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So what did you do in ARK today?


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26 minutes ago, Griffin998 said:

Nice! looks like you got lucky.Y'know, I had an idea about the yuties. What if, instead of stam, the roars drain oxygen? it makes a lot of sense in my head. Just a random thought.

It would make sense! It also would make me less angry about my male yuty having 42 points in it. But unfortunately the game is the way it is.

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(Official, Valguero) Fed dinos, bred rexes, yuties, gigas, spinos, velonas, thorny dragons, ankylos, dodos, argents and sinos.

Thorny dragon egg stays, clean female.

Hatched the old eggs, put new wyverns and the old ones out for raising. Filled a maewing and put the thorny dragons, the yuty, and the ankylo with it. Turns out the mut velona was a health mut again (so, same health as his dad, because inherited form mom and mutated on that), but he looks good so stays.

Went to try and get some more fire wyvern eggs. My wyvern nearly died, but I got a 60 and a 150, and even trapped a wyvern to milk.

Returned home, fed the wyverns, imprinted them (two oldest ones are fully imprinted now!), checked the eggs. Both male, no remarkable stats, cracked.

Fed the dust gacha, got some dust, made it into element and shards.

Went to get eggs again. Got a 90 and a 165. Trapped another wyvern, milked, fed the wyverns again. Checked the eggs, again, both male, both cracked.

Ankylo and thorny dragons are now juvi. Podded ankylo and the wyverns, and filled tek trough for the thorny dragons - they're staying out.

And that's all for today.

...

And that wasn't all for today, because later I logged on, checked the trough (still good), imprinted thorny dragons, and bred velonas, yuties, gigas (only one was ready), spinos (got a mutation, female, but will keep at least to see if it looks good), and rexes.

And that was all for today.

Edited by AllOfTheAllos
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(Glacius) Final 'episode'.

Had another go at the Cave of the Pack. There are no maps and the few youtubers who tried it all had to resort to admin mode and got confused themselves. All agree that the cave is extremely difficult.

I brought five therizinos with prim saddles, a pair of bears with good saddles, three saddled steppe bison and my shoulder dimorph. The strategy was to whistle this group ahead of me to take care of the purlovia. I'd use my bison Thor to assist with the fighting as much as possible, and he turned out to be an excellent cave mount. He was never in any real danger, but the other bison took crazy damage. I have no idea why they performed so badly. One died and I had to cryo the other. Then I noticed the female bear never made it into the cave. Tribelog says I froze her, and that was the last I saw of her. Something must've happened to her cryopod, which I never found again. That was an unnecessary waste of time and a good saddle...! The other bear was without a mate that way and I had to constantly worry about him until I was finally forced to cryo him as well. The theris however proved to be extremely viable in the cave, even with primitive saddles. We fought our way through tunnels stuffed full with ravagers, allos, wolves, dimorphs and purlovia and the occasinal kapro mixed in. It just never ended. I was in there for hours and didn't find the terminal, and I also lost half my theries bit by bit from them getting stuck on icicles. Everything in the cave is designed to confuse and get you turned around.

Finally I went back to the beginning and found all my theris again, then tried the whole thing once over. By this point my hands were cramped and I just wanted the damn cave to end. We finally reached the terminal. I still had Thor and all five theris, one of which was close to dying. I threw down my dimorph to aid in the upcoming fight, then summoned the Tek Ravager boss. We defeated it without problems but I was almost too tired to care, also the loot it gave was really bad. It barely replaced the dire bear saddle I'd lost with the female. I picked up two blue drops on the way out which also weren't overwhelming, but more importantly several stacks of plant species Omega.

Back at base I planted the seeds, which grew into humongous thistles that actually look really beautiful and whose juices will help tremendously with surviving the planned super-cold zones. But until that update is ready to be distributed, I'll give the map a rest. I feel I've achieved the main goals that are currently available and it's been lots of fun. I'd recommend the map to anyone who's looking for an Aberration-style challenge and hope the creator doesn't lose his fun working on this project. It certainly left me with a lot of admiration for the ambiton and creativity that went into it!

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here we are after scouting the portal area for 2-3 weeks non stop, i finally got that alpha basilisk fang,

the funniest part was the basilisk was invisible, so at first i didn't even know i was fighting an alpha, but after the first freeze ended ( used a mana) and the basilisk wasn't dead, i thought to myself, ho wait we might have an alpha here,

and sure enough, after a few more freeze it was dead , and got that fang, this is probably the rarest dino of the whole ark 

i think i only ever saw 3, time to think about alpha rochwell now

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PVE Official Crystal Isles

Been working on new base.  Finally got it move-in ready and now just need to do some finishing touches and start moving stuff over.  In the process of placing things this weekend, like lights and fridges, I realized just how much I hate wires and it is a little bit of an art to keep things hidden.  I have never really played with batteries before but decided to make a few and try them out.  I was very happy with the wireless system until I discovered batteries didn't even last more than 8 hours in a fridge.  Disappointed, I went back to generator power for now.  I will likely switch to tek power once I beat the wyvern queen a couple times.

Took a break from building and explored Eldritch Isle in the NE corner of Crystal Isles.  I had done some fly overs before but never really spent any time there.  I never realized there are Aberrant creatures there and now have plans to go back and do some taming. I did tame my first featherlight while I was there, which is pretty cool.  

On the way back to base I stopped in the floating island and grabbed the artifact of the pack.  Found a pair of female 145 glowtails and couldn't pass them up.  😃👍

Later, I tamed a 145 ravager in the desert.  

Good weekend.

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Posted (edited)

Accidentally killed my prized shadowmane with my god mode gun while clearing abandoned and/or rule breaking bases from my server, got salty, contemplated shooting the offending players highest level giga, began a new breeding project with the shadowmane's sire and primary mate instead because a destroyed base is already a massive set back and punishment, redid my servers welcome message to tell people that pillar/foundation spam will result in a flat out ban because its already against my rules, clearing foundations is what led to the mess, and I was still very, very salty.

Edited by CosmicSkeleton
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(Official, Crystal Isles) Fed the trike, checked if wyverns still have enough crystals.

(Official, Lost Island) Fed the wyvern.

(Official, Extinction) Fed dinos.

Other than that I played on my modded SP Crystal Isles save, since it's read for playing now (I prefer to build a base in SP using creative mode, and only then erase all the engrams so that I can learn them the proper way, turn Exp gain on, and start playing), but I don't feel like describing that  - nothing much happened anyway, aside from me seeing a fireball dragon (Ancient wyverns and dragons mod) not far from the base (I'm SO taming him later!).

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Posted (edited)

So I see that it has been a year or two since I last posted.  I guess it is time to bring everyone (if anyone cares) up to speed on the adventures Flont and I have been having.  We spent quite a bit of time hopping from world to world trying them out and trying out PvP and PvE on official servers and we decided that a private server was best for our purposes.  We had wiped our characters out several times while I figured out how to properly implement a Linux Ark server.  I never did figure out how to run multiple Ark worlds simultaneously, but I did get everything set up using "services" to start and stop different worlds all sharing the same Ark ID so that we could transfer items when necessary.

At the time when I got everything straight (and thus we were no longer starting from scratch with every world change), we were in Crystal Isles.  This is the best place to get Wyverns.  Firstly, they are non-aggressive unless you attack them or go near the Wyvern trench.  Gather a lot of crystal first and then walk onto the back of a Wyvern when it is on the ground.  Surf the Wyvern as it flies around, feeding it crystals until it is tamed.  Scary at times, but not dangerous.  Secondly, tamed Crystal Isle Wyverns do not do damage to you, your tribe, or your creatures.  Regular Wyverns (like from Scorched Earth) do "blue-on-blue" damage and you cannot really do large battles without inflicting damage on your teammates.  Unfortunately, the "floating islands" biome there was too graphic-intensive for my poor graphics card and it caused it to crash whenever I went near that area, so I never really explored that part of Crystal Isles.

We decided that we would go through all of the worlds one at a time, "conquering" them.  We set up some rules so that we would "enjoy" the idiosyncracies of each world in the way that they were intended.   We would not bring a dino from another world without first taming one of those dinos in the new world.  We did not bring any goods into the new world - we arrived naked, although we still had our levels.  Sometimes we did a mind-wipe before a new world, but sometimes not.

Stay tuned for the next exciting episode where we return to The Island (and we finish it this time)!

Edited by Stretch11
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(Modded singleplayer, Crystal Isles) Got two aurochs and a female bos (Animals of Atlas mod) for my cattle enclosure. And a second ovis (male). Bred ovis, killed baby, made bait, tamed the dragon.

Started building an enclosure, thought it'd be for some large carnivores I'll tame later, possibly spinos, but after adding the gate (from eco's Empires - Tokugawa) I realized it'll look the best if I keep the dragon in it. By the way - auroch cart saddle is awesome! I put the crafting table from Prehistoric Structures mod onto it, whistled the aurochs to follow me, and it's much more convenient than carrying the mats to the crafting station and then carrying the building parts to the building site (the dragon enclosure's wall is made form triangle foundations from that mod).

(Official, Valguero) Fed dinos, bred thorny dragons (blue-backed male was used), gigas, yuties, rexes, spinos and velonas. Spino egg stays because I want to see if this mutation looks good (previous one did not), all other eggs cracked right away.

And that's all for now (or for today).

 

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Part 2 of our saga - "Stretch and Flont Return to The Island":

We started from scratch again on The Island, although we kept our levels that we had earned in Crystal Isles.  We had made it to the Tek cave on a couple of other lives, but the first time all of our Rexes ran into lava (like that has never happened to anyone else).  The second time, we only got one string of five Rexes into the Tek cave before it timed out.  We really needed to work on our line dancing with dinos.

Our experiences in the cave remind me of something...  The first time the Rexes sank into the lava.  The second time, we got some Rexes in, and then they sank into the lava.  But the third time, the Rexes stood on dry land!

We got all the way to the Overseer this time and I died halfway through the fight.  Flont finished it and ascended.  We went back and did all of the other boss fights to get enough artifacts to do the Tek cave again and this time, I made it through and he died halfway.  At least we are equally ascended now.  That took about a year with all of the keep building, dino breeding, blueprint gathering, etc.  A good chunk of that time was spent hitting all of the underwater drops over and over looking for a good Rex saddle blueprint which we finally got.  On the plus side, we built up a solid breeding area and have good lines for many useful dinos (Rexes, Allos, Yutis, Argys, Theris, Daeodons, Megatherium, etc.) and a good base of all things Tek except we did not get around to building teleporters yet.

Our successful forays into the Tek cave and Overseer battles used the following:

Flont on a heavily mutated Rex (I think we ended up with around 20 health mutations and 15 melee mutations) leading a string of three other Rexes.  He led the way into the cave and cleared out any dinos in our path.  He had a Tek saddle on the lead Rex to shoot opponent dinos from a distance whenever possible.

Stretch on a mutated Yuty (we did  not spend as much time on Yutys, they only had 3 or 4 mutations in health) leading a string of another Yuty (a backup) and five Daeodons (for healing).  When Flont had damaged Rexes, I would run the Yutys and pigs up to the front and do some healing and encouragement.

While I was waiting for him to clear out the cave, I was running back and advancing a couple of strings of five Rexes each.  I had a third string, but neither time that we went into the cave did I successfully get them inside in time.

When we got in the Overseer part, we only rode when we needed to make healing or encouragement or more delicate direction was needed.  Most of the time we were on the ground sprinting using Tek pants and shooting at any of the flying drones with either shotguns (ascendent blueprint) or Tek rifles (which overheated from time to time which is why we swapped back and forth).  Whoever was closer was whistling everything into the Overseer.  When the Overseer was changing, we just let the dinos clear off the ground clutter.

Stay tuned for the next exciting episode, "Stretch and Flont Need a Drink in Scorched Earth".

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18 minutes ago, Joebl0w13 said:

Who won?

I did 😎

It helped that it got distracted by some wooden pillars and a bear trap. I didn't use any real cage though, so it could still chase me around. Destroyed some pillars, smacked me around a rock, ran off into the distance and thought it was running, but turned around and barreled towards me. I knocked it out before it got to me, 10/10 would do it again.

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(Modded singleplayer, Crystal Isles) Finished the dragon enclosure, moved the dragon to it, enabled wandering... And nothing. Turns out dragons from this mod don't wander. Pity. Still, a dragon standing still in an enclosure looks better than a dragon standing still on the stable's roof.

 

(Official, Valguero) Unpodded wyverns. Put some meat and berries into the maewing, unpodded yuty and ankylo.

Bred thorny dragons (with blue-backed male), argents, gigas, rexes, sinos and velonas.

One argent egg stays (mutation, want to see what it's on). Rest all bad.

Last time's mut spino didn't look any better than the one before. Killed.

Did a milk run (two wyverns tranqed), fed the wyverns.

Wanted to go look for fire wyvern eggs, but the game isn't performing too nicely today. I'm not risking it.

Podded babies and that's all for today.

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Posted (edited)

Part 3 - Stretch and Flont Need a Drink on Scorched Earth

We had both been on SE in the past and we quickly gravitated to a place with 100% wind that was somewhat protectable near water.  We set up a windmill and ran some stone water pipes and we were ready to go!

Taming a Megatherium is a must in this world.  They can roam at will in the desert killing bugs (especially Deathworms!).  They only thing that they fear is Wyverns.  Think of the desert like the water surrounding The Island and it gives a good idea of just how vast the sands are.

After raising good Argies (over level 200 at birth), we came up with a plan to steal a Wyvern egg (it was not necessary to steal an egg in Crystal Isles).  Flont worked on a fast Pteranodon with some endurance while I bred 20 Argies.  He snuck into the Wyvern trench, grabbed an egg and immediately flew into the cloud of Argies that I had hovering just outside the trench.    On our initial try, I included 6 Moths for the slowing ability, but it ended up not being necessary.  After the Argies started attacking, I flew away and waited nearby and watched them kill up to six Wyverns at a time.  Having met our self-imposed requirement of taming a Wyvern locally, we proceeded to bring some breeding Wyverns from Crystal Isles to Scorched Earth.  We tried using the SE Wyverns, but we kept hurting each other and each other's mounts.  The CI Wyverns are faster, but a bit more delicate (if one could call any Wyvern "delicate").

We also tamed some Mantises, but we did not spend too much time using them. We might revisit them on some other world in the future.  As for now, we have some good breeding stock in SE.

One "old" dino that came to new purpose in SE is the Thylacoleo.  Besides just being plain fun to ride, they are most useful in taking down Rock Elementals.  They move much faster than a Rock Elemental and can circle them, attacking from behind.  The Thylas inflict bleed, so the Elementals continue to take damage while the Thyla circles looking for its next opening.  It is not a fast kill, but even a Rex or a Wyvern take a while to chew on a Rock Elemental.

We did not attempt the Manticore this time since we had done that in some previous lives and it did not give us any new ascension bonuses.

Stay tuned for the next exciting episode, "Valguero Looks Easy".

Edited by Stretch11
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(Modded singleplayer, Crystal Isles) Got high enough level for an argent and tamed one. And then remembered I saw a level 15 ironbelly wyverns (Ancient dragons and wyverns mod) nearby, so I went to tame her. I started taming and... I saw a 145 female ironbelly dragon walk out from behind the trees! So I started taming that, too.

It too a while, but I got both of them and I moved them to my base. The dragon is parked in the pen with the fireball one (still gotta find a female for him. Too bad there' no crossbreeding between different types!), and made the saddle for the wyvern (ancient wyverns, unlike vanilla ones, require saddles. They're also WAY smaller, and can fly backwards and dive), and went to wander around the map. Briefly entered the crystal wyvern nests, fortunately ancient wyverns are so fast I had barely any trouble escaping from the heir - once my wyvern's stam got low and the heir was about to catch up to me, I simply went underwater (ancient wyverns can do that, too. Dragons can also do that, but they're not nearly as fast) and the crystal wyvern had no choice but to fly away.

I returned home, killed a kolponomos (Animals of Atlas mod) for polymer on my way back. finally crafted the soul terminal (Dino Storage mod) and bred the ovis so that I'll have some mutton baits ready when I next decide to tame something. After the ovis was born and auto-trapped by the terminal, I decided that that's enough of SP for today.

For now that's all.

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i tamed a level 145 quetz on my island server and it didnt end in disaster. technically it was my first quetzal tame also.

took almost 2 hours and i netted it next to some guys base, so creature spawns were heavily reduced. it was about 3 in the morning when it finally tamed and i almost fell asleep multiple times, which lead to a few close calls. didnt lose any effectiveness tho! happy with my first high level quetz tame, got some decent stats but nothing spectacular. its going to be really helpful for building up a breeding base on the iceberg. i already have a lot of the structures pre-crafted in a vault at my temp base and it would take MANY trips back and forth with the argents to move it all. only caveat is that the only platform saddle i have is a mc and extremely expensive for me right now.

if we get evo this weekend im definitely going to be using it to build , ive been living out of a fancy stone box for many months and even playing solo its getting very cramped with all these tames everywhere breeding for mutations. even my cryo fridges are getting full now and i dont have much room on the land arch (whitesky peak, island)

 

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(Official, Crystal Isles) Fed the trike.

(Official, Extinction) Fed dinos.

(Official, Lost Island) Fed wyvern.

(Official, Valguero) Unpodded wyverns. Filled the maewing and unpodded yuty and ankylo. Bred ankylos, thorny dragons, yuties, spinos, gigas, sinos, rexes and argents. Thorny dragon stays, I want to see it. Also had muts on a velona and a yuty, but velona's on oxygen and yuty got bad stats and the mut color is ugly green.

Hatched egg from the last time, doesn't stay (mutation is useless: it's mom's weight with a mut on top, so essentially it's dad's weight with extra steps)

Fed dinos.

Did an egg run, only got one egg (170). Stats unremarkable but female, so stays.

And then I podded everything back up and that's all for today.

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I finally polished off some ok base level rexes for clean breeding and expanded the regular stego base to 6 females. Just finally got those guys polished up yesterday or the day before. I'm playing on Lost Island. I still have the Aberration Cave and Labyrinth to scour for artifacts and then hopefully a rag tag team of rexes, stegos and or tek stegos, yuty, daedon and possibly some bleeders like allos can take out the gamma dinopithicus.  I need that Tek Rep for crafting, lol.  

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Posted (edited)

(Official, Valguero)

Bred gigas, yuties and spinos nothing good). Hunted rhinos for horns. Made enlightenment broth (7 pieces). Crafted full ghillie armor.

Uploaded that as well as two cryopod, parts for a trap, and some repellant.

(Official, Crystal Isles) Retrieved all that, went to the desert. Found a semi-decent male arthro, built the trap, tried to lure it in.

Failed.

Put down some sleeping bags and tried to tame without trap.

Success!

Dismantled the trap, podded the arthro.

Then found another male arthro, 140! Tamed that. Threw out the first one, set it on wander and unclaimed. Okay, might not be the best decision. Maybe later I'll find it, reclaim it and kill it properly. But I felt like doing it that way at the moment.

Then started looking for a high-level female. Took a while, but I found a 145!

Too close to a wild giga for my tastes. Had to carefully lure the giga away (but not drown, because drowning a 140 giga would be pretty bad), then finally tamed the arthro, podded her and uploaded them both. Returned home.

(Official, Valguero) Retrieved the arthros.

...

(Official, Crystal Isles) Went back for the reject arthro. Reclaimed, and made it attack the wild giga. It survived two bites before the giga ate it!

And that's all for today.

Edited by AllOfTheAllos
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