rayleigh Posted March 14, 2017 Share Posted March 14, 2017 official build limit Good day forums, i am writing this to ask a simple question, what is the official build limit for a single connected structure on official servers as i have been making a base on single player that i want to implement to the official server i play one except its rather large, so befor i do that i want to ask is there a build limit for a connected structure on a singleplayer map and if so is it the same as official servers thank you for your time Link to comment Share on other sites More sharing options...
hatefulrage Posted March 14, 2017 Share Posted March 14, 2017 i dont think there has been a number put on that yet. Link to comment Share on other sites More sharing options...
Zenos Posted March 14, 2017 Share Posted March 14, 2017 I've found no solid number either? Link to comment Share on other sites More sharing options...
oScottieHo Posted March 14, 2017 Share Posted March 14, 2017 Jen stated in a post a few weeks ago its 6000. Ill see if i can chase the post up. Link to comment Share on other sites More sharing options...
Sasquatchal69 Posted March 14, 2017 Share Posted March 14, 2017 don't know what the limit is but I will say it is alot cause I have a massive base and dino pen. Link to comment Share on other sites More sharing options...
Harrist14 Posted March 15, 2017 Share Posted March 15, 2017 It's an area limit, not a single building limit. If you hit it, you won't be able to place anything anywhere near that structure until you tear some down. Link to comment Share on other sites More sharing options...
Xrone85 Posted March 15, 2017 Share Posted March 15, 2017 I don't know of an area limit, but I know for a fact there is a max build height. Where I built it was 78 pillars tall but you can not place a roof on the top of the 78th pillar Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted March 15, 2017 Volunteer Moderator Share Posted March 15, 2017 The limit is 10,500. Quote v252.1 * Raised proximity structure limit to 10,500 (the structure limit is actually working now with the new PhysX!). Renamed the server variable to "TheMaxStructuresInRange" so that all servers get a one-time reset to the new value: ?TheMaxStructuresInRange=10500 (or in the [ServerSettings] of GameUserSettings.ini). Requires Server Update Link to comment Share on other sites More sharing options...
Odysseus20 Posted March 15, 2017 Share Posted March 15, 2017 This does not apply to console - still unknown what the structure limit is but is certainly lower than PC Link to comment Share on other sites More sharing options...
Xrone85 Posted March 15, 2017 Share Posted March 15, 2017 I play on ps4. It was 78 pillars tall. Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted March 15, 2017 Volunteer Moderator Share Posted March 15, 2017 15 minutes ago, Xrone85 said: I play on ps4. It was 78 pillars tall. We are talking about maximum structure in render range, not height limit. Link to comment Share on other sites More sharing options...
rayleigh Posted March 15, 2017 Author Share Posted March 15, 2017 4 hours ago, invincibleqc said: The limit is 10,500. thank you for the information, do you know if that is the same on singleplayer just so i can get a idea of if i hit it on singleplayer to use it as a marker Link to comment Share on other sites More sharing options...
BobRoss Posted March 15, 2017 Share Posted March 15, 2017 50 minutes ago, rayleigh said: thank you for the information, do you know if that is the same on singleplayer just so i can get a idea of if i hit it on singleplayer to use it as a marker it should be the same on SP unless you changed it in your settings Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted March 15, 2017 Volunteer Moderator Share Posted March 15, 2017 49 minutes ago, rayleigh said: thank you for the information, do you know if that is the same on singleplayer just so i can get a idea of if i hit it on singleplayer to use it as a marker On SP, I assume you can modify that value into one of the files in the C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Config directory. Link to comment Share on other sites More sharing options...
rayleigh Posted March 15, 2017 Author Share Posted March 15, 2017 Just now, BobRoss said: it should be the same on SP unless you changed it in your settings i did not change anything in settings so thats good news Link to comment Share on other sites More sharing options...
BobRoss Posted March 15, 2017 Share Posted March 15, 2017 12 minutes ago, rayleigh said: i did not change anything in settings so thats good news than 10500 it is good luck reaching that tho Link to comment Share on other sites More sharing options...
rayleigh Posted March 15, 2017 Author Share Posted March 15, 2017 1 hour ago, BobRoss said: than 10500 it is good luck reaching that tho i hope i dont reach it haha Link to comment Share on other sites More sharing options...
Rhinenorr Posted March 15, 2017 Share Posted March 15, 2017 It's a zone max not a snapped together max. My base is on the line of a couple zones so on one side I'm at build limit while the other side of the building I can still build. Also after a certain point on building in the sky I hit a new zone so I can build up or off to one side. I feel like they lowered the limit a couple months ago because we had to destroy a lot of honeycombing we had done to fill in a foundation someone was stuck in when they logged in. Link to comment Share on other sites More sharing options...
rayleigh Posted March 15, 2017 Author Share Posted March 15, 2017 5 hours ago, Rhinenorr said: It's a zone max not a snapped together max. My base is on the line of a couple zones so on one side I'm at build limit while the other side of the building I can still build. Also after a certain point on building in the sky I hit a new zone so I can build up or off to one side. I feel like they lowered the limit a couple months ago because we had to destroy a lot of honeycombing we had done to fill in a foundation someone was stuck in when they logged in. how high are we talking i currently live on the side of blue ob mountain does that mean the zone would consist of the original snow biome? Link to comment Share on other sites More sharing options...
Woodsman Posted March 15, 2017 Share Posted March 15, 2017 10,500 pieces is the total for the entire server im going to guess Link to comment Share on other sites More sharing options...
heiser Posted March 15, 2017 Share Posted March 15, 2017 6 minutes ago, Woodsman said: 10,500 pieces is the total for the entire server im going to guess Its for a specific zone. Seems like whatever is in render distance. Link to comment Share on other sites More sharing options...
Kaelnayyan Posted March 16, 2017 Share Posted March 16, 2017 21 hours ago, invincibleqc said: The limit is 10,500. Boom. Thanks for knowing what we do not Random forum superhero. Link to comment Share on other sites More sharing options...
Dracul Posted March 16, 2017 Share Posted March 16, 2017 16 hours ago, BobRoss said: than 10500 it is good luck reaching that tho Its possible for large scale bases, especially as it takes into account everything you place, including camp fires, torches, railings, feeding troughs, preservation bins, electric wires, lights, acs...ect ect. My current project has my floor slated to require over a thousand tiles (in this case, stone ceilings) thats not accounting for walls, actual ceiling, additional floors, pillars, any decorations, doors, door frames....... I may end up being the first solo player to hit the limit on a primitive server Link to comment Share on other sites More sharing options...
Woodsman Posted March 16, 2017 Share Posted March 16, 2017 Theres suppose to be a trick that if you build fence foundations on the ceilings and then snap the walls to the fence foundations instead of the ceiling it will reduce render time. Maybe someone can explain it better or know more about how it works Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted March 16, 2017 Volunteer Moderator Share Posted March 16, 2017 43 minutes ago, Woodsman said: Theres suppose to be a trick that if you build fence foundations on the ceilings and then snap the walls to the fence foundations instead of the ceiling it will reduce render time. Maybe someone can explain it better or know more about how it works That is not that. The fence foundation trick was to prevent server lags when building large structures. The problem used to be that if you build a wall on a ceiling, the server will loop through all linked structures to ensure there is a support and confirm and/or reject the placement. If there is a fence foundation, the support is confirmed earlier than if it need to check everything till ground level. Link to comment Share on other sites More sharing options...
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