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Community Crunch 80!

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Hey Survivors! Welcome to the latest edition of the Community Crunch! :Jerbhi:

Each week we run community contests Survivors can win lots of prizes! At the beginning of each week we post a thread here on survivetheark.com where you can try your hand at the competitions by sharing some of your creations with us! Let's get on with the contests.

Community Contests!

Player Procedurally Generated Maps!

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The Procedurally Generated Map system allows players to make their own ARK maps by determining a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! Let's check out the entries for this weeks contest! This week's contest winner is...

Kovko!

LCHtKEP.jpg

PGTerrainPropertiesString=MapSeed=992;LandscapeRadius=1.0;Water Frequency=6.809943;Mountains Frequency=10.807337;Mountains Slope=1.033183;MountainsHeight=1.194855;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.545082;RWBiomeSize=0.027691;MountainBiomeStart=-0.352149;MountainsTreeDensity=0.01;JungleBiomeStart=-0.635482;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.7;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

If you'd like to learn more about PGMs, please check out our quick start guide:

NVidia Ansel Photography Contest

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Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots.  Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. 

Learn more about these features from the NVIDIA blog.

Now let’s get to the contest!

There were 3 potential categories for survivors to enter their shots into and they were the following:

Three Categories

Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.

Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.

Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

And now without further ado, here are your entries!

You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes 

Super Resolution!

Winner!

GravesAJ - Golden Sunrise

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Runners Up!

Squidge Meister - Herbi Island

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GravesAJ - Head Towards the Light

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Honourable Mentions!

GravesAJ - Calmer Waters

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EXFIB0 - A new world

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EXFIB0 - Underwater Cave

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EXFIB0 - Wild Life

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EXFIB0 - Winter In The Redwood

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GravesAJ - Explorer's Treasure

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FataL1ty - Eyes of the Beast

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FataL1ty - Hostile Environment

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FataL1ty - Isolated Flight

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FataL1ty - Seclusion

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FataL1ty - Strategic Offence

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FataL1ty -  Through the Eyes

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GravesAJ - In Hot Water

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GravesAJ - It Belongs In A Museum

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Itsr2ghgaming - Bionic DodoWyvern

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Kovko - Anger

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Kovko - Bridge

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Kovko - Edgy

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Kovko - Orange County

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Kovko - Shine

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Kovko - Shine Bright Like a...

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Kovko - The Chosen One

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GravesAJ - River Flight

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Squidge Meister - Herbivore Island

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GravesAJ - What Lies Beneath

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Wolf Angelus - Venice Daytime

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Wolf Angelus - Venice Nighttime

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Wolf Angelus - Wyvern Falls

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Panoramic 360 Stereoscopic 3D!

Winner!

Wolf Angelus - Venice Daytime

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Runner Up!

Kovko - LSD Trippin

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Honourable Mentions!

EXFIB0 - A Beam of light

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EXFIB0 - Crystals

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EXFIB0 - Jump

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EXFIB0 - Mushrooms

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FataL1ty - Archway Path

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FataL1ty - Asylum

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FataL1ty - Inside the Beast

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FataL1ty - Light From Above

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FataL1ty - Midforest Snows

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FataL1ty - Overlook

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FataL1ty - Rockhill Paradise

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FataL1ty - Sealook Point

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FataL1ty - Sunset Settlement

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Kovko - Blue Crystal

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Kovko - Brothers

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Kovko - Red Light District

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Wolf Angelus - Venice Nighttime

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Freeform!

Winner!

Squidge Meister - Topiary Contest

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Honourable Mentions!

GravesAJ - Everything the Light Touches

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Kovko - Foot

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Kovko - Where is he

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Wolf Angelus - Dating Profile

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ARKVideo!

This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children!

And without further ado, the ARKVideo for Community Crunch 80 is...

THE SNAIL RISING - Rise of the Achatina (Episode 1) by Lame Wolf

ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

The ARKitect for Community Crunch 80 is… 

Wolf's Renaissance Fair & Jousting Arena by Wolf Angelus!

Just in time for the lance, the jousting arena will surely be the talk of the fair.

Thanks for the submissions this week, Survivors! If you'd like to check out the submissions from the rest of the entrants, you can do so here:

Fan Feature!

The Ark Pagoda!!!- Ark Buidling Montage Monday EP 14 by RYANT1UM

HelloThereSurvivor - Join Our ARK Server! by Sir Shade

MODDED ARK: Survival Evolved (Center Map) Miserth Fort by StoneyDragon

Pink Panda Prankster SHHHHH! | S3E5 Pooptopia Annunaki Island by MeeMaw TheGeekyGranny

ARK CHALICOTHERIUM TAMING W/ Korntniechan! - Pooptopia on The Center! by Myndmelt Gaming

TROODON ARMY VS CAVE! TROODON BREEDING & IMPRINTING! - Ark: Survival Evolved [S3E33] by Syntac

Ark: Survival Evolved Pooptopia Annunaki S1 E4 - Secert Lake Village by Leeham

Amo Plays Ark: Survival Evolved - S3E6 - Baby Mammoth And Bungee Quetzal Taming (Gameplay) by Amo387

Fantastical Glass & Metal Three Platform Base - S3 Ep14 - Gaming Evolved + IronMine by Monkeypuzzle

Ark Survival Evolved - Primitive Plus 1.4 Update is Here!! by Neocrypter

22 Ways To Die In ARK by The Axe Man

Tree House - ARK Build Battles Episode 6 | Building Competition by Yocimir

Ark Babies by Darken-Si
84D08BF1EAC9E8837B6F8B3F40BFA2E4AC335082

B90B88DE2774B2116D19CCDFB0049E836AE65B67

0F6B2C0DCC6204C8C59C9E81AB816EC9DB17DB5C

5F059B199354F45B502E597C573E0383F8434179


Sam and Equu chases by Giganotosaurus by dinosaurman4
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Sam Jones in ARK Island by dinosaurman4
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Art by NeroLokin
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Tiger Troodon by Sharkcat
7F811497048E811F3B78434444957B0606627E96
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=846376912

Forest Camo Troodon by Sharkcat
1937C68CDDC195AFA084A10FE0AD18E898668A45
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=846347944

Snow Camo Troodon by Sharkcat
B4EF050A661F624C86FF21422900524B09BB7112
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=846392735

Forest Camo Therizinosaurus by Sharkcat
CE6A0F85EFF083FACED1FB78CE5AB6EB099AAA8C
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=844031382

Freddy Krueger Therizinosaurus by Sharkcat
F405CF40254995B1982059B9A08B11E7600F31A6
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=842347507

Tyrannosaurus Dominium by Zach, The Fiery King?☢?
124F5B438F54CEB778C9C4A460774B17ED32F6CB
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=845421322

Manticore by DodoRupter666
78505F1EBF1F44705A1DF168DD908EFC2FB713A5
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=843477779

Jordanisgreat Megalodon Commission by ♤ACE♤Freeflier181
82E22A6AD55DE8A7A20585C47252138ED7C9E8F9
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=843281209

ARK HOME by GR15
E8DC24BC7A254868A701857E7406CC1983F25CB9
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=844949089

WizARK Tower by Valoule
20170120112300_1.jpg

gok and Kat's humble home by gokdaddy
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Dinner with Giants by Lusaka6
FioZzsX.jpg

Jurassic Ark: Attack by Shinzilla
749BC1190D4BBFF8B4AF5E13E23839609CD3F9F4
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=845476222

Tribu TITANES by Nik ✌?
B5EB717FADA15D22A957FDC4FFE3B7672F424543
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=845103693

Dossier: Repenomamus by -ѴQ- | uriel34
357C1AB95351A5D139BF16C75FBC1665A1371D85
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=841889619

Alangasaurus (Hybrid) Dossier by KeyKey
0463924CEF08ED5A75065A182F6D2B3C6539BAD4
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=843878204

Dossier: Mouflon by -ѴQ- | uriel34
EAAF92A0708F3B0E563594780C665DC5851C7C85
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=841538830

Dossier Preview by kazmanian45
large.587713e2c9774_NovaPreview-min.png.

Fan Made Mosasaur Dossier by Snugglesthedino
146BF035B539DC25ABA76FC70ED647F70B4943DE
Source: http://steamcommunity.com/sharedfiles/filedetails/?id=845467874

That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Twitter: https://twitter.com/survivetheark
Facebook: www.facebook.com/survivetheark
Reddit: www.reddit.com/r/playark
Imzy: https://www.imzy.com/ark

Much love,
Wildcard Jen, Jat, & the ARK: Survival Evolved Team

:Jerblove:


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I've been feeling for a while that the ARKitect contest could be improved if it were divided into categories, even if it meant the prizes were reduced. Building while actually playing the game in survival and building with admin commands are two extremely different modes. To a lesser degree the same could be said of modded vs vanilla.

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1 hour ago, Rexanator said:

Yay another week of screenshots. (Sarcastic).

Seriously, no one cares about that stuff. Give us some answers and information about what's going on.  Not just screenshots. 

I play the game almost everyday. I know what it looks like. 

Speak for yourself. I actually love the contests and videos. I really want to know what mod WolfAngelus is using to make that Venice City. Bugger off with your negativity back to the steam forum with you.

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1 hour ago, Rexanator said:

Yay another week of screenshots. (Sarcastic).

Seriously, no one cares about that stuff. Give us some answers and information about what's going on.  Not just screenshots. 

I play the game almost everyday. I know what it looks like. 

A lot of people do care about the Community Crunch.

I know it is frustrating not seeing the Digest week after week, but there's no need to disrespect everyone that has entered content in to the Community Crunch just because you don't see what you want to see.

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When will Player-Dedicated Console servers get the ability to increase the limit of structures on rafts!? I see the game can take more structures. Some private computer servers have increased the limit already. An excuse may be because it is over-powered to have more structures, but if its a private server the host should be able to change it! It would open a wide array of new builds!

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6 hours ago, Deamonsatwar said:

Speak for yourself. I actually love the contests and videos. I really want to know what mod WolfAngelus is using to make that Venice City. Bugger off with your negativity back to the steam forum with you.

to be fair he has a point 20 odd pictures of screenshots that only come from top end pc's is a bit much we live in a youtube age id rather see even more videos made from content from all systems and consoles he maybe wasnt elequant. the crunch isnt just pc based but it often feels pc biased

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9 hours ago, Deamonsatwar said:

Speak for yourself. I actually love the contests and videos. I really want to know what mod WolfAngelus is using to make that Venice City. Bugger off with your negativity back to the steam forum with you.

Buildings are the regular adobe pieces that are part of the core game, along with the floor, pillars were from a mod solely because of their fixed snap points. Fences = Fancy Fences, Roofs/canopy over windows/walls along water level = medieval structures, the rest of the decor = ecotrees/ecorpdecor,  stairs + rails = extra ark2.0, and to bypass some collision for a few pieces = structures plus. It pretty much comes down to borrowing 2-3 bits from each of these.

For those who want more building pieces in the core game, this is a good example of why Jeremy regularly supports letting a mod bring certain things in. They could add a few mods in completely but it will just never satisfy everyone and you may get lots of things you don't care about. If they did do this, it will require more RAM. It could require as much as 1GB per contents that a larger mod has. This means less accessibility, higher hardware requirements, and less personal customization choices. I am pretty positive that while the core game is a very complete experience, it was always intended for people to customize their experience with the sandbox provided.

What I would support heavily put into the game is things like stackable foundations or less strict collision mechanics/removal of collision, say 60% of an object may collide so it wouldn't cause issues for pvp and be destructable still. Also, fixed snap points for things like pillars so they don't stick through flooring.

 

13 hours ago, Monkeypuzzle said:

I've been feeling for a while that the ARKitect contest could be improved if it were divided into categories, even if it meant the prizes were reduced. Building while actually playing the game in survival and building with admin commands are two extremely different modes. To a lesser degree the same could be said of modded vs vanilla.

Into their scoring they take into account how something was built, according to a message Jat wrote me once. I remember the first 2 things I ever built back in the first few months when the game came out was on servers and won with them. A more recent example was my ARK Police Department done on an official server that also won against modded/admin created content. I have also lost with admin content against things built on a live environment, so they definitely consider it. Based on observation, this is why they have ties/runner ups sometimes. I do think that when they know it was done in singleplayer, they expect a lot more in the first place. Another good point is that unless it was on an official server, it would be impossible to validate who didn't use admin and we can't expect people to submit hours of proof or that they didn't get help. Just for example purposes, the recent builds I did took over 30 hours each still. Arkvideo gets the same prize for far less time investment, so the prize amount itself is fine. The ARKitect contest is their most difficult and time consuming when it comes to time:prize ratio compared with other categories, any form of reduction wouldn't make sense since 30-100 hours on a single build is a massive amount of time when you consider pure building time.

What I would suggest as an alternative that would be a compromise is change the PGM prize over to a category called "ARKitect Vanilla" as only 1-2 people enter this category and it really is just a game of alter a few numbers and make a few images. However, very few people actually also build that way, which would mean 1-2 entries a week only (without it being something that anyone could have just quickly built), so it could be easier to do as has always been done.

Back when they did these on Steam, their posts would say that they don't care where or how it's built, they just wanna see the most awesome and creative things we can come up with (think of this like Minecraft creativity, but ARK version and the ability to build more realistic). Again though, they do take where/how it was built into scoring nowadays at least. I am pretty sure this component was designed to compete with Minecraft & other creative building simulator games by having people be able to do similar things here, while also be able to show cool things to the community and of course market their game by saying something like "hey, you can create stuff like this in ARK as well". Using my Titanboas & Ladders example, the creativity idea could have been done on a server and won quite possibly, even without the snakes (could just use an alternate small dino on the ramps). It all comes down to what, along with their other scoring factors.

As for mods, they have been supporting and encouraging people to play around and customize ARK to their liking. Mods have made up a huge amount of the success it has and they just could never please everyone by adding more without having much higher RAM requirements, so they provide the base bits. You can make some pretty detailed bits though, again, see my ARK PD as an example. A mod would have allowed a few more elegant pieces and proper flowers, but no majorly different outcome.

Hopefully some of that makes sense, I have been around and entering since a few months after the game opened, and pretty sure most of this is logical and accurate.

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On ‎1‎/‎21‎/‎2017 at 8:18 AM, Rexanator said:

Yay another week of screenshots. (Sarcastic).

Seriously, no one cares about that stuff. Give us some answers and information about what's going on.  Not just screenshots. 

I play the game almost everyday. I know what it looks like. 

I feel the same way as you bro.  I can understand that the people who enter the contest may want to see their screen shots they should be able to, but come on lets have some news about the game.  Progress, issues, or maybe even ideas about how to deal with some of the glitches temporarily.  I enjoy the game but have become increasingly frustrated with these forums because of lack of information. 

 

On ‎1‎/‎21‎/‎2017 at 10:01 AM, GamerPerfection said:

A lot of people do care about the Community Crunch.

I know it is frustrating not seeing the Digest week after week, but there's no need to disrespect everyone that has entered content in to the Community Crunch just because you don't see what you want to see.

I did not see any form of disrespect to anybody from his post.  He stated his opinion, didn't call anyone out, and told you what he expects from the forum.  There is nothing wrong with that. I'm sure if we took a real vote on how many people would prefer actual game content information over the numerous screen shots I think we would have a better understanding of what people really want.  We most definitely need things like the contest to keep interest and pull more people in,  but many people are becoming more and more frustrated with the lack of content provided in the weekly content update.  Opinion stated no disrespect intended.

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@Jen@Jeremy Stieglitz@Jat I have a question. I enjoy playing on pc and Xbox. But I prefer the control styles of the Xbox. Never been a fan of keyboard and mouse. Is there anyway we can have the controller style mapped like we have on the Xbox when I plug my Xbox controller in the pc to play?

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@WildcardJen

Why can you put time into this but not into game breaking issues like people ddosing official servers that you are responsible for? 
If your servers have that poor of security implemented, I wonder what the security of your office is like? Would you guys finally deal with these issues if you felt the bite of the ddos?

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On 1/21/2017 at 0:54 PM, Monkeypuzzle said:

I've been feeling for a while that the ARKitect contest could be improved if it were divided into categories, even if it meant the prizes were reduced. Building while actually playing the game in survival and building with admin commands are two extremely different modes. To a lesser degree the same could be said of modded vs vanilla.

They need to split it up into two groups.

 

Modded and Non-Modded, then split the prize pool in two. That way, console players can participate as well. Right now, console players are left out because modders will get 100% of the attention because they can make way more flashy builds than console players can.

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