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What is the max damage reduction for dinos?


DESTROYER

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  • 11 months later...

i don't think you can get 100% reduction in the current patch but you can get to nearly 1 i think. (i play on offical so i see 100 armor saddles as borderline op)
this are the calculations i done based on the wiki and other forums:
(turrets shoot ~2bullets/sec)

1) dino restistence. best tank: turtle /5 on shell
484,484 / 5 = 96,897
2) armor. (op saddle) saddle = 100 /  (100 + 4 * 100) = 100 / 500 = 0.2
96.897 * 0.2 = 19,379
(prim saddle) saddle = 100 / (100 + 4 * 25) = 100 / 200 = 0.5
96,897 * 0.5 = 48,449
3) imprint (100%) -30%
op saddle = 19,379 - 30% = 13,565
prim saddle = 48,449 - 30% = 33,914
4)  mate boost.  -33%
op saddle = 13,565 -33% = 9,089
prim saddle = 33,914 - 33% = 22,722
5) yuti buff - 40%
op saddle = 9,089 - 40% = 5,453
prim saddle= 22,722 - 40% = 13,633
6) battle tartar - 15%
op saddle = 5,453 - 15% = 4,635 dps
one bullet = 4,635 / 2 = 2,318
prim saddle = 13,633 - 15% = 9,543 dps
one bullet = 9,543 / 2 = 4,772
thats all the reduction buffs i know

to drain a turret (2*20k turtle)
op armor = 40000 / 2,318 = 17260 bullets
prim armor = 40000 / 4,772 = 8324 bullets
so based on this i don't think you can get 0 damage but this is still an insane amount off bullet soking

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The way armor works, it's technically not possible to reduce damage to 0.  You can approach 0 damage, but not actually reach it.  You CAN, however, get the damage so low that the attacks of a dino are less than 1.  Anything less than 1 damage will result in 0 damage due to the lack of rounding done by the game.  In the form of damage, all decimal places are simply dropped.  This results in damage that SHOWS as 0 damage and doesn't reduce the dino's health, but in reality is something more like 0.35 damage.  Yes, technically this is what you're asking, but technically it's not.

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