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Ascendant Blueprints


Shave

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So having seen some of these Ascendant blueprints, namely the saddles, it's pretty obvious they can't be made purely because of the size of the Fabricator. I have an Ascendant Mosa saddle blueprint and I want to build it, so I was thinking maybe I get the stuff together and just spawn one in and I dunno, chuck all the ingredients on the floor but my question is, is there a way to give the saddle specific Durability and Armor stats so I can get the exact saddle?

 

I could likely do it more accurately on PC but I'm on PS4.

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you should be able to get it really close. the first line below is an example, the second explains what the numbers at the end of the line relate too.  

GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'" 1 1 0  

"admincheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)> "

the second number is quality so that should affect durability and armor. play with that number and see if you can get close to what you are wanting. 

***small disclaimer--i have only ever spawned in a few things, industrial forge and industrial cooking pots.

source: http://ark.gamepedia.com/Item_IDs

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37 minutes ago, ThzNutz said:

you should be able to get it really close. the first line below is an example, the second explains what the numbers at the end of the line relate too.  

GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'" 1 1 0  

"admincheat GiveItemNum <item_id> <quantity (1..stack size)> <quality (0..100)> <blueprint (1/0)> "

the second number is quality so that should affect durability and armor. play with that number and see if you can get close to what you are wanting. 

***small disclaimer--i have only ever spawned in a few things, industrial forge and industrial cooking pots.

source: http://ark.gamepedia.com/Item_IDs

One quality value can give you many different quality saddles.

If you for example set the quality to 65, which is the highest value I believe, and you spawn many saddles, they will all have different stats.

I noticed by spawning a lot of stuff for research, that the general rule for the quality value is 0 for primitive, 1 for ramshackle, 2 for apprentice, 3 for Journeyman, 4 mastercraft and 5 Ascendant. But it can happen that items will be lower or higher in quality.

Everything above 5 to 65 will be Ascendant most of the time and will greatly vary in the stats, being very good or bad, and the number itself seems to "unlock a higher possibility for higher stats". So for example if you spawn a Longneck with a quality of 5 it will be around ~200% damage. While the value of 65 can give you Longnecks with the damage of ~150% but also 700+%

To OP. As far as I know there is no way to spawn a saddle with the exact stats. Only thing you could do is spawning Ascendant saddles in bulk with the quality value of 65, and pick a saddle that is very close to the BPs stats.

 

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