also have a chance to spawn with additional colors: White, Yellow, Grey, and Black.

* Event is not available in Primitive Plus.

Fortitude rework
- The threshold for being knocked out increases with fortitude increases
- Increased natural insulation from fortitude by 8%

Tek Rex
- 5% of wild Rex spawns are tex
- 20% higher wild level
- New breeding line

Miscellaneous
- PC Changes through 279.113
- Prim+ Update
- Tek Tapajara saddle range reduced by 75%
- Fix for server performance in certain situations
- Many hole fixes across all maps
- Ragnarok optimizations    
- +1 player level (now 131)

Be on the lookout for hidden mysteries!

v772.13

- Fixed bug causing Ascension character loss if you hadn't interacted with a terminal

 v772.11

Dino TLC - Argentavis!
- Receives a model update, animation update, texture update, and some new abilities:
- Can carry two creatures
        Right Stick - grabs/releases creatures with beak
        Main grab - grabs/releases creatures with claws
- Health regen buff from consuming corpses
- Saddle acts as a mobile crafting station
- Reduced the weight of various resources by up to 50% (Obsidian, Metal, Metal Ingot, Polymer, and Stone)

Dino TLC - Parasaur!
- Receives a sound tweak and some new abilities:
- Alarm mode
        Can be put in turret mode and check for nearby threats
        Notifies you audibly and visually when threats are present
- Scare small creatures
        Right stick when ridden - scares away small/mid creatures
        Toggle for alarm mode to have it automatically do it
- Scan
        Can trigger a scan (secondary attack) when ridden
        Scans for nearby threats
        Notifies you visually when threats are present

Dino TLC - Raptor!
- Receives a model update, animation update, texture update, and some new abilities:
- Pounce
        Secondary attack to pounce on a target
        Pins small targets to ground for short period
        Press Main attack to bite repeatedly
- Pack Buff
        Activates with right stick when 2 Raptors (with a max pack size of 6) are together
        Increases damage resistance
        Increases movement speed
        Increases attack speed
        Lasts 15s

Dino TLC - Sarco!
- Receives a model update, animation update, texture update, and some new abilities:
- Idles with mouth open now
- Death roll
        Grabs its target and rolls dealing damage and disabling them
- Lunge
        Can lunge towards a target in front of it with right stick
- 180 attack
        Can spin in place to attack foes behind it
- Walkable
        Allows friendly humans to walk on and stand on its back
        Useful in water, you can move them to surface and use as a raft
- Swimming depth
        Maintains its current depth when swimming
        Can lurk just below the surface
- Piranhas Flee
        Piranhas flee when they encounter a Sarcosuchus
        Includes nearby ally Sarcos for players

Dino TLC - Spino!
- Receives a model update, animation update, texture update, and some new abilities:
- Water buff
        Given when in water
        Bonus movement speed
        Bonus turning radius
        Bonus attack damage
        Bonus healing
        Persists for short period after leaving the water
- Added Biped/Quadruped toggled with secondary attack
    Biped
        Stronger attacks
        Can turn in place
 Quadruped
        Faster movement speed
- Prefers prime fish for taming

Dino TLC - Trike!
- Receives a model update, animation update, texture update, and some new abilities:
- Ram
        Charge up for short period
        Longer it's charged, the faster it goes
        Cripples target when hit
        Knocks small dinos away while charging (charge a group of dodos to see)
- Rivalry buff
        Given buff when nearby to large carnivores
        Increases damage output slightly
        Decreases damage taken slightly
        Increases health by 10%

- Enabled item transfers and the vanilla-version of aberrant creatures to be moved to Aberration servers. This means that you'll be able to take over your regular Spino to an Aberration server.
- Ragnarok update
    Streaming bounds fix to help with memory
    Fixed multiple holes, bugged beacons, and floating foliage.
    Better lighting around LL dungeon
    Building within the Ragnarok Puzzle cave prevented.
- Hole fixes for
    Aberration
    The Center
    The Island
- Fixed an issue where Griffin feather colours appeared to be default in single player.
- Moschops is now rideable!
- Moschops harvesting effectiveness reduced by approximately 30%
- Fixed a PvE bug causing non-allied dinos to rapidly lose their food under specific circumstances
- Multiple fixes for Chick Hat placement
- Quetz c4 bomber exploit fixed
- Fixed Otter weight limit working properly
- Fixed Sarco not fitting through dino gates
- Players can no longer be handcuffed to toilets
- Corrected the glowtail egg weight
- Paracer Platform Saddle is now in Aberration Supply Crates
- Moschops dossier updated

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Archived Notes

v771.1 'Eggcellent Adventure'

- Eggcellent Adventure content, running until April 10th

Current Server Version: v771.3

- Eggcellent Adventure content

Server Version: v771.2
- Fixed an exploit that allowed players to get through the map/mesh
- Fixed issue where a second instance of certain boss fights could be started while someone was already inside
- Rework extinction mode save nuking to kill subfolders as well
- Increased plant projectile damage by 2.5x
- Projectiles do 3x damage to durability of chest pieces while a glider is attached
- Added logic to translate damage from player to their glider
- Added 10s cooldown between glides
- Lowered glide speed by 40%

Server Version: v771.1

- Fixed a server and client desync when attempting to do the Center Bosses

v771

Important notice regarding the upcoming turret change: as of v771 turrets will be hard-number limited to 100. This means that you will not be able to build over 100 turrets within a 10k unit radius, however existing set-ups with over 100 turrets will still function as normal until the a future date yet to be announced when we will enable the hard limit, which will retroactively disable (randomly selected) turrets that are over the 100 limit from functioning.

Dino TLC - The Procoptodon!

- Receives a model update, animation update, sound pass, and some new abilities:
- Will take reduced fall damage
- Carry weight will be noticeably increased
- Can carry small creatures and baby dinos in its pouch
- A knockback kick which can affect significantly larger dinos
- Added an aimed jump which can be used by holding down the Jump key
- Carried characters in a pouch have reduced food consumption rate when carried by Mate-Boosted Female Procoptodons.
- Babies imprinted while in a carried Procoptodon pouch receive more affinity

Dino TLC - The Gigantopithecus A.K.A Bigfoot!

- Receives a model update, animation update, new fur, sound pass and some new abilities:
- The Bigfoot will receive an armour-degrading attack; this means when it fights, it'll do more damage to your armour's durability. It is important to note that the armour-degrading attack will not affect the Yeti creatures found in the game.
- Added the capability to climb ziplines (but not jump between them)
- Added a jump
- It can now carry and throw small creatures
- Throwing has been made more accurate, similarly to crabs with targetting cursor

Dino TLC - The Direbear!

- Receives a model update, animation update, new fur and some new abilities:
- When riding a Direbear, players will be immune to bees. They won't be able to knock you off your bear, and they will target focus the bear instead of the player.
- The Direbear will also be able to harvest honey from wild beehives without attracting bees or hurting the hive using it's alternative attack. Plus the amount of honey it receives will be 3x the standard amount.
- Increased swim speed

Dino TLC - The Direwolf!

- Receives a model update, animation update, new fur and some new abilities:
- Howl now activates a pack buff for 90 seconds (with a 1.5 minute cooldown). When the Alpha howls, the pack also howls. The pack buff strengthens the Alpha, as well as its pack (reduced amount vs Alpha)
- Hunter's Instinct passive buff which will allow it to sniff out people/creatures with less than 50% health
- Sniff tertiary ability to indicate nearby explorer notes, or to detect buried/stealth creatures

Dino TLC - The Rex!

- Receives a model update, animation update,  and some new abilities:
- Its roar should receive a CD and make non-allies (under a certain dragweight) poop to act as a small stun/interrupt. There will be a cooldown on victims so that they cannot be pooplocked continuously.
- The roar will not be able to scare anything above its level
- Roar will cause players to poop but not stun them
- Rex's ability to climb over small rocks and steeper slopes have been improved.

Creature Specific Bug Fixes & Balance Balance

- Dragon's Fire Breath direct impact damage reduced by 50%
- Fixed a bug which caused Rock Drake and Wyvern eggs to sink below their nests over time.
- Added Rock Golem Saddles to Scorched Earth Loot Table
- Added Basilisk and Krakinos Saddles to Aberration Loot Table
- Uploaded Creature stats now display Movement Speed and Melee Damage
- Fixed a case where certain creatures would get stuck under the map/inside the map when colliding with larger creatures (most noticeably seen the Rock Drake and Basilisk)
- Fixed an issue which was causing a desync with the Reaper's collision
- No longer need pheromone to claim Reaper Kings
- Moschops will no longer flee when told to harvest dino corpses
- Fixed a bug where some creatures would not be able to attack at low server FPS
- Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz)
- Reduced Bronto HP gain per level by 33%
- Reduced Bronto base HP by 10%
- Reduced Paracaratherium base HP by 10%
- Reduced Paracer HP gain per level by 25%
- Reduced Tuso Base HP by 20%
- Reduced Tuso HP gain per level by 25%
- Reduced Dunky resistance to bullets to 40%
- Reduced Dunky other resistances to 60%
- Stego Plate Resistant reduced to 30%
- TEK saddles no longer inflict raid damage (how you inflict torpor on titan, krab, and golem)
- General AI Option for Dinos to only attack conscious targets
- Skittish Stance added to tamed dinos
- Fixed a case where the Pela could use more weapons than just the fishing rod
- Fixed fishing rod no longer working on the Pela
- Tamed and Wild Karkinos no longer get stuck in a floating state by medium/big sized dinos
- Gigantopithecus can now use the teleporter
- Karkinos can no longer move when encumbered
- Fixed a case which allowed Rock Drakes to Glide infinitely
- Pegomastax can no longer steal Artifacts
- Fortitude now provides some resistance versus the effects of the Rex Roar, and this resistance carries onto player-ridden dinos too. Enough fortitude can prevent player-ridden dinos from being poopstunned.
- Increased the amount of food Achatina receives from cake to 500.
- Direbear and Gigantopithecus have been added to Aberration
- Removed the ability to place Plant Y and Bear Traps while riding a dino
- Reduced Titanosaur walk speed by 5% and run speed by 20%
- Corrected bigfoot's socket for Desert Goggle headgear
- For creatures with targetted jumps, pressing jump again in midair will result in the tame falling straight down (to prevent erroneous cases where the dino may unintentionally bounce awkwardly)
- Basilisks now damage foliage on movement to prevent them from getting stuck in trees, and the accuracy of their poison shot has been improved.
- The Giga is no longer raged by fall damage
- The Giga's rage mechanic is now based on damage taken before reduction from external sources (saddles, yuty)
- Reduced the respawn rate of Basilisk and lowered the Nearby Player check
- Fixed a case where the Rock Drake would not correctly uncloak
- Increased the Phoenix's health, stamina and weight.
- Adjusted The Center's Gorilla boss so it now matches The Island

General

- Creative Mode building (an admin command which you can trigger on yourself/another player which removes weight restrictions, crafting requirements, and unlocks all the engrams. Allowing you to freely craft items to your hearts content. Must relog to disable the effect). Creative mode can be activated using the following commands: "Cheat GCM" to activate it on yourself, "Cheat GiveCreativeModeToTarget" to toggle for a player on the center of your screen, and "Cheat GCMP" to toggle for a player by their ID.
- Host option to disable fog. 
- Add messages to tribe logs with information about uploading and downloading creatures
- Made a respawning player not targettable by Wild AI
- Option to hide learned engrams
- Players can now directly go from Proning to Crouching position
- Ambient Sounds have their own volume slider
- Created a "Use Last PIN Code" so players can quickly access secured structures
- Server option which makes the Silencer hide the name of the player who has killed you from the kill message and tribe log (enabled by default on Console, disabled on PC Official PvP servers)
- Server Option to make Supply Crates random.
- AxisMapping is now taken into account when underwater
- Cooldown added to tribe's changing their name
- 5 Second character and base immunity added to ORP servers when first logging in
- Fixed a collision issue affecting some dino gates that allowed unintended entry
- Fixed multiple client-side and server-side crashes
- Fixed multiple exploits that allowed players to get through the mesh or world barriers
- Fixed a bug which allowed structures to powered infinitely
- Fixed a bug which allowed players to gain a lot of height when using the zipline
- Fixed a bug with Grappling hook which allowed it to be reeled in much quicker than intended
- Fixed a bug which made TEK Sniper not lose any element when zooming in
- TEK projectiles no longer damage structures with splash damage after the projectile has traveled for 5000 units
- TEK projectiles no longer explode midair
- Fixed a bug which allowed players to exceed the boss arena caps
- Fixed a bug which allowed players to speed up the baby raising process for water creatures
- All TEK structures now have an element cost, though in some cases may be in the form of shards
- Smoke nades and Posion nades now have different impact sounds to distinguish between them
- Railings can no longer be built within distance of enemy foundations
- Demo Timers are now hidden behind the Extended Info option (H)
- Can longer prevent turret targeting with cables
- Can no longer handcuff a player to a TEK Bed
- Fixed an issue where the Tek Teleporter built on pillars/ceilings would push players and creatures beneath it.
- Fixed a crash caused by using ForceTame when riding a Dino
- Improved Red Crystal collision so they can be harvested more efficiently by Anky
- Corrected the Aquatic Mushroom description
- Removed collision from glowsticks which would cause movement problems with certain creatures
- Fixed multiple client/server crashes
- Fixed an issue where some zip line anchors were outside of replication range, preventing them from being used.
- Fixed a case which would allow players mounted on certain creatures to throw/place C4 a lot further (e.g. Stego)
- Corrected an incorrect icon with the Seeker Dossier
- Fixed a case where teleporting outside of a large base with the TEK Teleporter would show foliage that was harvested
- Fixed multiple map issues (holes and collision)
- Fixed a case where some foliage would not replicate appropriately on Aberration
- Turrets now respect enemy foundation placement rules, and there is a 30-second spin-up time when being powered by a battery.
- You can now scroll the chatbox using a game controller by holding down the BACK Action Wheel, and selecting the Scroll Chat Box option. This will highlight the chatbox. To exit this mode, just press back button on your controller (B/Circle)
- Tribe ownership in hardcode mode is now transferred to the next person in line when the owner of a hardcore tribe is killed
- Mini map overhaul:

  • Will receive a new 'Me' marker which is easier to identify
  • 'Me' marker now tracks rotation
  • Increased number of point of interest map markers to 30
  • Changed font for map markers to avoid overlays
  • 'Me' marker and 'points of interest' markers are now colourable

- Tribe Log now displays when people have been kicked, promoted, demoted, claim, unclaim, upload and download a creature.
- Players are automatically expelled from tribes when they die in hardcore
- Large underwater rock features on the island can now be built on
- Reduced cloning costs by approximately 40% across the board.
- Providing players with the option to flip their tribe log, so that they can either select to have the most recent messages at the top or bottom.
- Torches will work similarly to Flame Arrows versus Plant Y Traps
- Distuingish the sound effect for smoke grenades and posion grenades when hitting the ground
- Reduced TEK Tier vacuum crafting requirements, increased their damage resistance and made it so that metal hatchframes are snapable to them
- Spyglass now functions correctly on Tamed Reapers
- Tribes can now see the demo timers of their own structures
- Added an option checkbox for 'Toggle Extended Hud Info' that will make press+hold Map button as a toggle rather than a hold
- Updated Ragnarok with various fixes and tweaks.

v770
- Ragnarok Map Update (99% completion)

Additions: 
- Sand Dunes
- Coastal Reef
- Mountainous Green Desert
- A new weather system with lighting. Watch out while venturing into the desert
- Puzzle Labyrinth (4 of the artifacts previously found in the world have been moved here)

Misc changes:
- New default player spawn
- Increased Spino spawns
- Added more water spawns to existing areas. 
- Multiple bugs and map fixes

- Fix for Abberant Megalo eggs.

v769
- Aberration: Fixed Battery recharging rate inaccuracy on Power Nodes
- Aberration: Surface Hyper Power Nodes now recharge 2x speed (for 2x Element Crafting rate)
- Aberration: Crafting an Element now gives you THREE Element items
- Aberration: Endboss projectiles now target invisible Rock Drakes 
- Fixed several cases where you could get through the world geometry
- Massively improved Tamed Reaper stats
- Fixed Aberration Kibble craftings
- Fixed a crash related to using Plant Z fruit
- Aberration: Fixed issue with Powernodes not recharging when stasised. 
- Fixed issue with Queen Bee.
- Made Glowsticks not grindable
- Fixed an animation-related server crash
- Made TheIsland Ascension properly give its Ascension Implant/Levels again.
- Fix for Camera Shake slider not scaling earthquake shaking properly
- Fixed an issue where turrets would target focus Tek Saddle projectiles but do no damage.
- Fixed an issue where Heavy turrets would improperly track/spend ammo shooting Tek Saddle projectiles.

v768.5
- Aberrant dinos set to downloadable on non-Aberration servers.
- Fix for Aberration player dedicated servers not saving.
- Added Basilisk saddle to Smithy-type crafting stations where it was meant to be.
- Fixed some Lantern Pet inventories mistakenly being flagged as Tribute Inventories.
- Fixed server language crash
- Reduced Cavewolf damage by approximately 40%
- Increased Wild Basilisk HP by 50%
- Increased Wild Reaper King Damages by 300%
- Made Aqua Shroom properly restore Water stat
- Added Nameless to certain areas of Biolum Chamber where they were missing
- Removed Piranhas from starting-area pool
- Fixed case where Aberration Endboss sometimes wouldn't appear on clients, also fixed similar issue with Ragnarok Endbosses
- Fix for Sarcos spawning in beginner portal pool
- Wild non-alpha Reaper Kings no longer grant XP
- Platform switch collision is improved to allow you to easily directly climb onto it with a ladder attached to the elevator track
- Wood elevator platform weight limit increased
- Wood elevator can now be lifted while it's falling to stop it, and you can now repeatedly click the lift command without having to re-open the action wheel
- Postprocessing Error fix
- Fixed a crash when looking at Turrets set to Survivors and Mounted Players

Server Version (Not on clients YET): 768.7

- Fixed tamed Rock Drake not being able to attack enemies properly.
- Fixed an issue with Ravagers becoming stuck when dismounted on ziplines.
- Fixed an issue where upon relogging Ravagers would stand on ziplines incorrectly.
- Fixed a bug where climber dinos could climb while bola'd.
- Fixed a bug where Rock Drake's could climb while encumbered. 
- FIxed a bug where Rock Drake's had no forward velocity when jumping. 
- Fix an exploit where enemy players could be pulled inside a Tek shield.
- Increased charge battery duration in electrical structures by 33%.
- Fixed a bug where Roll Rat had weight reduction on stone instead of wood/fungal wood.
- Increased Aquatic Mushroom time reduction on Biolume Poison (cold spore) debuff from 1 second to 5 seconds.
- Fixed a bug where weapon attachments wouldn't turn on.
- Nameless now despawn in the Fertile biome once they bury underground, preventing instances where they were being drawn up from the Biolume into the Fertile area.
- Further prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting when the egg is in player inventory.

Server Version: 768.6

ARK:
- Fixed Megalania not dropping their toxin
- Fixed an issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer
- Bear traps now take 12 seconds (large) and 10 seconds (small) to activate
- Fixed multiple building cases where structures would not be placed (i.e cables and wires)
- Fixed a bug which would cause the Giga to rage easier than desired.
- Fixed a bug which would allow you to get under the map

Ragnarok:
- Reduced the Griffin's base HP by 30% 
- Reduced the Griffin's HP gained per level (wild) by 25%
- Reduced the Griffin's HP gained per level (tamed) by 22%
- Reduced the Griffin's Base stamina by 10%
- Reduced the Griffin's diving swipe damage by 50%
- Reduced the Griffin's dive bomb damage by 25%

Aberration:
- Doubled the number of supply crates per zone and made them last twice as long
- Fixed a case where the Glide suit would cause you to float up against gravity
- Fixed a case where Charge Batteries would not correctly drain in electrical structures
- Fixed an unintended Gem Hierarchy, which would've allowed different colour gems to be used in place of others for crafting
- Fixed a case where the camera view would flip when using climbing picks
- Prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting
- TEK Bed no longer clears the Reaper Offspring buff
- Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints
- Molerat saddle no longer loses durability when hitting foliage, and reduced it's over-time durability loss whilst rolling by 50%
- Fixed multiple cases of invisibility for the Rock Drake and Basilisk
- Fixed a case where a character would be stuck in the floating state when uploading dinos
- Fixed multiple cases where Ravagers could get through the map
- Fixed rugs not being freeform painted, or painted when placed on foundations.
- Fixed a bug which allowed climbing dinos to move when encumbered
- Removed the wood decal from Plant Z
- Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshold)
- Fixed a case when climbing with the Rock Drake would rotate your vision
- Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds
- Flying fast with glider should now be less rubber-bandy
- Updated localizations to include Aberration.
- Fixed Metal Cliff platform using Stone structure damage settings. Requires Server Update.
- Fixed Cliff Platforms having 12h decay time -- now is 12d for Stone and 16d for Metal. Requires Server Update.
- Fixed Zipline crash. Requires Server Update.
- Made Wild Plant Species Z only heal, not replenish vitals, and only if not recently damaged, not handcuffed, and not a baby dino.
- Fixed climbing Rock Drake not being able to damage targets
- Fixed a case where the Cavewolf would get stuck on ziplines.

v768
- ARK: Aberration Expansion Pack!
Implemented Turret Counter on HUD in preparation for Turret Count Limiting (clamping how many Turrets can be built in an area on servers, to dramatically improve server performance).
- Added "Heavy Turret", which packs approximately 4 times the power of a regular Turret and has faster tracking, but uses 4 Ammo per shot. On Official Servers, in preparation for ultimately limiting all Turrets to 100 within a 10,000 unit range, only 100 Heavy Turrets can be placed in a 10000 unit range, including ALL Auto Turrets & Plant Turrets within that range.
- Imprinting intervals increased from 4hrs to 8hrs between each imprint. Each imprint gives a large amount of imprint bonus per imprinting.
- Shader models improved.

v765.7
- Fixed a key performance issue with PhysX

v765.5
- Fix for PVE dino decay not properly destroy dinos after the decay period.
- You can no longer download a Dino onto your server if you're at the tribe cap or (PvE) if the server is at the tame cap
- Fixed a collision issue with chairs.

v765.4
- Made some logic improvements to the server session list.

 v765.2
- Added Aberrant skins to Season Pass owners: Aberrant Helm, Sword, Reaper Helmet Skin, and Bulbdog Hat Skin
- Fixed an issue where fertilizer would occasionally restore its lifespan
- Fixed an exploit which would allow players to get under the map
- Fixed a bug where remote keypads sometimes wouldn't work
- Fixed an issue where Plant Turret X would sometimes miss its target
- Adjusted the Doed Level up animation so it no longer pauses
- Resolved an unintended flight mechanic for the Griffin which would previously allow it to ascend rapidly
- Rentable Xbox servers (through Nitrado)
- Xbox One X enhancements:

  • HDR and two graphics modes:
    • Detailed Graphics version with 1440p resolution and Truesky (which is the equivalent to High quality on the PC) at 30fps 
    • 1080p mode which equates to the current Xbox One graphics, with improved 60fps.
  • Increased RAM, 60-70% more RAM compared to the Xbox One, which will help to eliminate out of memory issues.
  • Faster loading times & better streaming
  • No host tether in local splitscreen mode & increased tether range in non-dedicated mode.

v763.5
- Fixed Character-destruction Inventory Bags to drop at the character's location if can't find ground underneath, so that loot item aren't lost
- Changed Structure encroachment check logic to do a solid trace between encroachment points, prevents getting Sleeping Bags wedged in places they shouldn't fit 
- Fixed a way to get unconscious players under-the-ground

v763.4 (server only)
- The conclusion of Halloween Event: The Witches Curse! 

Version: v763.3 (server only)
Halloween Event: The Witches Curse! (48-hrs only, until November 1st)
- Black and orange spiders now spawn on the beaches
- Megalania, Titanoboa, Scorpions, Megalosaurus, Onyc, Arthropluera, and Spiders spawn points changed to various surface points around the map. The creepy crawlies are out to spook!
- Skins can now randomly spawn in level 3 supply drops.
- Quality of drops increased.
- Colder, longer nights and shorter days, brrr!

v763

- New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
- New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
- New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
- Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures
- Fixed a spawn issue with Ragnarok Lava Golem Boss.
- Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
- Reduced Flamethrower Damage from base 100 per second to 30 per second. 
- Flamethrower Direct Damage is now affected by Armour.
- Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
- Chainsaw not able to attack whilst running
- Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
- Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
- Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
- Fixed an issue where the Ragnarok terrain would not stream in properly.
- Tame Units now only count for platform saddles w/ structures and rafts on PvP.
- Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.  

Chitin: 
Direct Torpor Armor Mult: 0.07 (Was 0)
Indirect Torpor Armor Mult: 0.035 (Was 0)

Metal: 
Direct Torpor Armor Mult: 0.15 (Was 0)
Indirect Torpor Armor Mult: 0.06 (Was 0)

Riot: 
Direct Torpor Armor Mult: 0.25 (Was 0.25)
Indirect Torpor Armor Mult: 0.12 (Was 0)

Tek (remember there are no Tek qualities): 
Direct Torpor Armor Mult: 0.7 (Was 0)
Indirect Torpor Armor Mult: 0.7 (Was 0)

- Fixed an issue where explosives would have an impact on server performance
- Fixed a bug with the Phoenix where you could set dinos alight from a far distance
- Fixed a bug with the Phoenix where it wouldn't do damage to wild targets in PVE
- Fixed a bug where you could unlock super speed with the TEK Jet Pack
- Fixed a bug where setting the server fps to 2.5 would launch you across the map
- Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only
- Fixed an issue where you weren't able to name your character preset in character creation
- Fixed an issue where Ankylosaurus would get stuck in the air
- Fixed a bug where u could tame and damage Phoenix when not in Superheat

v762

- New Creature: The Otter!
- New Creature: Phoenix!
- Fixed some UI text display/alignment issues
- Increased client-side UI performance of large scrollable lists (inventory item lists, engram list, server list, etc)
- Client-side CPU performance increase
- Fixed Cluster Session List UI incorrectly applying search filters
- Fixed various client crashes
- Enabled building in orbit camera mode
- Updated the Ice Wyvern Model and fixed 'invisible' dino issue.
- Updated Translations
- Added option to cancel PGM Generation

v761.6
- Server SIDE: Fixed some crashes

v761.1
- New Expansion ARK map, Ragnarok and new creature: the Griffin. In order to access the map in singleplayer without Ascension, use cheat playercommand Ascend2 while in your singleplayer Island save.
- Endboss and Ascension.
- Official System Anti-Duping systems.
- PC equivalent fixes up to v266 (check PC patch notes for more details).

v759.4
- Fixed a case where some Player Dedicated servers would crash on launch or shortly thereafter.
- Various perf improvements+fixes
- In building placement mode, Reload Key (X) is switched to Accept Placement of a structure, (A) to jump while placing structure, (RB) to cycle snap points, (will indicate in Options menu in future version).
- Fixed an issue where audio would randomly crackle
- Fixed players not able to unlock the Artifact Achievement
- Fixed an ascension crash related to split-screen
- Dropped Item cache / Death Caches now save on reload
- Player and Team dead bodies now save on reload
- Transferring between ARKs in Single Player will now put you in the correct tribe
- Snakes no longer flee when they're stuck
- Pressing Fire to drop a body ragdoll no longer does the melee attack
- Fixed an issue with cave-post processing in split screen
- Fixed an issue where various host settings were not saving
- Corrected the Apex Predator trophy description
- Enabled Hibernated Spawns on Player Dedicated Servers to prevent an OOM crash.
- Dead tame bodies and player bodies and dropped item caches now save (with their decomposition timers & corpse locators intact)
- Character Current Stat values saved at '0' no longer reset to their default values
- Dunkleosteus now harvests metal
- Dino Costumes now show damage overlays
- Modified dino attacks networking to result in less rubberbanding on clients
- Fixed boss scaling for multiplayer sessions (approximately 67% easier)
- Made Baby creatures able to consume from Feeding Trough at appropriate time (when they would gain 10% maturity) while "stasised"
- Fixed structure startup crash for Prim Plus.
- Fixed missing ground texture in the Redwoords forest on TheCenter.
- SP Dinos no longer fall thru cave floors.
- Streaming destructible meshes, optimized memory.
- Fixed Host menu settings.
- Added Host menu settings: Disable Dino Taming, Disable Dino Riding, Fuel Consumption Interval Multiplier, Increase Platform Structure Limit.
- Yutyrannus now has an automatic-courage mode in singleplayer. When set, the Yuty will give a courage roar every 30 seconds if an ally dino is in front of it.
- Fixed a bug that provided infinite power.
- Reworked Trike Charge Forward/Tail wag animations.
- Increased thrown spear damage.
- Removed underwater fog.
- Ichthy and Pego no longer steal item skins.
- Fixed a bug where it would rain underwater.
- Fixed an issue where the Max Level Dino achievement would not be awarded. 
- Final boss balance for Broodmother/Megapithecus/Dragon bosses in singleplayer.
- Hitting creatures with a torch can now properly set them all on fire.
- Player default name changed to 'Human'.
- Fixed hat sockets on multiple creatures.
- Tweaked radial wheel to prevent accidentally opening submenus.
- Metal Windowed Walls now match Metal Walls when painted.
- Implant no longer shows up while searching in the inventory.
- Moved some artifacts on TheCenter map.
- Re-instated TheCenter jump puzzle with artifact as the reward for completing.
- Increased brightness underwater on TheCenter and fixed the barrier not being visible underwater.
- Fixed an issue that causes rafts to teleport upwards out of the Underworld on TheCenter.
- Fixed Eels not being tameable in Prim Plus.
- Changed crafting requirement for tranq harpoon bolt in Prim Plus.
- Various PGARK improvements.
- Map markers more accurate on PGARK.
- Slight increase to Trike Wild damage
- Increased rate at which Alpha creatures spawn in Single Player
- Decreased the amount of Eeels in PGM
- Increased the ride distance on flyers to help getting on them when you've fallen in water
- Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies
- Increased the amount of creatures in TheCenter Deep Water Zone
- Optimised foliage and Rock destruction meshes
- Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion
- Center Underworld Rafts no longer teleport to the top of the map
- Fixed the dark post processing in TheCenter Deep Water
- Fixed a case where TheCenter Barrier wasn't visible underwater
- TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set
- Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing)
- Lots of Deep Sea crates adding to TheCenter Deep Sea Cave
- Added a bunch of Coel to the main waters in TheCenter
- Itchy and Pego will not steal Skins from players
- Ghillie Suit now only has 70 base durability rather than 120
- Reduced the amount of stalling caused by a GC
- Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found
- Fixed an issue where Plesiosaur would spawn at level 35
- You now get an on screen message when you fall off the map
- Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything.
- Stego and Rexes socket fixed so no longer laying eggs upside down
- Re mapped some Center Spawns in caves so they aren't clustered as much
- Fixed Leed spawns on TheCenter so they should not spawn in shallow waters
- Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water)
- Fixed a case where language translation may not have properly displayed
- Tooltip no longer stays when scrolling the Engram and Inventory UI
- Adjusted the IslandCoves PGM to make it more islandy and cove-like
- Chance of Wild Eels reduced by 33%
- Wild Eels aggro range reduced by 33%
- Wild & Tamed Eels shock no longer causes stun lock or dismount, and instead applies a temporary movement and damage debuff
- Yuty courage buff now provides +20% damage resistance

759.2

- Fixed some translations not displaying properly
- Fixed an issue on PvE and ORP servers where Dino would not have AI
- Fixed an issue where LB+Button combo would not function when selecting items in hotkey bar
- Fixed an issue where you would need to toggle folders to view items in your ARK Data
- Reverted the raft change so foundations can now be stacked again on Official Servers.

759.1
- Fix for 2 exploits capable of causing server crashes.
- Hard level cap implemented for tamed dinos on official, and the removal of all dinos over the cap, including eggs (that will no longer hatch).

v759
- PC Equivalent up to and including v262 (full notes at the link below):

v758
- Fix for the sky not displaying properly.
- Fixed for cave crash on Scorched Earth.
- Fix for singleplayer creature spawns becoming depleted over time as they did not come out of hibernation properly.
- Fixed player/bed location not appearing at the correct location on the map.
- Allowed Ankylo to attack with it's tail while in a floating state.
- Fix for boss tribute requirements, removing alpha items and reducing cost of apex items.
- Fix for the black sky on The Center.
- Fix for Disable Resource Harvesting setting not working.
- Fix for Trike walking sound.
- Fix for Rex eggs falling under the map (due to missing poop socket with new increased capsule size).
- Increased tentacles dropped from the Tuso from 1 to 8.
- Increased chance for an alpha to spawn (in multiplayer only) by 2x.
- Fix for dino attacks not functioning correctly while underwater.
- Fix for ankylo not being able to use it's new secondary attack reliably. 
- Decreased food consumption for baby Troodons.
- Fixed improper baby Wyvern food values.
- Fixed animation issue with idle Rex.
- Fixed volume of Craft All sound.
- Fixed issue where deceased tames left death cache's even with an empty inventory.
- Added Tek Trough engram to the Manticore.
- Fixed music in The Center Dragon boss fight.
- Added Yutyrannus to Tek Cave.
- Rebalanced all boss HP and damage to scale from 1x (Gamma) to 3x (Alpha) in singleplayer. This does not include The Center double boss arena, which has 35% less HP and damage than it's individual Island counterparts.
- Fixed armor sorting to sort by item name, and then quality.
- Fixed engrams sometimes not displaying proper while in folder view.
- New Dragon Trophy and Sloped Thatch Roof icons.
- Mantis and Scorpion now receive the Oviraptor egg laying buff.
- Above-ground oil rocks harvest-health reduced by 50%, and underwater oil nodes harvest-health increased by 33%.
- Decreased snow bushes resources to 20% the amount of resources (20% harvest-health), and increased snow trees by 200% resources (200% harvest-health).
- Diplodocus is now considered a large herbivore, meaning medium sized carnivores will no longer attack it.
- Non-Queen Bees no longer give XP.
- Reduced Ichthyornis targeting range against players/tames by 35%.
- Ichthyornis no longer attacks players or tames that are underwater, only fish.
- Lowered rotation rate in Kaprosuchus attacks, which previously made it run and swim in circles while trying to attack.
- Dung Beetle is no longer aggressive unless provoked.
- Onyc now have a 10% chance per melee hit to apply megarabies to victim.
- Underwater dino attacks properly rebound to primary-fire where appropriate.
- Underwater and cave crates now give two items instead of one.
- Reduced Troodon damage by 33%.
- Reduced Pegomastax health (200 base to 120 base).
- Fixed issue where structures would not demo properly.
- Fixed lighting issue with The Center volcano.
- Added visual indicator for tames and players when their inventory slots are maxed out.
- Updated Direwolf jump animation.
- Fixed an issue where dinos would not regenerate health while in stasis.
- Thatch Roof renamed to Thatch Ceiling.
- All hatchframes properly named when placed in the world (previously called Trapdoors).
- Fixed alpha particle effect on underwater alphas to be visible in water.
- Fixed an issue where disabling engrams on the host menu and re-enabling caused the engram to still be invisible.
- Reduced Titanoboa's terrain scaling abilities, specifically reducing its ability to scale cave walls and end up on the ceiling.
- Revisited move-around-blockade AI on dinos, meaning they should get stuck against terrain less often than previous.
- Improved logic for tamed dinos getting stuck less in other tamed dinos (there are a lot of edge cases here, but should overall be better).
- Removed "Distance: " label from "Following" Floating HUD. Now displays for 30 seconds after changing, and while the extended HUD is open
- Megapiranha size reduced by 20%.
- Made torches equippable on all appropriate land dino saddles. Drag the torch onto the saddle to equip.
- Tek Replicator can now only be crafted at the Obelisks in singleplayer.
- Allowed spear attack and melee attacks without completely exiting running (just a quick temp stop), except for clubs & swords.
- Fixed Frozen Canteens from 'spoiling' into empty containers instead of regular Filled Canteens. 
- Can no longer use the spear to harvest trees.
- Added durability to Miners Helmet and Flashlight.
- Reduced max number of spider minions by 30% and make them 30% tougher.
- Fixed Kairuku spawns in singleplayer.
- Creatures in caves have been altered. Changes include more Arthropleura, Titanoboa and Leeches in the Swamp Cave, removed Scorpions. Removed bats, spiders, penguins, and piranhas in the Ice Cave. Added 'Polar Bears', Purlovias, and Sabertooth Salmon to the Ice Cave.
- Consuming Rare Mushroom and Rare Flowers now gives their intended effects. 
- Fixed low LODs for dinos (specifically to fix Beaver and Ovis).
- After using Transfer All the inventory searching automatically clears.
- Unsort inventory now works correctly on remote inventories.
- Food consumption on dinos raised from 0.1 to 0.25 per unit Health regenerated.
- Female Ovis, and female Megaloceros now retain their color properly in singleplayer.

Version: v757
- Fix for memory-related crash. Important note: lots of creatures in one location will temporarily result in some creatures not streaming in properly (they will look bad) until next patch.
- Fix for singleplayer creature spawns becoming depleted over time as they did not come out of hibernation properly.
- Fix for not being able to put down shoulder mounts.
- Fix for inventory not displaying properly.

Version: v756

- Admin command menu now must be activated by pressing LB+RB+X+Y simultaneously on the Pause Menu.
- If you would like to play The Center map without advancing through The Island, launch the Island and then open the command menu. Type in cheat playercommand Ascend2. Once finished you'll be able to load The Center as normal.
- Option menu to change the function of R3 (left-stick). When "Quick Toggle Item Names" is checked, you can use R3 to show or hide item names in the inventory. When unchecked, R3 will switch between inventories.
- PC Equivalent up to and including v259 and v260 (full notes at the link below):

v755

- Per-pixel painting, including Human & Dino Warpaint
- New Weapon: Harpoon Gun (& Tranq Bolts for the Harpoon Gun)
- New Dino: Hyaenodon
- New Dino: Hesperonis
- New Dino: Megatherium
- New Dino: Megalania
- New Dino: Yutyrannus
- New Vehicle: Gas-powered speedy Motorboat
- New Structure: Interactive Toilet
- Viking Hair and Facial Hairstyles
- Memory reductions, texture memory & mesh optimization.
- Tek Projectiles now will not do any damage if they collide with a Structure after 5000 units distance (to balance against Auto-Turrets)
- Achievement set now includes various cosmetics, hairstyles, & emotes unlocked as you get Achievements.
- New client Options to disable giving cosmetics on respawn, and to disable menu music tracks.
- Re-added the ATV vehicle as work-in-progress "easter egg" for singleplayer and custom servers: Blueprint'/Game/PrimalEarth/Vehicles/VH_Buggy/Blueprint/PrimalItemVHBuggy.PrimalItemVHBuggy'
- Fixed various gameplay exploits and edge cases.
- Direwolf now has pack logic with pack buff
- Fixed bug where Alpha Wild creatures were sometimes improperly buffing enemy (tamed) creatures
- Updated various new UI's to the new style
- 66 new Explorer Notes! (between The Island and ScorchedEarth)
- Ballista/Harpoon Bolt now has significant piercing properties akin to the Composite Arrow
- Redid The Island's ambient sounds and various gameplay sound effects
- Explorer Notes subtitle option button, Explorer Notes translations are WIP (https://survivetheark.com/index.php?/ark-translation-project)
- Various misc Island map fixes
- Massive update to Primitive+:
- All tamed dinos with projectiles now support "Turret" AI mode
- Official PvE changed to use Offline Raid Protection
- Made Alpha Leeds more common on The Island, and made them give 5 Blubber items rather than just 1. Also made Alpha Megalodon slightly more common.
- Fixed particle systems not appearing at large world coordinates

------------------------------------------------------------------------------------------------

v754

-TEK Cave & Volcano
- New Dino: Giant Bee
- New Dino: Daeodon
- New Dino: Liopleurodon
- New Dino: Kentrosaurus
- New Structure: Tek Cloning Chamber
- New Structure: Tek Megalodon Saddle
- New Structure: Tek Turret
- New Weapon: Tek Grenade
- "Ascension" Game Progression
- More UI overhauls
- New Hairstyle and Facial Hair
- Approximately 20+ New Explorer Notes
- 15 new music tracks, per-biome and situational
- Fixed issue with Cave spawns not functioning properly in singleplayer
- The Center mega-update!
- Engram Tree REVAMP. -- With the forced level reset and cap at 100, Unofficials which have custom Levels/EXP will need to add an additional 15 levels to make up for Ascension.
- New Emote
- Anglers can now gather pearls. 

753.4

* Fixed a number of GPU stalls.

v753.3

* If an item exists in the first slot of the inventory, it no longer auto splits when opening remote inventories.
* Split Screen related fixes:

  • Player 2 no longer sounds like they're underwater at all times.
  • Tether wall has been reenabled.
  • Shadows will no longer flicker randomly.

* Right Trigger now correctly crafts one item at a time.

* Tapejara can now latch onto walls, cliffs, and Redwood trees again. It can also reverse latch onto these objects.

v753.2

UI Related:
* Chat Box offset is now fixed when scaling the UI
* Chat Box no longer covers hotbar when inventory is open
* RT will now craft single items from engrams
* Buttons re-arranged in inventory UI in order of player usage
* Hold down RT on consumables for rapid usage
* Tooltips now lets you decide whether you want to show the item name or the item info using specific callouts
* Non-data tooltips are instantaneous
* Game Input changes:

  • Back now navigates inventory HUB to the left (inventory, engrams, tribe manager, etc)
  • Start now navigates inventory HUB to the right  (inventory, engrams, tribe manager, etc)
  • RB can be used to cycle inventory tab (to switch between inventory and crafting)
  • Chat can now be opened within an inventory using LB + Start or LB + Back
  • Left Joystick can be used to cycle local and remote inventories
  • Right Joystick can be used to activate a structure (e.g lighting a campfire)

Server side:
* Timeout or disconnection from player log off has been significantly reduced (edited)

Version: v753

Eggcellent Adventure Content!
* New Mechanic: Aquatic & Amphibious Creature Breeding!
* New Dino: Equus!
* New Dino: Leedsichthys!
* New Dino: Ichthyornis!
* New Dino: Iguanodon!
* New Structures & Mechanic: Tek Underwater Bases
* New Structure: TEK Teleporter
* New Structure: TEK Mosa Saddle
* New Structure: Tek Power Generator
* Total Inventory Menu redesign (other UI's coming soon!)
* Flyer Nerf 
* Ridable fliers (not the Moth) now have ground attacks.
* New creature sounds for: Dodo, Raptor, Quetzal, Parasaur, Rex, Trike, Pteranodon, Dilo, Direwolf, Compy, Dung Beetle, Argent, Pachy, and Mammoth.
* New female/male character sounds, inventory sounds, building sounds, crafting sounds, and a couple items/weapons.
* Limited one C4 attached per dino
* Sheep now have a "Slaughter" option when you have a club, sword, hatchet etc equipped, also works on PvE
* 1 New Hairstyle and 1 New Facial hairstyle (male and female variants)
* 20+ new Explorer Notes
* Player invulnerability after Eel attack increased to 5 seconds.
* Scuba tanks now provide oxygen underwater even when a player is offline.
* Underwater mines now respect enemy foundation radius.
* Underwater mines increased damage by 33%, increased targeting range by 100%, increased movement speed by 100%.
* Cluster grenades no longer fragment if they've been destroyed by damage.
* Vault health and physical size has been decreased.
* Speed buff gained from Oxygen stat on dinos decreased by 80%.
* Tek Structures now give appropriate insulation on Scorched Earth.
* Turrets can now be placed underwater. Underwater turrets will not target anything above water.
* Maturation Bar, Egg Incubation bar, and Taming bar now also displays the numerical progress percent.
* Fixed weight calculation/updating issues.
* Vaults are now paintable
* Therizinosaurus spawn weight and aggro ranged decreased
* Certain creatures now have special weight reductions for specific resources similar to the Beaver.
- Mammoth reduces weight of wood by 75%
- Ankylo reduces weight of raw metal by 75%
- Doed reduces weight of stone by 75%
- Beaver and Thorny Dragon now adjusted to 50% reduction for resource-weight (they do a few) due to being a jack of all trades, as opposed to specialising.

v752.4

* Fixed a bug with Dinos Disappearing
* Fixed Dragon Boss not spawning correctly sometimes.

v752.3

* Fixed resource issue.
* Fixed Dragon Boss not spawning correctly sometimes.

Version: v752.0

  • Controller shut down no longer kills application
  • Player Dedicated and Non-Dedicated Servers should list more than one at a time.
  • Servers are will now list correctly on the Servers Cluster Session List under the Travel to another ARK option for character transfers.
  • Fixed a problem where Inviting to or Joining (via invite) a Password Protected Player Dedi Server would fail
  • Fixed an issue where you couldn't successfully Invite/Join game into an Official Server

Version: v751.2

  • All PC equivalent content & functionality up through v255.5 including:
    • New Dino: Electrophorus!
    • New Dino: Microraptor!
    • New Dino: Ammonite!
    • New Dino: Thylacoleo!
    • New Structure: Tek Forcefield
    • New Structures: Tek Tileset & Tek Doors
    • New additional head hairstyle and additional facial hairstyle
    • 30 new Explorer Notes
  • Optimised Task Graph threading & RHI systems (latest Unreal) resulting in approximate 15% performance gain (maximise GPU-usage time)
  • Major upgrade to Xbox XDK API. Will result in performance gains, as well as better memory utilisation and memory available. Possibly resolving some networking issues too. 
  • Numerous fixes made to TEK Equipment in regular play and split-screen mode.
  • Greenhouse Structures are better optimised

v750.0

  • All PC equivalent content up & functionality through v254.93 including:
    • New Mechanic: Hairstyles & Facial Hair (with real-time growing), Hair Dye-ing, & Haircutting + Scissors. 
    • Tek Tier Phase 1: Tek Engram system, Element Resource system, Tek Replicator, Tek Rifle, Tek Helmet, Tek Visor, Tek Jetpack, Tek Boots, Tek Gloves, Tek Rex Saddle, Tek Transmitter, and more.
    • New Dino: Ovis Aries!
    • New Dino: Basilosaurus!
    • New Dino: Baryonyx!
    • New Dino: Purlovia!
    • New Item: Lance (for jousting of course!), and you can now also use a Shield when Weapon-Riding (provided you are using an appropriate Weapon).
  • TheCenter Mega Update
  • Third person mode, accessed by holding down the Map button and then selecting third person.
  • Additional Server Host and Single Player Settings (Deleting Save & Maximum Difficulty)
  • Major Distance Field Shadow Memory Improvements
  • Valentines Holiday Event, details here:

v749.0

  • All PC equivalent content up & functionality through v253.x
  • New Dino: Cnidaria!
  • New Dino: Troodon!
  • New Dino: Tusoteuthis!
  • New Dino: Pegomastax!
  • New Dino: Therizinosaurus!
  • 2 New Full-Scale Underwater Caves (progression-oriented with Artifacts!

v748.3

  • Fixed Primitive+ crash
  • Holiday content hooks

v748.2

  • Procedurally Generated ARK's!!!!
  • Full set of new Xbox Achievements & rewards!
  • Memory savings of over 300MB! Consequent stability improvements.
  • Fixed memory leak with viewing Explorer Notes.
  • All content up thru PC v252.0 
  • Performance increase of approximately 7% due to use of new PhysX libraries

v747.0

  • Full CrossArk transfer enabled thru all Official Servers within a particular game mode
  • Xbox fixes for dinos spawning in bases
  • Turkeys are non-aggressive now, only defensive, and have slightly reduced stats
  • DodoRex takes 400 wishbones on Xbox servers now
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v746.3

  • Official server improvement for dinos spawning in bases.

v746.2

  • Fixed an infinite loop lockup case.

v746.1

  • Increase Turkey wishbone drop rate to 2pcs
  • Decrease Turkey spawn rate by 50%
  • Decreased Turkey aggro range and damage 
  • Experimental fix for dinos spawning in bases.

v746.0

  • ARK: Turkey Trial 2, running from Nov 16 thru Nov 30! New challenge and cosmetics! Earnable Emotes!
  • Conclusion of Fear Evolved event: the Fear Evolved Structures will be removed, but any earned Cosmetic Items and ZombDodos/ZombWyverns remain!
  • You can now toggle First Person and Third Person Riding with the "Right Bumper" while riding
  • All PC v250 features & content: 

v745.2

  • Industrial Grinders now functional again
  • Fix to Primitive Plus reinforced gate. Please replace any remaining broken gates.
  • Temporary disable of ZombieWyverns ability to be uploaded in Obelisk until next major version update

v745.0

  • "ARK: Fear Evolved 2" Event for The Island and Scorched Earth (does not include Primitive Plus)
    • DodoWyvern & ZombieWyvern Army, DodoWyvern Mask Skin (Scorched Earth)
    • DodoRex & ZombieDodo Army, DodoRex Mask Skin (The Island)
    • Cosmetic Items: Witch Hats for Survivors & Dinos, Vampire Eyes, Werewolf Mask, and Clown Mask
    • Harvestable & Craftable Pumpkins, Gravestones, & Scarecrows
    • Bone Dino Costumes
  • Fix to The Center spawns in the Redwoods
  • Explorer Notes in Scorched Earth fixed
  • Primitive Plus Fixes:

744.0

  • All PC content thru v248 (except for Procedurally Generated ARKs, that's going to take a bit longer to prepare for consoles!)
  •  
  • Memory savings of approximately ~100MB for increased stability
  • Render performance gain of approximately 7% using batching

743.3

  • Fixed some incorrectly sized meshes on The Center
  • Re-added Clay engram to Primitive+

743.2

  • Fixed issue with certain meshes being invisible on The Center

743.0

  • Improved low memory on TheCenter
  • Updated Primitive+!

742,0

  • TheCenter map update! Redwood biome & latest PC content thru version 247.81!
  • Fixed cases where Pelagornis and Titanosaurus were invisible
  • Fixed Giganotosaurus not being able to attack trees
  • Improved player collision detection & collision performance

741.2

  • Fixed appearance of Archaeopteryx in Redwood Biomes
  • Fixed crash that could occur with ScorchedEarth Mantis

741.1

  • 30% to 40% rendering performance improvement of Structures
  • 15% overall rendering performance improvement by moving all Render Targets to fast EDRAM
  • Significantly improved rendering performance of Scorched Earth environment
  • Fixed some crashes with the Game List UI
  • Fixed dynamically installation of Scorched Earth DLC (so that you don't have to restart the game application after installing it)
  • Fixed Giganotosaurus damagetype issue
  • New Item: Night Vision Goggles
  • New Dino: Tapejara!
  • New Dino: Archaeopteryx!

740.0

  • Added Stone & Metal Ceiling Gates
  • Fixed missing "Clay" Engram on Primitive+ in singleplayer/player-hosted games
  • Added language translations for ScorchedEarth content
  • Fixed a potential game crash 
  • Streamlined server transfer UI's
  • All PC fixes & balance improvements thru v247.6

739.4

  • Fixed clobbering of local/playerdedi save data.
  • Fixed issue where players could only transfer cross-ARK characters/items/dinos at Obelisks. Is now also from any supply crate.
  • Fixed issue where unofficial transfer ARK Tribute system not working on Items.
  • Fixed issue where players could get incorrect insulation values relative to nearby structures, and die very quickly.

v739.3

  • Scorched Earth Expansion!
  • Primitive+ Total Conversion!
  • HD Resolution upgrade (720p gameplay, 1080p UI's)
  • Cross-ARK Official Transfer Gates
  • All PC Content up thru v245 (Pelagornis, Allosaurus, Fishing, etc

v738.4

  • Fixed common singleplayer/nondedicated crash!
  • Improved level-streaming performance by approximately 10%

v738.0

  • All PC Content and fixes up thru v243.9 -- Redwood Biome,Titanosaurus, Gas Mask, Rope Ladder, etc, ala:
  • Dedicated Server Save-Backups
  • Memory saving & cpu performance increase approximately 5%

v737.0

  • Approx +15% client and server performance boost! Major CPU and GPU gains due to increased multithreading.
  • All PC Content up through v242 (Diplodocus, Leech, Dragon Arena, Training Dummy, RPG stat mode, Offline Raiding Prevention Option, Baby Imprinting, Everybody's Favorite Diseases, Adjustable Follow Ranges, Exploit Fixes, Biome Area Update Markets, etc). Details: 
  • All extended PC game options exposed through Host Settings menu (Flyers in Caves, etc etc)
  • Method to upload crashing savedata to Studio Wildcard for direct analysis
  • Likely fix for certain PlayerDedi's not appearing in the Sessions List

v736.0

  • Fixed singleplayer/non-dedi saving on TheCenter (this will not wipe player dedicateds again!)
  • Added Dodo, Kairuku, & Dung Beetle pickup & toss
  • Added Arthropluera Turret AI mode
  • Fixed some out-of-control TheCenter spawners, and added resources to Skull Island on TheCenter. (For the time being recommend that Player Dedis run  'cheat destroywilddinos' command to avoid the out of control spawners)
  • Automatically Fixed Player Dedi saves that could become too large due to out of control spawners
  • Fixed another case of audio clipping
  • Reduced Bola timer on humans by 50%, since humans are dexterous enough to get out of a bola more quickly. Also made Bola take a little Hide to craft.

v735.0

  • Fixed various TheCenter structure placement, teleport, collision issues, visual issues, dino difficulty curve, harvestable items fade-out, and dino spawns, & flyers now allowed in the large caves. Also fixed the stalling/hitching of Player-Hosted TheCenter servers.
  • Fixed audio clipping
  • You can now transfer Dinos/Items/Survivors from TheIsland to TheCenter and vice versa on Singleplayer and Player-Hosted games which allow Tribute Uploads/Downloads.
  • Added support for up to 200 additional Official servers! (many more TheCenter servers will be onlined with this patch, including Primitives and Hardcore)
  • Fixed general case where you could place structures within world geometry
  • Reduced Wild Compy HP and Damage by 50%
  • Fixed crash in Session List UI when Removing Bookmarks or Switching Server Filter Mode
  • Fixed Invite Friends in-game menu option
  • Fixed performance issue with distance field shadows

v734.3

  • Added all content up thru PC patch v240 (includes such things as Broodmother Arena, Megapithecus Arena, Direbear, Manta, Chem Table, Prim Cannon, Lystrosaurus, Arthropluera, Sabertooth Salmon, Primitive Bola, Tribe Rank Management, and more!)
  • ADDED THE CENTER Official Mod Map! Doubles the playable game area of ARK, with all new adventures  -- added Official The Center servers supporting up to 100 simultaneous players!
  • Fixed memory/crash issues, massively reduced game memory overhead
  • Improved rendering performance by approximately 10%
  • Fixed the huge stall/lock/crash when you "Transfer" a bunch of items at once
  • Spawn-In First Person Animations are now playing properly once again

v733.3

  • Fixed case where Dinos could stop spawning on player-hosted unofficial servers (until the patch, you can use the Reset Host Options to force a fix)
  • Fixed crash with Dye UI
  • Fixed new Caves rendering splitscreen
  • Fixed Beaver Dam Spawning in Singleplayer/Unofficials

v733.2

  • Fixed Beaver/Dam spawn rates
  • Fixed/improved "out of memory" crashes (responsible for most current crashes)
  • Fixed invisible supply crates in caves/underwater on clients
  • Fixed multi-floor building on Rafts and Platform saddles (disallowed on Quetz still due to exploit)
  • Improved rendering performance slightly (~4%)
  • Fixed player dedicated servers that were not spawning dinos
  • Fixed case where dino harvesting would break

v733.0

  • All PC Content & Fixes Through PC v238 (such as "New Cave-Dungeons: Snow and Swamp. New Creatures: Woolly Rhino, Eurypterid etc)
  • All-New "Extinction Event" Servers, which reset after each month, with an in-game countdown! (these are additional brand NEW servers, not existing servers )
  • Improved game framerate by approximately 10% (rendering & cpu)
  • Fixed Bug: Focus is now NOT on the Leave Tribe button when opening the Tribe Menu, also added a Leave Tribe confirmation dialog.
  • If you get stuck underground, you now teleport back above ground.
  • Mammoth colorization fixed
  • Timer values that were resetting to 0 on "Reset Options" now reset to their correct value
  • DEDICATED SERVER administrators can now specify a list of administrator users to have access to the full set of administrator (console) commands, as on PC. Singleplayer/Non-Dedicated hosts always have the option to cheat. If you have administrator access, all PC console commands can now be inputted at the Pause Menu.
  • Server Options now have edit boxes for inputting direct arbritrary values.
  • Spyglass now works properly in splitscreen.

v732.0

  • All PC Content up thru PC version 236 (Terror Bird, Grappling Hook, Handcuffs, Giant Beaver, Tribe Alliances, etc etc)
  • Approximately 20% performance increase! Woohoo thanks Microsoft
  • All options exposed for dedicated servers, finally! Even custom lists of Engrams & Dino Multipliers, etc!
  • Numerous crash fixes
  • Community-contributed Game Localization, added the Following Localizations:   
    • French            
      Italian            
      German            
      Spanish            
      Russian            
      Portuguese-Brazil            
      Simplified Chinese            
      Czech            
      Danish            
      Dutch            
      Hungarian            
      Polish            
      Swedish            
      Thai            
      Traditional Chinese            
      Turkish            
      Ukrainian    

v731.1

  • Fixed not getting Achievement Items on respawn
  • Fixed Hud not scaling with UI scale
  • Fixed Dye UI glitching out and crashing
  • Fixed server broadcast messages not appearing
  • Floating HUD panels (Taming, Dropped Items, etc) now appear properly in splitscreen
  • Fixed splitscreen players not being able to enter private non-dedicated sessions
  • Fixed long-range shadows disappearing when in zoomed-view mode
  • Fix for non-Primitive Weapons existing on legacy Primitive Official Servers
  • Greenhouse Engram pre-reqs are now Stone Structures, not Metal
  • Fixed crash when signing out of primary player in splitscreen mode

v731.0

  • All PC Content up thru PC version 234 (Beer, Dung Beetle, Dimetrodon, Gallimimus, Shock Prod, Riot Armor, Greenhouse Tileset, etc etc)
  • SPLIT-SCREEN MULTIPLAYER for both Online and Local Play!!
  • Rendering Framerate improvements (~20%)
  • Non-Dedicated Multiplayer tether range increased +33%, Maximum number of players in non-dedicated sessions increased to 8!
  • All of the PC's Server options are now exposed to Hosting/Local Sessions (even options that were previously hidden in INI's), and all options have direct-input textboxes for using any arbritrary value. Including whether to allow Tribute Downloads
  • Fixed cursor erroneously resetting to "Favorites" button after attempting to join a server
  • Fixed a memory leak that would eventually crash the client over time
  • Fixed log-out when plugging in Play-&-Charge Kit
  • Fixed crashes when entering long text into Notes
  • Fixed inability to connect/reconnect sometimes after losing connection ('stuck at PrimalGameData loading screen')
  • Fixed duplicating dinos in singleplayer
  • Fixed losing Tribe Data
  • Fixed Host Settings not saving
  • Improved range & performance of 'Ground Clutter' effect
  • Fixed multi-colored Dimorphodon  

Released Version v730.0

  • All the PC Functionality, Fixes, & Content up through PC version v231.9 (Fireplace, Procoptodon, Dino Rebalance, etc)
  • Fixed Cave Loading crash/fall-thru
  • Improved performance: better framerate, less stalls
  • Fixed crosshair not appearing
  • Fixed some cases where you could lose character save data in local mode
  • Fixed fur armor colorization
  • Added 100+ more Official Servers
  • Improved speed of server listing
  • Fixed Taming Dinos losing Inventories/messed-up-Inventories upon reloading singleplayer save game
  • Fixed a memory leak that was typically causing crashes around the Volcano area
  • Increased server difficulty from 2.0 to 4.0, same as PC

Released Version v729.9

  • Fixed an issue where many Player-Hosted sessions were not joinable!
  • "Full" Servers are now listed! Also increased server list size to 250 so that ALL Official Servers are listed (100-server search limit causing some servers to not appear)
  • Server Bookmarks now save!
  • Server Bookmarks are automatically added for any servers that you join (to help you find your server if you didn't remember the name
  • Session List Ping should work properly now (and the servers are now default ordered by Ping)
  • LB+Start now opens Tribe Chat (text chat)
  • Plugging in a controller no longer signs you out of your gameplay
  • Hidden Engrams are no longer displayed on client (Primitive servers etc)
  • Server Broadcast messages now respect player communication privilege
  • Reloading ( X ) with the hand-held Map out now opens the UI to Apply/Remove Map Pins
  • Player Actions Wheel now only shows the Poop option if you can Poop (tee hee hee).
  • You can now Press Start in the Inventory of an activateable structure to toggle its active state (campfire etc)
  • Improved Structure destruction vfx
  • Fixed issue where you couldn't interact with some nearby Dinos / Access Inventories in Singleplayer / when Hosting
  • Fixed a singleplayer crash that could occur randomly when moving through the world
  • Doubled the Slider Ranges on the 'Host Game' UI (in a future patch will uncap it with editboxes ala PC)

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